The First Grand Minimus is an unlockable Teensy character in Rayman Origins. 95 cages' worth of Electoons are needed to unlock him at the Snoring Tree.

The First Grand Minimus
The First Grand Minimus
The First Grand Minimus
Other names {{{other names}}}
Alignment Good

Appears in Rayman Origins
Location {{{location}}}
Portrayed by Douglas Rand

Sex Male
Species Teensy
Status Zombie

Relatives Polokus (ancestor)

Muse of the poets (ancestor)
Grand Minimus (descendent)


Unlock criteria {{{Unlock criteria}}}
The First Grand Minimus, the worse for wear... Thanks for guarding the heart of the world all this time, old chap! I hereby retire you! Go see the world! What do you mean, 'you're still on duty'? I saw you sleeping on the job! Now go finish your bucket list!

The First Grand Minimus was the first Teensy King in the entire line, but he retired, presumably due to old age or death. He is an ancestor of the younger Grand Minimus that appears in Rayman 2, Rayman 3 and Rayman Origins. The First Grand Minimus bears a strong resemblance to his descendant, but appears to be older, more decrepit, and zombified. He wears a gnawed grey crown, a purple coat with cyan edges, and a dark-green shirt; all of them apparently rotten. His skin is a darker blue than that of his descendants. His face is stubbly, he has a dark, skull-shaped mark on his nose, and his eyes are completely pink, without visible pupils. Despite his physical condition, he shares the exact moveset as the other playable characters. He acts as a dark counterpart to the Teensy characters, and in this sense he is comparable to DarkRay and Glombrox. He was initally revealed along with them in the game's Halloween trailer, walking like a zombie and trying to scare a Granny, who realizes their presence and quickly smacks them with her handbag.

In Rayman 3: Hoodlum Havoc, Rayman encounters the Griskins, an entire tribe of undead Teensies; however, these are ghostly creatures, whereas the First Grand Minimus is apparently a zombie.