Snake Eyes

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Snake Eyes
Snake Eyes
High Voltage To Bubblize a Mocking Bird
World Grumbling Grottos

RO-Electoon.png #1
Cage
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Cage
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Cage
RO-Electoon.png #4
150 Lums
RO-Electoon.png #5
300 Lums
RO-Electoon.png #6
3:00 Time

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6
RO-Medal.png
350 Lums
RO-Cup.png
2:38 Time
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3

Snake Eyes is the sixth level of the Grumbling Grottos, a world in Rayman Origins. The level draws a similar goal from Skyward Sonata in order to reach the end; the players must ride on the serpent flutes. This level is the fourth one in this world and thirteenth overall that's included in the Back to Origins mode in Rayman Legends.

Original version

Area 1

Right from the very start, the heroes must get onto the serpent flute to advance. The first Skull Coin can be collected by body slamming on a bongo that leads to a green bird, along with the coin and a Helmet Bird. When the team get off of the serpent flute, the first secret area can be found. It is located above the exit.

Secret area 1

The first secret area.

The team has to wait for the right time to get onto a circling serpent flute to destroy the Red Birds. Once done, the Electoon cage can be broken.


Area 2

After body slamming a wooden barricade, another Serpent flute will appear. The second Skull Coin can be found by going to the left where Darktoons are attached to a high pillar and an electrical wire. The players will have to be quick in getting back on the Serpent flute. Shortly, another Serpent flute will appear, and can be useful for avoiding the electrical shocks. Once the team gets to the exit, they can first use the Swingman to reach the third coin.

Area 3

This time, to get to the exit, the team must progress vertically, still with the assistance of different serpent flutes. As the heroes continue, they will have to avoid electrical shocks and spiky birds. Later, the team will aid the help of another serpent flute to get to the exit. If the player touches the grass scenery near the exit, a Blue Punch appears in the form of a bubble.

Area 4

If the player collected the Blue Punch in the last area, it will prove to be very useful for destroying barricades and bad birds. The fourth Skull Coin can be acquired by timing a body slam on the first bongo of the area. The fifth Skull Coin can be retrieved by quickly shooting a switch to make the Helmet Birds disappear and dropping down to the left side. The sixth coin can be collected by hitting a different switch and performing walljumps on the pillar next to the switch. The serpent flutes continues to help the heroes move on to the exit. Once the end is reached, the second secret area can be found by gliding down in between two big spiky birds.

Secret area 2

In this secret area, the team must ride on the mosquitoes to reach the cage. During the flight, they come across small birds, as well as red and purple spiky snakes. After awhile, the players need to destroy a red spiky snake to be able to break the cage open.

Area 5

The fifth and final area of the level.

All the heroes need to do is defeat the two Red Birds. When completed, the Electoon cage can be broken open to end the level. The players will then pose on the photoboard as the Magician waits for the total amount of Lums that were collected.


Snake Eyes
Snake Eyes
SkullSkull
Shooting Me Softly Don't Shoot the DJ
World Desert of Dijiridoos

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RL-BronzeCup.png
150 Lums
RL-SilverCup.png
300 Lums
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450 Lums
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600 Lums

Back to Origins

This level is playable in the Back to Origins mode in Rayman Legends as the fifth one from the Desert of Dijiridoos. There aren't many notable differences between the versions; except the notable differences that appear in every other Back to Origins level.

External links