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A '''flying ring''' is an object in [[Rayman 1|the original ''Rayman'' game]] and its spin-offs which allows [[Rayman]] to reach inaccessible places.  
'''Flying rings''' are objects which appear in [[Rayman 1|the original ''Rayman'' game]] and its spin-offs, as well as in ''[[Rayman in the Phantom Show]]'', the third DLC of ''[[Mario + Rabbids Sparks of Hope]]''. They allow [[Rayman]] to move around the levels and reach otherwise inaccessible places.


==In ''[[Rayman 1|Rayman]]'' and its spin-offs==
==In ''Rayman'' and its spin-offs==
In [[Rayman 1|the original ''Rayman'' game]], [[Rayman]] will be able to use the flying rings when he gets the [[grappling fist]] power from [[Betilla]] the Fairy. He simply has to [[Telescopic fist|punch]] them and then [[Rayman]] will swing on an invisible rope, materialized by a sparkling line (except in the Atari Jaguar version of the game, ''[[Rayman Junior]]'' and ''[[English with Rayman]]'', in which the sparkling effect is not present). Some of them, recognisable by their reddish colour and their black eye, start falling as soon as [[Rayman]] hits them.
In [[Rayman 1|the original ''Rayman'' game]], [[Rayman]] will be able to use the flying rings when he gets the [[grappling fist]] power from [[Betilla]] the Fairy. He simply has to [[Telescopic fist|punch]] them and then [[Rayman]] will swing on an invisible rope, materialized by a sparkling line (except in [[Rayman (Atari Jaguar)|the Atari Jaguar version]] of the game, ''[[Maths and English with Rayman]]'' and ''[[French with Rayman]]'', in which the sparkling effect is not present). Some of them, recognisable by their reddish colour and their black eye, start falling as soon as [[Rayman]] hits them.


<gallery widths="316px" heights="200px" class="sprite">
<gallery widths="316px" heights="200px" class="sprite">
AnneauVolant.png|[[Rayman]] swinging on a flying ring in [[Rayman 1|the original ''Rayman'' game]].
AnneauVolant.png|[[Rayman]] swinging on a flying ring in [[Rayman 1|the original ''Rayman'' game]]
AnneauTombant.png|[[Rayman]] swinging on a falling flying ring in [[Rayman 1|the original game]].
AnneauTombant.png|[[Rayman]] swinging on a falling flying ring in [[Rayman 1|the original game]]
</gallery>
</gallery>


{{clear}}
===In ''Rayman Designer''===
 
===In ''[[Rayman Designer]]''===
The flying rings make a return in ''[[Rayman Designer]]'', where there are several types to choose from.
The flying rings make a return in ''[[Rayman Designer]]'', where there are several types to choose from.


Line 23: Line 21:
*'''Falling ring''' - Moves down after [[Rayman]] has [[Telescopic fist|punched]] it.
*'''Falling ring''' - Moves down after [[Rayman]] has [[Telescopic fist|punched]] it.


 
===In the Game Boy Color of ''Rayman'' and ''Rayman 2 Forever''===
===In [[Rayman (Game Boy Color)|''Rayman'' (Game Boy Color)]] and ''[[Rayman 2 Forever]]''===
Flying rings also appear in the Game Boy Color versions of ''[[Rayman (Game Boy Color)|Rayman]]'' and ''[[Rayman 2 Forever|Rayman 2]]'', and fulfill the same role as their counterparts on the console versions do.
Flying rings also appear in the Game Boy Color versions of [[Rayman (Game Boy Color)|''Rayman'']] and [[Rayman 2 Forever|''Rayman 2'']], and fulfill the same role as their counterparts on the console versions do.


In two levels of [[Rayman (Game Boy Color)|the Game Boy Color version of ''Rayman'']], [[Fiery Depths]] and [[Dark Legacy]], [[bat]]s carrying rings can be found. When [[Rayman]] grabs onto them, they go and stay up. When he lets go, they go down. They can also hurt [[Rayman]].
In two levels of [[Rayman (Game Boy Color)|the Game Boy Color version of ''Rayman'']], [[Fiery Depths]] and [[Dark Legacy]], [[bat]]s carrying rings can be found. When [[Rayman]] grabs onto them, they go and stay up. When he lets go, they go down. They can also hurt [[Rayman]].


<gallery widths="160px" heights="144px" class="sprite">
<gallery widths="160px" heights="144px" class="sprite">
DL 9.PNG|A flying ring in [[Rayman (Game Boy Color)|the Game Boy Color version of ''Rayman'']].
DL 9.PNG|A flying ring in [[Dark Legacy]]
AF 10.PNG|A falling flying ring in [[Rayman (Game Boy Color)|the Game Boy Color version of ''Rayman'']].
AF 10.PNG|A falling flying ring in [[Arcane Forest]]
Rayman-GBC-Ring-bat.png|A bat carrying a ring in [[Fiery Depths]]
</gallery>
 
==In the cancelled 2D version of ''Rayman 2''==
The red falling rings were going to appear in [[Rayman 2 (cancelled prototype)|the 2D version of ''Rayman 2'']] but was ultimately cancelled. Oddly, these falling rings were not going to move down when [[Rayman]] [[Telescopic fist|punches]] them. They would have stayed stationary like the purple rings, as demonstrated in the playable prototype level in the PlayStation version of [[Rayman 2|the final game]].
 
==In the cancelled ''Rayman 4''==
Concept art and leaked Autodesk 3ds Max renders show that flying rings could have made an appearance in [[Rayman 4 (2005 cancelled prototype)|the cancelled ''Rayman 4'']].
 
<gallery widths="320px" heights="240px">
Picture City in Rayman 4.png|A flying ring in concept art for the game
Rayman 4 02-12-2021 Picture City.png|A flying ring in a leaked Autodesk 3ds Max render
</gallery>
</gallery>


{{clear}}
==In ''Rayman in the Phantom Show''==
Flying rings return in ''[[Rayman in the Phantom Show]]'', the third DLC of ''[[Mario + Rabbids Sparks of Hope]]''. They are only found in battles, and can be used by [[Rayman]] to move around the battlefield. They can be hooked from the ground or in mid-air. They are similar in appearance to those found in the [[Rayman 1|the original ''Rayman'' game]], with the exception of their wings which are closer to those of [[purple Lum]]s.
 
The player can spend one [[Skill Prism]] to significantly increase the duration of [[Rayman]]'s glide after hooking a ring from 1.75 to 3.75 seconds.


==In [[Rayman 2 (cancelled prototype)|the cancelled 2D version of ''Rayman 2'']]==
<gallery widths="320px" heights="180px">
The red falling rings were going to appear in [[Rayman 2 (cancelled prototype)|the 2D version of ''Rayman 2'']] but was ultimately cancelled. Oddly, these falling rings were not going to move down when [[Rayman]] [[Telescopic fist|punches]] them. They would have stayed stationary like the purple rings, as demonstrated in the playable prototype level in the PlayStation version of [[Rayman 2|the final game]].
Rayman in the Phantom Show 3.jpg|[[Rayman]] using a flying ring in ''[[Rayman in the Phantom Show]]''
</gallery>


==In other games==
==In other games==
In ''[[Rayman 2]]'', the flying rings are replaced by the [[Purple Lum]]s. In a similar way to [[Rayman 1|the original ''Rayman'']], [[Rayman]] will be able to use the [[Purple Lum]]s once he acquires the power to grab onto them, this time from [[Ly]] the Fairy. In ''[[Rayman 3]]'', the flying rings are replaced by the [[flying hook]]s, which are used when [[Rayman]] has the [[LockJaw]]. In ''[[Rayman Origins]]'', the flying rings are replaced by the [[Swingman|Swingmen]].
In ''[[Rayman 2]]'', the flying rings are replaced by the [[Purple Lum]]s. In a similar way to [[Rayman 1|the original ''Rayman'']], [[Rayman]] will be able to use the [[Purple Lum]]s once he acquires the power to grab onto them, this time from [[Ly]] the Fairy. In ''[[Rayman 3]]'', the flying rings are replaced by the [[flying hook]]s, which are used when [[Rayman]] has the [[Lockjaw]]. In ''[[Rayman Origins]]'', the flying rings are replaced by the [[Swingman|Swingmen]].
 
{{Quote|text=Great to hang out with.|sign=In-game description|source=''Astro Bot''}}
 
A flying ring makes a cameo appearance in the platform game ''Astro Bot'' as a prize that can be won from the game’s Gatcha Lab. In this game, it is known as a “Swing Ring”, and the accompanying [[Rayman]]-themed bot can be seen [[Grappling fist|swinging]] from it.
 
==Names in other languages==
{{Names
|en=Flying ring<ref name="capitalization">The inconsistent capitalization across localizations has been standardized here.</ref>
|en_S=manuals
|en_2=Ring
|en_2_S=''[[Rayman Designer]]''
|zh_hans=吊环
|zh_hans_S=PC manual
|zh_hans_2=飞环
|zh_hans_2_S=PC series manual
|nl=Vliegende ring<ref name="capitalization"></ref>
|fr=Anneau volant<ref name="capitalization"></ref>
|fr_S=manuals
|fr_2=Anneau
|fr_2_S=''[[Rayman Designer]]''
|de=Fliegender Reifen
|de_S=Jaguar and Saturn manuals
|de_2=Fliegender Ring
|de_2_S=GBA and GBC manuals
|de_3=Ring
|de_3_S=''[[Rayman Designer]]''
|he=טבעת מעופפת
|he_T=Tabaat Meofefet
|it=Anello volante<ref name="capitalization"></ref>
|it_S=Saturn and GBC manuals
|it_2=Anello sospeso
|it_2_S=GBA manual
|es=Anillo volador
|es_S=Saturn and GBA manuals
|es_2=Anilla Volante
|es_2_S=GBC manual
}}


==See also==
==See also==
Line 46: Line 96:
*[[Flying hook]]
*[[Flying hook]]
*[[Swingman]]
*[[Swingman]]
==Notes==
<references />


{{Rayman 1}}
{{Rayman 1}}


[[fr:Anneau volant]]
[[fr:Anneau volant]]
[[pl:Latające Pierścienie]]
[[pl:Latające pierścienie]]
[[zh:飞环]]


[[Category:Objects]]
[[Category:Objects]]
[[Category:Scrapped content from Rayman 2]]
[[Category:Scrapped content from Rayman 2]]
[[Category:Events from Rayman Designer]]
[[Category:Events from Rayman Designer]]

Latest revision as of 16:15, 17 February 2026

Flying rings are objects which appear in the original Rayman game and its spin-offs, as well as in Rayman in the Phantom Show, the third DLC of Mario + Rabbids Sparks of Hope. They allow Rayman to move around the levels and reach otherwise inaccessible places.

In Rayman and its spin-offs

In the original Rayman game, Rayman will be able to use the flying rings when he gets the grappling fist power from Betilla the Fairy. He simply has to punch them and then Rayman will swing on an invisible rope, materialized by a sparkling line (except in the Atari Jaguar version of the game, Maths and English with Rayman and French with Rayman, in which the sparkling effect is not present). Some of them, recognisable by their reddish colour and their black eye, start falling as soon as Rayman hits them.

In Rayman Designer

The flying rings make a return in Rayman Designer, where there are several types to choose from.

  • Steady ring - A stationary ring.
  • Horizontal ring - Moves back and forth horizontally.
  • Vertical ring - Moves back and forth vertically.
  • Ring that goes to the right - Moves to the right.
  • Ring that goes to the left - Moves to the left.
  • Ring that goes up - Moves up.
  • Ring that goes down - Moves down.
  • Falling ring - Moves down after Rayman has punched it.

In the Game Boy Color of Rayman and Rayman 2 Forever

Flying rings also appear in the Game Boy Color versions of Rayman and Rayman 2, and fulfill the same role as their counterparts on the console versions do.

In two levels of the Game Boy Color version of Rayman, Fiery Depths and Dark Legacy, bats carrying rings can be found. When Rayman grabs onto them, they go and stay up. When he lets go, they go down. They can also hurt Rayman.

In the cancelled 2D version of Rayman 2

The red falling rings were going to appear in the 2D version of Rayman 2 but was ultimately cancelled. Oddly, these falling rings were not going to move down when Rayman punches them. They would have stayed stationary like the purple rings, as demonstrated in the playable prototype level in the PlayStation version of the final game.

In the cancelled Rayman 4

Concept art and leaked Autodesk 3ds Max renders show that flying rings could have made an appearance in the cancelled Rayman 4.

In Rayman in the Phantom Show

Flying rings return in Rayman in the Phantom Show, the third DLC of Mario + Rabbids Sparks of Hope. They are only found in battles, and can be used by Rayman to move around the battlefield. They can be hooked from the ground or in mid-air. They are similar in appearance to those found in the the original Rayman game, with the exception of their wings which are closer to those of purple Lums.

The player can spend one Skill Prism to significantly increase the duration of Rayman's glide after hooking a ring from 1.75 to 3.75 seconds.

In other games

In Rayman 2, the flying rings are replaced by the Purple Lums. In a similar way to the original Rayman, Rayman will be able to use the Purple Lums once he acquires the power to grab onto them, this time from Ly the Fairy. In Rayman 3, the flying rings are replaced by the flying hooks, which are used when Rayman has the Lockjaw. In Rayman Origins, the flying rings are replaced by the Swingmen.

Great to hang out with.
—In-game description, Astro Bot

A flying ring makes a cameo appearance in the platform game Astro Bot as a prize that can be won from the game’s Gatcha Lab. In this game, it is known as a “Swing Ring”, and the accompanying Rayman-themed bot can be seen swinging from it.

Names in other languages

Language Name
English Flying ring[1] (manuals)

Ring (Rayman Designer)

Chinese (simplified) 吊环 (PC manual)

飞环 (PC series manual)

Dutch Vliegende ring[1]
French Anneau volant[1] (manuals)

Anneau (Rayman Designer)

German Fliegender Reifen (Jaguar and Saturn manuals)

Fliegender Ring (GBA and GBC manuals)

Ring (Rayman Designer)

Hebrew טבעת מעופפת
Tabaat Meofefet
Italian Anello volante[1] (Saturn and GBC manuals)

Anello sospeso (GBA manual)

Spanish Anillo volador (Saturn and GBA manuals)

Anilla Volante (GBC manual)

See also

Notes

  1. 1.0 1.1 1.2 1.3 The inconsistent capitalization across localizations has been standardized here.