Punching Plateaus: Difference between revisions
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==Area 1== | ==Area 1== | ||
[[File:Platformmansfirstappearance.jpg|thumb|left|320px|Platformman's first appearance.]] | [[File:Platformmansfirstappearance.jpg|thumb|left|320px|[[Platformman]]'s first appearance.]] | ||
[[The Magician]] is seen at the start of the level on the left again and will tell the players about [[Bulb-o-Lum]]s, charging their attacks, and ground pounding if they attack or jump on his hat. Afterwards the players can continue through the level defeating [[Livingstone|Lividstones]] and avoiding dangerous waters containing [[tentacle claw]]s. [[Platformman]] also makes his first appearance in this area. The first [[Skull Coin]] is hidden on a small cave with plants, under the cliff with the Lividstone standing on a [[nenuphar]] next to a green bulb. To get it, the player must fall and make contact with the right wall, to finally perform a wall jump and get into the cave. Then, the player can go back by doing a regular walljump. | [[The Magician]] is seen at the start of the level on the left again and will tell the players about [[Bulb-o-Lum]]s, charging their attacks, and ground pounding if they attack or jump on his hat. Afterwards the players can continue through the level defeating [[Livingstone|Lividstones]] and avoiding dangerous waters containing [[tentacle claw]]s. [[Platformman]] also makes his first appearance in this area. The first [[Skull Coin]] is hidden on a small cave with plants, under the cliff with the Lividstone standing on a [[nenuphar]] next to a green bulb. To get it, the player must fall and make contact with the right wall, to finally perform a wall jump and get into the cave. Then, the player can go back by doing a regular walljump. | ||
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==Area 4== | ==Area 4== | ||
This short area is very luscious with life and has clean waters and flowers that hold [[Lum]] | This short area is very luscious with life and has clean waters and flowers that hold [[Lum (UbiArt games)|Lums]] in bubbles. At the bottom of the starting area lies the next secret area. Another [[Lum King]] is present near the end, and because this area is short, everything can be taken including the destroying of the [[Livingstone|Lividstones]] before the time ends. | ||
===Secret area 2=== | ===Secret area 2=== | ||
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==Area 5== | ==Area 5== | ||
The team must now use their combined skills of jumping and attacking in order to defeat [[Livingstone|Lividstones]] and avoid falling into dangerous waters or bottomless pits. The final [[Lum King]] appears near the beginning. The best possible way to get the [[Lums]] in a bubble and the [[Bulb-o-Lum]] is to make a [[nenuphar]] get activated, then collect the three single Lum bubbles, and lastly the Bulb-o-Lum before time runs out. Timed jumps is key to avoid several [[spiky flower]]s that guard two [[Skull Coin]]s in this area. To get the fourth one, the player must hit a green bulb to activate two nenuphars and jump on them; right after getting the skull coin, the player must hit the blue bulb quickly to make the spiky flowers below disappear. The fifth one is right between two spiky flowers; the player must use a bumper flower by body slamming on it to get it. | The team must now use their combined skills of jumping and attacking in order to defeat [[Livingstone|Lividstones]] and avoid falling into dangerous waters or bottomless pits. The final [[Lum King]] appears near the beginning. The best possible way to get the [[Lum (UbiArt games)|Lums]] in a bubble and the [[Bulb-o-Lum]] is to make a [[nenuphar]] get activated, then collect the three single Lum bubbles, and lastly the Bulb-o-Lum before time runs out. Timed jumps is key to avoid several [[spiky flower]]s that guard two [[Skull Coin]]s in this area. To get the fourth one, the player must hit a green bulb to activate two nenuphars and jump on them; right after getting the skull coin, the player must hit the blue bulb quickly to make the spiky flowers below disappear. The fifth one is right between two spiky flowers; the player must use a bumper flower by body slamming on it to get it. | ||
==Area 6== | ==Area 6== | ||
The team must finally defeat five [[Livingstone|Lividstones]] in order to be able to break the [[cage]] to end the level. Then the team poses on a [[photographer|photoboard]] and watches [[ | The team must finally defeat five [[Livingstone|Lividstones]] in order to be able to break the [[cage]] to end the level. Then the team poses on a [[photographer|photoboard]] and watches [[the Magician]] wait in anticipation for the total amount of [[Lum (UbiArt games)|Lums]] the team collected in the level. | ||
==Enemies== | ==Enemies== | ||