Murray
Murrays,[1] some of which are also known as Giant Eels,[2] are aquatic enemies that appear in Rayman Origins and Rayman Legends. They come in a wide variety of shapes and colors.
| Murray | ||
|---|---|---|
| Alignment | Bad | |
| Appears in | Rayman Origins, Rayman Legends | |
| Location | Aim for the Eel!, Fire When Wetty, Beware of Mini-Murray, Scuba Shootout, Murray of the Deep, Gloo Gloo | |
| Resistance | ||
| Attacks | Contact | |
Description
Murrays are among the most aggressive marine animals that inhabit the Glade of Dreams.
They all have in common a long body, two misaligned eyes of different sizes and a pair of mandibles. They look more like insects than real moray eels, after which they are named.
The Murrays of Aim for the Eel! and Murray of the Deep have a blue body, covered with growths and filaments. Their heads are also blue, their eyes green and their mandibles blue-violet. When they attack or take damage, they emit characteristic roars.
In Rayman Origins, the rest of the Murrays have a pink body covered in spines and possess multiple pink fins. Their heads are blue, their eyes green and their mandibles pink.
In Rayman Legends, they also share these characteristics, with the exception of those found in the Fire When Wetty and Scuba Shootout levels of Back to Origins, which now have a purple body and fins, a green head, yellow eyes and purple mandibles.
Appearances
Rayman Origins
In Rayman Origins, Murrays can be found in the Aim for the Eel!, Murray of the Deep, Fire When Wetty, Scuba Shootout and Beware of Mini-Murray levels.
A Murray guards the Aim for the Eel! level, which connects Gourmand Land to the Sea of Serendipity. Unlike its brethren, it has what appear to be electric fins and a bubo-like part at the end of its segments. The game files describe it as the "guardian of the ocean world" and it is referred to as the "Giant Eel" in the description of the Blue Baron! achievement for the game. When Rayman and his friends cross the level on the back of a giant mosquito, they eventually reach the ocean above. The Giant Eel then emerges from the depths and, as a good guardian, tries to prevent them from going any further. It spends its time jumping out of the water. To defeat it, the heroes must destroy the five segments that make up its body, by strafing the pink, bubo-like part that appears at the end when they are exposed. If they destroy its fins, they get extra Lums. As they go along, they reduce the size of the Giant Eel, until only a flying head remains. Once the latter is destroyed, the heroes are permanently rid of the Giant Eel.
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Detailed view of the Giant Eel
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The Giant Eel in Aim for the Eel!
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The Giant Eel will lose segments as the heroes inflict damage on it.
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Once the last segment is destroyed, the Giant Eel will be bubblized.
In the Murray of the Deep level, two Murrays chase Rayman and his friends through an underwater cave. With no way to fight them, the heroes must flee as fast as they can. They eventually escape by squeezing through a passage too narrow for the Murrays.
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The two Murrays of Murray of the Deep
In the Fire When Wetty and Scuba Shootout levels, Murrays with a body composed of seven or ten segments come to hinder the heroes' progress on several occasions.
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Murrays in Fire When Wetty
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A Murray in Scuba Shootout
In the Beware of Mini-Murray level, Mini-Murrays with a body made up of ten or twenty segments hide between rocks, like real moray eels. Some spend their time coming out of one hole to go into another. Others leave their hole and start chasing the heroes in a defined and particularly large area. In a secret room of this level, Rayman and his friends must avoid a Mini-Murray in an underwater room reminiscent of the Pac-Man levels.
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A Mini-Murray in a secret room of Beware of Mini-Murray
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A Mini-Murray in Beware of Mini-Murray
Rayman Legends
In Rayman Legends, Murrays appear in the Gloo Gloo level of 20,000 Lums Under the Sea, as well as in the Aim for the Eel!, Murray of the Deep, Fire When Wetty, Scuba Shootout and Beware of Mini-Murray levels of Back to Origins.
In the Gloo Gloo level, some Murrays chase Rayman and his friends underwater, while others emerge from the water to try to catch the heroes as they cross bridges on the surface.
In the 20,000 Lums Under the Sea levels, there are also mechanical enemies whose appearance is reminiscent of the Mini-Murrays: the Mecha Mini-Murrays.
In the Back to Origins levels, while their appearance remains the same in most cases, they have changed color in Fire When Wetty and Scuba Shootout: now their head is green, their eyes are yellow, and their body, fins and mandibles are purple.
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The Giant Eel in Aim for the Eel! (Back to Origins)
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The two Murrays of Murray of the Deep (Back to Origins)
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A Murray in Fire When Wetty (Back to Origins)
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A Murray in Scuba Shootout (Back to Origins)
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A Mini-Murray in a secret room of Beware of Mini-Murray (Back to Origins)
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A Mini-Murray in Beware of Mini-Murray (Back to Origins)
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A Murray with its appearance from Rayman Origins on the painting for Fire When Wetty (Back to Origins)
Trivia
- The fight against the Murray in Aim for the Eel! is reminiscent of the fight against Boss Chenille in Rayman Revolution, which also had to be destroyed piece by piece.
- In Rayman Origins, the Murray in Aim for the Eel! is one of the bosses that do not become peaceful after their defeat, along with Boss Bird, the Golem, and (in Rayman Legends’ Back to Origins mode only) Big Mama. It is also one of the bosses that do not have bubos as weak points, along with Boss Bird.
- In the Rayman Origins sprite files, the Mini-Murrays are called "boss colo", in reference to the colo claw fish from Star Wars: Episode I – The Phantom Menace, which they resemble.
See also
References
- ↑ The name comes from the game files of Rayman Origins and those of the levels Murray of the Deep and Beware of Mini-Murray.
- ↑ The name comes from the description of the Blue Baron! trophy/achievement from Rayman Origins, referring to the large Murray in Aim for the Eel!.