Up, Up and Escape!

From RayWiki, the Rayman wiki
Jump to navigation Jump to search
Up, Up and Escape!
Up, Up and Escape!
Up, Up and Escape!
SkullSkullSkullSkullSkull
The Great Lava Pursuit Swarmed and Dangerous
World Olympus Maximus


3


75 Lums

150 Lums

225 Lums

300 Lums

Up, Up and Escape! is the sixth level of Olympus Maximus, the fifth world in Rayman Legends. It is also the tenth and final princess rescue level, based on the Infinite Tower challenge. The princess that will be rescued once the level is completed is Sibylla.

Description

Just like the previous princess level, Up, Up and Get Away!, the team must use their wall run power as the long platform is sinking into the quick sand. More obstacles like Darkroots and wooden barricades appear. The heroes need to jump continuously to avoid the Darkroots and to reach chains, bouncy flowers, swingmen and other platforms. The final Teensie cage is at the top of the level.

Trivia

  • There are no checkpoints in this level. It is the only level excluding the 8-bit music levels where the heroes have to start over from the beginning if they die.

External links