Spider (Rayman 1): Difference between revisions

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'''Spiders''' are enemies found in the [[Blue Mountains]] and [[the Caves of Skops]] in [[Rayman 1|the original ''Rayman'' game]], ''[[Rayman Junior]]'' and ''[[Rayman Designer]]''. In [[Rayman 1|the original game]], they only appear in [[Crystal Palace]] and [[Eat at Joe's]]. With their plunger-like feet, they are very different from the variety which can be found in ''[[Rayman 2]]'', its remakes, and [[Rayman 3 (Game Boy Advance)|the Game Boy Advance version of ''Rayman 3'']].
'''Spiders''' are enemies found in the [[Blue Mountains]] and [[the Caves of Skops]] in [[Rayman 1|the original ''Rayman'' game]], ''[[Rayman Junior]]'' and ''[[Rayman Designer]]''. In [[Rayman 1|the original game]], they only appear in [[Crystal Palace]] and [[Eat at Joe's]]. With their plunger-like feet, they are very different from the variety which can be found in ''[[Rayman 2]]'', its remakes, and [[Rayman 3 (Game Boy Advance)|the Game Boy Advance version of ''Rayman 3'']].


Spiders wander freely on their platforms, turning backwards when they reach an obstacle. When [[Rayman]] is in sight, they climb to the ceiling of the caves, and start firing homing stingers at him. It is, however, possible to defeat them before they climb to the ceiling. They can also duck to avoid [[Rayman]]'s [[telescopic fist]]. In [[Rayman (Atari Jaguar)|the Atari Jaguar version]], they do not jump onto the ceiling when they spot [[Rayman]], but simply turn their backs and start shooting at him. They also do not duck to avoid his [[telescopic fist]] in that version.
Spiders wander freely on their platforms, turning backwards when they reach an obstacle. When [[Rayman]] is in sight, they climb to the ceiling of the caves, and start firing homing stingers at him. It is, however, possible to defeat them before they climb to the ceiling. They can also duck to avoid [[Rayman]]'s [[telescopic fist]]. In [[Rayman (Atari Jaguar)|the Atari Jaguar version]], they do not jump onto the ceiling when they spot [[Rayman]], but simply turn their backs and start shooting at him; they also do not duck to avoid [[Rayman]]'s [[telescopic fist]], and their stingers follow a straight trajectory.


Spiders are among the quickest enemies in the game, and the best solution is sometimes to run away from them.
Spiders are among the quickest enemies in the game, and the best solution is sometimes to run away from them.

Revision as of 14:47, 14 August 2022

Spider
Spider
Spider
Alignment Bad

Appears in Rayman, Rayman Junior, Rayman Designer
Location Blue Mountains, the Caves of Skops

Portrayed by {{{portrayed by}}}

Resistance 4 HP
Attacks Contact, homing stinger

Sex {{{sex}}}
Species {{{species}}}

Relatives {{{relatives}}}

Spiders are enemies found in the Blue Mountains and the Caves of Skops in the original Rayman game, Rayman Junior and Rayman Designer. In the original game, they only appear in Crystal Palace and Eat at Joe's. With their plunger-like feet, they are very different from the variety which can be found in Rayman 2, its remakes, and the Game Boy Advance version of Rayman 3.

Spiders wander freely on their platforms, turning backwards when they reach an obstacle. When Rayman is in sight, they climb to the ceiling of the caves, and start firing homing stingers at him. It is, however, possible to defeat them before they climb to the ceiling. They can also duck to avoid Rayman's telescopic fist. In the Atari Jaguar version, they do not jump onto the ceiling when they spot Rayman, but simply turn their backs and start shooting at him; they also do not duck to avoid Rayman's telescopic fist, and their stingers follow a straight trajectory.

Spiders are among the quickest enemies in the game, and the best solution is sometimes to run away from them.

In Rayman Designer, there are three types of spiders available, with only the normal one being available in the Mountain world.

  • Spider - Moves only on the ground.
  • Ceiling spider - Hangs onto the ceiling. Only available in the Cave world.
  • Climbing spider - Starts by moving on the ground, then jumps up to the ceiling when close to Rayman. Only available in the Cave world.