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==Description==
==Description==
Granted the power of the [[Blue Punch]] by [[Gandalf]], the heroes will use it to destroy a [[cage]] and a few [[Underwater Toad]]s. After hitting a [[switch]] with it and advancing a bit by landing on a large button, the team activates the [[Mechanical Dragon]]. The team needs to get to two short platforms flying for the battle to begin. The [[Mechanical Dragon]]'s weak spot is a purple object inside his mouth that is used to create dangerous [[laser]]s. After shooting a [[laser]] the weak spot is shown; it gives the players the opportunity to shoot it multiple times with the [[Blue Punch]]. It stuns the [[Mechanical Dragon]] as it shortly flies away. The heroes will need to advance to an air current to [[Helicopter|glide]] on. A small but long pipe appears to block the [[Mechanical Dragon]]'s [[laser]]. After the [[laser]] disappears, the team can shoot the purple weak spot with the [[Blue Punch]]. It stuns the [[Mechanical Dragon]] again, and then the team must advance again through the collapsing pipes to three chains hanging on devices. A moving platform serves as a block to the [[laser]]. The [[Mechanical Dragon]] moves to a spot where after the [[laser]] is shot, the [[Blue Punch]] can be used to at last destroy the [[Mechanical Dragon]]. The heroes land on it and find the [[Dark Teensy]] stuck between it. Punching him will result in a fate like the first three [[Dark Teensy|Dark Teensies]]. This completes the level.
Granted the power of the [[Blue Punch]] by [[Gandalf]], the heroes will use it to destroy a [[cage]] and a few [[Underwater Toad]]s. After hitting a [[switch]] with it that provokes a total blackout and lack of energy and advancing a bit by landing on a large button, the team reactivates the energy but also an alarm and the self-destruction of that section of the base, and a [[Mechanical Dragon]] activates. The team needs to get to two short platforms flying for the battle to begin. The [[Mechanical Dragon]]'s weak spot is a purple object inside his mouth that is used to create dangerous [[laser]]s. After shooting a [[laser]] the weak spot is shown; it gives the players the opportunity to shoot it multiple times with the [[Blue Punch]]. It stuns the [[Mechanical Dragon]] as it shortly flies away. The heroes will need to advance to an air current to [[Helicopter|glide]] on. A small but long pipe appears to block the [[Mechanical Dragon]]'s [[laser]]. After the [[laser]] disappears, the team can shoot the purple weak spot with the [[Blue Punch]]. It stuns the [[Mechanical Dragon]] again, and then the team must advance again through the collapsing pipes to three chains hanging on devices. A moving platform serves as a block to the [[laser]]. The [[Mechanical Dragon]] moves to a spot where after the [[laser]] is shot, the [[Blue Punch]] can be used to at last destroy the [[Mechanical Dragon]]. The heroes land on it and find the [[Dark Teensy]] who made his way out the by now destroyed giant robot and stuck between it. Punching him will result in a fate like the first three [[Dark Teensy|Dark Teensies]]. This completes the level.


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Revision as of 06:16, 10 October 2022

A Madman's Creation!
A Madman's Creation!
A Madman's Creation!
SkullSkullSkullSkullSkull
There's Always a Bigger Fish Gloo Gloo
World 20,000 Lums Under the Sea


3


25 Lums

50 Lums

75 Lums

100 Lums

A Madman's Creation! is the ninth level of 20,000 Lums Under the Sea, the fourth world in Rayman Legends. This is where the fight against the Mechanical Dragon takes place.

Description

Granted the power of the Blue Punch by Gandalf, the heroes will use it to destroy a cage and a few Underwater Toads. After hitting a switch with it that provokes a total blackout and lack of energy and advancing a bit by landing on a large button, the team reactivates the energy but also an alarm and the self-destruction of that section of the base, and a Mechanical Dragon activates. The team needs to get to two short platforms flying for the battle to begin. The Mechanical Dragon's weak spot is a purple object inside his mouth that is used to create dangerous lasers. After shooting a laser the weak spot is shown; it gives the players the opportunity to shoot it multiple times with the Blue Punch. It stuns the Mechanical Dragon as it shortly flies away. The heroes will need to advance to an air current to glide on. A small but long pipe appears to block the Mechanical Dragon's laser. After the laser disappears, the team can shoot the purple weak spot with the Blue Punch. It stuns the Mechanical Dragon again, and then the team must advance again through the collapsing pipes to three chains hanging on devices. A moving platform serves as a block to the laser. The Mechanical Dragon moves to a spot where after the laser is shot, the Blue Punch can be used to at last destroy the Mechanical Dragon. The heroes land on it and find the Dark Teensy who made his way out the by now destroyed giant robot and stuck between it. Punching him will result in a fate like the first three Dark Teensies. This completes the level.


Name in other languages

Language Name
Dutch Geschifte creatie!
French Machine infernale !
German Werk eines Verrückten
Italian Creazione folle !
Japanese W4-BOSS 「ドラゴニクス」
Russian Творение безумца!
Spanish Creaciones locuelas

External links