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==Description==
==Description==
[[File:R2TGE-PC-BonusStage-BabyGloboxesAndSpyglass.jpg|320px|left|thumb|Spyglass Pirate preparing to race with a [[Baby Globox]] in the [[Bonus Stage]] of ''[[Rayman 2]]'']]
[[File:Spyglass Pirate (RR Japan).jpg|thumb|left|350px|The Spyglass Pirate in the Japanese version of ''[[Rayman Revolution]]'']]
The appearance of the Spyglass Pirate is somewhat different from those of the other [[Robo-Pirate]]s. While he is still robotic, he looks more like a slightly chubby stereotypical pirate. The lower part of his mechanical body is coloured green to resemble trousers. He wears a yellow scarf covered with red polka-dots around his waist, and has a red-and-white striped bandana tied round his head. Like most Robo-Pirates, he is noticeably taller than [[Admiral Razorbeard]].


The appearance of the Spyglass Pirate is somewhat different from those of the other [[Robo-Pirate]]s. While he is still robotic, he looks more like a slightly chubby stereotypical pirate. The lower part of his mechanical body is coloured green to resemble trousers. He wears a yellow scarf covered with red polka-dots around his waist, and has a red-and-white striped bandana tied round his head. Like most Robo-Pirates, he is noticeably taller than [[Admiral Razorbeard]].
In the Japanese versions of Rayman 2, the Spyglass Pirate is made of a grey metal, with his lower body coloured a light turquoise.


The Spyglass Pirate appears to have been in charge of the ground operations during [[Admiral Razorbeard]]'s campaign. He was a mechanical genius, and created many dangerous devices.
The Spyglass Pirate appears to have been in charge of the ground operations during [[Admiral Razorbeard]]'s campaign. He was a mechanical genius, and created many dangerous devices.
{{clear}}


==Role in the games==
==Role in the games==
The Spyglass Pirate's role in the N64, PC, Dreamcast and DS versions of ''Rayman 2'' is very small. He appears in many cinematics in which he reports to [[Admiral Razorbeard]] regarding [[Rayman]]'s progress and whereabouts, but does little more. He personally encounters Rayman in the [[Technical Check-up]], where he remotely controls [[Clark]]. In every version, he debuts in the cinematic preceding Rayman's first visit to [[the Bayou]].
The Spyglass Pirate only serves a role in the plots of the various versions of ''[[Rayman 2]]'', he does however, make cameo appearances in later titles.


===In the all versions of ''[[Rayman 2]]''===
[[Image:Spyglass_Pirate_controlling_Clark.jpg|thumb|left|320px|The Spyglass Pirate remotely controls [[Clark]] from a hidden room overlooking the [[Technical Check-up]]]]
[[Image:Spyglass lava.jpg|thumb|320px|right|Artwork which depicts the Spyglass Pirate with his pants on fire]]


The Spyglass Pirate appears to mainly serve as [[Razorbeard]]'s right hand. Most of his appearances involve him informing Razorbeard of [[Rayman]]'s progress, the first report the player sees him provide is given prior to [[Rayman]]'s arrival to the [[Bayou]]. It is his report of Rayman's arrival to the [[Glade of Dreams]]' swamp that causes Razorbeard to dispatch the [[Warship]]s Rayman would encounter in the first half of that level.


He is next seen reporting to [[Razorbeard]] as Rayman is en route to the [[Precipice]], informing Razorbeard of Rayman's acquisition of two of [[Polokus]]' [[masks]]. This causes Razorbeard to throw his hat on the Spyglass in frustration, before dispatching more Warships to the Precipice, demanding Rayman be captured, dead or alive.
He laters plays a more active role after reporting to Razorbeard about Rayman's acquisition of the third mask, which causes Razorbeard to threaten the Spyglass with an extreme punishment should Rayman manage to find the fourth mask. The Spyglass then is encountered at the [[Technical Check-up]], having set up a trap for Rayman, using a device to control his friend; [[Clark]], who he then uses to attack Rayman. Rayman is able to destroy the device controlling Clark, and the Spyglass departs unseen.
Before the final boss battle in [[the Crow's Nest]], [[Admiral Razorbeard]] says that he will punish the Spyglass Pirate for his consistent failure to stop [[Rayman]] by seeing how well he would swim in molten lava. He then orders the Spyglass Pirate to prepare the [[Grolgoth]] for him in the meantime. It is not clear whether this punishment was ever carried out, and the fate of the Spyglass Pirate remains unknown.
{{clear}}
===In ''[[Rayman Revolution]]''===
In addition to the appearances seen in all versions, the Spyglass Pirate makes additional appearances exclusive to this version, to further impede the progress of [[Rayman]] and his friends. He appears leading an attack on [[Clark]] and Rayman at the entrance to the [[Rainbow Creek]]. He makes another appearance in the [[Pirate Factory]], where he is the pilot for the [[Biditank]], a new freshly developed weapon that the Pirates have made, and battles Rayman with it. He will jump out the Biditank at times to switch off floor-switches that control a laser that Rayman uses to damage the Biditank. However, his efforts are in vain, as Rayman is able to activate the laser enough times to damage the Biditank, and the Spyglass flees thereafter.
===In the PlayStation 1 version of ''[[Rayman 2]]''===
[[Image:Spyglass_Pirate_on_the_Gloomy_Island.jpg|thumb|320px|left|The Spyglass Pirate makes an appearance in [[the Iron Mountains#PlayStation version|the Gloomy Island]] as part of his expanded role in the PlayStation version.]]
[[Image:Spyglass_Pirate_on_the_Gloomy_Island.jpg|thumb|320px|left|The Spyglass Pirate makes an appearance in [[the Iron Mountains#PlayStation version|the Gloomy Island]] as part of his expanded role in the PlayStation version.]]
Much like ''[[Rayman Revolution]]'', the Spyglass retains the appearances he makes in all other versions of ''Rayman 2''. His only additional appearance is in the [[Gloomy Island]], where he is the one controlling the [[Robot Dinosaur]] via remote, in the [[Reformatory for Disturbing Children]]. It is stated by the [[Grand Minimus]] that he is using the Dinosaur to find the fourth [[mask]]. The Robot Dinosaur is used in an attempt to stop the Baby Globoxes from escaping the facility, after Rayman is able to open its main gate, but is unable to do so as the Robot Dinosaur fails, and the Spyglass discovers that he forgot to fuel the machine.


[[Image:Spyglass_Pirate_controlling_Clark.jpg|thumb|right|320px|The Spyglass Pirate remotely controls [[Clark]] from a hidden room overlooking the [[Technical Check-up]]]]
{{clear}}


[[File:Spyglass Pirate (RR Japan).jpg|thumb|left|320px|The Spyglass Pirate in the Japanese version of ''[[Rayman Revolution]]'']]
===[[Bonus level (Rayman 2)|Bonus Level]]===
 
[[File:R2TGE-PC-BonusStage-BabyGloboxesAndSpyglass.jpg|320px|left|thumb|Spyglass Pirate preparing to race with a [[Baby Globox]] in the [[Bonus Stage]] of ''[[Rayman 2]]'']]
===PlayStation version/[[Rayman Revolution]]===
In the two Sony versions of ''Rayman 2'', the Spyglass Pirate is given much more importance. At multiple points he encounters Rayman and brings with him a difficult challenge. The lackey first strikes chronologically in ''[[Rayman Revolution]]'', in which he leads the attack on [[Clark]] and Rayman at the entrance to the [[Rainbow Creek]]. His next appearance, also ''Revolution''-exclusive, is a boss fight: the Spyglass Pirate jumps into the [[Boss Biditank]] to personally battle Rayman. The Spyglass Pirate next encounters Rayman in both the PlayStation and PlayStation 2 versions in the [[Technical Check-up]] situated at the end of the [[Tomb of the Ancients]], where it is seen that the Spyglass Pirate is controlling [[Clark]] via remote control, as in the other versions. The Spyglass Pirate makes his final chronological appearance solely in the PlayStation version, at the end of [[The Iron Mountains|the Gloomy Island]], where he makes his final attempt to get rid of Rayman with his remote-controlled [[Robot Dinosaur]], which he had been using to search for the fourth [[Four Masks of Polokus|Mask of Polokus]]. Fortunately for Rayman, the Spyglass Pirate had forgotten to fill up the [[Robot Dinosaur]]'s fuel tank, and the [[Baby Globox]]es manage to escape with Rayman.


Before the final boss battle in [[the Crow's Nest]], [[Admiral Razorbeard]] says that he will punish the Spyglass Pirate for his consistent failure to stop [[Rayman]] by seeing how well he would swim in molten lava. He then orders the Spyglass Pirate to prepare the [[Grolgoth]] for him in the meantime. It is not clear whether this punishment was ever carried out, and the fate of the Spyglass Pirate remains unknown.
In all versions of Rayman 2, barring the PlayStation 1 version, if Rayman has collected all the [[Yellow Lum]]s and broken all the [[Cage]]s in a level, the player can enter a Bonus Level. The Bonus Level involves a [[Baby Globox]] racing against the Spyglass Pirate to reach a [[Fairy|Ludiv]], who will restore Rayman's health if the Baby Globox wins, or will be scared off if the Spyglass wins.


[[Image:Spyglass lava.jpg|thumb|320px|right|Artwork which depicts the Spyglass Pirate with his pants on fire]]
{{clear}}


===Other Appearances===
[[Image:Raymandictee4.JPG|thumb|320px|right|The Spyglass Pirate (or a statue of him) makes an appearance in ''[[Rayman Dictées]]'', alongside [[Clara the Witch]].]]
[[Image:Raymandictee4.JPG|thumb|320px|right|The Spyglass Pirate (or a statue of him) makes an appearance in ''[[Rayman Dictées]]'', alongside [[Clara the Witch]].]]
==Appearances==
*In ''[[Rayman 3: Hoodlum Havoc|Rayman 3]]'', several statues of the Spyglass Pirate can be found in a secret room in [[Hoodlum Headquarters]], along with statues of various other [[Robo-Pirate]]s from ''[[Rayman 2: The Great Escape]]''.
*In ''[[Rayman 3: Hoodlum Havoc|Rayman 3]]'', several statues of the Spyglass Pirate can be found in a secret room in [[Hoodlum Headquarters]], along with statues of various other [[Robo-Pirate]]s from ''[[Rayman 2: The Great Escape]]''.
*In ''Rayman 2'', after a level is passed with all of its [[Yellow Lum]]s collected and all of its [[cage]]s broken, the player can access a Bonus Stage in which they control a [[baby Globox]] racing against the Spyglass Pirate.
*In [[Rayman Dictées]], what appears to be a statue or replica of the Spyglass Pirate can be seen briefly in a cutscene which shows the interior of Rayman's house.
*In [[Rayman Dictées]], what appears to be a statue or replica of the Spyglass Pirate can be seen briefly in a cutscene which shows the interior of Rayman's house.
{{clear}}


==Trivia==
==Trivia==

Revision as of 13:33, 23 May 2015

Spyglass Pirate
Spyglass Pirate
Alignment Bad

Appears in Rayman 2: The Great Escape, Rayman 3: Hoodlum Havoc (cameo), Rayman Dictées (cameo)
Location Bonus stages, the Buccaneer, Globox's House/Skull Cave (Revolution only), Pirate Factory (Rayman Revolution only), Tomb of the Ancients, Gloomy Island (PlayStation version only), Hoodlum Headquarters (cameo), Rayman's house (cameo)

Portrayed by Pierre-Alain de Garrigues (Rayman 2 on PC, Nintendo 64 and Dreamcast)

Resistance Invincible
Attacks Helicopter bombs; remotely controls Clark and the Robot Dinosaur

Sex {{{sex}}}
Species Robo-Pirate

Relatives {{{relatives}}}
You incompetent imbecile!

The Spyglass Pirate,[1] also known as the Creole Pirate,[2] is a unique Robo-Pirate character who appears in Rayman 2: The Great Escape and its remakes, as well as making cameo appearances in Rayman 3: Hoodlum Havoc and Rayman Dictées.

Description

The Spyglass Pirate in the Japanese version of Rayman Revolution

The appearance of the Spyglass Pirate is somewhat different from those of the other Robo-Pirates. While he is still robotic, he looks more like a slightly chubby stereotypical pirate. The lower part of his mechanical body is coloured green to resemble trousers. He wears a yellow scarf covered with red polka-dots around his waist, and has a red-and-white striped bandana tied round his head. Like most Robo-Pirates, he is noticeably taller than Admiral Razorbeard.

In the Japanese versions of Rayman 2, the Spyglass Pirate is made of a grey metal, with his lower body coloured a light turquoise.

The Spyglass Pirate appears to have been in charge of the ground operations during Admiral Razorbeard's campaign. He was a mechanical genius, and created many dangerous devices.


Role in the games

The Spyglass Pirate only serves a role in the plots of the various versions of Rayman 2, he does however, make cameo appearances in later titles.

In the all versions of Rayman 2

The Spyglass Pirate remotely controls Clark from a hidden room overlooking the Technical Check-up
Artwork which depicts the Spyglass Pirate with his pants on fire

The Spyglass Pirate appears to mainly serve as Razorbeard's right hand. Most of his appearances involve him informing Razorbeard of Rayman's progress, the first report the player sees him provide is given prior to Rayman's arrival to the Bayou. It is his report of Rayman's arrival to the Glade of Dreams' swamp that causes Razorbeard to dispatch the Warships Rayman would encounter in the first half of that level.

He is next seen reporting to Razorbeard as Rayman is en route to the Precipice, informing Razorbeard of Rayman's acquisition of two of Polokus' masks. This causes Razorbeard to throw his hat on the Spyglass in frustration, before dispatching more Warships to the Precipice, demanding Rayman be captured, dead or alive.

He laters plays a more active role after reporting to Razorbeard about Rayman's acquisition of the third mask, which causes Razorbeard to threaten the Spyglass with an extreme punishment should Rayman manage to find the fourth mask. The Spyglass then is encountered at the Technical Check-up, having set up a trap for Rayman, using a device to control his friend; Clark, who he then uses to attack Rayman. Rayman is able to destroy the device controlling Clark, and the Spyglass departs unseen.

Before the final boss battle in the Crow's Nest, Admiral Razorbeard says that he will punish the Spyglass Pirate for his consistent failure to stop Rayman by seeing how well he would swim in molten lava. He then orders the Spyglass Pirate to prepare the Grolgoth for him in the meantime. It is not clear whether this punishment was ever carried out, and the fate of the Spyglass Pirate remains unknown.


In Rayman Revolution

In addition to the appearances seen in all versions, the Spyglass Pirate makes additional appearances exclusive to this version, to further impede the progress of Rayman and his friends. He appears leading an attack on Clark and Rayman at the entrance to the Rainbow Creek. He makes another appearance in the Pirate Factory, where he is the pilot for the Biditank, a new freshly developed weapon that the Pirates have made, and battles Rayman with it. He will jump out the Biditank at times to switch off floor-switches that control a laser that Rayman uses to damage the Biditank. However, his efforts are in vain, as Rayman is able to activate the laser enough times to damage the Biditank, and the Spyglass flees thereafter.

In the PlayStation 1 version of Rayman 2

The Spyglass Pirate makes an appearance in the Gloomy Island as part of his expanded role in the PlayStation version.

Much like Rayman Revolution, the Spyglass retains the appearances he makes in all other versions of Rayman 2. His only additional appearance is in the Gloomy Island, where he is the one controlling the Robot Dinosaur via remote, in the Reformatory for Disturbing Children. It is stated by the Grand Minimus that he is using the Dinosaur to find the fourth mask. The Robot Dinosaur is used in an attempt to stop the Baby Globoxes from escaping the facility, after Rayman is able to open its main gate, but is unable to do so as the Robot Dinosaur fails, and the Spyglass discovers that he forgot to fuel the machine.


Bonus Level

Spyglass Pirate preparing to race with a Baby Globox in the Bonus Stage of Rayman 2

In all versions of Rayman 2, barring the PlayStation 1 version, if Rayman has collected all the Yellow Lums and broken all the Cages in a level, the player can enter a Bonus Level. The Bonus Level involves a Baby Globox racing against the Spyglass Pirate to reach a Ludiv, who will restore Rayman's health if the Baby Globox wins, or will be scared off if the Spyglass wins.


Other Appearances

The Spyglass Pirate (or a statue of him) makes an appearance in Rayman Dictées, alongside Clara the Witch.


Trivia

  • In the Japanese version of Rayman Revolution, the Spyglass Pirate has got a near white metal skin, and lighter green pants.
  • After Boss Biditank is defeated, the Spyglass Pirate runs away, claiming ‘It's not over yet! I'll be back!’ This may be a reference to the Terminator film series.

See also

References