Rayman M (early production): Difference between revisions

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''[[Rayman M]]'', later released as ''[[Rayman Arena]]'', was originally two separate projects later merged into one. The first one, which ended up being the racing part, was named Rayman Tribe and the second one, the battle part, was named Rayman Shooting Fish. Originally the racing levels were meant to be more closely based off of the levels from ''[[Rayman 2]]''. <ref>http://gamedesign.free.fr/docs/RAYMAN%20M%20PlayTest%20Feedback%20-%202nd%20series.doc</ref>
''[[Rayman M]]'', later released as ''[[Rayman Arena]]'', was originally two separate projects later merged into one. The first one, which ended up being the racing part, was named ''Rayman Tribe'' and the second one, the battle part, was named ''Rayman Shooting Fish''. Originally the racing levels were meant to be more closely based off of the levels from ''[[Rayman 2]]''.<ref>''Play tests - 2nd series Feedback'', https://archive.thedatadungeon.com/rayman_m_2001/documents/rayman_m_playtest_feedback_-_2nd_series.doc</ref>


== Early level concepts ==
== Early level concepts ==
Based on early concept art of the race levels they were originally going to be more closely based off of the levels from ''[[Rayman 2]]''. Images found in the files show concepts for levels such as [[the Woods of Light]] and [[the Sanctuary of Stone and Fire]]. In the final game some of these concepts were used, but heavily altered.
Based on early concept art of the race levels they were originally going to be more closely based off of the levels from ''[[Rayman 2]]''. Images found in the files show concepts for levels such as [[the Woods of Light]] and [[the Sanctuary of Stone and Fire]]. In the final game some of these concepts were used, but heavily altered.


<gallery widths="256" heights="256">
<gallery widths="320px" heights="240px">
RM Level Concept 1.png|Inspired by [[the Sanctuary of Stone and Fire]].
RM Level Concept 1.png|Inspired by [[the Sanctuary of Stone and Fire]].
RM Level Concept 14.png|Inspired by [[the Sanctuary of Stone and Fire]].
RM Level Concept 14.png|Inspired by [[the Sanctuary of Stone and Fire]].
RM Level Concept 2.png|
RM Level Concept 2.png|
RM Level Concept 3.png|Inspired by [[the Canopy]].
RM Level Concept 3.png|Inspired by [[the Canopy]].
RM Level Concept 4.png|Inspired by [[the Canopy]].
RM Level Concept 5.png|Inspired by [[the Canopy]].
RM Level Concept 5.png|Inspired by [[the Canopy]].
RM Level Concept 6.png|Inspired by [[Whale Bay]].
RM Level Concept 6.png|Inspired by [[Whale Bay]].
RM Level Concept 7.png|Inspired by [[the Woods of Light]] and [[the Fairy Glade]].
RM Level Concept 7.png|Inspired by [[the Woods of Light]] and [[the Fairy Glade]].
RM Level Concept 8.png|Inspired by [[the Woods of Light]].
RM Level Concept 8.png|Inspired by [[the Woods of Light]].
RM Level Concept 9.png|Inspired by [[the Woods of Light]].
RM Level Concept 10.png|Inspired by [[the Woods of Light]].
RM Level Concept 10.png|Inspired by [[the Woods of Light]].
RM Level Concept 11.png|
RM Level Concept 11.png|
RM Level Concept 12.png|Early concept of the lagoon races in the second league.
RM Level Concept 12.png|Early concept of the lagoon races in the second league.
RM Level Concept 13.png|
RM Level Concept 13.png|
</gallery>
== Early level icons ==
The below level icons are from the PlayStation 2 demo.
<gallery widths="192px" heights="128px">
RM PS2 Demo Lvl Icon - 1shadow.png
RM PS2 Demo Lvl Icon - 2haunted.png
RM PS2 Demo Lvl Icon - 2palm.png
RM PS2 Demo Lvl Icon - 2timber.png
RM PS2 Demo Lvl Icon - 3coconut.png
RM PS2 Demo Lvl Icon - 3ly.png
RM PS2 Demo Lvl Icon - 3spell.png
RM PS2 Demo Lvl Icon - 4forgot.png
RM PS2 Demo Lvl Icon - 4gem.png
RM PS2 Demo Lvl Icon - 4ghastly.png
RM PS2 Demo Lvl Icon - crypt1.png
RM PS2 Demo Lvl Icon - crypt2.png
RM PS2 Demo Lvl Icon - crypt3.png
RM PS2 Demo Lvl Icon - factory1.png
RM PS2 Demo Lvl Icon - factory2.png
RM PS2 Demo Lvl Icon - factory3.png
RM PS2 Demo Lvl Icon - lagon1.png
RM PS2 Demo Lvl Icon - lagon2.png
RM PS2 Demo Lvl Icon - lagon3.png
RM PS2 Demo Lvl Icon - pirate1.png
RM PS2 Demo Lvl Icon - pirate2.png
RM PS2 Demo Lvl Icon - pirate3.png
</gallery>
</gallery>


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=== Unused skins ===
=== Unused skins ===
Three unused [[skin]]s were found in the files, two of which appear in the GameCube version.
Three unused [[skin]]s were found in the files, two of which appear in the GameCube/Xbox version.


<gallery>
<gallery widths="128px" heights="128px">
RM Costume - Dark Globox.png|[[Dark Globox]].
RM Costume - Dark Globox.png|[[Dark Globox]].
RM Costume - Unused Globox.png|Unused [[skin]] for [[Globox]] which appears in the GameCube version.
RM Costume - Unused Globox.png|Unused [[skin]] for [[Globox]] which appears in the GameCube/Xbox version.
RM Costume - Unused Globox 2.png|Unused [[skin]] for [[Globox]].
RM Costume - Unused Globox 2.png|Unused [[skin]] for [[Globox]].
RM Costume - Unused Teensie.png|Unused [[skin]] for the [[Teensie]]s.
RM Costume - Unused Globox 3.png|Unused [[skin]] for [[Globox]] which can only be found in the GameCube/Xbox versions files.
RM Costume - Unused Teensie.png|Unused [[skin]] for the [[Teensie]]s which appears in the GameCube/Xbox version.
RM Costume - Unused Henchman 800 1.png|Unused [[skin]] for Henchman 800 which appears in the GameCube/Xbox version.
RM Costume - Unused Henchman 800 2.png|Unused [[skin]] for Henchman 800.
RM Costume - Unused Tily.png|Unused [[skin]] for [[Tily]] which can only be found in the GameCube prototype demo.
</gallery>
 
Here are the unused skins shown in-game.
 
<gallery widths="320px" heights="240px">
Rayman Arena - Unused Costume In-Game 3.png
Rayman Arena - Unused Costume In-Game 1.png
Rayman Arena - Unused Costume In-Game GC Globox.png
Rayman Arena - Unused Costume In-Game 2.png
Rayman Arena - Unused Costume In-Game 4.png
Rayman Arena - Unused Costume In-Game 5.png
RM Costume - Unused Tily In-game.png
</gallery>
 
=== Unused icons ===
The following icons resemble the masks from ''[[Rayman 2]]'' and appear to have originally been used for fake bonus items in the battle mode.
 
<gallery>
RM Icons - Unused Mask (Fake bonus) 1.png
RM Icons - Unused Mask (Fake bonus) 2.png
RM Icons - Unused Mask (Fake bonus) 3.png
RM Icons - Unused Mask (Fake bonus) 4.png
</gallery>
 
These icons are early placeholders for the items in battle mode. Oddly one of them resemble [[Foutch]].
 
<gallery>
RM Icon - ico goldblum.png
RM Icon - ico homing p.png
RM Icon - ico ice p.png
RM Icon - ico machine g.png
RM Icon - ico rain p.png
RM Icon - ico standard p.png
RM Icon - ico trajectory p.png
RM Icon - icobonus.png
RM Icon - iconebonus.png
RM Icon - mask 1.png
RM Icon - mask 2.png
</gallery>
 
The following textures were most likely placeholders.
 
<gallery>
RM unused - bonus.png
RM unused - cible.png
RM unused - mpt tir.png
RM unused - optimisation.png
RM unused - disturbo tv PC.png|This is the effect used for the oldtv cheat, which does not fully function in the PC version.
</gallery>
</gallery>


=== Unused effects ===
=== Globox kids ===
Textures for several of the [[Baby Globox|Globox kids]] can be found, resembling those from [[Globox Disc]].


<gallery>
RM R2 Characters.png|
RM Unused Globox 1.png|[[Hardrox]]
RM Unused Globox 2.png|[[Bimbette]]
RM Unused Globox 3.png|
RM Unused Globox 4.png|
RM Unused Globox 5.png|[[Oktette]]
</gallery>


=== Artwork ===
=== Artwork ===
Several artworks for ''Rayman Tribe'' where found in the files.
Several artworks for ''Rayman Tribe'' where found in the files.


<gallery heights="320" widths="240">
<gallery heights="240" widths="320">
RM Tribe Concept - Air.png
RM Tribe Concept - Air.png
RM Tribe Concept - Earth.png
RM Tribe Concept - Earth.png
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RM Tribe Concept - Ubisoft splash.png
RM Tribe Concept - Ubisoft splash.png
RM Tribe Concept - Flag.png
RM Tribe Concept - Flag.png
</gallery>
=== Demo leftovers ===
<gallery>
RM Demo Menu.png
RM Demo info.png
</gallery>
</gallery>


== Raypong ==
== Raypong ==
Raypong was an unused Pong inspired minigame with leftovers found in the files.
Raypong was an unused ''[https://en.wikipedia.org/wiki/Pong Pong]'' inspired minigame with leftovers found in the files.
 
== Online ==
References to a cut online mode can be found within the files of the game. It mentions connecting to [[Gameloft]] servers and a chat option.
 
== Capture the flag ==
An unused capture the flag mode appears in the file, with leftover flag base textures and objects.
 
== Artworks ==
<gallery>
LyRM1.jpg|Early artwork showing [[Ly]].
Contenu 28.gif
RM Drawing 1.jpg
RM Drawing 2.jpg
Rayman arena image 5.jpg
Rayman arena image 6.jpg
Rayman arena image 7.jpg
</gallery>
 
== External links ==
* [https://www.youtube.com/watch?v=X_V9L0TCXMQ ''Rayman M'' E3 2001 gameplay]
* [https://www.youtube.com/watch?v=sMMWxrOyjYc ''Rayman Arena'' E3 2002 gameplay]
* [https://www.youtube.com/watch?v=9NA7IQAT7A0 ''Rayman M'' animation reel by Michele Agosteo]
* [https://www.youtube.com/watch?v=yECVmfkV6BI Teensies animation for ''Rayman M/Arena'']


==References==
==References==
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{{Rayman series}}
{{Rayman series}}
{{Early production}}
{{Early production}}
[[fr:Rayman M (développement)]]
[[es:Rayman M (desarrollo temprano)]]


[[Category:Prototype games]]
[[Category:Prototype games]]
[[Category:Rayman games]]
[[Category:Rayman games]]
[[Category:Early production]]
[[Category:Early production]]

Latest revision as of 16:51, 26 March 2026

Rayman M, later released as Rayman Arena, was originally two separate projects later merged into one. The first one, which ended up being the racing part, was named Rayman Tribe and the second one, the battle part, was named Rayman Shooting Fish. Originally the racing levels were meant to be more closely based off of the levels from Rayman 2.[1]

Early level concepts

Based on early concept art of the race levels they were originally going to be more closely based off of the levels from Rayman 2. Images found in the files show concepts for levels such as the Woods of Light and the Sanctuary of Stone and Fire. In the final game some of these concepts were used, but heavily altered.

Early level icons

The below level icons are from the PlayStation 2 demo.

Unused textures

Several unused textures can be found in the files. A majority of them are leftovers from Rayman 2, some in higher quality.

Unused skins

Three unused skins were found in the files, two of which appear in the GameCube/Xbox version.

Here are the unused skins shown in-game.

Unused icons

The following icons resemble the masks from Rayman 2 and appear to have originally been used for fake bonus items in the battle mode.

These icons are early placeholders for the items in battle mode. Oddly one of them resemble Foutch.

The following textures were most likely placeholders.

Globox kids

Textures for several of the Globox kids can be found, resembling those from Globox Disc.

Artwork

Several artworks for Rayman Tribe where found in the files.

Demo leftovers

Raypong

Raypong was an unused Pong inspired minigame with leftovers found in the files.

Online

References to a cut online mode can be found within the files of the game. It mentions connecting to Gameloft servers and a chat option.

Capture the flag

An unused capture the flag mode appears in the file, with leftover flag base textures and objects.

Artworks

External links

References