Rayman 2000: Difference between revisions

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[[Category:Prototype games]]
[[Category:Prototype games]]
[[Category:Rayman games]]
[[Category:Rayman games]]
[[Category:Scrapped content]]

Revision as of 15:58, 4 November 2017

Rayman 2000
Published by Ubisoft
Developed by Ubisoft

Directed by {{{directed by}}}
Produced by {{{produced by}}}
Designed by {{{designed by}}}
Programmed by {{{programmed by}}}
Art by {{{art by}}}
Written by {{{written by}}}
Soundtrack by {{{soundtrack by}}}

Release date {{{release date}}}
Genre 3D platformer, Open world
Gameplay mode {{{gameplay mode}}}
Languages {{{languages}}}
Platforms {{{platforms}}}
Ratings {{{ratings}}}
Distribution media {{{distribution media}}}
Game engine {{{game engine}}}

Rayman 2000 is an unreleased game that was developed by Ubisoft.

The game started its development after the release of Rayman 2 and was going to be the original sequel of the game. It served as an early prototype of what it would later become Rayman 3. It would consist in an open world with houses, cities and roads built in trees. Despite of the project cancellation, many visual concepts were used to create the environments of Rayman: The Animated Series.[1]

References

  1. L'Histoire de Rayman, Chapter 4 - Rayman 3 : Hoodlum Havoc, Rayman without Michel Ancel