Rayman 2000: Difference between revisions
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In a 2024 interview, [[Ubisoft]] senior art director Jean-Christophe Alessandri revealed that ''Rayman 2000'' never made it past the prototype stage, and that the idea of the game was to further extend ''[[Rayman]]'''s 3D universe, and notably to create a fantastical town with many buildings to explore. Alessandri also stated that he does not recall the reason for the project's cancellation.<ref>Terredejeux.net, ''Prehistorik Man, Rayman, Beyond Good & Evil, Prince of Persia : Interview exclusive de Jean-Christophe Alessandri (Senior Art Director chez Ubisoft)'', https://www.terredejeux.net/2024/05/prehistorik-man-rayman-beyond-good-evil.html</ref> | In a 2024 interview, [[Ubisoft]] senior art director Jean-Christophe Alessandri revealed that ''Rayman 2000'' never made it past the prototype stage, and that the idea of the game was to further extend ''[[Rayman]]'''s 3D universe, and notably to create a fantastical town with many buildings to explore. Alessandri also stated that he does not recall the reason for the project's cancellation.<ref>Terredejeux.net, ''Prehistorik Man, Rayman, Beyond Good & Evil, Prince of Persia : Interview exclusive de Jean-Christophe Alessandri (Senior Art Director chez Ubisoft)'', https://www.terredejeux.net/2024/05/prehistorik-man-rayman-beyond-good-evil.html</ref> | ||
This scenario was eventually dropped, but a lot of the concepts were | This scenario was eventually dropped, but a lot of the concepts were reused for later ''[[Rayman (series)|Rayman]]'' releases: | ||
===''[[Rayman: The Animated Series]]''=== | ===''[[Rayman: The Animated Series]]''=== | ||
Revision as of 05:55, 14 September 2025
| Rayman 2000 | ||
|---|---|---|
| Published by | Ubisoft | |
| Art by | Jean-Christophe Alessandri, Eric Pélatan | |
| Release date | Planned for 2000 (cancelled) | |
| Genre | 3D platformer, open world | |
Rayman 2000 is the codename for a cancelled 3D, open-world Rayman game originally set for release in 2000.
It is not known whether Rayman 2000 has any connection with Rayman Adventures, another Rayman title canceled around the 2000s.
L'Histoire de Rayman
The existence of this project was revealed in the book L'Histoire de Rayman, which states that at the end of 1999, after the release of Rayman 2 and before the start of the development of Rayman 3, a few people worked on a project codenamed "Rayman 2000". It was a direct sequel to Rayman 2, still in 3D, which had a large city to explore with towns, streets and buildings that all rested on and under giant trees[1]. Concept art showcases that Rayman would have been able to traverse through this setting thanks to a flying machine. This universe, more urban than what Rayman games are used to portraying, yet still with a lot of lush greenery surrounding it, was requested by Michel Ancel himself.
Jean-Christophe Alessandri Interview
In a 2024 interview, Ubisoft senior art director Jean-Christophe Alessandri revealed that Rayman 2000 never made it past the prototype stage, and that the idea of the game was to further extend Rayman's 3D universe, and notably to create a fantastical town with many buildings to explore. Alessandri also stated that he does not recall the reason for the project's cancellation.[2]
This scenario was eventually dropped, but a lot of the concepts were reused for later Rayman releases:
Rayman: The Animated Series
The main urban location of Rayman 2000 and it's species were retooled into the city Aeropolis, that serves as the main setting of Rayman: The Animated Series, multiple types of vehicles that were planned for the 2000 game would be repurposed into the animated show.
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The many types of vehicles that were planned for Rayman 2000, including Inspector Grub's car.
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Other vehicles that were planned for the cancelled game, including Rayman's flying vehicle.
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A color illustration of Rayman's vehicle.
Rayman 3
some of Rayman 2000s scenery was reused for Clearleaf Forest[3], it appears some vehicle designs from Rayman 2000 would also be used as inspiration for some of the Hoodlum's contraptions, such as the Hoodlum airship.
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Concept art of Clearleaf Forest, inspired by the script of Rayman 2000 as can be seen in L'Histoire de Rayman.
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Concept art of Clearleaf Forest, possibly inspired by the script of Rayman 2000.
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Concept art of Clearleaf Forest, possibly inspired by the script of Rayman 2000.
Rayman Legends
The Dark Teensy from Rayman Legends rides a similar flying machine to the one Rayman was intended to use, it is believed that the vehicle from Rayman 2000 was used as the inspiration for it.
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The Dark Teensy on their flying vehicle.
See also
References
- ↑ Terredejeux.net, Prehistorik Man, Rayman, Beyond Good & Evil, Prince of Persia : Interview exclusive de Jean-Christophe Alessandri (Senior Art Director chez Ubisoft), https://www.terredejeux.net/2024/05/prehistorik-man-rayman-beyond-good-evil.html
- ↑ Terredejeux.net, Prehistorik Man, Rayman, Beyond Good & Evil, Prince of Persia : Interview exclusive de Jean-Christophe Alessandri (Senior Art Director chez Ubisoft), https://www.terredejeux.net/2024/05/prehistorik-man-rayman-beyond-good-evil.html
- ↑ L'Histoire de Rayman, Chapter 4 - Rayman 3 : Hoodlum Havoc, Rayman without Michel Ancel
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Cancelled Rayman games |