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'''Bongo Hills''' is the first level of [[Band Land]], the second world of ''[[Rayman 1|Rayman]]''. It is one of the longest levels in the game, containing six parts.
{{StandardLevel
__NOTOC__
| name = Bongo Hills
[[Image:Ciel1PC.png|thumb|316px|right|The very first scenery of [[Band Land]]]]
| image = [[File:Mite.png|316px|class=sprite|Bongo Hills]]
[[Image:Ciel1PS.png|thumb|320px|right|The same level in the PlayStation version]]
| preceded by = [[Moskito's Nest]]
| followed by = [[Allegro Presto]]
}}
 
'''Bongo Hills''' (French: '''''La Butte aux Bongos''''' – '''''The Butte of Bongos''''') is the first level of [[Band Land]], the second world of [[Rayman 1|the original ''Rayman'' game]]. It is one of the longest levels in the game, containing six parts. It is also the first level in the PC version and its ports where the player can break all 6 [[cage]]s without backtracking.


==Part 1==
==Part 1==
In the PlayStation, Sega Saturn and Atari Jaguar versions, this part is a typical [[Band Land]] stage, with a lot of secret passages.
[[File:Ciel1PC.png|thumb|316px|class=sprite|The very first scenery of [[Band Land]]]]
[[File:Ciel1PS.png|thumb|320px|class=sprite|The same level in the PlayStation, Sega Saturn, and Atari Jaguar versions]]


In the PC version it is replaced by a totally different one, which is a transition between [[Dream Forest]] and [[Band Land]]. It features a unique scenery, with xylophone bridges over a quiet water. As [[Rayman]] climbs up, he will find himself in a new world.
In the PlayStation, Sega Saturn and Atari Jaguar versions, this part is a typical [[Band Land]] stage, with numerous secret passageways.
The DSi port uses this variant while ''[[Rayman Advance]]'' drops this part completely, starting Bongo Hills at Part 2.


[[Image:MapMU1-1PC.jpg|PC version]]
In the PC version it is replaced by a totally different one, which is a transition between [[the Dream Forest]] and [[Band Land]]. It features a unique scenery, with xylophone bridges over a quiet water. As [[Rayman]] climbs up, he will find himself in a new world.
[[Image:MapMU1-1PS.jpg|700px|PS version]]
[[Rayman (Nintendo DSi)|The DSi port]] uses this variant while ''[[Rayman Advance]]'' drops this part completely, starting Bongo Hills at part 2.


[[Image:Mite.png|thumb|316px|left|[[Moth]]s are amongst toughest enemies in the game]]
<gallery widths="800px" heights="185px">
RaymanPC - Music 01.png|PC version
RaymanPS1US - Music 01.png|PlayStation version
RaymanJaguar - Music 01.png|Atari Jaguar version
RaymanDSi - Music 01.png|Nintendo DSi version
</gallery>


==Part 2==
==Part 2==
Phase 2 introduces Rayman and the player to flying [[moth]]s, which are extremely resistant enemies. There are some [[wrong note]]s that, if not jumped over properly, will cause the player to lose a [[life]].
Phase 2 introduces [[Rayman]] and the player to flying [[moth]]s, which are extremely resistant enemies. There are some [[wrong note]]s that, if not jumped over properly, will cause the player to lose a [[life]].


At the near end of this part, there is a string of [[Ting]]s which, when collected consecutively, play the French song ''Au Clair de la Lune''.
At the near end of this part, there is a string of [[Ting]]s which, when collected consecutively, play the French song ''Au Clair de la Lune''.
<table><tr><td>[[Image:MapMU1-2PC.jpg|600px|PC version]]</td></tr>


<tr><td>[[Image:MapMU1-2PS.jpg|600px|PS version]]</td></tr></table>
<gallery widths="320px" heights="171px">
RaymanPC - Music 02.png|PC version
RaymanPS1US - Music 02.png|PlayStation version
RaymanJaguar - Music 02.png|Atari Jaguar version
RaymanAdvanceGBAUS - Music 02.png|Game Boy Advance version
RaymanDSi - Music 02.png|Nintendo DSi version
</gallery>


[[image:MaracasRocket.png|thumb|316px|right|[[Maracas rocket]]s allow [[Rayman]] to fly high in the skies of [[Band Land]]]]
==Part 3==
[[File:MaracasRocket.png|thumb|316px|class=sprite|[[Maracas rocket]]s allow [[Rayman]] to fly high in the skies of [[Band Land]].]]


==Part 3==
[[Rayman]] will mainly use [[maracas rocket]]s to ascend this area. There are many [[prickly ball]]s that [[Rayman]] will need to avoid as it can cause the player to lose [[Life|lives]].
[[Rayman]] will mainly use [[Maracas Rocket]]s to ascend this area. There are many [[Spiky ball|spiked balls]] that can cause the player to lose [[Life|lives]].
[[Image:MapMU1-3PC.jpg|PC version]] [[Image:MapMU1-3PS.jpg|210px|PS version]]


[[image:LightningEyes.png|left|thumb|316px|[[Lightning eyes]] throw bolts at [[Rayman]]]]
<gallery widths="126px" heights="597px">
RaymanPC - Music 03.png|PC version
RaymanPS1US - Music 03.png|PlayStation version
RaymanDSi - Music 03.png|Nintendo DSi version
</gallery>


==Part 4==
==Part 4==
One [[cage]] is impossible to get at first, as [[Rayman]] needs the [[Helicopter]] power to reach it.
[[File:LightningEyes.png|thumb|316px|class=sprite|[[Lightning eyes]] throw bolts at [[Rayman]].]]
<table><tr><td>[[Image:MapMU1-4PC.jpg|700px|PC version]]</td></tr>


<tr><td>[[Image:MapMU1-4PS.jpg|700px|PS version]]</td></tr></table>
Acquiring the [[helicopter]] power in [[Allegro Presto]] makes it significantly easier to reach the [[cage]] to the right of the [[flying ring]], although it is still possible to do so without it.


[[Image:Tourniquet.png|thumb|316px|right|[[Rayman]] on a [[sprinkler]], surrounded by [[spiky ball]]s]]
<gallery widths="320px" heights="102px">
RaymanPC - Music 04.png|PC version
RaymanPS1US - Music 04.png|PlayStation version
RaymanAdvanceGBAUS - Music 04.png|Game Boy Advance version
RaymanDSi - Music 04.png|Nintendo DSi version
</gallery>
 
===[[Bonus level (Rayman 1)|Bonus level]]===
<gallery widths="72px" heights="240px">
RaymanPC - Music 17.png|PC version
RaymanPS1US - Music 17.png|PlayStation version
RaymanDSi - Music 17.png|Nintendo DSi version
</gallery>


==Part 5==
==Part 5==
There are many [[Spiky_Ball]s that will cause Rayman to fall from the [[Sprinkler]] and into the [[Wrong Notes]] . There are two secret areas in this level, but one is much harder than the other.
[[File:Tourniquet.png|thumb|316px|class=sprite|[[Rayman]] on a [[turnstile]], surrounded by [[prickly ball]]s]]


[[Image:MapMU1-5PC.jpg|700px|PC version]]
There are many [[prickly ball]]s that will cause [[Rayman]] to fall from the [[turnstile]] and into the [[wrong note]]s. There are two secret areas in this level, but one is much harder than the other.


[[Image:MapMU1-5PS.jpg|700px|PS version]]
<gallery widths="320px" heights="108px">
RaymanPC - Music 05.png|PC version
RaymanPS1US - Music 05.png|PlayStation version
RaymanJaguar - Music 05.png|Atari Jaguar version
RaymanDSi - Music 05.png|Nintendo DSi version
</gallery>


[[Image:RedMonster.png|thumb|316px|left|[[Red monster]]s are the tallest enemies in the game]]
==Part 6==
[[File:RedMonster.png|thumb|316px|class=sprite|[[Mad drummer]]s are the tallest enemies in the game.]]


==Part 6==
This is the only level along with the PlayStation version of [[Moskito's Nest]] in part 4 and [[Eat at Joe's]] in part 4 to not have any [[cage]]s and not involve a boss, although due to the fact that part 1 has been cut in ''[[Rayman Advance]]'', it places the missing [[cage]] here next to where in most versions an extra [[life]] would be found. While [[Rayman (Nintendo DSi)|the DSi version]] does include part 1, it still places the [[cage]] at the same location as in ''[[Rayman Advance]]'' making [[Rayman (Nintendo DSi)|the DSi version]] have a total of 7 [[cage]]s in the level.
This is the only level along with the PlayStation version of [[Moskito's Nest]] in Part 4 and [[Eat at Joe's]] in Part 4 to not have any [[cage]]s and not involve a boss.
 
<table><tr><td>[[Image:MapMU1-6PC.jpg|PC version]]</td></tr>
<gallery widths="320px" heights="147px">
RaymanPC - Music 06.png|PC version
RaymanPS1US - Music 06.png|PlayStation version
RaymanAdvanceGBAUS - Music 06.png|Game Boy Advance version
RaymanDSi - Music 06.png|Nintendo DSi version
</gallery>
 
==The seventh [[cage]] glitch==
Due to [[Rayman (Nintendo DSi)|the Nintendo DSi version]] of the game having a [[cage]] at the first and final phase, it makes it the only version to have a total of 7 [[cage]]s in Bongo Hills. This was likely not intended by the developers as the level still displays the total amount of [[cage]]s as 6, like any other level. The only way to break all 7 [[cage]]s is if the player plays through the level first, breaking all [[cage]]s but the two in part 4. Then when the player replays the level and reaches part 4, both [[cage]]s will be loaded in the game. Breaking the seventh [[cage]] will simply result in the [[cage]] breaking normally without the medallion appearing. The reason this is the only way of breaking the seventh [[cage]] is because the game only checks for any non-broken [[cage]]s when a new part of the level is loaded and only if the player has less than 6 [[cage]]s broken in that level.<ref>YouTube, ''Rayman DSi-ware - 7 Cages in Bongo Hills'', https://youtu.be/q3MVTsHAxBg</ref>
 
This glitch can be used to unlock [[Mr Dark's Dare]] with one missing [[cage]] in another level, provided Bongo Hills is the last level the player completes when reaching a total of 102 [[cage]]s. This is because the game recalculates the amount of [[cage]]s upon entering the world map, but only after checking for the final level's unlock criterion.<ref>YouTube, ''Why Rayman 1 DSi is amazing: Extra Cage'', https://www.youtube.com/shorts/ZwmJZcRI2RE</ref>


<tr><td>[[Image:MapMU1-6PS.jpg|480px|PS version]]</td></tr></table>
==Names in other languages==
{{names
|en=Bongo Hills
|fr=La Butte aux Bongos
|de=Bongo-Hügel<ref>The inconsistent use across localizations of the hyphen in compound words not written together has been standardized here.</ref>
|es=La Colina de Mr Bongo
|es_S=PC
|es_2=Las Colinas de los Bongos
|es_2_S=[[Rayman Advance|GBA]], [[Rayman (Nintendo DSi)|DSi]]
|es_3=Colinas Saltarinas
|es_3_S=[[Rayman Classic|mobile]]
|it=Colline dei Bonghi
|ru=Гулкие Холмы
|zh_hans=音乐山
|zh_hant=樂鼓丘
|ja=ボンゴの丘
|ko=봉고 언덕
}}


==External links==
==External links==
* [http://www.youtube.com/watch?v=sINxZiZVq5A Bongo Hills playthrough at YouTube (Sony PlayStation version) (Part 1/2)]
'''Atari Jaguar'''
* [http://www.youtube.com/watch?v=5aTIhv5Psz0 Bongo Hills playthrough at YouTube (Sony PlayStation version) (Part 2/2)]
* [https://www.youtube.com/watch?v=AyyybSGUqak Haruka's playthrough on YouTube, first visit]
* [https://www.youtube.com/watch?v=K3MBIenKG8g Haruka's playthrough on YouTube, second visit]
 
'''Sony PlayStation'''
* [https://www.youtube.com/watch?v=YywSxUxt8sM Haruka's playthrough on YouTube, first visit]
* [https://www.youtube.com/watch?v=GBRqZzsvNE8 Haruka's playthrough on YouTube, second visit]
 
'''PC/MS-DOS'''
* [https://www.youtube.com/watch?v=OZoOCoxbFoQ Haruka's playthrough on YouTube, first visit (part 1)]
* [https://www.youtube.com/watch?v=oxFJOBdxjMs Haruka's playthrough on YouTube, first visit (part 2)]
* [https://www.youtube.com/watch?v=f72n59nJyjM Haruka's playthrough on YouTube, second visit]
 
* [https://youtu.be/7Ke4b4aXff4 RayCarrot's playthrough on YouTube]
 
'''Game Boy Advance'''
* [https://youtu.be/oNYixjey0Ac RayCarrot's playthrough on YouTube, first visit]
* [https://youtu.be/QEmO1y342Gk RayCarrot's playthrough on YouTube, second visit]


* [http://www.youtube.com/watch?v=WlWsR9F3E5U Bongo Hills playthrough at YouTube (PC/MS-DOS version) (Part 1/2)]
==Notes and references==
* [http://www.youtube.com/watch?v=wRyDo3a-YP0 Bongo Hills playthrough at YouTube (PC/MS-DOS version) (Part 2/2)]
<references/>


{{Bandlandlevels}}
{{Rayman1locations}}


[[fr:La Butte aux Bongos]]
[[fr:La Butte aux Bongos]]
[[de:Bongo Hügel]]
[[it:Colline dei Bonghi]]
[[pl:Bongo Hills]]
[[es:Las Colinas de los Bongos]]
[[ru:Гулкие Холмы]]
[[zh:音乐山]]


[[Category:Places]]
[[Category:Places from Rayman 1]]
[[Category:Places from Rayman 1]]
[[Category:Places in the Valley]]

Latest revision as of 15:59, 17 February 2026

Bongo Hills
Bongo Hills
Moskito's Nest Allegro Presto

Bongo Hills (French: La Butte aux BongosThe Butte of Bongos) is the first level of Band Land, the second world of the original Rayman game. It is one of the longest levels in the game, containing six parts. It is also the first level in the PC version and its ports where the player can break all 6 cages without backtracking.

Part 1

The very first scenery of Band Land
The same level in the PlayStation, Sega Saturn, and Atari Jaguar versions

In the PlayStation, Sega Saturn and Atari Jaguar versions, this part is a typical Band Land stage, with numerous secret passageways.

In the PC version it is replaced by a totally different one, which is a transition between the Dream Forest and Band Land. It features a unique scenery, with xylophone bridges over a quiet water. As Rayman climbs up, he will find himself in a new world. The DSi port uses this variant while Rayman Advance drops this part completely, starting Bongo Hills at part 2.

Part 2

Phase 2 introduces Rayman and the player to flying moths, which are extremely resistant enemies. There are some wrong notes that, if not jumped over properly, will cause the player to lose a life.

At the near end of this part, there is a string of Tings which, when collected consecutively, play the French song Au Clair de la Lune.

Part 3

Maracas rockets allow Rayman to fly high in the skies of Band Land.

Rayman will mainly use maracas rockets to ascend this area. There are many prickly balls that Rayman will need to avoid as it can cause the player to lose lives.

Part 4

Lightning eyes throw bolts at Rayman.

Acquiring the helicopter power in Allegro Presto makes it significantly easier to reach the cage to the right of the flying ring, although it is still possible to do so without it.

Bonus level

Part 5

Rayman on a turnstile, surrounded by prickly balls

There are many prickly balls that will cause Rayman to fall from the turnstile and into the wrong notes. There are two secret areas in this level, but one is much harder than the other.

Part 6

Mad drummers are the tallest enemies in the game.

This is the only level along with the PlayStation version of Moskito's Nest in part 4 and Eat at Joe's in part 4 to not have any cages and not involve a boss, although due to the fact that part 1 has been cut in Rayman Advance, it places the missing cage here next to where in most versions an extra life would be found. While the DSi version does include part 1, it still places the cage at the same location as in Rayman Advance making the DSi version have a total of 7 cages in the level.

The seventh cage glitch

Due to the Nintendo DSi version of the game having a cage at the first and final phase, it makes it the only version to have a total of 7 cages in Bongo Hills. This was likely not intended by the developers as the level still displays the total amount of cages as 6, like any other level. The only way to break all 7 cages is if the player plays through the level first, breaking all cages but the two in part 4. Then when the player replays the level and reaches part 4, both cages will be loaded in the game. Breaking the seventh cage will simply result in the cage breaking normally without the medallion appearing. The reason this is the only way of breaking the seventh cage is because the game only checks for any non-broken cages when a new part of the level is loaded and only if the player has less than 6 cages broken in that level.[1]

This glitch can be used to unlock Mr Dark's Dare with one missing cage in another level, provided Bongo Hills is the last level the player completes when reaching a total of 102 cages. This is because the game recalculates the amount of cages upon entering the world map, but only after checking for the final level's unlock criterion.[2]

Names in other languages

Language Name
English Bongo Hills
Chinese (simplified) 音乐山
Chinese (traditional) 樂鼓丘
French La Butte aux Bongos
German Bongo-Hügel[3]
Italian Colline dei Bonghi
Japanese ボンゴの丘
Korean 봉고 언덕
Russian Гулкие Холмы
Spanish La Colina de Mr Bongo (PC)

Las Colinas de los Bongos (GBA, DSi)

Colinas Saltarinas (mobile)

External links

Atari Jaguar

Sony PlayStation

PC/MS-DOS

Game Boy Advance

Notes and references

  1. YouTube, Rayman DSi-ware - 7 Cages in Bongo Hills, https://youtu.be/q3MVTsHAxBg
  2. YouTube, Why Rayman 1 DSi is amazing: Extra Cage, https://www.youtube.com/shorts/ZwmJZcRI2RE
  3. The inconsistent use across localizations of the hyphen in compound words not written together has been standardized here.