Rayman Raving Rabbids 2
Rayman Raving Rabbids 2 is the sequel to the spin-off series Rayman Raving Rabbids. It was released in 2007 on the Nintendo Wii. It is followed by Rayman Raving Rabbids: TV Party in 2008, Rabbids Go Home in 2009, and Raving Rabbids: Travel in Time in 2010. A different game based on a similar premise was released on Nintendo DS.
| Rayman Raving Rabbids 2 | ||
|---|---|---|
| Published by | Ubisoft | |
| Developed by | Ubisoft Paris | |
| Release date | Nintendo Wii: 15th November, 2007 PC (Windows): | |
| Genre | Party | |
| Gameplay mode | Single/Multi-player | |
| Platforms | Wii, PC | |
| Game engine | Jade | |
Plot
After attempting to take over Rayman's world, the Rabbids have set their sights on ours! Using their shopping mall headquarters as a base, they are currently traveling all over the world to study our behavior and prepare a massive invasion. Rayman has infiltrated the Rabbids' base in disguise, hoping to prevent these stupid creatures from carrying out their crazy, evil plan.—Manual, Rayman Raving Rabbids 2
After Rayman escapes from the Rabbids and their Colosseum in the previous game, the Rabbids decide to invade Earth, particularly in Paris, France. The event as it was happening was being covered on TV, with Rayman watching it. He heads to Earth himself to stop the invasion. Rayman finds a mall that is taken over by Rabbids. To avoid suspicion, Rayman loosely disguises himself as one of their own. As the hero safely reaches the top of the building, he oversees a herd of Rabbids watching clips of human life. A Rabbid spots Rayman, surprising him as he falls through an opening into the mall. Surrounded, a Rabbid with split colour eyes tries to tell if the intruder is Rayman or not. In order to take away the rising suspicion, Rayman (who had injected helium earlier to alter his voice) does the Rabbid scream and the spilt coloured is convinced it is a false alarm. Rayman is then directed into a flying submarine to a location for Rabbid invasion.
After Rayman completes all of the minigames, a Rabbid is seen guiding a submarine full of dressed up Rabbids as it is parking. Later, a notice was taped onto the submarine, as the area they parked at was a no-submarine-zone. Rayman does not appear in the ending of the game.
Setting
The main setting in the game is the shopping mall the Rabbids have taken over. From there the player can go do Trips, listen to music unlocked in minigames, customize Rayman and the Rabbids, and make a customized trip.
Characters
This game features Rayman and the Rabbids. Compared to the previous game, the game focuses more on the Rabbids and less on Rayman. In this game, Rayman acts like a Rabbid in order to keep himself unnoticed. The Rabbids are now more human like than they were in Rayman Raving Rabbids, doing human things and even having their own crazy way of speech.
Gameplay
In the game the player can choose from Trips Mode, score mode, Trips customization or the Plaza. In Trips mode there are 5 different areas to visit. he player then takes part in 5 randomly chosen minigames and a music one as the area's final. In score mode, the player can replay the 45 minigames that have been unlocked in Trips and try to beat the high scores to unlock more Rabbid costumes. Trips customization lets the player create up to three of their own trips and play them from the Trips menu. Lastly is the Plaza, where the player can view the credits, listen to unlocked music, play some FPS Plunger Shooters and customize Rayman or the Rabbids with more than 110 items of clothing. Rayman only has 9 costumes while the Rabbids have around 50. Also new to this game is the choice of easy mode or normal mode in both Trips and score mode and simultaneous multiplayer in all of the minigames.
The Plunger Shooters (previously known as Bunny Hunts) are different from Rayman Raving Rabbids. Instead of polygon made worlds, they now take place in real world locations. The controls of how to use the plungers are different, and the grapple ability is removed.
The music stages have changed too. Instead of dancing to the music, the player now plays it. The player can choose from 4 different instruments and instead of Rabbids coming from the sides of the stage, it is now Wii Remote and Nunchuck symbols coming down from the top of the screen and when they get to the templates at the bottom of the screen, the player must strike down whichever controller the symbol is of at the moment needed to score points. Nunchuck symbols are always at the left and Wii Remote symbols are always at the right. At certain times it will tell the player to either move the Nunchuck and Wii Remote up and down, swing the Wii Remote like a lasso or swing the Nunchuck like a lasso.
In all score mode minigames the player must get more than 12000 points in normal mode to get the trophy and unlock a Rabbid costume. In all Trips the player must beat a total of 72000 points to get the trophy and unlock a Rabbid costume. On the highscores of each score mode minigame, Globox always has 12000 points, Betilla always has 9000 points and Murfy always has 6000 points. On the highscores of each Trip, Globox always has 72000 points, Betilla always has 54000 points and Murfy always has 36000 points.
Minigames
USA
- Are We There Yet?
- Spitter Sells
- Singing In The Rain
- American Football
- Anesthetics
- Spider-Rabbid
- Dial "R" For Rabbid
- Usual Rabbids
- Papa's Got...
Europe
Asia
- Baseball
- Laundry
- Plumber Rabbids
- The Office
- Rabbid School
- Shopping Cart Downhill
- Spicy Chicken
- The China House
- Smoke On The Water
South America
- Rodeo
- Timber!
- Bumper Cars
- Rolling Stone
- Burgeritos
- O.K. Corral
- Yummy Butterflies
- Fart Wars
- Celebration
Tropics
- Snail Race
- Hot Cake
- Voodoo Rabbids
- RRR Xtreme Beach Volley
- TNT
- Trash Race
- Swimsuit Edition
- Dizzy Race
- Funkytown
- Teenager In Love (Kore Ga Watashi No Ikiru Michi in Japanese version)
Internet connection
At the end of each minigame and trip, there is an icon for Nintendo Wi-Fi Connection. If the player has internet connection for their Wii, they can send their score to www.ravingrabbids2.com. The player can then compare their score with those of other players and try to beat them. Top 3 players in the world are listed in each minigame section. Since an unknown date, this feature no longer works.
PC version
A PC port, handled by Ubisoft Bulgaria, was released in 2008. Gameplay mechanic was simplified, The Plunger Shooters and minigames with too complicated Wii control were removed, and the actions of the Wii Remote are substituted for mouse movements, keyboard directional keys or controller buttons. Appearance customization was changed to a selection of a choice of five characters (Rayman and four Rabbids wearing different outfits). The number of playable games has been reduced to 16.
In Poland the game was originally released by Komputer Świat Gry, split into 4 parts, each on its own CD containing 4 of the 16 minigames. The discs were color-coded to match the internal grouping of the games. A manual describing gameplay and installation process was included with each disc. Later, an edition with all 16 games has been released.
The Russian version was published by Buka (Бука) and contains all 16 games on one disc. It is available as a stand-alone release as well as a "Premium Games" bundle with Rayman Raving Rabbids and Rabbids Go Home.
The promotional disc from Cheese Heads (food product) included 4 minigames, although all 16 could still be accessed by launching the game with different launch arguments. A version with multiple languages (English, French, German, Italian and Spanish) which contained all 16 minigames was also released.
Gameplay
Like the Wii version, the game takes place in a shopping mall, but the number of options has been reduced. Instead of trips and trip customization, there is an arcade machine through which the games are played, a karaoke machine for configuring the game options and a bulletin board for the credits.
The player can choose a character to play with and a control method (mouse, keyboard or gamepad). When connecting two or more gamepads, a multiplayer mode of up to four players is possible. All characters are identical in terms of control and behavior, just their appearance varies.
The minigames are not grouped by geographical region as in the Wii version, but are split, seemingly arbitrarily, into four sections - blue, green, red and orange, of four games each. The premise of each game is largely identical to the Wii version. The goal is to get an entry on the high score table, beating the original scores of Globox (12000 points), Betilla (8000 points) and Murfy (4000 points). Any place on the table earns a trophy. Gold, silver and bronze medals are awarded to the first, second and third places, respectively. There are no cumulative scores, and no unlockable achievements.
Minigames
Blue
Green
Red
Orange
Manual
Click on the thumbnail to read the manual.
Gallery
Box art
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American box art
Logos
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Old logo.
Concept art
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Concept art of Rabbinator.
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Concept art of Rayman.
Trivia
- Page 5 of the manual for the US Wii release of Rayman Raving Rabbids 2 features a screenshot of the main menu from an earlier build of the game. The screenshot has several debug cheats that the player is meant to enter using the Wii Remote's D-Pad, along with summaries of what each cheat code was meant to do. However, none of these codes work in the final game.
A transcription of the text in the screenshot above:
- Press (Wii Remote D-Pad) (Up) (Up) (Down) (Down) for replacing playing rabbits with Stupid Rayman
- Press (Wii Remote D-Pad) (Down) (Right) (Up) (Left) to display trip content
- Press (Wii Remote D-Pad) (Up) (Left) (Down) (Right) (Up) to unlock the 'FPS' trip
- Press (Wii Remote D-Pad) (Up) (Down) (Left) (Right) (Up) (Down) (Left) (Right) to unlock all custom rabbits
- Press (Wii Remote D-Pad) (Up) (Down) (Left) (Right) to unlock the extra trip
- Press (Wii Remote D-Pad) (Left) (Right) (Left) (Right) (Up) (Down) to unlock all minigames
