Up, Up and Get Away!: Difference between revisions
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Up, Up and Get Away! 6.jpg|A [[Teensie]] [[cage]] at the end of the level. | Up, Up and Get Away! 6.jpg|A [[Teensie]] [[cage]] at the end of the level. | ||
</gallery> | </gallery> | ||
==Trivia== | |||
*The level's name is a pun on the phrase "Up, up, and away!". | |||
==External links== | ==External links== | ||
Revision as of 15:05, 12 September 2024
| Up, Up and Get Away! | ||||||||
|---|---|---|---|---|---|---|---|---|
| ← The Dark Creatures Rise | The Amazing Maze → | |||||||
Up, Up and Get Away! is the third level of Olympus Maximus, the fifth world in Rayman Legends. It is also the ninth princess rescue level, based on the Infinite Tower challenge. The princess that will be rescued upon completion is Olympia.
Description
Rayman and the team start out at the bottom of a wooden platform. They need to use their wall run power to get to the top, because the long platform will begin to sink in the quick sand. They will have to jump from side to side to avoid obstacles like Darkroots, land on flower bumpers, slide on chains or jump on the Swingmen. The final Teensie cage is at the top of the level.
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The start of the level.
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A string of Lums.
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Rayman wall running on a beanstalk.
Trivia
- The level's name is a pun on the phrase "Up, up, and away!".
