Rayman 60 Levels: Difference between revisions
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==Gameplay== | ==Gameplay== | ||
''Rayman 60 Levels'' includes 60 levels (10 for each world), all of which were created by [[Ubisoft]] with [[Rayman Designer]]'s Mapper and Event Editor. Each level is assigned a difficulty level: Very Easy, Easy, Medium Easy, Medium, Medium Hard, Hard and Very Hard. The main goal is to finish every level by reaching the [[exit sign]], as in [[Rayman 1|the original ''Rayman'' game]]. Unlike in ''[[Rayman Designer]]'' and ''[[Rayman By His Fans]]'', the player does not need to collect all [[Ting]]s in a level to make the exit sign appear; however, doing so will cause the victory sample to play. | ''Rayman 60 Levels'' includes 60 levels (10 for each world), all of which were created by [[Ubisoft]] with [[Rayman Designer]]'s Mapper and Event Editor. Each level is assigned a difficulty level: Very Easy, Easy, Medium Easy, Medium, Medium Hard, Hard and Very Hard. The main goal is to finish every level by reaching the [[exit sign]], as in [[Rayman 1|the original ''Rayman'' game]]. Unlike in ''[[Rayman Designer]]'' and ''[[Rayman By His Fans]]'', the player does not need to collect all [[Ting]]s in a level to make the exit sign appear; however, doing so will cause the victory sample to play. | ||
==Missing Tings== | ==Missing Tings== | ||