Whale Bay: Difference between revisions

From RayWiki, the Rayman wiki
Jump to navigation Jump to search
New page: '''Whale Bay''' is a location from ''Rayman 2: The Great Escape'' and ''Rayman 2: Revolution''. It is one of the levels which's importance varied greatly between the different gam...
 
Game Ze 2 (talk | contribs)
No edit summary
Tags: Mobile edit Mobile web edit
 
(101 intermediate revisions by 23 users not shown)
Line 1: Line 1:
'''Whale Bay''' is a location from ''[[Rayman 2: The Great Escape]]'' and ''[[Rayman 2: Revolution]]''. It is one of the levels which's importance varied greatly between the different game versions, especially if comparing the PS R2 version, ''Revolution'', and ''[[Rayman DS]]'' (to represent the other versions).
[[File:Whale Bay.jpg|thumb|right|320px|An official illustration of the caverns beneath the Whale Bay.]]


==Description==
{{Quote|text=The [[piranha]]s are coming to take my [[air bubble]]s!|sign=[[Carmen]] the Whale|source=''[[Rayman 2]]''}}
Whale Bay is a calm bay located near [[Skull Cave]], the [[Sanctuary of Stone and Fire]], and possibly the [[Looming Sea]].  The bay takes much resemblance to the [[Lost Island]], another aquatic level from the same game.  Birds will occasionally flock in the bay to feed on fish and crabs.  [[Carmen the Whale]] frequently makes trips to the bay, hence its name.


Following [[Admiral Razorbeard]]'s invasion of the [[Glade of Dreams]], the [[Robo-Pirate Army]] assigned Whale Bay as the location of one of their major strongholds. The main purpose of the Whale Bay Fortress was primarily to hold Carmen the Whale captive--the Robo-Pirates planned to use Carmen's blubber for fuel. The fortress lacks many interesting features, though it does have one or two aquariums.
'''Whale Bay''' is a location in ''[[Rayman 2]]''. It follows [[the Canopy]] in all versions of the game but the PlayStation version, in which it follows [[the Bayou]], and [[Rayman 2 Forever|the Game Boy Color version]], in which it is set directly after [[the Marshes of Awakening]]. In ''[[Rayman Revolution]]'', it can be accessed straight after arriving at [[Globox House]], however its official position is still between [[the Canopy]] and [[the Sanctuary of Stone and Fire]]. This is where [[Rayman]] rescues [[Carmen]] the Whale from the [[Robo-Pirate]]s who planned to use her blubber for fuel. She then takes him to a grounded ship, or to [[the Sanctuary of Water and Ice]] in the PlayStation version, where he will fight [[Axel]] and find [[Four Masks of Polokus|the first mask of Polokus]].


Whale Bay appears to have been a battlefield in Admiral Razorbeard's campaign, or at least was a battlefield at one point in history; many locations in the bay have wrecked ships and submarines, some still running.
==Original version==
{{R2PCLevel
| name = Whale Bay
| image = [[File:WhaleBayPC.jpg|320px|Whale Bay]]
| preceded by = [[The Canopy]]
| followed by = [[The Sanctuary of Stone and Fire]]
| lums = [[File:Icon5.png|5]][[File:Icon0.png|0]]
| cages = [[File:Icon4.png|4]]
}}


The caves under the bay are home to many different animals, and despite Whale Bay being one of the few levels in ''Rayman 2'' where swimming is possible (as opposed to [[Piranha]]-infested waters), Piranhas lurk in the caves.
Whale Bay is the first level in the game to feature [[Barrel Pirate]]s—however, fighting these powerful enemies is avoidable.


The [[Sanctuary of Water and Ice]] in ''Rayman 2'' is located near Whale Bay, though this is later discredited in ''Revolution''.
The first half of Whale Bay takes place in the Whale Bay fortress, with [[Rayman]] attempting to locate the prison where [[Carmen]] the Whale is being held. In some versions of the game, one area in particular has respawning [[Robo-Pirate]]s.


==As a Level==
<gallery widths="320px" heights="240px">
Whale Bay is the first level in the game to feature [[Barrel Pirate|Barrel Pirates]]--however, fighting these powerful enemies is avoidable.
R2TGE-PC-WhaleBay-HallOfDoors.jpg|The entrance to Whale Bay in [[the Hall of Doors]].
</gallery>


The first half of Whale Bay takes place in the Whale Bay Fortress, with Rayman attempting to locate the prison where Carmen the Whale is being held. In some versions of the game, one area in particular has respawning Robo-Pirates, making for some interesting challenges.
===Phase 1===
[[Rayman]] must first go through an aquarium right next to the [[Spiral Door]] and come out at the other side to activate a [[switch]] opening the door at the side. The [[Barrel Pirate]] in the room next to the aquarium exit can be fought or avoided. The door leads [[Rayman]] to a room with a net for a floor, which he passes to get outside. There, [[Rayman]] will encounter a [[purple Henchman 800]]. After defeating him, [[Rayman]] must climb a barrel and a net to reach another barrel and [[Magic fist|shoot]] a [[switch]] on the opposite wall to open the nearby door, which leads to a passage with rolling [[keg]]s. [[Rayman]] must avoid them, while collecting the [[Yellow Lum]]s overhead. Following this passage, [[Rayman]] once again finds himself in a small outdoor area, with a [[purple Henchman 800]] sleeping underneath a palm tree. Once the [[Robo-Pirate|pirate]] has been defeated, [[Rayman]] can take a [[keg]] from a room to the right and use it to break a [[sparadrap]] holding a [[cage]] containing a [[Purple Lum]]. The [[Purple Lum]] allows [[Rayman]] to reach the top entrance to the building and finish the first part.


The second half of Whale Bay revolves around the lake itself, and Rayman's attempts to free Carmen the Whale. After Carmen is freed, Rayman must follow Carmen into the extensive underwater cave network of Whale Bay, using Carmen's bubbles for air (considering the Piranhas don't reach them first).  Carmen leads Rayman to a secret grotto, where the remains of a submarine mark the way for escape.  In most versions of ''Rayman 2'', the level closes with Rayman exitting a beached ship, sliding down a watery slope, and evading an [[Ape Pirate]].
===Phase 2===
[[Rayman]] starts at a large lake. He must free [[Carmen]] the Whale by following an underwater tunnel into the fortress, where he will find a [[switch]] shutting off the electric force field keeping her trapped. Flipping the [[switch]] also activates a generator spawning a [[walking shell]] that [[Rayman]] can use to break a door blocked by a [[sparadrap]], where he will find some [[Red Lum]]s and a [[cage]]. After [[Carmen]] is freed, [[Rayman]] follows her into the extensive underwater cave network of Whale Bay, using [[Carmen]]'s [[Air bubble|bubbles]] for air.


===PlayStation Version===
<gallery widths="320px" heights="240px">
In the PS version of ''Rayman 2: The Great Escape'', Whale Bay follows the [[Bayou]] level instead of the [[Canopy]]. The level is notably more difficult than in any other version, requiring the player to battle many camoflauged Barrel Pirates where in other versions the player would have just had to journey through respawning pirates and not have to fight any Barrel Pirates.
Whalebaypc.JPG|The bay itself.
</gallery>


Carmen's journey is also majorly different, to a story-changing degree.  Instead of taking Rayman to a grounded ship, Carmen takes Rayman to the [[Sanctuary of Water and Ice]]--in fact, Whale Bay replaces the Sanctuary in the [[Hall of Doors]].  This replacement is slightly ironic; the PS version of the actual sanctuary is actually more like the other sanctuary levels than the other versions.
===Phase 3===
This phase starts underwater with [[Rayman]] still following [[Carmen]] and using her [[air bubble]]s for air. In this section there are [[piranha]]s trying to destroy the [[Air bubble|bubbles]], so [[Rayman]] must be quick, or he can chase the [[piranha]]s off with his [[Magic fist|shot]]. [[Carmen]] leads [[Rayman]] to a grotto, where the remains of a sunken ship mark the way for escape. [[Carmen]] stays underwater, while [[Rayman]] enters the ship and [[Swimming|swims]] through the hull up to the surface.


As such, the boss of Whale Bay in the PS version is [[Axel]], the Guardian of the Sanctuary of Water and Ice. Whale Bay's rendition is also unique in that it is the only appearance of Axel's to have dialogue.
[[Rayman]] exits the grounded ship and finds himself in a sunny lagoon with water sliding over a gentle slope at the edges. He can climb the netting to reach the top of the ship's mast, where a [[cage]] is hidden, and then use another net on one of the lagoon's walls to reach a cave guarded by a [[Gorilla Pirate]]. Disposing of him allows [[Rayman]] to break the last [[cage]] and free the [[Teensie]]. Finally, [[Rayman]] must slide down the water slope to reach the ledge where the [[Teensie]] opens the [[Spiral Door]] to end the level.


===''Rayman 2: Revolution'' Version===
==Dreamcast version==
''Revolution'' adds a connection between the [[Canopy]] and Whale Bay levels, compared to the odd linear connection in the other versions.  In ''Revolution'', Rayman must rescue [[Globox]] from the Canopy; otherwise, one of the [[Baby Globox|Baby Globoxes]] will not help Rayman elude the Robo-Pirates guarding the entrance to Whale Bay.  Rayman in addition profits from rescuing Carmen--Carmen then devours the thorny root blocking the entrance to the nearby [[Sanctuary of Stone and Fire]].
{{R2DCLevel
| name = Whale Bay
| image = [[File:WhaleBayDC.jpg|320px|Whale Bay]]
| preceded by = [[The Canopy]]
| followed by = [[The Sanctuary of Stone and Fire]]
| lums = [[File:Icon5.png|5]][[File:Icon0.png|0]]
| cages = [[File:Icon4.png|4]]
}}


==Characters==
While this level remains the same as that in the original version, one of the six [[Glob Crystal]]s can be found in a hidden underwater cave in phase 3, where [[Carmen]] the Whale stops. The cave containing [[Glob Crystal|the Crystal]] exists in the original version as well, but there it contains only [[Red Lum]]s.
(those with a ^ only appear in the PS version; those with a # appear only in the other versions)
*[[Murfy]]
*[[Carmen the Whale]]
*[[Polokus]]^ (PS debut)
*[[Axel]]^ (PS debut)


===Enemies===
<gallery widths="320px" heights="240px">
*[[Henchman 800]] (various types)
The Whale Bay.jpg|The [[Spiral Door]] in [[the Isle of Doors]] which leads to the Whale Bay.
*[[Barrel Pirate]] (debut)
WhaleBayDCFishBird.jpg|[[Bird]]s feeding on fish can be observed in the Dreamcast version.
*[[Piranha]]
</gallery>
*[[Walking Bullet]] (PS debut)
*[[Ape Pirate]]#


==See Also==
{{clear}}
*[[Sanctuary of Water and Ice]]
 
==[[Rayman 2 (PlayStation)|PlayStation version]]==
{{R2PSLevel
| name = Whale Bay
| image = [[File:Rayman 2 PS1 Loading Screen 6.png|320px|Whale Bay]]
| preceded by = [[The Bayou]]
| followed by = [[The Menhir Hills]]
| lums = [[File:Icon3PS.png|3]][[File:Icon5PS.png|5]]
| denys = [[File:Icon0PS.png|0]]
| ludivs = [[File:Icon2PS.png|2]]
| murphys = [[File:Icon0PS.png|0]]
}}
 
In the [[Rayman 2 (PlayStation)|PlayStation version]] of ''[[Rayman 2]]'', Whale Bay follows [[the Bayou]] level instead of [[the Canopy]]. The level is notably more difficult than in any other version, requiring the player to battle a camouflaged [[Barrel Pirate]]. In other versions, the [[Barrel Pirate]] encounter can be easily avoided, whereas in this version, whilst it is possible to escape from the [[Barrel Pirate]] without defeating it, this is much harder to do, as the encounter takes place in the area where the player would previously have just had to journey through respawning [[Robo-Pirate]]s, and not have to fight any [[Barrel Pirate]]s. The ocean where [[Rayman]] rescues [[Carmen]] has been changed; instead of finding his way into a ship and triggering a [[switch]], he has to find 4 [[switch]]es around the ocean, similar to [[the Echoing Caves]].
 
[[Carmen]]'s journey is also majorly different, to a story-changing degree. Instead of taking [[Rayman]] to a grounded ship, she takes him to [[the Sanctuary of Water and Ice]]. This essentially merges the two levels together; however, the first part of [[The Sanctuary of Water and Ice|the Sanctuary]], as well as the sliding portion, have been cut out. As such, the only part remaining is the fight against [[Axel]].
 
As such, the boss of Whale Bay in the [[Rayman 2 (PlayStation)|PlayStation version]] is [[Axel]], the Guardian of [[the Sanctuary of Water and Ice]]. Whale Bay's rendition is also unique in that it is the only appearance of [[Axel]]'s to have dialogue. He states that he does not know [[Rayman]]'s true intentions, and consequently [[Rayman]] is forced to prove his bravery by fighting him.
 
<gallery widths="400px" heights="170px">
Whale Bay SOWAI entrance PS1.jpg|This underwater door is the link from [[Carmen]]'s domain to that of [[Axel]].
</gallery>
 
==[[Rayman Revolution|PlayStation 2 version]]==
{{R2PS2Level
| name = Whale Bay
| image = [[File:RR-PS2-WhaleBay.jpg|320px|Whale Bay]]
| preceded by = [[The Canopy]]
| followed by = [[The Sanctuary of Stone and Fire]]
| hub = [[Globox's House]]
| lums = [[File:Icon5.png|5]][[File:Icon0.png|0]]
| familiarspirits = [[File:Icon3.png|3]]
}}
 
''[[Rayman Revolution]]'' adds a connection between [[the Canopy]] and Whale Bay levels, compared to the odd linear connection in the other versions. Here, [[Rayman]] must rescue both [[Globox]] from [[the Canopy]] and [[Carmen]] from Whale Bay, otherwise he will not be able to access [[the Sanctuary of Stone and Fire]].
 
Whale Bay can be accessed as soon as [[Rayman]] arrives at [[Globox House]], therefore it can be played as the fifth level in this game. However, [[Rayman]] is not prompted to go there until after [[the Canopy]], suggesting that this may have been a development oversight.
 
To access Whale Bay in this version, [[Rayman]] must take a [[Baby Globox]] to the [[Skull Cave]], where the child will help him allude the two [[Robo-Pirate]] guards blocking the entrance to the bay, and open the door for him.
 
{{clear}}
 
==[[Rayman 2 Forever|Game Boy Color version]]==
{{R2GBCLevel
| name = Whale Bay
| image = [[File:gbc252.png|160px|class=sprite|Whale Bay]]
| preceded by = [[The Marshes of Awakening#Game Boy Color version|Marshes of Awakening]]
| followed by = [[The Cave of Bad Dreams#Game Boy Color version|Cave of Bad Dreams]]
| lums = [[File:Icon8GBC.png|8]][[File:Icon1GBC.png|1]]
| cages = [[File:Icon3GBC.png|3]]
}}
 
In ''[[Rayman 2 Forever]]'', Whale Bay directly follows [[the Marshes of Awakening]], and is where [[Four Masks of Polokus|the first mask of Polokus]] is located. [[Carmen]] is completely absent aside from an appearance in the world's introductory panel (see right).
 
===Part 1===
<gallery widths="800px" heights="218px">
Rayman2GBCUS - 17.png
</gallery>
 
===Part 2===
<gallery widths="180px" heights="600px">
Rayman2GBCUS - 18.png
</gallery>
 
====[[Bonus level (Rayman 2)|Bonus level]]====
<gallery widths="320px" heights="320px">
Rayman2GBCUS - 20.png
</gallery>
 
===Part 3===
<gallery widths="800px" heights="350px">
Rayman2GBCUS - 19.png
</gallery>
 
===Screenshots===
<gallery widths="160px" heights="144px" class="sprite">
Gbc2 26.PNG|[[Rayman]] holding [[Four Masks of Polokus|the first mask of Polokus]].
</gallery>
 
==Transparent texture==
In the PC, Dreamcast and iOS versions there is a texture which was accidentally left fully transparent in the game files. Because of this it does not appear in game where it should, leaving the level geometry to appear broken. This was never the case for the Nintendo 64, Nintendo DS or PlayStation versions and was fixed for the PlayStation 2 and Nintendo 3DS versions.
 
<gallery widths="320px" heights="240px">
Rayman 2 - Missing Texture Normal.jpg|The missing texture, as seen on PC
Rayman 2 - Missing Texture Fixed.jpg|The texture manually having the transparency removed, making it visible like intended, on PC
</gallery>
 
==External links==
*[https://www.youtube.com/watch?v=DDACpH3gkvg Whale Bay playthrough at YouTube (PC version) (Part 1/2)]
*[https://www.youtube.com/watch?v=mu8i7tzIHHo Whale Bay playthrough at YouTube (PC version) (Part 2/2)]
*[https://www.youtube.com/watch?v=3I6MbGaJxew Whale Bay playthrough at YouTube (Sega Dreamcast version) (Part 1/2)]
*[https://www.youtube.com/watch?v=umw2HX437g8 Whale Bay playthrough at YouTube (Sega Dreamcast version) (Part 2/2)]
*[https://www.youtube.com/watch?v=GrNrrdC_uHM Whale Bay playthrough at YouTube (Sony PlayStation version)]
*[https://www.youtube.com/watch?v=S8gY0EFzGYU Whale Bay playthrough at YouTube (Sony PlayStation 2 version) (Part 1/2)]
*[https://www.youtube.com/watch?v=lBGyHJ-fftU Whale Bay playthrough at YouTube (Sony PlayStation 2 version) (Part 2/2)]
*[https://www.youtube.com/watch?v=J3GoJDNVeiw Whale Bay playthrough at YouTube (Sony PlayStation 2 version) (Last Lums and Familiar Spirits)]
*[https://www.youtube.com/watch?v=ofS6fjmFwuQ Whale Bay playthrough at YouTube (Game Boy Color version) (Part 1/2)]
*[https://www.youtube.com/watch?v=YWnT7gwp73Q Whale Bay playthrough at YouTube (Game Boy Color version) (Part 2/2)]
 
{{Rayman2worlds}}
 
[[fr:La Baie des Baleines]]
[[de:Walbucht]]
[[pl:Zatoka wielorybów]]
[[ru:Бухта Кита]]
[[zh:鲸湾]]


[[Category:Places]]
[[Category:Places from Rayman 2]]
[[Category:Places from Rayman 2]]
[[Category:Places from Rayman 2 Forever]]

Latest revision as of 02:35, 25 February 2026

An official illustration of the caverns beneath the Whale Bay.
The piranhas are coming to take my air bubbles!
Carmen the Whale, Rayman 2

Whale Bay is a location in Rayman 2. It follows the Canopy in all versions of the game but the PlayStation version, in which it follows the Bayou, and the Game Boy Color version, in which it is set directly after the Marshes of Awakening. In Rayman Revolution, it can be accessed straight after arriving at Globox House, however its official position is still between the Canopy and the Sanctuary of Stone and Fire. This is where Rayman rescues Carmen the Whale from the Robo-Pirates who planned to use her blubber for fuel. She then takes him to a grounded ship, or to the Sanctuary of Water and Ice in the PlayStation version, where he will fight Axel and find the first mask of Polokus.

Original version

Whale Bay
Whale Bay
The Canopy The Sanctuary of Stone and Fire
Connected to {{{connected to}}}

Lums 50 Cages 4

Whale Bay is the first level in the game to feature Barrel Pirates—however, fighting these powerful enemies is avoidable.

The first half of Whale Bay takes place in the Whale Bay fortress, with Rayman attempting to locate the prison where Carmen the Whale is being held. In some versions of the game, one area in particular has respawning Robo-Pirates.

Phase 1

Rayman must first go through an aquarium right next to the Spiral Door and come out at the other side to activate a switch opening the door at the side. The Barrel Pirate in the room next to the aquarium exit can be fought or avoided. The door leads Rayman to a room with a net for a floor, which he passes to get outside. There, Rayman will encounter a purple Henchman 800. After defeating him, Rayman must climb a barrel and a net to reach another barrel and shoot a switch on the opposite wall to open the nearby door, which leads to a passage with rolling kegs. Rayman must avoid them, while collecting the Yellow Lums overhead. Following this passage, Rayman once again finds himself in a small outdoor area, with a purple Henchman 800 sleeping underneath a palm tree. Once the pirate has been defeated, Rayman can take a keg from a room to the right and use it to break a sparadrap holding a cage containing a Purple Lum. The Purple Lum allows Rayman to reach the top entrance to the building and finish the first part.

Phase 2

Rayman starts at a large lake. He must free Carmen the Whale by following an underwater tunnel into the fortress, where he will find a switch shutting off the electric force field keeping her trapped. Flipping the switch also activates a generator spawning a walking shell that Rayman can use to break a door blocked by a sparadrap, where he will find some Red Lums and a cage. After Carmen is freed, Rayman follows her into the extensive underwater cave network of Whale Bay, using Carmen's bubbles for air.

Phase 3

This phase starts underwater with Rayman still following Carmen and using her air bubbles for air. In this section there are piranhas trying to destroy the bubbles, so Rayman must be quick, or he can chase the piranhas off with his shot. Carmen leads Rayman to a grotto, where the remains of a sunken ship mark the way for escape. Carmen stays underwater, while Rayman enters the ship and swims through the hull up to the surface.

Rayman exits the grounded ship and finds himself in a sunny lagoon with water sliding over a gentle slope at the edges. He can climb the netting to reach the top of the ship's mast, where a cage is hidden, and then use another net on one of the lagoon's walls to reach a cave guarded by a Gorilla Pirate. Disposing of him allows Rayman to break the last cage and free the Teensie. Finally, Rayman must slide down the water slope to reach the ledge where the Teensie opens the Spiral Door to end the level.

Dreamcast version

Whale Bay
Whale Bay
The Canopy The Sanctuary of Stone and Fire
Connected to {{{connected to}}}

Lums 50 Cages 4

While this level remains the same as that in the original version, one of the six Glob Crystals can be found in a hidden underwater cave in phase 3, where Carmen the Whale stops. The cave containing the Crystal exists in the original version as well, but there it contains only Red Lums.


PlayStation version

Whale Bay
Whale Bay
The Bayou The Menhir Hills
Connected to {{{connected to}}}

Lums 35 Denys 0 Ludivs 2 Murphys 0

In the PlayStation version of Rayman 2, Whale Bay follows the Bayou level instead of the Canopy. The level is notably more difficult than in any other version, requiring the player to battle a camouflaged Barrel Pirate. In other versions, the Barrel Pirate encounter can be easily avoided, whereas in this version, whilst it is possible to escape from the Barrel Pirate without defeating it, this is much harder to do, as the encounter takes place in the area where the player would previously have just had to journey through respawning Robo-Pirates, and not have to fight any Barrel Pirates. The ocean where Rayman rescues Carmen has been changed; instead of finding his way into a ship and triggering a switch, he has to find 4 switches around the ocean, similar to the Echoing Caves.

Carmen's journey is also majorly different, to a story-changing degree. Instead of taking Rayman to a grounded ship, she takes him to the Sanctuary of Water and Ice. This essentially merges the two levels together; however, the first part of the Sanctuary, as well as the sliding portion, have been cut out. As such, the only part remaining is the fight against Axel.

As such, the boss of Whale Bay in the PlayStation version is Axel, the Guardian of the Sanctuary of Water and Ice. Whale Bay's rendition is also unique in that it is the only appearance of Axel's to have dialogue. He states that he does not know Rayman's true intentions, and consequently Rayman is forced to prove his bravery by fighting him.

PlayStation 2 version

Whale Bay
Whale Bay
The Canopy The Sanctuary of Stone and Fire
Hub Globox's House

Lums 50 Familiar Spirits 3

Rayman Revolution adds a connection between the Canopy and Whale Bay levels, compared to the odd linear connection in the other versions. Here, Rayman must rescue both Globox from the Canopy and Carmen from Whale Bay, otherwise he will not be able to access the Sanctuary of Stone and Fire.

Whale Bay can be accessed as soon as Rayman arrives at Globox House, therefore it can be played as the fifth level in this game. However, Rayman is not prompted to go there until after the Canopy, suggesting that this may have been a development oversight.

To access Whale Bay in this version, Rayman must take a Baby Globox to the Skull Cave, where the child will help him allude the two Robo-Pirate guards blocking the entrance to the bay, and open the door for him.


Game Boy Color version

Whale Bay
Whale Bay
Marshes of Awakening Cave of Bad Dreams

Lums 81 Cages 3

In Rayman 2 Forever, Whale Bay directly follows the Marshes of Awakening, and is where the first mask of Polokus is located. Carmen is completely absent aside from an appearance in the world's introductory panel (see right).

Part 1

Part 2

Bonus level

Part 3

Screenshots

Transparent texture

In the PC, Dreamcast and iOS versions there is a texture which was accidentally left fully transparent in the game files. Because of this it does not appear in game where it should, leaving the level geometry to appear broken. This was never the case for the Nintendo 64, Nintendo DS or PlayStation versions and was fixed for the PlayStation 2 and Nintendo 3DS versions.

External links