Mending the Rift: Difference between revisions

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'''Mending the Rift''' is the fifth level of the [[Gourmand Land]], the third world in ''[[Rayman Origins]]''. This level takes place in the [[Infernal Kitchen]] part of [[Gourmand Land]], and this is the third level where the [[Electoon]]s form a bridge for [[Rayman]] and his friends to cross. This level requires 30 [[Electoon]]s to be freed from the previous levels. This is the third level from this world and twelfth overall that's not included in the [[Back to Origins]] mode in ''[[Rayman Legends]]''.  
'''Mending the Rift''' is the fifth level of the [[Gourmand Land]], the third world in ''[[Rayman Origins]]''. This level takes place in the [[Infernal Kitchen]] part of [[Gourmand Land]], and this is the third level where the [[Electoon]]s form a bridge for the heroes to cross. This level requires 30 [[Electoon]]s to be freed from the previous levels. This is the third level from this world, and twelfth overall that is not included in the [[Back to Origins]] painting in ''[[Rayman Legends]]''.  


==Description==
==Description==
Once entered, [[Murfy]] appears, and tells the players that [[Rayman]] and his friends have saved enough [[Electoon]]s to repair the path and continue towards reaching the next world, [[Sea of Serendipity]]. There are [[Darkroot]]s in this level, but they move out of the way and don't cause any trouble. At the end of the level are a [[Baby Dragon Chef]] and an [[Electoon]] [[cage]] that must be broken in order to finish the level. When that's all done, the team poses on the [[The Photographer|photoboard]] as [[the Magician]] waits to see the amount of [[Lum (UbiArt games)|Lums]] the team collected in the level.
As the heroes begin, [[Murfy]] appears, explaining that they have rescued enough [[Electoon]]s in order to repair the path and continue towards reaching the next world, [[Sea of Serendipity]]. There are [[Darkroot]]s in this level, but they move out of the heroes way and don't cause any trouble. At the end of the level, the heroes will encounter a [[Baby Dragon Chef]] guarding an [[Electoon]] [[cage]], which they will need to defeat in order to break the [[cage]]. Once the cage has been broken, the heroes will pose on the [[The Photographer|photoboard]] as [[the Magician]] waits to see the amount of [[Lum (UbiArt games)|Lums]] that the heroes have collected throughout the level.


<gallery widths="320px" heights="180px">
<gallery widths="320px" heights="180px">
Mending the Rift 1.jpg|[[Murfy]] telling the player that enough [[Electoon]]s were saved to advance to the next world.
Mending the Rift 1.jpg|[[Murfy]] telling the heroes that enough [[Electoon]]s were saved to advance to the next world.
Mending the Rift 2.jpg|The first part of the level, where the first of three [[Lum King]]s are located.
Mending the Rift 2.jpg|The first part of the level, where the first of three [[Lum King]]s are located.
Mending the Rift 3.jpg|The second part of the level, where the second [[Lum King]] is located.
Mending the Rift 3.jpg|The second part of the level, where the second [[Lum King]] is located.

Revision as of 01:08, 1 September 2019

Mending the Rift
Mending the Rift
Mending the Rift
Piping Hot! Aim for the Eel!
World Gourmand Land

Electoon #1
Cage
Electoon #2
150 Lums
Electoon #3
175 Lums

Tricky Treasure
Medal
200 Lums

Mending the Rift is the fifth level of the Gourmand Land, the third world in Rayman Origins. This level takes place in the Infernal Kitchen part of Gourmand Land, and this is the third level where the Electoons form a bridge for the heroes to cross. This level requires 30 Electoons to be freed from the previous levels. This is the third level from this world, and twelfth overall that is not included in the Back to Origins painting in Rayman Legends.

Description

As the heroes begin, Murfy appears, explaining that they have rescued enough Electoons in order to repair the path and continue towards reaching the next world, Sea of Serendipity. There are Darkroots in this level, but they move out of the heroes way and don't cause any trouble. At the end of the level, the heroes will encounter a Baby Dragon Chef guarding an Electoon cage, which they will need to defeat in order to break the cage. Once the cage has been broken, the heroes will pose on the photoboard as the Magician waits to see the amount of Lums that the heroes have collected throughout the level.

External links