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[[Image:Foret1PC.png|thumb|316px|left|Tings are present everywhere]]
'''Tings''', also known as '''crystals''' and '''blue spheres''', are collectible items found in all of the first generation ''[[Rayman (series)|Rayman]]'' games.
[[Image:Designer_Ting_Colours.png|frame|320px|right|The seven different Ting colours seen in Rayman Designer.]]


A '''Ting''' is a collectable item in ''[[Rayman 1|Rayman]]''. It is a small blue crystal ball that is found scattered across the region in large numbers, often leading [[Rayman]] to hidden [[cage|cages]] or to safety. Collecting 100 Tings gets [[Rayman]] a bonus [[life]] and resets his Ting count back to 0, but he will lose all Tings he is currently holding if he loses a life. It is also apparently used as some kind of currency, as ten Tings are needed to be paid to the [[Magician]] in order to enter one of his [[bonus level]]s.
==In ''Rayman''==
{{Quote|text=If [[Rayman]] picks up one hundred of them, he gains an extra [[life]], but they can also be used to pay [[the Magician]] (who'll give you access to [[Bonus level (Rayman 1)|bonus stages]]).
But careful!
When [[Rayman]] dies, he loses all of the Tings he collected.|sign=Manual|source=[[Rayman 1|''Rayman'']]}}


In [[Rayman Designer]], there are Tings of various colours, used to open doors.
[[File:Foret1PC.png|thumb|316px|class=sprite|Tings are abundant in [[Rayman 1|the original ''Rayman'' game]].]]


In [[Rayman Junior]], Tings are referred to as "Bubbles".
In [[Rayman 1|the original ''Rayman'' game]], Tings are small blue crystal balls found scattered in large numbers throughout almost every level, often leading [[Rayman]] to a hidden [[cage]] or to safety. Collecting 100 Tings gets [[Rayman]] a bonus [[life]] and resets his Ting count to zero. In [[Rayman (Nintendo DSi)|the Nintendo DSi-Ware version]], only 50 Tings are required for a new [[life]]. If [[Rayman]] loses a [[life]], he also loses all Tings he is currently holding, except in [[Rayman Advance|the Game Boy Advance]] and [[Rayman (Nintendo DSi)|Nintendo DSi-Ware]] versions. They can also be used to open up [[Bonus level (Rayman 1)|bonus levels]]: 10 is enough to pay the [[the Magician]] and enter one of his [[Bonus level (Rayman 1)|bonus levels]]. There are over 2000 of them in the game, and the numbers are different across versions. The exact Ting counts are as follows:
* PlayStation (EU, US): 2119
* PlayStation (JP): 2128
* PC (1.00): 2179
* PC (1.10, 1.21): 2244
* [[Rayman (Atari Jaguar)|Jaguar]]: 2071


In the [[Rayman (GBC)|Game Boy Color version]] of the game, Tings are revealed to be tiny fairies.
In the help menu of ''[[Rayman Ultimate]]'', a port of the game for the Pocket PC, Tings are referred to as crystals.


In the 2D beta version of [[Rayman 2]], Tings are silvery and metallic.
{{clear}}


[[Image:SilverTings.png|frame|316px|right|Tings as seen in the 2D beta version of Rayman 2]]
==In ''Maths and English with Rayman''==
[[Image:TingGBC.png|thumb|160px|left|A Ting in the [[Rayman (GBC)|GBC version]]]]
[[File:Tings RJ.png|thumb|316px|class=sprite|Certain Tings cannot be collected in ''[[Maths and English with Rayman]]'', because they lead to wrong answers.]]


{{French
In ''[[Maths and English with Rayman]]'', [[Betilla]] the Fairy and [[the Magician]] refer to Tings as "'''Bubbles'''" and the manual calls them "'''blue bubbles'''". Only 50 are needed to gain an extra [[life]]; however, this is the only way to get more of them. There are 2273 of them. In some levels, certain Tings cannot be collected, because they lead to wrong answers.
| name = Ting
 
{{clear}}
 
==In ''Rayman Designer''==
[[File:Designer Ting Colours.png|thumb|316px|class=sprite|The seven different Ting colours seen in ''[[Rayman Designer]]''.]]
 
In ''[[Rayman Designer]]'', Tings exist in seven different colours; collecting all Tings of a specific colour will trigger [[Event (Rayman Designer)|events]] if they are connected to either a [[Gendoor|Ting Gendoor]] or a [[Killdoor|Ting Killdoor]]. There is a total of 2400 blue Tings - 100 in each level - and, if all have been collected, the [[Exit sign|exit]] will open up. Of the other six colours, five - purple, green, bronze, silver and gold - are used to open up passages, while red Tings are used to reveal a few extra [[Life|lives]].
 
{{clear}}
 
==In the Game Boy Color version of ''Rayman''==
In [[Rayman (Game Boy Color)|the Game Boy Color version of ''Rayman'']], Tings play a much larger role in the story. Here, they are revealed to be tiny [[Fairy|fairies]] inside glass spheres. These Tings wake [[Rayman]] up from his slumber at the beginning of the game to warn him of [[Mr Dark]]'s plot, and continue to provide instruction throughout the duration of [[Rayman]]'s adventure. They also grant him new powers at certain points in the game, essentially taking on the role [[Betilla]] the Fairy played in [[Rayman 1|the original version]]. Only 30 Tings are needed to gain an extra [[life]] here, and none are required to enter a [[Bonus level (Rayman 1)|bonus level]]. There are only 1184 Tings in this version of the game.
 
<gallery widths="160px" heights="144px" class="sprite">
TingGBC.png|A Ting in [[Rayman (Game Boy Color)|the Game Boy Color version of ''Rayman'']].
Tings.png|Tings are tiny [[Fairy|fairies]] in glass spheres.
</gallery>
 
==In the cancelled 2D version of ''Rayman 2''==
[[File:SilverTings.png|thumb|320px|class=sprite|Tings as seen in [[Rayman 2 (cancelled prototype)|the cancelled 2D prototype version of ''Rayman 2'']].]]
 
In [[Rayman 2 (cancelled prototype)|the cancelled 2D prototype version of ''Rayman 2'']], Tings are silvery and metallic; they reflect the colour of their surroundings. Tings are much rarer here, and only 10 are required to earn an extra [[life]].
 
{{clear}}
 
==Names in other languages==
{{Names
|en=Ting
|en_2=Crystal
|en_2_S=''[[Rayman Ultimate]]'' only
|en_3=Blue sphere
|en_3_S=[[List of achievements and trophies in Rayman 30th Anniversary Edition|''Rayman 30th Anniversary Edition'' achievements]] only
|zh_hans=锭
|zh_hans_S=PC manual
|zh_hans_T=Dìng
|zh_hans_2=蓝宝石
|zh_hans_2_S=PC series manual
|zh_hans_2_T=Lánbǎoshí
|zh_hans_3=水晶球
|zh_hans_3_S=[[List of achievements in Rayman Classic|mobile achievements]]
|zh_hans_3_T=Shuǐjīngqiú
|zh_hans_4=蓝色能量球
|zh_hans_4_S=[[List of achievements and trophies in Rayman 30th Anniversary Edition|''Rayman 30th Anniversary Edition'' achievements]]
|zh_hans_4_T=Lán sè néngliàng qiú
|zh_hant=晶球
|zh_hant_T=Jīngqiú
|nl=Ting
|fr=Ting
|de=Ting
|he=מצלצל
|he_T=Metzaltzel
|it=Ting
|it_2=Folletto
|it_2_S=GBA manual only
|ja=水玉
|ja_S=PlayStation and Saturn manuals
|ja_T=Mizutama
|ja_2=ティング
|ja_2_S=[[List of achievements in Rayman Classic|mobile achievements]], GBC manual
|ja_2_T=Tingu
|ko=팅
|ko_T=Ting
|pl=Niebieska bańka
|pl_S=''[[French with Rayman|Rayman uczy angielskiego]]'' manual
|ru=Звиак
|ru_T=Zviak
|es=Ting
|es_2=Bolita
|es_2_S=[[List of achievements in Rayman Classic|mobile achievements]] only
}}
}}


[[Category:Collectibles]]
{{Rayman 1}}
 
[[fr:Ting]]
[[it:Ting]]
[[pl:Tingi]]
[[ru:Звяк]]
[[zh:蓝宝石]]
 
[[Category:Collectibles from Rayman 1]]
[[Category:Collectibles from Rayman 2]]
[[Category:Collectibles from the Game Boy Color version of Rayman]]
[[Category:Fairies]]
[[Category:Friends from the Game Boy Color version of Rayman]]
[[Category:Scrapped content from Rayman 2]]
[[Category:Events from Rayman Designer]]

Latest revision as of 11:35, 8 May 2026

Tings, also known as crystals and blue spheres, are collectible items found in all of the first generation Rayman games.

In Rayman

If Rayman picks up one hundred of them, he gains an extra life, but they can also be used to pay the Magician (who'll give you access to bonus stages).

But careful! When Rayman dies, he loses all of the Tings he collected.

—Manual, Rayman
Tings are abundant in the original Rayman game.

In the original Rayman game, Tings are small blue crystal balls found scattered in large numbers throughout almost every level, often leading Rayman to a hidden cage or to safety. Collecting 100 Tings gets Rayman a bonus life and resets his Ting count to zero. In the Nintendo DSi-Ware version, only 50 Tings are required for a new life. If Rayman loses a life, he also loses all Tings he is currently holding, except in the Game Boy Advance and Nintendo DSi-Ware versions. They can also be used to open up bonus levels: 10 is enough to pay the the Magician and enter one of his bonus levels. There are over 2000 of them in the game, and the numbers are different across versions. The exact Ting counts are as follows:

  • PlayStation (EU, US): 2119
  • PlayStation (JP): 2128
  • PC (1.00): 2179
  • PC (1.10, 1.21): 2244
  • Jaguar: 2071

In the help menu of Rayman Ultimate, a port of the game for the Pocket PC, Tings are referred to as crystals.


In Maths and English with Rayman

Certain Tings cannot be collected in Maths and English with Rayman, because they lead to wrong answers.

In Maths and English with Rayman, Betilla the Fairy and the Magician refer to Tings as "Bubbles" and the manual calls them "blue bubbles". Only 50 are needed to gain an extra life; however, this is the only way to get more of them. There are 2273 of them. In some levels, certain Tings cannot be collected, because they lead to wrong answers.


In Rayman Designer

The seven different Ting colours seen in Rayman Designer.

In Rayman Designer, Tings exist in seven different colours; collecting all Tings of a specific colour will trigger events if they are connected to either a Ting Gendoor or a Ting Killdoor. There is a total of 2400 blue Tings - 100 in each level - and, if all have been collected, the exit will open up. Of the other six colours, five - purple, green, bronze, silver and gold - are used to open up passages, while red Tings are used to reveal a few extra lives.


In the Game Boy Color version of Rayman

In the Game Boy Color version of Rayman, Tings play a much larger role in the story. Here, they are revealed to be tiny fairies inside glass spheres. These Tings wake Rayman up from his slumber at the beginning of the game to warn him of Mr Dark's plot, and continue to provide instruction throughout the duration of Rayman's adventure. They also grant him new powers at certain points in the game, essentially taking on the role Betilla the Fairy played in the original version. Only 30 Tings are needed to gain an extra life here, and none are required to enter a bonus level. There are only 1184 Tings in this version of the game.

In the cancelled 2D version of Rayman 2

Tings as seen in the cancelled 2D prototype version of Rayman 2.

In the cancelled 2D prototype version of Rayman 2, Tings are silvery and metallic; they reflect the colour of their surroundings. Tings are much rarer here, and only 10 are required to earn an extra life.


Names in other languages

Language Name
English Ting

Crystal (Rayman Ultimate only)

Blue sphere (Rayman 30th Anniversary Edition achievements only)

Chinese (simplified) 锭 (PC manual)
Dìng

蓝宝石 (PC series manual)
Lánbǎoshí

水晶球 (mobile achievements)
Shuǐjīngqiú

蓝色能量球 (Rayman 30th Anniversary Edition achievements)
Lán sè néngliàng qiú

Chinese (traditional) 晶球
Jīngqiú
Dutch Ting
French Ting
German Ting
Hebrew מצלצל
Metzaltzel
Italian Ting

Folletto (GBA manual only)

Japanese 水玉 (PlayStation and Saturn manuals)
Mizutama

ティング (mobile achievements, GBC manual)
Tingu

Korean
Ting
Polish Niebieska bańka (Rayman uczy angielskiego manual)
Russian Звиак
Zviak
Spanish Ting

Bolita (mobile achievements only)