The River Stream: Difference between revisions

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==Levels==
==Levels==
* 1-1 Let's get started
* 1-1 Let's get started
Let's get started is an easy beginning level, teaching you how to jump, collect [[Lum (UbiArt games)|lums]] and [[Skull Coin]]s, and overall play the game.
Let's get started teaches the player how to jump, collect [[Lum (UbiArt games)|lums]] and [[Skull Coin]]s, and overall play the game.


<gallery widths="320px" heights="180px">
<gallery widths="320px" heights="180px">
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* 1-3 Punching and kicking
* 1-3 Punching and kicking
In Punching and kicking, as suggested by the name of the level, you unlock the ability to [[Telescopic fist|attack]], allowing you to break barriers and trigger [[bulb]]s containing [[flower]]s.
In Punching and kicking, as suggested by the name of the level, [[Rayman]] unlocks the ability to [[Telescopic fist|attack]], allowing him to break barriers and trigger [[bulb]]s containing [[flower]]s.


<gallery widths="320px" heights="180px">
<gallery widths="320px" heights="180px">
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* 1-5 Ziplining
* 1-5 Ziplining
In this level, you use ropes to zipline across large bodies of water and get extra [[Lum (UbiArt games)|lums]].
In this level, [[Rayman]] uses ropes to zipline across large bodies of water and get extra [[Lum (UbiArt games)|lums]].
 
<gallery widths="320px" heights="180px">
Ziplining 1.png|The start of the level.
Ziplining 3.png|A [[Skull Coin]] under a [[mushroom]].
Ziplining 4.png|[[Rayman]] ziplining across a rope.
</gallery>


* 1-6 Geysering
* 1-6 Geysering
In this level, [[Rayman]] uses geysers to propel him to otherwise unreachable areas. This level also introduces the first enemy in the game, [[Psychlops]].
In this level, [[Rayman]] uses geysers to propel him to otherwise unreachable areas. This level also introduces the first enemy in the game, [[Psychlops]].
<gallery widths="320px" heights="180px">
Geysering 1.png|The start of the level.
Geysering 2.png|[[Rayman]] [[Telescopic fist|attacking]] a [[Psychlops]].
Geysering 3.png|[[Rayman]] ground pounding a barrier to release a geyser and collect a [[Skull Coin]].
</gallery>


* 1-7 Swinging
* 1-7 Swinging
Swinging features lots of [[spiky flowers]] for [[Rayman]] to avoid, some of which have hands for him to swing on so he can avoid the level's hazards.
Swinging features lots of [[spiky flowers]] for [[Rayman]] to avoid, some of which have hands for him to swing on so he can avoid the level's hazards.
<gallery widths="320px" heights="180px">
Swinging 1.png|The start of the level.
Swinging 2.png|[[Rayman]] swinging towards a wall of [[spiked flower]]s.
Swinging 3.png|[[Rayman]] gliding on a [[dandelion]] to reach a [[spiked flower]] with an arm.
</gallery>


* 1-8 Neverending
* 1-8 Neverending
This level puts all you have learned in the previous seven levels to the test and requires that you put all your new skills together to complete the level.
This level puts all you have learned to the test, from using a leaf to cross a [[spiky flower]]-filled river, to [[Telescopic fist|attacking]] [[bulb]]s to retract walls of spiked flowers, to complete the level.
 
<gallery widths="320px" heights="180px">
Neverending 1.png|The start of the level.
Neverending 2.png|[[Rayman]] destroying a barrier.
Neverending 3.png|[[Rayman]] ground pounding a barrier.
</gallery>
 
<gallery widths="320px" heights="180px">
Punching and kicking 1.png|The start of the level.
Punching and kicking 2.png|[[Rayman]] destroying a barrier.
Punching and kicking 3.png|[[Rayman]] ground pounding a barrier.
</gallery>


* 1-B Gone fishing
* 1-B Gone fishing

Revision as of 20:07, 13 July 2023

DISCLAIMER: The page's refurbishment is still a work in progress.

The River Stream is the first world in Rayman Mini. It is a riverside environment where Rayman runs along the stream and often crosses it. The levels teach the player the basics of the game.

Levels

  • 1-1 Let's get started

Let's get started teaches the player how to jump, collect lums and Skull Coins, and overall play the game.

  • 1-2 Glade surfing

Glade surfing introduces Rayman's Helicopter ability, allowing him to cross gaps and collect lums.

  • 1-3 Punching and kicking

In Punching and kicking, as suggested by the name of the level, Rayman unlocks the ability to attack, allowing him to break barriers and trigger bulbs containing flowers.

  • 1-4 Dandelioning

In this level, Rayman must grab dandelions to glide across rivers and collect extra lums.

  • 1-5 Ziplining

In this level, Rayman uses ropes to zipline across large bodies of water and get extra lums.

  • 1-6 Geysering

In this level, Rayman uses geysers to propel him to otherwise unreachable areas. This level also introduces the first enemy in the game, Psychlops.

  • 1-7 Swinging

Swinging features lots of spiky flowers for Rayman to avoid, some of which have hands for him to swing on so he can avoid the level's hazards.

  • 1-8 Neverending

This level puts all you have learned to the test, from using a leaf to cross a spiky flower-filled river, to attacking bulbs to retract walls of spiked flowers, to complete the level.

  • 1-B Gone fishing

The first boss level of the game, Gone fishing pits Rayman against a group of hungry anglerfish without modified luminescent fin rays.

The music mode introduced in version 1.3.0 also features a location set in the River Stream, Tropical Punch. The music in this level is that of Gloo Gloo in Rayman Legends, itself based on the song "Woo Hoo" by The 5.6.7.8's.