No Turning Back: Difference between revisions

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'''No Turning Back''' is the sixth level of the [[Desert of Dijiridoos]], the second world in ''[[Rayman Origins]]''. This is the second level where the [[Electoon]]s form a bridge composing of their bodies for the heroes to cross. This level requires 20 [[Electoon]]s to be freed from previous levels of the game. It is the fourth level from this world, and the ninth overall not to be included in the [[Back to Origins]] painting in ''[[Rayman Legends]]''.
'''No Turning Back''' is the sixth level of the [[Desert of Dijiridoos]], the second world in ''[[Rayman Origins]]''. This is the second level where the [[Electoon]]s form a bridge composed of their bodies for the heroes to cross. This level requires 20 [[Electoon]]s to have been freed from previous levels of the game. It is not included in the [[Back to Origins]] painting in ''[[Rayman Legends]]''.


==Description==
==Description==
Once the heroes enter the level, [[Murfy]] appears, and informs them that they have saved enough [[Electoon]]s to repair the path and continue towards reaching the next world, [[Gourmand Land]]. There are [[Darkroot]]s throughout the level, but they move out of the way and do not actually cause any trouble. The heroes can advance by using air currents, the [[Electoon]]'s bodies, and their ponytails. At the end of the level, the heroes approach a [[Blowing Bird]], which must be defeated in order for the [[Electoon]] [[cage]] to be breakable. Once the cage is broken the level will end; the heroes will pose on a [[The Photographer|photoboard]] while [[the Magician]] waits in anticipation for the total amount of [[Lum (UbiArt games)|Lums]] that were collected throughout the level.
Once the heroes enter the level, [[Murfy]] appears and informs them that they have saved enough [[Electoon]]s to repair the path and continue toward reaching the next world, [[Gourmand Land]]. There are [[Darkroot]]s throughout the level, but they move out of the way and do not actually cause any trouble. The heroes can advance by using air currents, the [[Electoon]]s' bodies, and their ponytails. At the end of the level, the heroes approach a [[blowing bird]], which must be defeated in order for the [[Electoon]] [[cage]] to be breakable. Once the cage is broken, the level will end; the heroes will pose on a [[The Photographer|photoboard]] while [[the Magician]] waits to see how many [[Lum (UbiArt games)|Lums]] were collected throughout the level.


<gallery widths="320px" heights="180px">
<gallery widths="320px" heights="180px">
No Turning Back 2.jpg|[[Murfy]] telling the heroes that enough [[Electoon]]s were saved to advance to the next world.
No Turning Back 2.jpg|[[Murfy]] telling the heroes that enough [[Electoon]]s were saved to advance to the next world.
No Turning Back 3.jpg|The first part of the level, where the first of three [[Lum King]]s are located.
No Turning Back 3.jpg|The first part of the level, where the first of three [[Lum King]]s is located.
No Turning Back 4.jpg|The second part of the level, where the second [[Lum King]] is located.
No Turning Back 4.jpg|The second part of the level, where the second [[Lum King]] is located.
No Turning Back 5.jpg|The third part of the level, where the final [[Lum King]] is located.
No Turning Back 5.jpg|The third part of the level, where the final [[Lum King]] is located.
No Turning Back 6.jpg|The end of the level where the [[cage]] is located.
No Turning Back 6.jpg|The end of the level, where the [[cage]] is located.
</gallery>
</gallery>
==Names in other languages==
{{Names
|en=No Turning Back
|cs=Není cesty zpět
|nl=Verboden te keren
|fr=Ballade pour Electoons
|de=Kein Weg zurück
|hu=Nincs visszaút
|it=Non si torna indietro
|ja=あともどり なし
|pl=Bez odwrotu
|pt=Sem volta
|ru=Назад дороги нет
|es=No hay vuelta atrás
}}


==External links==
==External links==