Bongo Hills: Difference between revisions
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'''Bongo Hills''' (French: '''''La Butte aux Bongos''''' – '''''The Butte of Bongos''''') is the first level of [[Band Land]], the second world of [[Rayman 1|the original ''Rayman'' game]]. It is one of the longest levels in the game, containing six parts. It is also the first level in the PC version and its ports where the player can break all 6 [[cage]]s without backtracking. | '''Bongo Hills''' (French: '''''La Butte aux Bongos''''' – '''''The Butte of Bongos''''') is the first level of [[Band Land]], the second world of [[Rayman 1|the original ''Rayman'' game]]. It is one of the longest levels in the game, containing six parts. It is also the first level in the PC version and its ports where the player can break all 6 [[cage]]s without backtracking. | ||
==Part 1== | ==Part 1== | ||
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[[File:MaracasRocket.png|thumb|316px|class=sprite|[[Maracas rocket]]s allow [[Rayman]] to fly high in the skies of [[Band Land]].]] | [[File:MaracasRocket.png|thumb|316px|class=sprite|[[Maracas rocket]]s allow [[Rayman]] to fly high in the skies of [[Band Land]].]] | ||
[[Rayman]] will mainly use [[maracas rocket]]s to ascend this area. There are many [[ | [[Rayman]] will mainly use [[maracas rocket]]s to ascend this area. There are many [[prickly ball]]s that [[Rayman]] will need to avoid as it can cause the player to lose [[Life|lives]]. | ||
<gallery widths="126px" heights="597px"> | <gallery widths="126px" heights="597px"> | ||
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==Part 5== | ==Part 5== | ||
[[File:Tourniquet.png|thumb|316px|class=sprite|[[Rayman]] on a [[ | [[File:Tourniquet.png|thumb|316px|class=sprite|[[Rayman]] on a [[turnstile]], surrounded by [[prickly ball]]s]] | ||
There are many [[ | There are many [[prickly ball]]s that will cause [[Rayman]] to fall from the [[turnstile]] and into the [[wrong note]]s. There are two secret areas in this level, but one is much harder than the other. | ||
<gallery widths="320px" heights="108px"> | <gallery widths="320px" heights="108px"> | ||
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==Part 6== | ==Part 6== | ||
[[File:RedMonster.png|thumb|316px|class=sprite|[[ | [[File:RedMonster.png|thumb|316px|class=sprite|[[Mad drummer]]s are the tallest enemies in the game.]] | ||
This is the only level along with the PlayStation version of [[Moskito's Nest]] in part 4 and [[Eat at Joe's]] in part 4 to not have any [[cage]]s and not involve a boss, although due to the fact that part 1 has been cut in ''[[Rayman Advance]]'', it places the missing [[cage]] here next to where in most versions an extra [[life]] would be found. While [[Rayman (Nintendo DSi)|the DSi version]] does include part 1, it still places the [[cage]] at the same location as in ''[[Rayman Advance]]'' making [[Rayman (Nintendo DSi)|the DSi version]] have a total of 7 [[cage]]s in the level. | This is the only level along with the PlayStation version of [[Moskito's Nest]] in part 4 and [[Eat at Joe's]] in part 4 to not have any [[cage]]s and not involve a boss, although due to the fact that part 1 has been cut in ''[[Rayman Advance]]'', it places the missing [[cage]] here next to where in most versions an extra [[life]] would be found. While [[Rayman (Nintendo DSi)|the DSi version]] does include part 1, it still places the [[cage]] at the same location as in ''[[Rayman Advance]]'' making [[Rayman (Nintendo DSi)|the DSi version]] have a total of 7 [[cage]]s in the level. | ||
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==The seventh [[cage]] glitch== | ==The seventh [[cage]] glitch== | ||
Due to [[Rayman (Nintendo DSi)|the Nintendo DSi version]] of the game having a [[cage]] at the first and final phase it makes it the only version to have a total of 7 [[cage]]s in Bongo Hills. This was likely not intended by the developers as the level still displays the total amount of [[cage]]s as 6, like any other level. The only way to break all 7 [[cage]]s is if the player plays through the level first, breaking all [[cage]]s but the two in part 4. Then when the player replays the level and reaches part 4, both [[cage]]s will be loaded in the game. Breaking the seventh [[cage]] will simply result in the [[cage]] breaking normally without the medallion appearing. The reason this is the only way of breaking the seventh [[cage]] is because the game only checks for any non-broken [[cage]]s when a new part of the level is loaded and only if the player has less than 6 [[cage]]s broken in that level.<ref> | Due to [[Rayman (Nintendo DSi)|the Nintendo DSi version]] of the game having a [[cage]] at the first and final phase, it makes it the only version to have a total of 7 [[cage]]s in Bongo Hills. This was likely not intended by the developers as the level still displays the total amount of [[cage]]s as 6, like any other level. The only way to break all 7 [[cage]]s is if the player plays through the level first, breaking all [[cage]]s but the two in part 4. Then when the player replays the level and reaches part 4, both [[cage]]s will be loaded in the game. Breaking the seventh [[cage]] will simply result in the [[cage]] breaking normally without the medallion appearing. The reason this is the only way of breaking the seventh [[cage]] is because the game only checks for any non-broken [[cage]]s when a new part of the level is loaded and only if the player has less than 6 [[cage]]s broken in that level.<ref>YouTube, ''Rayman DSi-ware - 7 Cages in Bongo Hills'', https://youtu.be/q3MVTsHAxBg</ref> | ||
This glitch can be used to unlock [[Mr Dark's Dare]] with one missing [[cage]] in another level, provided Bongo Hills is the last level the player completes when reaching a total of 102 [[cage]]s. This is because the game recalculates the amount of [[cage]]s upon entering the world map, but only after checking for the final level's unlock criterion.<ref>YouTube, ''Why Rayman 1 DSi is amazing: Extra Cage'', https://www.youtube.com/shorts/ZwmJZcRI2RE</ref> | |||
==Names in other languages== | |||
{{names | |||
|en=Bongo Hills | |||
|fr=La Butte aux Bongos | |||
|de=Bongo-Hügel<ref>The inconsistent use across localizations of the hyphen in compound words not written together has been standardized here.</ref> | |||
|es=La Colina de Mr Bongo | |||
|es_S=PC | |||
|es_2=Las Colinas de los Bongos | |||
|es_2_S=[[Rayman Advance|GBA]], [[Rayman (Nintendo DSi)|DSi]] | |||
|es_3=Colinas Saltarinas | |||
|es_3_S=[[Rayman Classic|mobile]] | |||
|it=Colline dei Bonghi | |||
|ru=Гулкие Холмы | |||
|zh_hans=音乐山 | |||
|zh_hant=樂鼓丘 | |||
|ja=ボンゴの丘 | |||
|ko=봉고 언덕 | |||
}} | |||
==External links== | ==External links== | ||
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'''Sony PlayStation''' | '''Sony PlayStation''' | ||
* [https://www.youtube.com/watch?v= | * [https://www.youtube.com/watch?v=YywSxUxt8sM Haruka's playthrough on YouTube, first visit] | ||
* [https:// | * [https://www.youtube.com/watch?v=GBRqZzsvNE8 Haruka's playthrough on YouTube, second visit] | ||
'''PC/MS-DOS''' | '''PC/MS-DOS''' | ||
* [https://www.youtube.com/watch?v=OZoOCoxbFoQ Haruka's playthrough on YouTube, first visit (part 1)] | * [https://www.youtube.com/watch?v=OZoOCoxbFoQ Haruka's playthrough on YouTube, first visit (part 1)] | ||
* [https://www.youtube.com/watch?v=oxFJOBdxjMs Haruka's playthrough on YouTube, first visit (part 2)] | * [https://www.youtube.com/watch?v=oxFJOBdxjMs Haruka's playthrough on YouTube, first visit (part 2)] | ||
* [https:// | * [https://www.youtube.com/watch?v=f72n59nJyjM Haruka's playthrough on YouTube, second visit] | ||
* [https://youtu.be/7Ke4b4aXff4 RayCarrot's playthrough on YouTube] | * [https://youtu.be/7Ke4b4aXff4 RayCarrot's playthrough on YouTube] | ||
| Line 115: | Line 135: | ||
* [https://youtu.be/QEmO1y342Gk RayCarrot's playthrough on YouTube, second visit] | * [https://youtu.be/QEmO1y342Gk RayCarrot's playthrough on YouTube, second visit] | ||
== | ==Notes and references== | ||
<references/> | <references/> | ||
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[[es:Las Colinas de los Bongos]] | [[es:Las Colinas de los Bongos]] | ||
[[ru:Гулкие Холмы]] | [[ru:Гулкие Холмы]] | ||
[[zh:音乐山]] | |||
[[Category:Places from Rayman 1]] | [[Category:Places from Rayman 1]] | ||
Latest revision as of 15:59, 17 February 2026
| Bongo Hills | ||
|---|---|---|
| ||
| ← Moskito's Nest | Allegro Presto → | |
Bongo Hills (French: La Butte aux Bongos – The Butte of Bongos) is the first level of Band Land, the second world of the original Rayman game. It is one of the longest levels in the game, containing six parts. It is also the first level in the PC version and its ports where the player can break all 6 cages without backtracking.
Part 1


In the PlayStation, Sega Saturn and Atari Jaguar versions, this part is a typical Band Land stage, with numerous secret passageways.
In the PC version it is replaced by a totally different one, which is a transition between the Dream Forest and Band Land. It features a unique scenery, with xylophone bridges over a quiet water. As Rayman climbs up, he will find himself in a new world. The DSi port uses this variant while Rayman Advance drops this part completely, starting Bongo Hills at part 2.
-
PC version
-
PlayStation version
-
Atari Jaguar version
-
Nintendo DSi version
Part 2
Phase 2 introduces Rayman and the player to flying moths, which are extremely resistant enemies. There are some wrong notes that, if not jumped over properly, will cause the player to lose a life.
At the near end of this part, there is a string of Tings which, when collected consecutively, play the French song Au Clair de la Lune.
-
PC version
-
PlayStation version
-
Atari Jaguar version
-
Game Boy Advance version
-
Nintendo DSi version
Part 3

Rayman will mainly use maracas rockets to ascend this area. There are many prickly balls that Rayman will need to avoid as it can cause the player to lose lives.
-
PC version
-
PlayStation version
-
Nintendo DSi version
Part 4

Acquiring the helicopter power in Allegro Presto makes it significantly easier to reach the cage to the right of the flying ring, although it is still possible to do so without it.
-
PC version
-
PlayStation version
-
Game Boy Advance version
-
Nintendo DSi version
Bonus level
-
PC version
-
PlayStation version
-
Nintendo DSi version
Part 5

There are many prickly balls that will cause Rayman to fall from the turnstile and into the wrong notes. There are two secret areas in this level, but one is much harder than the other.
-
PC version
-
PlayStation version
-
Atari Jaguar version
-
Nintendo DSi version
Part 6

This is the only level along with the PlayStation version of Moskito's Nest in part 4 and Eat at Joe's in part 4 to not have any cages and not involve a boss, although due to the fact that part 1 has been cut in Rayman Advance, it places the missing cage here next to where in most versions an extra life would be found. While the DSi version does include part 1, it still places the cage at the same location as in Rayman Advance making the DSi version have a total of 7 cages in the level.
-
PC version
-
PlayStation version
-
Game Boy Advance version
-
Nintendo DSi version
The seventh cage glitch
Due to the Nintendo DSi version of the game having a cage at the first and final phase, it makes it the only version to have a total of 7 cages in Bongo Hills. This was likely not intended by the developers as the level still displays the total amount of cages as 6, like any other level. The only way to break all 7 cages is if the player plays through the level first, breaking all cages but the two in part 4. Then when the player replays the level and reaches part 4, both cages will be loaded in the game. Breaking the seventh cage will simply result in the cage breaking normally without the medallion appearing. The reason this is the only way of breaking the seventh cage is because the game only checks for any non-broken cages when a new part of the level is loaded and only if the player has less than 6 cages broken in that level.[1]
This glitch can be used to unlock Mr Dark's Dare with one missing cage in another level, provided Bongo Hills is the last level the player completes when reaching a total of 102 cages. This is because the game recalculates the amount of cages upon entering the world map, but only after checking for the final level's unlock criterion.[2]
Names in other languages
| Language | Name |
|---|---|
| English | Bongo Hills |
| Chinese (simplified) | 音乐山 |
| Chinese (traditional) | 樂鼓丘 |
| French | La Butte aux Bongos |
| German | Bongo-Hügel[3] |
| Italian | Colline dei Bonghi |
| Japanese | ボンゴの丘 |
| Korean | 봉고 언덕 |
| Russian | Гулкие Холмы |
| Spanish | La Colina de Mr Bongo (PC)
Las Colinas de los Bongos (GBA, DSi) Colinas Saltarinas (mobile) |
External links
Atari Jaguar
Sony PlayStation
PC/MS-DOS
- Haruka's playthrough on YouTube, first visit (part 1)
- Haruka's playthrough on YouTube, first visit (part 2)
- Haruka's playthrough on YouTube, second visit
Game Boy Advance
Notes and references
- ↑ YouTube, Rayman DSi-ware - 7 Cages in Bongo Hills, https://youtu.be/q3MVTsHAxBg
- ↑ YouTube, Why Rayman 1 DSi is amazing: Extra Cage, https://www.youtube.com/shorts/ZwmJZcRI2RE
- ↑ The inconsistent use across localizations of the hyphen in compound words not written together has been standardized here.
