Don't Trample the Flowers: Difference between revisions

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{{Template:ROLevel
{{ROLevel
| name = Don't Trample the Flowers
| name = Don't Trample the Flowers
| image = [[File:Don't Trample the Flowers.jpg|center|320px|''Don't Trample the Flowers'']]
| image = [[File:Don't Trample the Flowers.jpg|center|320px|Don't Trample the Flowers]]
| world = [[Land of the Livid Dead (UbiArt games)|Land of the Livid Dead]]
| world = [[Land of the Livid Dead (UbiArt games)|Land of the Livid Dead]]
| preceded by = [[Shoot for the Stars]]
| preceded by = [[Shoot for the Stars]]
| followed by = [[The Mamma of All Nightmares]]
| followed by = [[The Mamma of All Nightmares]]
| type = [[File:RO-Medallion-Empty.png|center|''Zero slot'']]
| format numbers = true
}}
}}
{{stub}}


'''Don't Trample the Flowers''', titled '''Land of the Livid Dead''' on the world map, is a level in ''[[Rayman Origins]]''. It consists of the four first parts of the [[Land of the Livid Dead (Rayman Origins)|Land of the Livid Dead]], the game's optional final world. It is named for the carnivorous red [[tulips]] that can be found growing out of the earth, and which harm the player characters if they come into contact with them. The level's name is not given in the game itself, but is mentioned in one of the files on the disc.
'''Don't Trample the Flowers''' is the first level of the [[Land of the Livid Dead (UbiArt games)|Land of the Livid Dead]], the optional final world in ''[[Rayman Origins]]''. It consists of the first four parts of this world. It is named after the carnivorous red [[tulip]]s found growing out of the earth, which harm the heroes if they come into contact with them. The level's name does not appear in the game itself, but only in the game files. It is not included in the [[Back to Origins]] painting in ''[[Rayman Legends]]''.


== Part 1 ==
==Area 1==
In the first part, the player must avoid [[granny|Grannies]], [[Tulips]], and [[darkroot|Darkroots]]. The area is clearly a scary place, resembling a cemetery in the foreground, while the background consists of towering structures connected by arching bridges.
The heroes arrive in a subterranean area, with tombs and other elements reminiscent of a cemetery in the foreground, and towering structures connected by arching bridges in the background. At the beginning of the level, a [[granny]] walks toward the heroes. These enemies are encountered throughout, along with [[tulip]]s and [[Darkroot]]s. A body of toxic, purple liquid appears later in the area.


{|
<gallery widths="320px" heights="180px">
| [[File:LividDead Beginning.jpg|thumb|left|]]
LividDead Beginning.jpg|The first area of the level.
| [[File:LividDead Lit House.jpg|thumb|center|]]
LividDead Lit House.jpg|[[Tulip]]s are fatal if touched.
| [[File:LividDead Scenery1.jpg|thumb|right|]]
LividDead Scenery1.jpg|A small group of [[Granny|grannies]].
|-
LividDead Lake1.jpg|[[Darkroot]]s are common in the level.
| [[File:LividDead Lake1.jpg|thumb|left|]]
LividDead Lake2.jpg|Noxious purple liquid.
| [[File:LividDead Lake2.jpg|thumb|center|]]
LividDead Section1End.jpg|The end of the first area.
| [[File:LividDead Section1End.jpg|thumb|right|]]
</gallery>
|}


== Part 2 ==
==Area 2==
The second area begins with the player being chased by [[Flying creature]]s. The player must run from them, while avoiding [[Darkroot]]s and [[Granny|Grannies]] while also keeping up with the [[Snake of the Dead]], which the player must use as a platform at times. After this, the player must run up falling bone-like platforms and coffins while avoiding circular blades and spiky creatures. (Strangely enough, there are strings of lights similar to Christmas lights hanging in the foreground here.) Once the player reaches the top, the player must then keep up with a coffin that moves to the right while flipping end over end which he needs to use as a platform. Along the way, the player must fight [[Granny|Grannies]] and stay ahead of the [[Darkroot]] coming from behind.
The second part begins with the heroes being chased by [[flying creature]]s. They must [[Running|run]] from them while avoiding [[Darkroot]]s and [[Granny|grannies]], and keep up with the [[Snake of the Dead]], which they must sometimes use as a platform. Afterwards, the team must [[Running|run]] up falling platforms made of giant bones and sarcophagi while avoiding [[buzzsaw]]s and spiky [[Antitoon|Darktoons]]. Contrasting with this grim environment, strings of lights not unlike Christmas lights hang in the foreground here. Once the heroes reach the top, they must then keep up with a sarcophagus that moves to the right while flipping end over end, so as to use it as a platform. Along the way, the heroes must fight [[Granny|grannies]] and stay ahead of the [[Darkroot]] coming from behind.
{|
| [[File:LividDead Section2.jpg|thumb|left|]]
| [[File:LividDead Snake.jpg|thumb|center|]]
| [[File:LividDead Swingmen.jpg|thumb|right|]]
|-
| [[File:LividDead Scenery2.jpg|thumb|left|]]
| [[File:LividDead Section2 BackgroundTower.jpg|thumb|center|]]
| [[File:LividDead Saws.jpg|thumb|right|]]
|-
| [[File:LividDead Vertical Coffins.jpg|thumb|left|]]
| [[File:LividDead TurningCoffin.jpg|thumb|center|]]
|}


== Part 3 ==
<gallery widths="320px" heights="180px">
The third area is similar to the first both in scenery and in the fact that the player must once again avoid [[Granny|Grannies]], [[Tulips]], and [[Darkroot]]s. This area is more complex than the first area, though. The player must use large eyes to bounce over some obstacles, wall jump up between coffins at one point, and cross platforms that fall when he lands on them.
LividDead Section2.jpg|The second area of the level.
{|
LividDead Snake.jpg|The [[Snake of the Dead]].
|-
LividDead Swingmen.jpg|Many [[Darkroot]]s surround the team.
| [[File:LividDead BouncyEye.jpg|thumb|left|]]
LividDead Scenery2.jpg|More [[Darkroot]]s.
| [[File:LividDead Section3 TulipBeds.jpg|thumb|center|]]
LividDead Section2 BackgroundTower.jpg|[[Granny|Grannies]] appear as well in this area.
| [[File:LividDead Tentacles.jpg|thumb|right|]]
LividDead Saws.jpg|After some time, the team will use the [[wall run]] to move up, avoiding [[buzzsaw]]s.
|-
LividDead Vertical Coffins.jpg|A moving platform will help the team progress.
| [[File:LividDead Section3 End.jpg|thumb|left|]]
LividDead TurningCoffin.jpg|The end of the area.
|}
</gallery>


== Part 4 ==
==Area 3==
The fourth area involves more [[Granny|Grannies]] the player must fight and flames coming from many directions. Shortly into the level, the player must [[helicopter]] down between two towers covered in tombstones while avoiding flames and at one point, a [[Darkroot]] growing down from above.
The third part of the level is similar to the first one, both in scenery and in that the team must once again avoid [[Granny|grannies]], [[tulip]]s, and [[Darkroot]]s. This part is however more difficult than the first area. The heroes must use [[eyebumper]]s to bounce over some obstacles, wall jump up between sarcophagi and cross platforms that fall when they land on them.
 
{|
|-
| [[File:LividDead Section4.jpg|thumb|left|]]
| [[File:LividDead Dodging Fireballs.jpg|thumb|center|]]
| [[File:LividDead Scenery3.jpg|thumb|right|]]
|-
| [[File:LividDead flames.jpg|thumb|left|]]
| [[File:LividDead TwoTowers Darkroot.jpg|thumb|center|]]
| [[File:LividDead fireballs.jpg|thumb|right|]]
|-
| [[File:LividDead Section4 End.jpg|thumb|left|]]
|}
 
<gallery>


<gallery widths="320px" heights="180px">
LividDead BouncyEye.jpg|The third area of the level.
LividDead Section3 TulipBeds.jpg|More beds of [[tulip]]s.
LividDead Tentacles.jpg|Moving platforms and [[Darkroot]]s.
LividDead Section3 End.jpg|The end of the third area.
</gallery>


==Area 4==
The fourth part features more [[Granny|grannies]] the heroes must fight, and flames coming from many directions. Shortly into this section, the team must use their [[Helicopter|glide]] power to descend between two towers covered in tombstones while avoiding flames and, at one point, a [[Darkroot]] growing down from above.


<gallery widths="320px" heights="180px">
LividDead Section4.jpg|The fourth area of the level.
LividDead Dodging Fireballs.jpg|Flames and fireballs now appear.
LividDead Scenery3.jpg|The flames come from different directions.
LividDead flames.jpg|The team will later drop down.
LividDead TwoTowers Darkroot.jpg|Using the [[Helicopter|glide]] power is key.
LividDead fireballs.jpg|Fireballs are shot out of holes.
LividDead Section4 End.jpg|The end of the level.
</gallery>
</gallery>


== Part 5 ==
==Names in other languages==
''Main article: [[The Mamma of All Nightmares]]''
{{Names
 
|en=Don't Trample the Flowers
In ''[[Rayman Origins]]'', Don't Trample the Flowers makes up the first four parts of a level called Land of the Livid Dead. The fifth part, consisting only of the boss fight against [[Big Mama]],  is known as [[The Mamma of All Nightmares]].
|cs=Nepošlap květiny
|nl=Niet over de bloemen lopen
|fr=Les fleurs du mal
|de=Nicht auf die Blumen treten
|hu=Virágra taposni tilos!
|it=Non calpestare le aiuole
|ja=おはなを ふんじゃ ダメ!
|pl=Zakaz chodzenia po kwiatach
|pt=Não pisar as flores
|ru=Не топчите цветы
|es=No pisotees las flores
}}


==External links==
==External links==
*[http://www.youtube.com/watch?v=mLbVfSqJXwo Don't Trample the Flowers playthrough at YouTube (PC version)]
*[https://www.youtube.com/watch?v=ebBeJxxbySY Don't Trample the Flowers playthrough at YouTube (PC version)]


{{RaymanOriginslocations}}
{{RaymanOriginslocations}}


[[fr:Les fleurs du mal]]
[[fr:Les fleurs du mal]]
[[pl:Nie depcz tych kwiatów]]
[[pl:Zakaz chodzenia po kwiatach]]


[[Category:Places from Rayman Origins]]
[[Category:Places from Rayman Origins]]
[[Category:Articles requiring expansion]]

Latest revision as of 22:39, 28 September 2024

Don't Trample the Flowers
Don't Trample the Flowers
Don't Trample the Flowers
Shoot for the Stars The Mamma of All Nightmares
World Land of the Livid Dead


Tricky Treasure

Don't Trample the Flowers is the first level of the Land of the Livid Dead, the optional final world in Rayman Origins. It consists of the first four parts of this world. It is named after the carnivorous red tulips found growing out of the earth, which harm the heroes if they come into contact with them. The level's name does not appear in the game itself, but only in the game files. It is not included in the Back to Origins painting in Rayman Legends.

Area 1

The heroes arrive in a subterranean area, with tombs and other elements reminiscent of a cemetery in the foreground, and towering structures connected by arching bridges in the background. At the beginning of the level, a granny walks toward the heroes. These enemies are encountered throughout, along with tulips and Darkroots. A body of toxic, purple liquid appears later in the area.

Area 2

The second part begins with the heroes being chased by flying creatures. They must run from them while avoiding Darkroots and grannies, and keep up with the Snake of the Dead, which they must sometimes use as a platform. Afterwards, the team must run up falling platforms made of giant bones and sarcophagi while avoiding buzzsaws and spiky Darktoons. Contrasting with this grim environment, strings of lights not unlike Christmas lights hang in the foreground here. Once the heroes reach the top, they must then keep up with a sarcophagus that moves to the right while flipping end over end, so as to use it as a platform. Along the way, the heroes must fight grannies and stay ahead of the Darkroot coming from behind.

Area 3

The third part of the level is similar to the first one, both in scenery and in that the team must once again avoid grannies, tulips, and Darkroots. This part is however more difficult than the first area. The heroes must use eyebumpers to bounce over some obstacles, wall jump up between sarcophagi and cross platforms that fall when they land on them.

Area 4

The fourth part features more grannies the heroes must fight, and flames coming from many directions. Shortly into this section, the team must use their glide power to descend between two towers covered in tombstones while avoiding flames and, at one point, a Darkroot growing down from above.

Names in other languages

Language Name
English Don't Trample the Flowers
Czech Nepošlap květiny
Dutch Niet over de bloemen lopen
French Les fleurs du mal
German Nicht auf die Blumen treten
Hungarian Virágra taposni tilos!
Italian Non calpestare le aiuole
Japanese おはなを ふんじゃ ダメ!
Polish Zakaz chodzenia po kwiatach
Portuguese Não pisar as flores
Russian Не топчите цветы
Spanish No pisotees las flores

External links