Way of the Electoons: Difference between revisions

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==Description==
==Description==
[[File:Way of the Electoons 1.jpg|thumb|left|[[Murfy]] telling the player that enough [[Electoon]]s were saved.]]
Once entered into the level, [[Murfy]] appears and tells the players that [[Rayman]] and his team have saved enough [[Electoon]]s to repair the path and continue towards reaching the next world, [[Moody Clouds]]. This level consists of the team crossing icy platforms and the [[Electoon]] bridge while being pushed by a strong wind from the left. [[Darkroot]]s appear in this level, but they move out of the way and so don’t cause any actual trouble. At the end of the level, the heroes must defeat a [[stone man]] in order to break open the [[Electoon]] [[cage]] to finish the level. When that's done, the team poses on the [[The Photographer|photoboard]] as [[the Magician]] waits for the total amount of [[Lum (UbiArt games)|Lums]] that were collected in the level.
Once entered into the level, [[Murfy]] appears and tells the players that [[Rayman]] and his team have saved enough [[Electoon]]s to repair the path and continue towards reaching the next world, [[Moody Clouds]]. This level consists of the team crossing icy platforms and the Electoon bridge while being pushed by a strong wind from the left. [[Darkroot]]s appear in this level, but they move out of the way and so don’t cause any actual trouble. Being fast and having good timing of when to go is key to getting enough [[Lum (UbiArt games)|Lums]] in the level; especially when the player gets the scattered [[Lum King]]s right before scattered separate groups of Lums. At the end of the level, the heroes must defeat a [[Stone man|Stone Man]] in order to break the Electoon [[cage]] to finish the level. The team will then pose on the [[Photographer|photoboard]] as [[the Magician]] waits for the total amount of Lums that were collected.
 
{|
<gallery widths="320px" heights="180px">
|-
Way of the Electoons 1.jpg|[[Murfy]] telling the player that enough [[Electoon]]s were saved.
| [[File:Way of the Electoons 2.jpg|thumb|left|The first [[Lum King]] of the level.]]
Way of the Electoons 2.jpg|The first [[Lum King]] of the level.
| [[File:Way of the Electoons 3.jpg|thumb|center|The second [[Lum King]].]]
Way of the Electoons 3.jpg|The second [[Lum King]].
|-
 
| [[File:Way of the Electoons 4.jpg|thumb|left|The third [[Lum King]].]]
Way of the Electoons 4.jpg|The third [[Lum King]].
| [[File:Way of the Electoons 5.jpg|thumb|center|The ending part of the level where the [[cage]] and [[Stone man|stone man]] are.]]
Way of the Electoons 5.jpg|The ending part of the level where the [[cage]] and [[Stone man|stone man]] are.
|}
</gallery>
 
==External links==
==External links==
* [http://www.youtube.com/watch?v=EXIx_CRwxHY Way of the Electoons playthrough at YouTube (PC version) (Normal walkthrough + Lums Medal)]
* [http://www.youtube.com/watch?v=EXIx_CRwxHY Way of the Electoons playthrough at YouTube (PC version) (Normal walkthrough + Lums Medal)]

Revision as of 18:04, 28 March 2018

Way of the Electoons
Way of the Electoons
Way of the Electoons
Mystical Munkeys Golly G. Golem
World Mystical Pique

Electoon #1
Cage
Electoon #2
100 Lums
Electoon #3
175 Lums

Tricky Treasure
Medal
200 Lums

Way of the Electoons is the fourth level of the Mystical Pique, the fifth world in Rayman Origins. This is the fifth and last level where the Electoons form a bridge for Rayman and his friends to cross. To enter the level, the player first has to free 50 Electoons. This is the third level from this world and eighteenth overall that's not included in the Back to Origins mode in Rayman Legends.

Description

Once entered into the level, Murfy appears and tells the players that Rayman and his team have saved enough Electoons to repair the path and continue towards reaching the next world, Moody Clouds. This level consists of the team crossing icy platforms and the Electoon bridge while being pushed by a strong wind from the left. Darkroots appear in this level, but they move out of the way and so don’t cause any actual trouble. At the end of the level, the heroes must defeat a stone man in order to break open the Electoon cage to finish the level. When that's done, the team poses on the photoboard as the Magician waits for the total amount of Lums that were collected in the level.

External links