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{{quote|text="[[Rabbids]]" have existed in [[Glade of Dreams|Rayman's world]] for a long time. These [[rabbids]] were so docile that they were constantly chased and insulted by the other species. One day, the [[rabbids]] completely disappeared from the face of the earth. No one knew what had happened to them. But today, they're back and they want revenge for the way they were treated. A varitable army of [[rabbids]] is about to take over the world. This time, [[Rayman]] is going to have find an ingenious way of beating the [[rabbids]]. He's going to have to use various disguises - gangster, punk, rocker, granny and funky - to trick this enemy. Will he be able to save the world once again?|sign=Manual|source=''Rayman Raving Rabbids''}}
{{Quote|text="[[Rabbid]]s" have existed in [[Glade of Dreams|Rayman's world]] for a long time. These [[rabbid]]s were so docile that they were constantly chased and insulted by the other species. One day, the [[rabbid]]s completely disappeared from the face of the earth. No one knew what had happened to them. But today, they're back and they want revenge for the way they were treated. A varitable army of [[rabbid]]s is about to take over the world. This time, [[Rayman]] is going to have find an ingenious way of beating the [[rabbid]]s. He's going to have to use various disguises - gangster, punk, rocker, granny and funky - to trick this enemy. Will he be able to save the world once again?|sign=Manual|source=''Rayman Raving Rabbids''}}


{{Game
{{Game
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| soundtrack by = Will Loconto and Manu Bachet <small>(musical arrangements)</small>
| soundtrack by = Will Loconto and Manu Bachet <small>(musical arrangements)</small>
| release date =
| release date =
[[File:United_States_of_America(USA).png|16px]] 14th November, 2006<br>
[[File:United States of America(USA).png|16px]] 14th November, 2006<br>
[[File:Australia.png|16px]] 7th December, 2006<br>
[[File:Australia.png|16px]] 7th December, 2006<br>
[[File:European Union.png|16px]] 8th December, 2006<br>
[[File:European Union.png|16px]] 8th December, 2006<br>
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'''''Rayman Raving Rabbids''''' is a 2D sidescrolling platform game that was released exclusively for the Game Boy Advance in 2006. With a traditional adventure story and gameplay that is almost identical to that of [[Rayman 3 (Game Boy Advance)|''Rayman 3'' on the Game Boy Advance]], it stands in sharp contrast to the other iterations of ''[[Rayman Raving Rabbids]]'', almost all of which are minigame-based party games. It is the last game in the [[Rayman (series)|''Rayman'' series]] to be released for the Game Boy Advance, and the only ''[[Rabbids (series)|Rabbids]]'' game for the system.
'''''Rayman Raving Rabbids''''' is a 2D sidescrolling platform game that was released exclusively for the Game Boy Advance in 2006. With a traditional adventure story and gameplay that is almost identical to that of [[Rayman 3 (Game Boy Advance)|''Rayman 3'' on the Game Boy Advance]], it stands in sharp contrast to the other iterations of ''[[Rayman Raving Rabbids]]'', almost all of which are minigame-based party games. It is the last game in the [[Rayman (series)|''Rayman'' series]] to be released for the Game Boy Advance, and the only ''[[Rabbids (series)|Rabbids]]'' game for the system.


This game's story and enemies are taken from Ubisoft Montpellier's cancelled ''[[Rayman Raving Rabbids (cancelled prototype)|Rayman Raving Rabbids]]'' platformer, while its artistic style and environments are taken from Phoenix Interactive's cancelled ''[[Rayman 4 (cancelled prototype)|Rayman 4]]'' prototype.
This game's story and enemies are taken from Ubisoft Montpellier's cancelled ''[[Rayman Raving Rabbids (cancelled prototype)|Rayman Raving Rabbids]]'' platformer, while its artistic style and environments are taken from Phoenix Interactive's cancelled ''[[Rayman 4 (2005 cancelled prototype)|Rayman 4]]'' prototype.


==Plot==
==Plot==
[[Rayman]] is having a nap when the [[Rabbid]]s suddenly appear and take [[Rayman]] to a jail cell somewhere in [[Dark (world)|the Dark world]], taking away his hands. With the help of [[Murfy]], he manages to get his hands back and escape the jail, but not before fighting [[Pink]]'s new toy: a giant [[Antitoon]]-like machine. After defeating it, [[Ly the Fairy|Ly]] comes and gives Rayman a Gangsta costume which he can use to stomp the ground. At the village, Ly tells Rayman how the [[Rabbid]]s used to be sweet, innocent creatures who were so kind the other animals made fun of them. Eventually the Rabbids could not take this anymore and planned their revenge. Rayman travels through five different worlds, beating the Rabbids and collecting more costumes, and eventually faces the [[Rabbids' Mothership]]. Rayman stops the mothership and brings peace back to [[the valley]].
{{Quote|text=Our story begins in a [[Glade of Dreams|peaceful world]]. Well, mostly peaceful... A world that's been saved many times before by the one, the only, the real hero: [[Rayman|RAYMAN]]!! But one fine day.. [[Rayman]] is wickedly attacked by a group of uncontrollable [[rabbid]]s. Quickly captured by these [[Rabbid|mad beasts]], [[Rayman]] is lead {{sic}} to the den of the [[rabbid]]s!! Is it curtains for our hero this time? Or will he manage to escape once again? And what do the [[rabbid]]s really want?|sign=In-game introduction|source=''Rayman Raving Rabbids''}}
 
[[Rayman]] is having a nap when the [[Rabbid]]s suddenly appear and take [[Rayman]] to a jail cell somewhere in the [[Dark world]], taking away his hands. With the help of [[Murfy]], he manages to get his hands back and escape the jail, but not before fighting [[Pink]]'s new toy: a giant [[Antitoon]]-like machine. After defeating it, [[Ly the Fairy|Ly]] comes and gives Rayman a Gangsta costume which he can use to stomp the ground. At the village, Ly tells Rayman how the [[Rabbid]]s used to be sweet, innocent creatures who were so kind the other animals made fun of them. Eventually the Rabbids could not take this anymore and planned their revenge. Rayman travels through five different worlds, beating the Rabbids and collecting more costumes, and eventually faces the [[Rabbids' ship]]. Rayman stops the mothership and brings peace back to [[the valley]].


==Early production==
==Early production==
{{Main|Rayman Raving Rabbids (early production)}}
{{Main|Rayman Raving Rabbids (Game Boy Advance, early production)}}


''Rayman Raving Rabbids'' for the Game Boy Advance was originally meant to be a port of [[Rayman 4 (cancelled prototype)|Phoenix Studio's ''Rayman 4'']], but as the game was cancelled, its adaptation was changed into one of ''[[Rayman Raving Rabbids]]''.
''Rayman Raving Rabbids'' for the Game Boy Advance was originally meant to be a port of [[Rayman 4 (2005 cancelled prototype)|Phoenix Studio's ''Rayman 4'']], but as the game was cancelled, its adaptation was changed into one of ''[[Rayman Raving Rabbids]]''.


==Characters==
==Characters==
[[File:RRR1 GBA victory.PNG|frame|right|class=sprite|[[Murfy]], [[Rayman]] and [[Ly the Fairy]] at the conclusion of the game]]
[[File:RRR1 GBA victory.PNG|frame|right|class=sprite|[[Murfy]], [[Rayman]] and [[Ly]] the [[fairy]] at the conclusion of the game]]
*'''[[Rayman]]:''' Rayman is back to save [[the Glade of Dreams]] yet again. In this adventure, he must make use of all-new powers and costumes in order to defeat the [[Rabbid]]s.
 
*'''[[Murfy]]:''' Murfy helps [[Rayman]] by telling him what to do in order to escape the Rabbids' dungeons. He is not as rude as he was in ''[[Rayman 3: Hoodlum Havoc|Rayman 3]]'', but he is still very cheeky about some things.
*'''[[Rayman]]:''' Rayman is back to save the [[Glade of Dreams]] yet again. In this adventure, he must make use of all-new powers and costumes in order to defeat the [[Rabbid]]s.
*'''[[Ly the Fairy]]:''' [[Ly]] is a magical [[fairy]] who gives Rayman new costumes with powers that will help him throughout his adventure.
*'''[[Murfy]]:''' Murfy helps [[Rayman]] by telling him what to do in order to escape the Rabbids' dungeons. He is not as rude as he was in ''[[Rayman 3]]'', but he is still very cheeky about some things.
*'''[[Globox]]:''' Globox only makes a cameo in this game. At the first level in the jail cell, Rayman can free him from captivity by [[telescopic fist|hitting]] a [[switch]].
*'''[[Ly]] the [[fairy]]:''' [[Ly]] is a magical [[fairy]] who gives Rayman new costumes with powers that will help him throughout his adventure.
*'''The [[Grand Minimus]] & the [[Teensies]]:''' The Teensies, like [[Globox]], only make a cameo appearance. By hitting a [[switch]], Rayman can free him from captivity.
*'''[[Globox]]:''' Globox only makes a cameo in this game. At the first level in the jail cell, Rayman can free him from captivity by [[Telescopic fist|hitting]] a [[switch]].
*'''The [[Grand Minimus]] & the [[Teensie]]s:''' The Teensies, like [[Globox]], only make a cameo appearance. By hitting a [[switch]], Rayman can free him from captivity.
*'''The [[Rabbid]]s:''' The Rabbids are the main enemies of the game. Long ago, they were kind and caring creatures, but the other animals made fun of them and they soon had enough. They have been planning their attack since ''[[Rayman 1]]'', and now they have finally struck.
*'''The [[Rabbid]]s:''' The Rabbids are the main enemies of the game. Long ago, they were kind and caring creatures, but the other animals made fun of them and they soon had enough. They have been planning their attack since ''[[Rayman 1]]'', and now they have finally struck.


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==Game records==
==Game records==
''Main article: [[List of Rayman records#Rayman Raving Rabbids (Game Boy Advance)|List of Rayman records]]''
{{Main|List of Rayman records#Rayman Raving Rabbids (Game Boy Advance)|List of Rayman records}}


The Game Boy Advance version of ''Rayman Raving Rabbids'' has a time attack mode which unlocks once a few levels are completed.
The Game Boy Advance version of ''Rayman Raving Rabbids'' has a time attack mode which unlocks once a few levels are completed.


==Levels==
==Levels==
===[[Child world|Child]]===
[[File:Child World.PNG|thumb|316px|right|class=sprite|[[Child (world)|The Child world]]]]
[[File:Child World.PNG|thumb|316px|right|class=sprite|[[Child (world)|The Child world]]]]
===[[Child (world)|Child]]===
 
* [[Child's Play]]
* [[Child's Play]]
* [[The Kids' Hamlet]]
* [[The Kids' Hamlet]]
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* [[Celestial Castle]]
* [[Celestial Castle]]


===[[Forest world|Forest]]===
[[File:Forest World.PNG|thumb|316px|right|class=sprite|[[Forest (world)|The Forest world]]]]
[[File:Forest World.PNG|thumb|316px|right|class=sprite|[[Forest (world)|The Forest world]]]]
===[[Forest (world)|Forest]]===
 
* [[Dream Forest (Rayman Raving Rabbids)|Dream Forest]] (not to be confused with [[the Dream Forest]] from the [[Rayman 1|original ''Rayman'' game]])
* [[Dream Forest (Rayman Raving Rabbids)|Dream Forest]] (not to be confused with [[the Dream Forest]] from the [[Rayman 1|original ''Rayman'' game]])
* [[The Leafy Valley]]
* [[The Leafy Valley]]
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* [[Hidden Burrow]]
* [[Hidden Burrow]]


[[File:Organic_Caves_World.PNG|thumb|316px|right|class=sprite|[[Organic Cave|The Organic Cave]]]]
===[[Organic Cave]]===
===[[Organic Cave]]===
[[File:Organic Caves World.PNG|thumb|316px|right|class=sprite|[[Organic Cave|The Organic Cave]]]]
* [[Stomach Circuit]]
* [[Stomach Circuit]]
* [[Gastric Rivers]]
* [[Gastric Rivers]]
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* [[The Sticky Lair]]
* [[The Sticky Lair]]


===[[Sweets world|Sweets]]===
[[File:Sweets World.PNG|thumb|316px|right|class=sprite|[[Sweets (world)|The Sweets world]]]]
[[File:Sweets World.PNG|thumb|316px|right|class=sprite|[[Sweets (world)|The Sweets world]]]]
===[[Sweets (world)|Sweets]]===
 
* [[The Desert of Desserts]]
* [[The Desert of Desserts]]
* [[Cake Race]]
* [[Cake Race]]
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* [[Ginger-Bunny-Bread]]
* [[Ginger-Bunny-Bread]]


===[[Dark world|Dark]]===
[[File:Dark World.PNG|thumb|316px|right|class=sprite|[[Dark (world)|The Dark world]]]]
[[File:Dark World.PNG|thumb|316px|right|class=sprite|[[Dark (world)|The Dark world]]]]
===[[Dark (world)|Dark]]===
 
* [[Filthy Corridors]]
* [[Filthy Corridors]]
* [[Agony Jails]]
* [[Agony Jails]]
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* '''Gangster:''' Has a very powerful jump, enabling [[Rayman]] to break or smash certain elements on the ground.
* '''Gangster:''' Has a very powerful jump, enabling [[Rayman]] to break or smash certain elements on the ground.
* '''Punk:''' Can glue objects or enemies with the help of his chewing gum.
* '''Punk:''' Can glue objects or enemies with the help of his chewing gum.
* '''Grandmother:''' Drops carrots on the ground, which distract the [[Rabbids]] while they eat them.
* '''Grandmother:''' Drops carrots on the ground, which distract the [[Rabbid]]s while they eat them.
* '''Rocker:''' Capable of very powerful close attacks with his guitar.
* '''Rocker:''' Capable of very powerful close attacks with his guitar.
* '''Funky:''' Has a glowing fist, even stronger than [[Rayman]]'s fully charged [[Telescopic fist|fist]].
* '''Funky:''' Has a glowing fist, even stronger than [[Rayman]]'s fully charged [[Telescopic fist|fist]].
{|
 
|-
<gallery widths="240px" heights="160px" class="sprite">
| [[File:RRR GBA Costume selection.png|thumb|left|class=sprite|The costume selection.]]
RRR GBA Costume selection.png|The costume selection
| [[File:RRR GBA Funky.png|thumb|center|class=sprite|The Funky costume.]]
RRR GBA Funky.png|The Funky costume
| [[File:RRR GBA Gangster.png|thumb|right|class=sprite|The Gangster costume.]]
RRR GBA Gangster.png|The Gangster costume
|-
RRR GBA Grandmother.png|The Grandmother costume
| [[File:RRR GBA Grandmother.png|thumb|left|class=sprite|The Grandmother costume.]]
RRR GBA Punk.png|The Punk costume
| [[File:RRR GBA Punk.png|thumb|center|class=sprite|The Punk costume.]]
RRR GBA Rocker.png|The Rocker costume
| [[File:RRR GBA Rocker.png|thumb|right|class=sprite|The Rocker costume.]]
</gallery>
|}


==Trivia==
==Trivia==
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[[es:Rayman Raving Rabbids (Game Boy Advance)]]
[[es:Rayman Raving Rabbids (Game Boy Advance)]]
[[ru:Rayman Raving Rabbids (Game Boy Advance)]]
[[ru:Rayman Raving Rabbids (Game Boy Advance)]]
[[zh:雷曼:疯狂兔子(Game Boy Advance)]]


[[Category:2D platform games]]
[[Category:2D platform games]]

Latest revision as of 16:53, 17 February 2026

"Rabbids" have existed in Rayman's world for a long time. These rabbids were so docile that they were constantly chased and insulted by the other species. One day, the rabbids completely disappeared from the face of the earth. No one knew what had happened to them. But today, they're back and they want revenge for the way they were treated. A varitable army of rabbids is about to take over the world. This time, Rayman is going to have find an ingenious way of beating the rabbids. He's going to have to use various disguises - gangster, punk, rocker, granny and funky - to trick this enemy. Will he be able to save the world once again?
—Manual, Rayman Raving Rabbids
Rayman Raving Rabbids
Rayman Raving Rabbids
Rayman Raving Rabbids
Published by Ubisoft
Developed by Visual Impact Productions

Directed by {{{directed by}}}
Produced by {{{produced by}}}
Designed by David Juhens
Programmed by {{{programmed by}}}
Art by {{{art by}}}
Written by {{{written by}}}
Soundtrack by Will Loconto and Manu Bachet (musical arrangements)

Release date 14th November, 2006

7th December, 2006
8th December, 2006

Genre 2D platformer
Gameplay mode Single player
Languages {{{languages}}}
Platforms Game Boy Advance
Ratings {{{ratings}}}
Distribution media {{{distribution media}}}
Game engine {{{game engine}}}

Rayman Raving Rabbids is a 2D sidescrolling platform game that was released exclusively for the Game Boy Advance in 2006. With a traditional adventure story and gameplay that is almost identical to that of Rayman 3 on the Game Boy Advance, it stands in sharp contrast to the other iterations of Rayman Raving Rabbids, almost all of which are minigame-based party games. It is the last game in the Rayman series to be released for the Game Boy Advance, and the only Rabbids game for the system.

This game's story and enemies are taken from Ubisoft Montpellier's cancelled Rayman Raving Rabbids platformer, while its artistic style and environments are taken from Phoenix Interactive's cancelled Rayman 4 prototype.

Plot

Our story begins in a peaceful world. Well, mostly peaceful... A world that's been saved many times before by the one, the only, the real hero: RAYMAN!! But one fine day.. Rayman is wickedly attacked by a group of uncontrollable rabbids. Quickly captured by these mad beasts, Rayman is lead [sic] to the den of the rabbids!! Is it curtains for our hero this time? Or will he manage to escape once again? And what do the rabbids really want?
—In-game introduction, Rayman Raving Rabbids

Rayman is having a nap when the Rabbids suddenly appear and take Rayman to a jail cell somewhere in the Dark world, taking away his hands. With the help of Murfy, he manages to get his hands back and escape the jail, but not before fighting Pink's new toy: a giant Antitoon-like machine. After defeating it, Ly comes and gives Rayman a Gangsta costume which he can use to stomp the ground. At the village, Ly tells Rayman how the Rabbids used to be sweet, innocent creatures who were so kind the other animals made fun of them. Eventually the Rabbids could not take this anymore and planned their revenge. Rayman travels through five different worlds, beating the Rabbids and collecting more costumes, and eventually faces the Rabbids' ship. Rayman stops the mothership and brings peace back to the valley.

Early production

Main article: Rayman Raving Rabbids (Game Boy Advance, early production)

Rayman Raving Rabbids for the Game Boy Advance was originally meant to be a port of Phoenix Studio's Rayman 4, but as the game was cancelled, its adaptation was changed into one of Rayman Raving Rabbids.

Characters

Murfy, Rayman and Ly the fairy at the conclusion of the game
  • Rayman: Rayman is back to save the Glade of Dreams yet again. In this adventure, he must make use of all-new powers and costumes in order to defeat the Rabbids.
  • Murfy: Murfy helps Rayman by telling him what to do in order to escape the Rabbids' dungeons. He is not as rude as he was in Rayman 3, but he is still very cheeky about some things.
  • Ly the fairy: Ly is a magical fairy who gives Rayman new costumes with powers that will help him throughout his adventure.
  • Globox: Globox only makes a cameo in this game. At the first level in the jail cell, Rayman can free him from captivity by hitting a switch.
  • The Grand Minimus & the Teensies: The Teensies, like Globox, only make a cameo appearance. By hitting a switch, Rayman can free him from captivity.
  • The Rabbids: The Rabbids are the main enemies of the game. Long ago, they were kind and caring creatures, but the other animals made fun of them and they soon had enough. They have been planning their attack since Rayman 1, and now they have finally struck.

Gameplay

The gameplay is very similar to the Game Boy Advance version of Rayman 3, although somewhat simplified, with fewer, shorter levels. The free-roaming hubs are replaced by simple world maps for each of the 5 worlds in the game. Moving between the worlds is accomplished through portals in the main level. Once a boss level in a given world is completed, the portal to the next one is unlocked.

Most of the levels are set in classic 2D platformer style. A few of them are time-based and must be completed before the timer runs out or else restarted. The other levels contain a traditional mix of platforming, trap-dodging and enemies. Some levels feature time-based 3D kart racing (another concept returning from Rayman 3 for the Game Boy Advance).

Each world contains 4 levels (with the exception of The Sweets World which has 5), plus one boss level accessible at the end of the world. All levels but the boss levels contain Yellow Lums, either 50 or 100 of them. Most of the levels (not including the time-based ones) also contain Cages to break (always 5 per level). The levels always contain only a single phase, although sometimes it can be fairly long and have lums or cages in hidden or not easily accessible areas. Any level can be replayed an unlimited number of times to obtain lums and cages missed, although there does not seem to be any requirement to collect them all, other than for the sake of achievement. There is a total of 1550 Yellow Lums (more than in any other Rayman game) and a total of 60 Cages.

Rayman's powers in the game are almost identical to those in the Game Boy Advance version of Rayman 3, and include the telescopic fist, the grappling fist, hanging and the helicopter. The super helicopter power is available in select areas through Blue Lums. However, the Bodyshot power from the Game Boy Advance version of Rayman 3 as well as the running power from the original Rayman are missing.

Additional powers are unlocked in the form of Costumes. The concept of Costumes resembles that of Combat Fatigues in Rayman 3.

Game records

Main article: List of Rayman records#Rayman Raving Rabbids (Game Boy Advance)

The Game Boy Advance version of Rayman Raving Rabbids has a time attack mode which unlocks once a few levels are completed.

Levels

Child

The Child world

Forest

The Forest world

Organic Cave

The Organic Cave

Sweets

The Sweets world

Dark

The Dark world

Costumes

After Rayman defeats a boss, he is awarded with a medal that represents a costume he may need to change into in later levels. However, Rayman cannot use his standard powers while wearing one of these.

  • Gangster: Has a very powerful jump, enabling Rayman to break or smash certain elements on the ground.
  • Punk: Can glue objects or enemies with the help of his chewing gum.
  • Grandmother: Drops carrots on the ground, which distract the Rabbids while they eat them.
  • Rocker: Capable of very powerful close attacks with his guitar.
  • Funky: Has a glowing fist, even stronger than Rayman's fully charged fist.

Trivia

  • At the beginning of the game, Rayman loses his hands similarly to Rayman 3.
  • The name of the Dream Forest in this game is very similar to that of the Dream Forest in the original Rayman game, but the two should not be confused.
  • As the game is a later title in the Game Boy Advance library, it is the first game in the Rayman series for the handheld console to carry an in-game health and safety warning at the beginning of the game, after the language selection screen.

External links