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{{ | {{RLLevel | ||
| name = Gloo Gloo | | name = Gloo Gloo | ||
| image = [[File:Gloogloo.png|320px| | | image = [[File:Gloogloo.png|320px|Gloo Gloo]] | ||
| difficulty = [[File:DifficultySkull.png|32px| | | difficulty = [[File:DifficultySkull.png|32px|Skull]][[File:DifficultySkull.png|32px|Skull]][[File:DifficultySkull.png|32px|Skull]][[File:DifficultySkull.png|32px|Skull]] | ||
| preceded by = [[A Madman's Creation!]] | | preceded by = [[A Madman's Creation!]] | ||
| followed by = [[Shields Up... and Down]] | | followed by = [[Shields Up... and Down]] | ||
| world = [[20,000 Lums Under the Sea]] | | world = [[20,000 Lums Under the Sea]] | ||
| teensies = [[File:Icon3RO.png|15px| | | teensies = [[File:Icon3RO.png|15px|3]] | ||
| bronze cup = [[File:Icon7RO.png|15px| | | bronze cup = [[File:Icon7RO.png|15px|7]][[File:Icon5RO.png|15px|5]] [[File:RO-Lums.png|30px|Lums]] | ||
| silver cup = [[File:Icon1RO.png|15px| | | silver cup = [[File:Icon1RO.png|15px|1]][[File:Icon5RO.png|15px|5]][[File:Icon0RO.png|15px|0]] [[File:RO-Lums.png|30px|Lums]] | ||
| lucky ticket = [[File:Icon2RO.png|15px| | | lucky ticket = [[File:Icon2RO.png|15px|2]][[File:Icon2RO.png|15px|2]][[File:Icon5RO.png|15px|5]] [[File:RO-Lums.png|30px|Lums]] | ||
| gold cup = [[File:Icon3RO.png|15px| | | gold cup = [[File:Icon3RO.png|15px|3]][[File:Icon0RO.png|15px|0]][[File:Icon0RO.png|15px|0]] [[File:RO-Lums.png|30px|Lums]] | ||
}} | }} | ||
'''Gloo Gloo''' is the tenth level of [[20,000 Lums Under the Sea]], the fourth world in ''[[Rayman Legends]]''. It is also the fourth music level in the game. The music in this level is a parody of the song Woo Hoo by The 5.6.7.8's, as featured in the film ''Kill Bill: Volume 1''. Completing the level unlocks the achievement, [[Splash!]]. | |||
==Description== | |||
The team appears in an underwater area that looks very much like the caves of the [[Sea of Serendipity]] from ''[[Rayman Origins]]''. The music begins to play when the players jump into the water and start [[swimming]]. A visible, deadly force appears from behind, so the heroes need to [[Swimming|swim]] fast while avoiding the many [[swordfish]]. Soon, [[Murray]]s will appear but like the [[spiky fish]]es, don't pose much of a threat to the players. On land, a [[Warship]] controlled by a [[Livingstone|Lividstone]] shoots [[helicopter bomb]]s, but they are easy to avoid as long as the heroes jump from chain to chain and from wooden platform to wooden platform. Eventually, after bouncing off of several [[bouncy flower]]s, the team lands on a sail to end the level. | |||
<gallery widths="320px" heights="180px"> | |||
Gloo Gloo 1.png|The start of the level. | |||
Gloo Gloo 2.png|[[Swordfish]] attacking in a rhythm. | |||
Gloo Gloo 3.png|Pink [[spiky fish]] jumping in a rhythm. | |||
Gloo Gloo 4.png|A [[Murray]] pursuing the heroes. | |||
Gloo Gloo 6.png|The [[Murray]] crashing through the rocks. | |||
Gloo Gloo 5.png|The [[Murray]] getting stuck in a trench. | |||
Gloo Gloo 7.png|Another [[Murray]] pursuing the heroes. | |||
Gloo Gloo First Cage.png|The first cage, and a [[Murray]] knocking pink [[spiky fish]] out of the water. | |||
Gloo Gloo 8.png|More pink [[spiky fish]] jumping. | |||
Gloo Gloo 9.png|A [[warship]] firing [[helicopter bomb]]s at the heroes. | |||
Gloo Gloo Second Cage.png|The second cage. | |||
Gloo Gloo 13.png|A [[Murray]] jumping out of the water and breaking the wooden platforms. | |||
Gloo Gloo 10.png|A [[Murray]] sticking its head out of the water. | |||
Gloo Gloo Third Cage.png|The third cage. | |||
Gloo Gloo 11.png|[[Bouncy flower]]s near the end of the level. | |||
Gloo Gloo 12.png|The end of the level. | |||
</gallery> | |||
{{ | {{RLLevel | ||
| name = Gloo Gloo, 8-Bit Edition | | name = Gloo Gloo, 8-Bit Edition | ||
| image = [[File:Gloogloo8bit.png|320px| | | image = [[File:Gloogloo8bit.png|320px|Gloo Gloo, 8-Bit Edition]] | ||
| difficulty = [[File:DifficultySkull.png|32px| | | difficulty = [[File:DifficultySkull.png|32px|Skull]][[File:DifficultySkull.png|32px|Skull]][[File:DifficultySkull.png|32px|Skull]][[File:DifficultySkull.png|32px|Skull]][[File:DifficultySkull.png|32px|Skull]] | ||
| preceded by = [[Mariachi Madness, 8-Bit Edition]] | | preceded by = [[Mariachi Madness#8-Bit Edition|Mariachi Madness, 8-Bit Edition]] | ||
| followed by = [[Dragon Slayer, 8-Bit Edition]] | | followed by = [[Dragon Slayer#8-Bit Edition|Dragon Slayer, 8-Bit Edition]] | ||
| world = [[Living Dead Party]] | | world = [[Living Dead Party]] | ||
| teensies = [[File:Icon3RO.png|15px| | | teensies = [[File:Icon3RO.png|15px|3]] | ||
| bronze cup = [[File:Icon7RO.png|15px| | | bronze cup = [[File:Icon7RO.png|15px|7]][[File:Icon5RO.png|15px|5]] [[File:RO-Lums.png|30px|Lums]] | ||
| silver cup = [[File:Icon1RO.png|15px| | | silver cup = [[File:Icon1RO.png|15px|1]][[File:Icon5RO.png|15px|5]][[File:Icon0RO.png|15px|0]] [[File:RO-Lums.png|30px|Lums]] | ||
| lucky ticket = [[File:Icon2RO.png|15px| | | lucky ticket = [[File:Icon2RO.png|15px|2]][[File:Icon2RO.png|15px|2]][[File:Icon5RO.png|15px|5]] [[File:RO-Lums.png|30px|Lums]] | ||
| gold cup = [[File:Icon3RO.png|15px| | | gold cup = [[File:Icon3RO.png|15px|3]][[File:Icon0RO.png|15px|0]][[File:Icon0RO.png|15px|0]] [[File:RO-Lums.png|30px|Lums]] | ||
}} | }} | ||
==8-Bit Edition== | ==8-Bit Edition== | ||
'''Gloo Gloo, 8-Bit Edition''' is the fifth level of [[Living Dead Party]], the sixth world in ''[[Rayman Legends]]''. It is also the tenth music level in the game. The 8-bit effect in this music level is the same as it was in [[Castle Rock#8-Bit Edition|the 8-Bit edition of Castle Rock]], but with a monochrome blue tinted filter also being applied during the level. | |||
<gallery widths="320px" heights="180px"> | |||
Gloo Gloo Effect 1.png|The fish-eye lens at the start of the level. | |||
Gloo Gloo Effect 2.png|A monochrome filter being applied with a blue tint as the [[Murray]] gets stuck. | |||
Gloo Gloo Effect 3.png|The fish-eye lens during the [[warship]] attack. | |||
</gallery> | |||
{{ | ==Gallery== | ||
<gallery widths="320px" heights="320px"> | |||
Gloo Gloo (Alternative Painting).png|An alternative painting for Gloo Gloo | |||
</gallery> | |||
==Name in other languages== | |||
{{names | |||
|fr=Glou Glou | |||
|es=Glú-Glú | |||
|de=Glug-Glug | |||
|it=Glu-Glu | |||
|nl=............ | |||
|ja=W4-7 「グルーグルー」 | |||
|ru=Гло-Гло | |||
}} | |||
==External links== | ==External links== | ||
*[https://www.youtube.com/watch?v=7gWEt43_n34 Gloo Gloo's playthrough at YouTube (PC version)] | |||
*[https://www.youtube.com/watch?v=CXEacR3yq0E Gloo Gloo (8-Bit Edition)'s playthrough at YouTube (PC version)] | |||
{{RaymanLegendsLocations}} | |||
{{ | |||
[[fr:Glou Glou]] | [[fr:Glou Glou]] | ||
[[pl:Chlup, chlup]] | [[pl:Chlup, chlup]] | ||
[[ru:Гло-Гло]] | |||
[[Category:Places from Rayman Legends]] | [[Category:Places from Rayman Legends]] | ||
Latest revision as of 17:38, 25 May 2025
| Gloo Gloo | ||||||||
|---|---|---|---|---|---|---|---|---|
| ← A Madman's Creation! | Shields Up... and Down → | |||||||
Gloo Gloo is the tenth level of 20,000 Lums Under the Sea, the fourth world in Rayman Legends. It is also the fourth music level in the game. The music in this level is a parody of the song Woo Hoo by The 5.6.7.8's, as featured in the film Kill Bill: Volume 1. Completing the level unlocks the achievement, Splash!.
Description
The team appears in an underwater area that looks very much like the caves of the Sea of Serendipity from Rayman Origins. The music begins to play when the players jump into the water and start swimming. A visible, deadly force appears from behind, so the heroes need to swim fast while avoiding the many swordfish. Soon, Murrays will appear but like the spiky fishes, don't pose much of a threat to the players. On land, a Warship controlled by a Lividstone shoots helicopter bombs, but they are easy to avoid as long as the heroes jump from chain to chain and from wooden platform to wooden platform. Eventually, after bouncing off of several bouncy flowers, the team lands on a sail to end the level.
-
The start of the level.
-
Swordfish attacking in a rhythm.
-
Pink spiky fish jumping in a rhythm.
-
A Murray pursuing the heroes.
-
The Murray crashing through the rocks.
-
The Murray getting stuck in a trench.
-
Another Murray pursuing the heroes.
-
The first cage, and a Murray knocking pink spiky fish out of the water.
-
More pink spiky fish jumping.
-
A warship firing helicopter bombs at the heroes.
-
The second cage.
-
A Murray jumping out of the water and breaking the wooden platforms.
-
A Murray sticking its head out of the water.
-
The third cage.
-
Bouncy flowers near the end of the level.
-
The end of the level.
| Gloo Gloo, 8-Bit Edition | ||||||||
|---|---|---|---|---|---|---|---|---|
| ← Mariachi Madness, 8-Bit Edition | Dragon Slayer, 8-Bit Edition → | |||||||
8-Bit Edition
Gloo Gloo, 8-Bit Edition is the fifth level of Living Dead Party, the sixth world in Rayman Legends. It is also the tenth music level in the game. The 8-bit effect in this music level is the same as it was in the 8-Bit edition of Castle Rock, but with a monochrome blue tinted filter also being applied during the level.
-
The fish-eye lens at the start of the level.
-
A monochrome filter being applied with a blue tint as the Murray gets stuck.
-
The fish-eye lens during the warship attack.
Gallery
-
An alternative painting for Gloo Gloo
Name in other languages
| Language | Name |
|---|---|
| Dutch | ............ |
| French | Glou Glou |
| German | Glug-Glug |
| Italian | Glu-Glu |
| Japanese | W4-7 「グルーグルー」 |
| Russian | Гло-Гло |
| Spanish | Glú-Glú |
External links
- Gloo Gloo's playthrough at YouTube (PC version)
- Gloo Gloo (8-Bit Edition)'s playthrough at YouTube (PC version)