Rayman 2000

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Rayman 2000
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Published by Ubisoft
Developed by {{{developed by}}}

Directed by {{{directed by}}}
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Programmed by {{{programmed by}}}
Art by Jean-Christophe Alessandri, Eric Pélatan
Written by {{{written by}}}
Soundtrack by {{{soundtrack by}}}

Release date Planned for 2000 (cancelled)
Genre 3D platformer, open world
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Languages {{{languages}}}
Platforms {{{platforms}}}
Ratings {{{ratings}}}
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Rayman 2000 is the codename for a cancelled 3D, open-world Rayman game originally set for release in 2000. Some of its concepts were later reused for Rayman: The Animated Series, Rayman 3 and Rayman Legends.

It is not known whether Rayman 2000 has any connection with Rayman Adventures, another Rayman title canceled around the 2000s.

L'Histoire de Rayman

The existence of this project was revealed in the book L'Histoire de Rayman, which states that at the end of 1999, after the release of Rayman 2 and before the start of the development of Rayman 3, a few people worked on a project codenamed "Rayman 2000". It was a direct sequel to Rayman 2, still in 3D, which featured a large city to explore with towns, streets and buildings that all rested on and under giant trees.[1] Concept art showcases that Rayman would have been able to traverse through this setting thanks to a flying machine. This universe, more urban than what Rayman games are used to portraying, yet still with a lot of lush greenery surrounding it, was requested by Michel Ancel himself.

Jean-Christophe Alessandri interview

In a 2024 interview, Ubisoft senior art director Jean-Christophe Alessandri revealed that Rayman 2000 never made it past the prototype stage, and that the idea of the game was to further extend Rayman's 3D universe, and notably to create a fantastical town with many buildings to explore. Alessandri also stated that he does not recall the reason for the project's cancellation.[1]

Rayman: The Animated Series

In Rayman: The Animated Series, the main urban location of Rayman 2000 and its species were retooled into the city Aeropolis, that serves as the main setting of the series. Multiple types of vehicles that were planned for the 2000 game were also repurposed in the animated show.

Rayman 3

In Rayman 3, some of Rayman 2000's scenery was reused for Clearleaf Forest.[2] Some vehicle designs from Rayman 2000 may also have been used as inspiration for some of the Hoodlums' contraptions, such as the Hoodlum airship.

Rayman Legends

The Dark Teensy from Rayman Legends rides a similar flying machine to the one Rayman was intended to use. It is likely that this machine was inspired by the vehicle from Rayman 2000.

See also

References

  1. 1.0 1.1 Terredejeux.net, Prehistorik Man, Rayman, Beyond Good & Evil, Prince of Persia : Interview exclusive de Jean-Christophe Alessandri (Senior Art Director chez Ubisoft), https://www.terredejeux.net/2024/05/prehistorik-man-rayman-beyond-good-evil.html
  2. L'Histoire de Rayman, Chapter 4 - Rayman 3 : Hoodlum Havoc, Rayman without Michel Ancel