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The '''continue''' is a mode that allows [[Rayman]] to continue the game even if he has lost all his [[Life|lives]]. It is available in [[Rayman 1|the original ''Rayman'' game]], [[Rayman 3 (Game Boy Advance)|the Game Boy Advance version of ''Rayman 3'']] and [[Rayman Raving Rabbids (Game Boy Advance)|the Game Boy Advance version of ''Rayman Raving Rabbids'']]. | |||
==In ''[[Rayman 1|Rayman]]''== | |||
[[File:R1PS1-Continue.jpg|thumb|316px|right|class=sprite|The continue screen in [[Rayman 1|the original ''Rayman'' game]].]] | |||
A clock is found on the continue screen after [[Rayman]] loses all his [[Life|lives]]. The clock, like most characters in [[Rayman 1|the original ''Rayman'' game]], is limbless. His hands are set to 2 and 10. If [[Rayman]] accepts his offer for a continue, he starts dancing uncontrollably. If [[Rayman]] instead declines or if no continues are left, he looks tired. The save file selection screen also shows how many continues are remaining in most versions. | |||
The clocks are given to the player at the start of the game and new ones cannot be earned through normal gameplay. The only way to earn more is by using [[List of cheats in Rayman 1|cheats]]. Different versions have a different starting amount. In the PlayStation version, [[Rayman]] starts with five continues. | |||
{{Clear}} | |||
==In [[Rayman 3 (Game Boy Advance)|the Game Boy Advance version of ''Rayman 3'']]== | |||
[[File:R3GBA-Continue.png|frame|class=sprite|left|The continue screen in [[Rayman 3 (Game Boy Advance)|the Game Boy Advance version of ''Rayman 3'']].]] | |||
The continue screen is seen again in [[Rayman 3 (Game Boy Advance)|the Game Boy Advance version of ''Rayman 3'']]. If [[Rayman]] loses all his [[Life|lives]], a screen appears where he is playing basketball with his body. If the A button is pressed in a time of 10 seconds [[Rayman]] will score and the player will repeat the level, if it is not, [[Rayman]] will go away and the player will return to the main menu. Unlike [[Rayman 1|the original ''Rayman'' game]], there are infinite continues. | |||
{{Clear}} | |||
==In [[Rayman Raving Rabbids (Game Boy Advance)|the Game Boy Advance version of ''Rayman Raving Rabbids'']]== | |||
In [[Rayman Raving Rabbids (Game Boy Advance)|the Game Boy Advance version of ''Rayman Raving Rabbids'']], there are infinite continues like [[Rayman 3 (Game Boy Advance)|the Game Boy Advance version of ''Rayman 3'']]. The screen now shows [[Rayman]] slowly walking on a dirt road towards the right side of the screen with a wooden sign with a house on it pointing the other way. | |||
<gallery widths="240px" heights="160px" class="sprite"> | |||
RRR Continue.png|The continue screen. | |||
RRR Game Over.png|The game over screen. | |||
</gallery> | |||
==Names in other languages== | |||
{{Names | |||
|en=Continue | |||
|zh_hans=接关 | |||
|nl=Continue | |||
|fr=Continue | |||
|fr_2=Continuer | |||
|fr_2_S=GBA manual only | |||
|de=Fortsetzung | |||
|de_S=in-game | |||
|de_2=Wecker | |||
|de_2_S=Jaguar manual | |||
|de_3=Continue | |||
|de_3_S=Saturn manual | |||
|de_4=Fortsetzen | |||
|de_4_S=GBA manual | |||
|he=המשכיות | |||
|he_T=Hemshechiut | |||
|it=Continua | |||
|it_S=[[Rayman (Nintendo DSi)|DSi]], GBA manual | |||
|it_2=Continue | |||
|it_2_S=Saturn manual | |||
|ja=コンティニュー | |||
|ko=생명 연장 | |||
|ko_2=게임연장 | |||
|es=Continúa | |||
|es_S=[[Rayman (Nintendo DSi)|DSi]], GBA manual | |||
|es_2=Continuación | |||
|es_2_S=Saturn and PS Classic manuals | |||
}} | |||
==See also== | |||
*[[Life]] | |||
{{Rayman 1}} | |||
[[fr:Continue]] | |||
[[zh:接关]] | |||
[[Category:Other]] | |||
Latest revision as of 15:20, 18 February 2026
The continue is a mode that allows Rayman to continue the game even if he has lost all his lives. It is available in the original Rayman game, the Game Boy Advance version of Rayman 3 and the Game Boy Advance version of Rayman Raving Rabbids.
In Rayman

A clock is found on the continue screen after Rayman loses all his lives. The clock, like most characters in the original Rayman game, is limbless. His hands are set to 2 and 10. If Rayman accepts his offer for a continue, he starts dancing uncontrollably. If Rayman instead declines or if no continues are left, he looks tired. The save file selection screen also shows how many continues are remaining in most versions.
The clocks are given to the player at the start of the game and new ones cannot be earned through normal gameplay. The only way to earn more is by using cheats. Different versions have a different starting amount. In the PlayStation version, Rayman starts with five continues.
In the Game Boy Advance version of Rayman 3

The continue screen is seen again in the Game Boy Advance version of Rayman 3. If Rayman loses all his lives, a screen appears where he is playing basketball with his body. If the A button is pressed in a time of 10 seconds Rayman will score and the player will repeat the level, if it is not, Rayman will go away and the player will return to the main menu. Unlike the original Rayman game, there are infinite continues.
In the Game Boy Advance version of Rayman Raving Rabbids
In the Game Boy Advance version of Rayman Raving Rabbids, there are infinite continues like the Game Boy Advance version of Rayman 3. The screen now shows Rayman slowly walking on a dirt road towards the right side of the screen with a wooden sign with a house on it pointing the other way.
-
The continue screen.
-
The game over screen.
Names in other languages
| Language | Name |
|---|---|
| English | Continue |
| Chinese (simplified) | 接关 |
| Dutch | Continue |
| French | Continue
Continuer (GBA manual only) |
| German | Fortsetzung (in-game)
Wecker (Jaguar manual) Continue (Saturn manual) Fortsetzen (GBA manual) |
| Hebrew | המשכיות Hemshechiut |
| Italian | Continua (DSi, GBA manual)
Continue (Saturn manual) |
| Japanese | コンティニュー |
| Korean | 생명 연장
게임연장 |
| Spanish | Continúa (DSi, GBA manual)
Continuación (Saturn and PS Classic manuals) |

