Rayman DS: Difference between revisions

m Corrected North American release for Rayman DS: https://www.nintendo.com/games/detail/cd112190-1588-40ef-ae06-b02e14e6b3c3
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== Differences from ''Rayman 2'' ==
== Differences from ''Rayman 2'' ==
*''Rayman DS'' shares many similarities to the Nintendo 64 version of ''[[Rayman 2]]'' such as the lower-quality MIDI music being used.
*''Rayman DS'' shares many similarities to the Nintendo 64 version of ''[[Rayman 2]]'' such as the lower-quality MIDI music being used.
*The textures in ''Rayman DS'' are generally more jagged than the Nintendo 64 version of ''[[Rayman 2]]'' due to the DS's lack of texture filtering. The actual textures are the same, however.
*The textures in ''Rayman DS'' are generally more jagged than the Nintendo 64 version of ''[[Rayman 2]]''. This is partially due to the DS's lack of texture filtering. However, the textures themselves also received an overall downgrade in quality compared to the N64 version. This is most noticeable on transparent textures such as Lums, lasers, energy balls waterfalls etc. These types of textures contain a heavy amount of color banding and appear extremely jagged.
*Due to the Nintendo DS not having analog controls, the player has the option to use a virtual analog stick on the touch screen. This is also the only way to change the speed [[Rayman]] moves in.
*Due to the Nintendo DS not having analog controls, the player has the option to use a virtual analog stick on the touch screen. This is also the only way to change the speed [[Rayman]] moves in.