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Rayman: Hoodlum's Revenge was a spin-off video game in the Rayman series released only for the Gameboy Advance in 2005. It is the first Rayman game to use an isometric dimension. The plot is basically the same as that of Rayman 3 on the non-handheld consoles, as the Gameboy Advance version of Rayman 3 was a blend of the first three games' plots and elements.
{{Game
| name = Rayman: Hoodlums' Revenge
| image = [[File:RHR.jpg|250px|Rayman: Hoodlums' Revenge]]
| published by = [[Ubisoft]]
| developed by = Digital Eclipse/Backbone Entertainment
| release date = [[File:European Union.png|16px]] 18th March 2005<ref>Ubisoft.com (via archive.ph), ''Rayman ® Hoodlums’ Revenge'', https://archive.ph/20131208175900/http://www.ubi.com/UK/Games/Info.aspx?pId=1954</ref><br />
[[File:United States of America(USA).png|16px]] 30th March 2005<ref>IGN (via archive.org), ''Rayman: Hoodlum's Revenge'', https://web.archive.org/web/20050620080034/http://www.gamestats.com/objects/728/728843/</ref>
| genre = Isometric Platformer
| gameplay mode = Single player
| platforms = Game Boy Advance
| ratings = 3+ (PEGI)
| distribution media = Cartridge
| system requirements =
| game engine = [[Milk]]
}}
 
'''''Rayman: Hoodlums' Revenge''''' is a spin-off isometric platform game based on ''[[Rayman 3]]'' that was released exclusively for the Game Boy Advance in 2005. It is the first and only game in the [[Rayman (series)|''Rayman'' series]] to be played from an isometric viewpoint in what appears to be a 2D environment, while using 3D sprites.
 
==Plot==
Taking place supposedly a short while after the events in ''[[Rayman 3]]'', the game begins with [[Rayman]] and [[Globox]] sleeping in the [[Fairy Council (Rayman: Hoodlums' Revenge)|Fairy Council]], when [[Globox]]'s dreams are disturbed by the memory of him swallowing the [[Black Lum]] [[André]]. He is awakened by a strange sound, and goes off to search for its source. Later, [[Rayman]] awakens up to find that [[Globox]] is missing, and goes off to look for him.
 
As he progresses onward, [[Rayman]] is told by [[Murfy]] that the [[Hoodlum]]s are trying to clone [[Reflux]], the other main antagonist of ''[[Rayman 3]]'', and that the clone is [[plum juice]]-powered. Before he finally meets up with [[Globox]], he must first destroy the [[Infernal Machine]], which manufactures the potent [[plum juice]]. It is later discovered that it is [[Globox]] himself who is being turned into [[Reflux#In Rayman: Hoodlums' Revenge|Reflux's clone]].
 
Meanwhile, in [[Bog of Murk (Rayman: Hoodlums' Revenge)|the Bog of Murk]], [[Globox]] is unknowingly being slowly taken over by [[André]], made apparent by [[Globox]]'s sudden mood swings in which he become condescending, aggressive, and mean. Later, when he and [[Rayman]] are reunited, [[André]] often insults [[Rayman]] or the feeble attempts of the [[Hoodlum]]s ("meddlesome loser" and "Lame-man" being some of the jeers he throws at [[Rayman]]). However [[Rayman]], not used to [[Globox]] acting in such a manner, simply does not hear most of it, though at one point he asks [[Globox]] if he was hit in the head.
 
As they continue through the lands they must save the [[Teensie]]s and fight [[Bégoniax]] once again and a [[Firemonster]]. In the [[Pit of Endless Fire]], after the defeat of said [[Firemonster]], [[André]] takes full control of [[Globox]] and announces his return. Shortly after, he turns [[Globox]] into the [[Reflux#In Rayman: Hoodlums' Revenge|clone of Reflux]] and fights [[Rayman]] in the new body.
 
When [[Rayman]] finally defeats the clone, it changes back into [[Globox]] as [[André]]'s black spirit flutters away through [[Globox]]'s mouth, and he wakes back up as his full self, even asking if he missed breakfast. The story ends with the pair walking off into the forest.
 
==Gameplay==
[[File:RHRFairyCouncil.png|frame|right|class=sprite|''Rayman: Hoodlums' Revenge'' uses an isometric dimension.]]
''Rayman: Hoodlums' Revenge's'' gameplay uses some elements from ''[[Rayman 3]]'', including the score counter and the Combo-mode, [[Teensie]] [[cage]]s and [[Laser-Washing Powder]] cans. [[Hoodlum]]s and other enemies from ''[[Rayman 3]]'' are also encountered. The difference is that [[Lum]]s, namely [[Yellow Lum|Yellow]], [[Red Lum|Red]], [[Green Lum|Green]] and [[Blue Lum]]s, are collected as well as [[jewel]]s. In each level, there is a certain number of [[Yellow Lum]]s to collect, and typically there are four [[cage]]s to break, both of which are counted down; the more the player collects and the higher he or she scores, the more likely he or she is to gain up to three [[Murfy Stamp]]s, which are needed to unlock bonus levels.
 
In a few levels, [[Globox]] is a playable character, though he cannot fight the same way as [[Rayman]], or go near the [[Hoodlum]]s (because he is afraid of them, he will automatically run a short distance away from), unless he drinks a barrel of [[plum juice]], which will send him in a trance and have the confidence to attack enemies. Sometimes [[Rayman]] and [[Globox]] can be played in the same level, though the player will have to switch characters for the right tasks, and the level cannot be exited unless both characters meet each other at the exit.
 
The game is also the only known platforming game which displays a full map of the level [[Rayman]] is currently exploring, that pinpoints his current position and the exit, as well as the locations of the [[Teensie]] [[cage]]s.
 
[[File:Hoodlums Revenge Worldmap.png|320px|thumb|class=sprite|left|The worldmap]]
 
{{clear}}
 
==Game records==
''Main article: [https://raymanpc.com/wiki/en/List_of_Rayman_records#Rayman:_Hoodlums.27_Revenge List of Rayman records]
 
''Rayman: Hoodlums' Revenge'' has a score mode, similarly to ''[[Rayman 3]]'', from which the player earn [[Murfy Stamp]]s.
 
==Levels==
*[[Fairy Council (Rayman: Hoodlums' Revenge)|Fairy Council]]
*[[Clearleaf Forest (Rayman: Hoodlums' Revenge)|Clearleaf Forest]]
*[[Clearleaf Falls]]
*[[Infernal Machine]]
*[[Vertiginous Riddle]]
*[[Dungeon of Murk]]
*[[Rivers of Murk]]
*[[Bog of Murk (Rayman: Hoodlums' Revenge)|Bog of Murk]]
*[[Begoniax Bayou]]
*[[Hoodlum Moor]]
*[[Land of the Livid Dead (Rayman: Hoodlums' Revenge)|Land of the Livid Dead]]
*[[Sulphurous Sea]]
*[[Menhirs of Power]]
*[[Pit of Endless Fire]]
*[[Clouds of Peril]]
*[[Cloudy Cache]]
*[[Heart of the World (Rayman: Hoodlums' Revenge)|Heart of the World]]
*[[Scalding Cascade]]
*[[Mélée Mayhem]]
*[[Reflux's Lair]]
 
==Reception==
''Rayman: Hoodlums' Revenge'' was receive with mixed to positive reviews. Both fans and critics praised its isometric play style of the game. IGN gave the game a 6.5 out of 10 calling it okay,<ref>IGN, ''Rayman: Hoodlum's Revenge'', http://ca.ign.com/articles/2005/04/29/rayman-hoodlums-revenge</ref> while Gamespot was little bit more positive about the game, giving it a 7.3 out of 10.
 
==Gallery==
===Box art===
<gallery>
RHR.jpg|The European box art.
RHR american box.jpg|The North American box art.
Rayman Hoodlums' Revenge American back cover.jpg|The North American back box.
</gallery>
 
===Screenshots gallery===
<gallery widths="240px" heights="160px" class="sprite">
RHR 1.png|[[Fairy Council (Rayman: Hoodlums' Revenge)|Fairy Council]].
RHR 17.png|[[Clearleaf Forest (Rayman: Hoodlums' Revenge)|Clearleaf Forest]].
RHRClearleafFalls.png|[[Clearleaf Falls]].
TheInfernalMachine.png|[[Infernal Machine]].
RHRVertiginousRiddle.png|[[Vertiginous Riddle]].
RHRDungeonsofMurk.png|[[Dungeon of Murk]].
RHR-Rivers-of-Murk.png|[[Rivers of Murk]].
RHR-Bog-of-Murk.png|[[Bog of Murk (Rayman: Hoodlums' Revenge)|Bog of Murk]].
RHR-Begoniax Bayou.png|[[Begoniax Bayou]].
RHR-Hoodlum-Moor.png|[[Hoodlum Moor]].
RHR-Land-of-the-Livid-Dead.png|[[Land of the Livid Dead (Rayman: Hoodlums' Revenge)|Land of the Livid Dead]].
Sulphurous-Sea.png|[[Sulphurous Sea]].
Menhirs-of-Power.png|[[Menhirs of Power]].
Pit-of-Endless-Fire.png|[[Pit of Endless Fire]].
Clouds-of-Peril.png|[[Clouds of Peril]].
Cloudy-Cache.png|[[Cloudy Cache]].
RHR-Heart-of-the-World.png|[[Heart of the World (Rayman: Hoodlums' Revenge)|Heart of the World]].
Reflux RHR.PNG|[[Reflux's Lair]].
</gallery>
 
==Trivia==
* On the North American box art of the game, there is a typographical error whereby the apostrophe is placed between the word ‘Hoodlum’ and the letter ‘s’, making the subtitle seem as if there is only one [[Hoodlum]] rather than a group of them.
* Although this is not a Game Boy Advance version of ''[[Rayman 3]]'' (but rather, a direct sequel), it does mark many ''[[Rayman 3]]'' characters' first and only appearance on handheld, many of which were absent from [[Rayman 3 (Game Boy Advance)|the actual Game Boy Advance version of ''Rayman 3'']]. These characters include [[Reflux]], [[Roméo Patti]] (referred to as Doc), and [[Bégoniax]] (though there was a level in [[Rayman 3 (Game Boy Advance)|the Game Boy Advance version of ''Rayman 3'']] called [[Swamp of Bégoniax]] but the character never actually appeared). It is possibly [[André]]'s first appearance in a handheld game, although the [[Black Lum]] swallowed by [[Globox]] in ''[[Rayman 3]]'' may be him, simply unnamed and with a smaller role. [[André]] does not strictly appear in this game, as he merely possesses [[Globox]].
* There is an inconsistency in [[Roméo Patti|Roméo]]'s appearance in this game. He gives his name as "Doc", not [[Roméo Patti|Roméo]], and [[Rayman]] does not appear to recognise him, despite meeting him in ''[[Rayman 3]]''.
*In the first level, [[Rayman]] tells [[Murfy]] that he has been able to use his [[helicopter]] power all his life. However, he did not have that ability at the start of [[Rayman 1|the first game]].
*At one stage in the game, [[Globox]] (or, rather, [[André]] controlling him), mentions the ''Titanic'', a real-world ocean liner which sunk after a collision with an iceberg between Southampton (United Kingdom) and New York (United States) in 1912. This is one of the few occasions when real-world events are referenced in the [[Rayman (series)|''Rayman'' series]].
 
==See also==
*[[List of quotes in Rayman: Hoodlums' Revenge|List of quotes in ''Rayman: Hoodlums' Revenge'']]
 
==External links==
*[https://www.youtube.com/playlist?list=PLsIk8u15VvVQ6kcSeOXlrGUAVbcFnVqmJ ''Rayman: Hoodlums' Revenge'' playthrough at YouTube]
==References==
<references/>
 
 
{{Handheld Rayman games}}
 
[[fr:Rayman : La Revanche des Hoodlums]]
[[it:Rayman: Hoodlums' Revenge]]
[[pl:Rayman: Hoodlums' Revenge]]
[[es:Rayman: Hoodlums' Revenge]]
[[ru:Rayman: Hoodlums' Revenge]]
[[zh:雷曼:强盗的反击]]
 
[[Category:2D platform games]]
[[Category:3D platform games]]
[[Category:Handheld games]]
[[Category:Rayman games]]

Latest revision as of 16:46, 17 February 2026

Rayman: Hoodlums' Revenge
Rayman: Hoodlums' Revenge
Published by Ubisoft
Developed by Digital Eclipse/Backbone Entertainment

Directed by {{{directed by}}}
Produced by {{{produced by}}}
Designed by {{{designed by}}}
Programmed by {{{programmed by}}}
Art by {{{art by}}}
Written by {{{written by}}}
Soundtrack by {{{soundtrack by}}}

Release date 18th March 2005[1]

30th March 2005[2]

Genre Isometric Platformer
Gameplay mode Single player
Languages {{{languages}}}
Platforms Game Boy Advance
Ratings 3+ (PEGI)
Distribution media Cartridge
Game engine Milk

Rayman: Hoodlums' Revenge is a spin-off isometric platform game based on Rayman 3 that was released exclusively for the Game Boy Advance in 2005. It is the first and only game in the Rayman series to be played from an isometric viewpoint in what appears to be a 2D environment, while using 3D sprites.

Plot

Taking place supposedly a short while after the events in Rayman 3, the game begins with Rayman and Globox sleeping in the Fairy Council, when Globox's dreams are disturbed by the memory of him swallowing the Black Lum André. He is awakened by a strange sound, and goes off to search for its source. Later, Rayman awakens up to find that Globox is missing, and goes off to look for him.

As he progresses onward, Rayman is told by Murfy that the Hoodlums are trying to clone Reflux, the other main antagonist of Rayman 3, and that the clone is plum juice-powered. Before he finally meets up with Globox, he must first destroy the Infernal Machine, which manufactures the potent plum juice. It is later discovered that it is Globox himself who is being turned into Reflux's clone.

Meanwhile, in the Bog of Murk, Globox is unknowingly being slowly taken over by André, made apparent by Globox's sudden mood swings in which he become condescending, aggressive, and mean. Later, when he and Rayman are reunited, André often insults Rayman or the feeble attempts of the Hoodlums ("meddlesome loser" and "Lame-man" being some of the jeers he throws at Rayman). However Rayman, not used to Globox acting in such a manner, simply does not hear most of it, though at one point he asks Globox if he was hit in the head.

As they continue through the lands they must save the Teensies and fight Bégoniax once again and a Firemonster. In the Pit of Endless Fire, after the defeat of said Firemonster, André takes full control of Globox and announces his return. Shortly after, he turns Globox into the clone of Reflux and fights Rayman in the new body.

When Rayman finally defeats the clone, it changes back into Globox as André's black spirit flutters away through Globox's mouth, and he wakes back up as his full self, even asking if he missed breakfast. The story ends with the pair walking off into the forest.

Gameplay

Rayman: Hoodlums' Revenge uses an isometric dimension.

Rayman: Hoodlums' Revenge's gameplay uses some elements from Rayman 3, including the score counter and the Combo-mode, Teensie cages and Laser-Washing Powder cans. Hoodlums and other enemies from Rayman 3 are also encountered. The difference is that Lums, namely Yellow, Red, Green and Blue Lums, are collected as well as jewels. In each level, there is a certain number of Yellow Lums to collect, and typically there are four cages to break, both of which are counted down; the more the player collects and the higher he or she scores, the more likely he or she is to gain up to three Murfy Stamps, which are needed to unlock bonus levels.

In a few levels, Globox is a playable character, though he cannot fight the same way as Rayman, or go near the Hoodlums (because he is afraid of them, he will automatically run a short distance away from), unless he drinks a barrel of plum juice, which will send him in a trance and have the confidence to attack enemies. Sometimes Rayman and Globox can be played in the same level, though the player will have to switch characters for the right tasks, and the level cannot be exited unless both characters meet each other at the exit.

The game is also the only known platforming game which displays a full map of the level Rayman is currently exploring, that pinpoints his current position and the exit, as well as the locations of the Teensie cages.

The worldmap


Game records

Main article: List of Rayman records

Rayman: Hoodlums' Revenge has a score mode, similarly to Rayman 3, from which the player earn Murfy Stamps.

Levels

Reception

Rayman: Hoodlums' Revenge was receive with mixed to positive reviews. Both fans and critics praised its isometric play style of the game. IGN gave the game a 6.5 out of 10 calling it okay,[3] while Gamespot was little bit more positive about the game, giving it a 7.3 out of 10.

Gallery

Box art

Screenshots gallery

Trivia

  • On the North American box art of the game, there is a typographical error whereby the apostrophe is placed between the word ‘Hoodlum’ and the letter ‘s’, making the subtitle seem as if there is only one Hoodlum rather than a group of them.
  • Although this is not a Game Boy Advance version of Rayman 3 (but rather, a direct sequel), it does mark many Rayman 3 characters' first and only appearance on handheld, many of which were absent from the actual Game Boy Advance version of Rayman 3. These characters include Reflux, Roméo Patti (referred to as Doc), and Bégoniax (though there was a level in the Game Boy Advance version of Rayman 3 called Swamp of Bégoniax but the character never actually appeared). It is possibly André's first appearance in a handheld game, although the Black Lum swallowed by Globox in Rayman 3 may be him, simply unnamed and with a smaller role. André does not strictly appear in this game, as he merely possesses Globox.
  • There is an inconsistency in Roméo's appearance in this game. He gives his name as "Doc", not Roméo, and Rayman does not appear to recognise him, despite meeting him in Rayman 3.
  • In the first level, Rayman tells Murfy that he has been able to use his helicopter power all his life. However, he did not have that ability at the start of the first game.
  • At one stage in the game, Globox (or, rather, André controlling him), mentions the Titanic, a real-world ocean liner which sunk after a collision with an iceberg between Southampton (United Kingdom) and New York (United States) in 1912. This is one of the few occasions when real-world events are referenced in the Rayman series.

See also

External links

References