The Swamp: Difference between revisions

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'''The Swamp''' is the third world in ''[[Rayman Mini]]''. It is a murky environment with a lot of [[mushroom]]s and stagnating bodies of water.
[[File:The Swamp Map.png|thumb|320px|The map of the Swamp with all levels completed]]


* 3-1 Enter The Swamp
'''The Swamp''' is the third world in ''[[Rayman Mini]]''. It is a murky environment with a lot of [[mushroom]]s and stagnating bodies of water. The boss is a bed of green [[darkroot]]s that chase [[Rayman]] and block his way though the swampy area.
Enter The Swamp introduces [[Dragonfly (Rayman Mini)|dragonflies]] to the game, as well as [[mushroom]] platforms that pop out of [[bulb]]s, similarly to the blue [[flower]] platforms.


<gallery widths="320px" heights="180px">
==Levels==
Enter The Swamp 1.png|The start of the level.
===3-1 Enter The Swamp===
Enter The Swamp 2.png|[[Rayman]] [[running]] through The Swamp.
"Enter The Swamp" introduces [[Dragonfly|dragonflies]] to the game, as well as [[mushroom]] platforms that pop out of [[bulb]]s, similarly to the blue [[flower]] platforms.
Enter The Swamp 3.png|A [[mushroom]] platform.
 
<gallery widths="320px" heights="240px">
Enter The Swamp 1.png|The start of the level
Enter The Swamp 2.png|[[Rayman]] [[running]] through the Swamp
Enter The Swamp 3.png|A [[mushroom]] platform
</gallery>
</gallery>


* 3-2 Dragonflies Party
===3-2 Dragonflies Party===
Dragonflies Party features multiple [[Dragonfly (Rayman Mini)|dragonflies]] so [[Rayman]] can hang onto them and reach new heights.
"Dragonflies Party" features multiple [[Dragonfly|dragonflies]] so [[Rayman]] can hang onto them and reach new heights.


<gallery widths="320px" heights="180px">
<gallery widths="320px" heights="240px">
Dragonflies Party 1.png|The start of the level.
Dragonflies Party 1.png|The start of the level
Dragonflies Party 2.png|[[Rayman]] bouncing towards a [[Skull Coin]].
Dragonflies Party 2.png|[[Rayman]] bouncing towards a [[Skull Coin]]
Dragonflies Party 3.png|Three [[Dragonfly (Rayman Mini)|dragonflies]].
Dragonflies Party 3.png|Three [[Dragonfly|dragonflies]]
</gallery>
</gallery>


* 3-3 Bouncy Marsh
===3-3 Bouncy Marsh===
This level uses a unique type of ground that [[Rayman]] can bounce on, and features plenty of closed [[spiky flower]]s.
This level uses a unique type of ground that [[Rayman]] can bounce on, and features plenty of closed [[spiky flower]]s.


<gallery widths="320px" heights="180px">
<gallery widths="320px" heights="240px">
Bouncy Marsh 1.png|The start of the level.
Bouncy Marsh 1.png|The start of the level
Bouncy Marsh 2.png|[[Rayman]] jumping over a closed [[spiky flower]].
Bouncy Marsh 2.png|[[Rayman]] jumping over a closed [[spiky flower]]
Bouncy Marsh 3.png|[[Rayman]] swinging over a [[Darkroot]].
Bouncy Marsh 3.png|[[Rayman]] swinging over a [[Darkroot]]
</gallery>
</gallery>


* 3-4 Stormy Night  
===3-4 Stormy Night===
Stormy Night features a unique gimmick where the background lightning lights up the dimly lit level. In this level, [[Lum (UbiArt games)|Lums]] also flash to light up [[Rayman]]'s way.
"Stormy Night" features a unique gimmick where the background lightning lights up the dimly lit level. In this level, [[Lum (UbiArt games)|Lums]] also flash to light up [[Rayman]]'s way.


<gallery widths="320px" heights="180px">
<gallery widths="320px" heights="240px">
Stormy Night 1.png|The start of the level.
Stormy Night 1.png|The start of the level
Stormy Night 2.png|[[Rayman]] kicking a [[Psychlops]].
Stormy Night 2.png|[[Rayman]] kicking a [[Psychlops]]
Stormy Night 3.png|[[Lum (UbiArt games)|Lums]] flash in this level.
Stormy Night 3.png|[[Lum (UbiArt games)|Lums]] flash in this level.
Stormy Night 4.png|Some [[spiky flower]]s in the dark.
Stormy Night 4.png|Some [[spiky flower]]s in the dark
</gallery>
</gallery>


* 3-5 To punch or not to punch
===3-5 To punch or not to punch===
This level has multiple points where, as hinted at by the name of the level, the player must choose whether or not to [[Telescopic fist|punch]] [[bulb]]s, because sometimes it can retract [[spiky flower]] clusters, and other times it retracts [[flower]] platforms that [[Rayman]] needs to progress through the level.
This level has multiple points where, as hinted at by the name of the level, the player must choose whether or not to [[Telescopic fist|punch]] [[bulb]]s, because sometimes it can retract [[spiky flower]] clusters, and other times it retracts [[flower]] platforms that [[Rayman]] needs to progress through the level.


<gallery widths="320px" heights="180px">
<gallery widths="320px" heights="240px">
To punch or not to punch 1.png|The start of the level.
To punch or not to punch 1.png|The start of the level
To punch or not to punch 2.png|[[Rayman]] running on [[flower]] platforms.
To punch or not to punch 2.png|[[Rayman]] running on [[flower]] platforms
To punch or not to punch 4.png|[[Rayman]] ground pounding a [[bulb]] containing [[spiky flower]]s.
To punch or not to punch 4.png|[[Rayman]] performing a [[crush attack]] on a [[bulb]] containing [[spiky flower]]s
</gallery>
</gallery>


* 3-6 On Thorns
===3-6 On Thorns===
This level, as the name implies, has lots of [[Darkroot]]s and [[spiky flower]]s, both open and closed, for [[Rayman]] to avoid.
This level, as the name implies, has lots of [[Darkroot]]s and [[spiky flower]]s, both open and closed, for [[Rayman]] to avoid.


<gallery widths="320px" heights="180px">
<gallery widths="320px" heights="240px">
On Thorns 1.png|The start of the level.
On Thorns 1.png|The start of the level
On Thorns 2.png|[[Rayman]] jumping over a [[Darkroot]] and towards a closed [[spiky flower]].
On Thorns 2.png|[[Rayman]] jumping over a [[Darkroot]] and towards a closed [[spiky flower]]
On Thorns 3.png|[[Rayman]] jumping through open and closed [[spiky flower]]s.
On Thorns 3.png|[[Rayman]] jumping through open and closed [[spiky flower]]s
</gallery>
</gallery>


* 3-7 Let's bounce
===3-7 Let's bounce===
This level sees the return of the bouncy ground seen in the third level of this world, albeit more prominently. The level also features multiple [[mushroom]] platforms and [[Darkroot]]s.
This level sees the return of the bouncy ground seen in the third level of this world, albeit more prominently. The level also features multiple [[mushroom]] platforms and [[Darkroot]]s.


<gallery widths="320px" heights="180px">
<gallery widths="320px" heights="240px">
Let's bounce 1.png|The start of the level.
Let's bounce 1.png|The start of the level
Let's bounce 3.png|[[Rayman]] [[Helicopter|flying]] over a [[Darkroot]] and towards a [[Skull Coin]].
Let's bounce 3.png|[[Rayman]] [[Helicopter|flying]] over a [[Darkroot]] and towards a [[Skull Coin]]
Let's bounce 4.png|[[Rayman]] jumping on [[mushroom]] platforms and towards a [[Psychlops]].
Let's bounce 4.png|[[Rayman]] jumping on [[mushroom]] platforms and towards a [[Psychlops]]
</gallery>
</gallery>


* 3-8 Poisonous Mushroom
===3-8 Poisonous Mushroom===
Poisonous Mushroom features purple [[Kuyalum]]s that change the color of the screen for a few seconds. It also introduces red [[ghost]]s to the game.
"Poisonous Mushroom" features purple [[Kuyalum]]s that change the color of the screen for a few seconds. It also introduces red [[ghost]]s to the game.


<gallery widths="320px" heights="180px">
<gallery widths="320px" heights="240px">
Poisonous Mushroom 1.png|The start of the level.
Poisonous Mushroom 1.png|The start of the level
Poisonous Mushroom 2.png|The effects of a purple [[Kuyalum]].
Poisonous Mushroom 2.png|The effects of a purple [[Kuyalum]]
Poisonous Mushroom 5.png|A red [[ghost]], some [[spiky flower]]s and two purple [[Kuyalum]]s.
Poisonous Mushroom 5.png|A red [[ghost]], some [[spiky flower]]s and two purple [[Kuyalum]]s
</gallery>
</gallery>


* 3-B Into Darkness
===3-B Into Darkness===
The third boss level sees [[Rayman]] deterring the boss, a bed of [[Darkroot]]s chasing him, with [[Fireworks mushroom]]s.
The third boss level sees [[Rayman]] deterring the boss, a bed of [[Darkroot]]s chasing him, with [[fireworks mushroom]]s.


<gallery widths="320px" heights="180px">
<gallery widths="320px" heights="240px">
Into Darkness 1.png|The start of the level.
Into Darkness 1.png|The start of the level
Into Darkness 2.png|Fireworks repelling [[Darkroot]]s.
Into Darkness 2.png|Fireworks repelling [[Darkroot]]s
Into Darkness 3.png|Two [[Darktoon]]s and the world's [[Swag Coin]].
Into Darkness 3.png|Two [[Antitoon|Darktoons]] and the world's [[Swag Coin]]
Into Darkness 4.png|A [[Darkroot]] pursuing [[Rayman]].
Into Darkness 4.png|A [[Darkroot]] pursuing [[Rayman]]
Into Darkness 5.png|[[Fireworks mushroom]]s flying towards multiple [[Darkroot]]s.
Into Darkness 5.png|[[Fireworks mushroom]]s flying towards multiple [[Darkroot]]s
</gallery>
</gallery>


===Swampy Flamenco===
The music mode introduced in version 1.3.0 also features a location set in the Swamp, "Swampy Flamenco". The music in this level is that of [[Mariachi Madness]] in ''[[Rayman Legends]]'', itself based on the song "Eye of the Tiger" by Survivor.
The music mode introduced in version 1.3.0 also features a location set in the Swamp, "Swampy Flamenco". The music in this level is that of [[Mariachi Madness]] in ''[[Rayman Legends]]'', itself based on the song "Eye of the Tiger" by Survivor.
<gallery widths="320px" heights="240px">
Swampy Flamenco 1.png|The start of the level
Swampy Flamenco 2.png|A closed [[spiky flower]] and [[Darkroot]]s
Swampy Flamenco 4.png|Closed and open [[spiky flower]]s and bouncy ground
Swampy Flamenco 5.png|[[Rayman]] swinging near [[Darkroot]]s
</gallery>
==Soundtracks==
*[https://raytunes.raymanpc.com/music/RMINI/25%20-%20Small%20World%20~The%20Swamp~.mp3 "Small World ~The Swamp~"]
*[https://raytunes.raymanpc.com/music/RMINI/26%20-%20Glade%20of%20Dragonflies.mp3 "Glade of Dragonflies"]
*[https://raytunes.raymanpc.com/music/RMINI/27%20-%20Bouncy%20Bog.mp3 "Bouncy Bog"]
*[https://raytunes.raymanpc.com/music/RMINI/28%20-%20Running%20in%20the%20Rain.mp3 "Running in the Rain"]
*[https://raytunes.raymanpc.com/music/RMINI/29%20-%20Do%20Punches%20Make%20Flowers%20Grow%20Faster.mp3 "Do Punches Make Flowers Grow Faster?"]
*[https://raytunes.raymanpc.com/music/RMINI/30%20-%20Bramble%20Bog.mp3 "Bramble Bog"]
*[https://raytunes.raymanpc.com/music/RMINI/31%20-%20Will-o'-the-Wisp.mp3 "Will-o'-the-Wisp"]
*[https://raytunes.raymanpc.com/music/RMINI/32%20-%20Magic%20Mushroom.mp3 "Magic Mushroom"]
*[https://raytunes.raymanpc.com/music/RMINI/33%20-%20Trapped%20~Festival%20of%20Fireworks~.mp3 "Trapped ~Festival of Fireworks~"]


==Trivia==
==Trivia==
The level "To punch or not to punch" is an obvious reference to the iconic "To be or not to be" line from William Shakespeare's [https://en.wikipedia.org/wiki/Hamlet "Hamlet" play.]
*The level "To punch or not to punch" is a reference to the iconic "To be or not to be" line from William Shakespeare's ''[https://en.wikipedia.org/wiki/Hamlet Hamlet]'' play.


{{Rayman Mini}}
{{Rayman Mini}}


[[fr:Marécage]]
[[fr:Marécage]]
[[ru:Болото (Rayman Mini)]]


[[Category:Places from Rayman Mini]]
[[Category:Places from Rayman Mini]]

Latest revision as of 10:10, 21 June 2025

The map of the Swamp with all levels completed

The Swamp is the third world in Rayman Mini. It is a murky environment with a lot of mushrooms and stagnating bodies of water. The boss is a bed of green darkroots that chase Rayman and block his way though the swampy area.

Levels

3-1 Enter The Swamp

"Enter The Swamp" introduces dragonflies to the game, as well as mushroom platforms that pop out of bulbs, similarly to the blue flower platforms.

3-2 Dragonflies Party

"Dragonflies Party" features multiple dragonflies so Rayman can hang onto them and reach new heights.

3-3 Bouncy Marsh

This level uses a unique type of ground that Rayman can bounce on, and features plenty of closed spiky flowers.

3-4 Stormy Night

"Stormy Night" features a unique gimmick where the background lightning lights up the dimly lit level. In this level, Lums also flash to light up Rayman's way.

3-5 To punch or not to punch

This level has multiple points where, as hinted at by the name of the level, the player must choose whether or not to punch bulbs, because sometimes it can retract spiky flower clusters, and other times it retracts flower platforms that Rayman needs to progress through the level.

3-6 On Thorns

This level, as the name implies, has lots of Darkroots and spiky flowers, both open and closed, for Rayman to avoid.

3-7 Let's bounce

This level sees the return of the bouncy ground seen in the third level of this world, albeit more prominently. The level also features multiple mushroom platforms and Darkroots.

3-8 Poisonous Mushroom

"Poisonous Mushroom" features purple Kuyalums that change the color of the screen for a few seconds. It also introduces red ghosts to the game.

3-B Into Darkness

The third boss level sees Rayman deterring the boss, a bed of Darkroots chasing him, with fireworks mushrooms.

Swampy Flamenco

The music mode introduced in version 1.3.0 also features a location set in the Swamp, "Swampy Flamenco". The music in this level is that of Mariachi Madness in Rayman Legends, itself based on the song "Eye of the Tiger" by Survivor.

Soundtracks

Trivia

  • The level "To punch or not to punch" is a reference to the iconic "To be or not to be" line from William Shakespeare's Hamlet play.