Gloo Gloo: Difference between revisions
RayGamer99 (talk | contribs) →8-Bit Edition: Added a gallery section Tags: Mobile edit Mobile web edit |
Hunchman801 (talk | contribs) mNo edit summary |
||
| Line 1: | Line 1: | ||
{{ | {{RLLevel | ||
| name = Gloo Gloo | | name = Gloo Gloo | ||
| image = [[File:Gloogloo.png|320px| | | image = [[File:Gloogloo.png|320px|Gloo Gloo]] | ||
| difficulty = [[File:DifficultySkull.png|32px|''Skull'']][[File:DifficultySkull.png|32px|''Skull'']][[File:DifficultySkull.png|32px|''Skull'']][[File:DifficultySkull.png|32px|''Skull'']] | | difficulty = [[File:DifficultySkull.png|32px|''Skull'']][[File:DifficultySkull.png|32px|''Skull'']][[File:DifficultySkull.png|32px|''Skull'']][[File:DifficultySkull.png|32px|''Skull'']] | ||
| preceded by = [[A Madman's Creation!]] | | preceded by = [[A Madman's Creation!]] | ||
| Line 17: | Line 17: | ||
==Description== | ==Description== | ||
The team appears in an underwater area that looks very much like the caves of the [[Sea of Serendipity]] from ''[[Rayman Origins]]''. The music begins to play when the players jump into the water and start [[swimming]]. A visible, deadly force appears from behind, so the heroes need to [[Swimming|swim]] fast while avoiding the many [[swordfish]]. Soon, [[Murray]]s will appear but like the [[spiky fish]]es, don't pose much of a threat to the players. On land, a [[Warship]] controlled by a [[Livingstone|Lividstone]] shoots [[helicopter bomb]]s, but they are easy to avoid as long as the heroes jump from chain to chain and from wooden platform to wooden platform. Eventually, after bouncing off of several [[flower bumper]]s, the team lands on a sail to end the level. | The team appears in an underwater area that looks very much like the caves of the [[Sea of Serendipity]] from ''[[Rayman Origins]]''. The music begins to play when the players jump into the water and start [[swimming]]. A visible, deadly force appears from behind, so the heroes need to [[Swimming|swim]] fast while avoiding the many [[swordfish]]. Soon, [[Murray]]s will appear but like the [[spiky fish]]es, don't pose much of a threat to the players. On land, a [[Warship]] controlled by a [[Livingstone|Lividstone]] shoots [[helicopter bomb]]s, but they are easy to avoid as long as the heroes jump from chain to chain and from wooden platform to wooden platform. Eventually, after bouncing off of several [[flower bumper]]s, the team lands on a sail to end the level. | ||
<gallery widths="320px" heights="180px"> | <gallery widths="320px" heights="180px"> | ||
| Line 38: | Line 37: | ||
</gallery> | </gallery> | ||
{{ | {{RLLevel | ||
| name = Gloo Gloo, 8-Bit Edition | | name = Gloo Gloo, 8-Bit Edition | ||
| image = [[File:Gloogloo8bit.png|320px| | | image = [[File:Gloogloo8bit.png|320px|Gloo Gloo, 8-Bit Edition]] | ||
| difficulty = [[File:DifficultySkull.png|32px|''Skull'']][[File:DifficultySkull.png|32px|''Skull'']][[File:DifficultySkull.png|32px|''Skull'']][[File:DifficultySkull.png|32px|''Skull'']][[File:DifficultySkull.png|32px|''Skull'']] | | difficulty = [[File:DifficultySkull.png|32px|''Skull'']][[File:DifficultySkull.png|32px|''Skull'']][[File:DifficultySkull.png|32px|''Skull'']][[File:DifficultySkull.png|32px|''Skull'']][[File:DifficultySkull.png|32px|''Skull'']] | ||
| preceded by = [[Mariachi Madness, 8-Bit Edition]] | | preceded by = [[Mariachi Madness, 8-Bit Edition]] | ||
| Line 62: | Line 59: | ||
Gloo Gloo Effect 3.png|The fish-eye lens during the [[warship]] attack. | Gloo Gloo Effect 3.png|The fish-eye lens during the [[warship]] attack. | ||
</gallery> | </gallery> | ||
==Gallery== | ==Gallery== | ||
<gallery widths="320px" heights="320px"> | |||
Gloo Gloo (Alternative Painting).png|An alternative painting for Gloo Gloo | |||
</gallery> | |||
==Name in other languages== | ==Name in other languages== | ||
| Line 82: | Line 77: | ||
==External links== | ==External links== | ||
*[https://www.youtube.com/watch?v=BlODJm3NMa8 Gloo Gloo's playthrough at YouTube (PC version)] | *[https://www.youtube.com/watch?v=BlODJm3NMa8 Gloo Gloo's playthrough at YouTube (PC version)] | ||
*[https://www.youtube.com/watch?v=Umi69MFX4po Gloo Gloo (8-Bit Edition)'s playthrough at YouTube (PC version)] | *[https://www.youtube.com/watch?v=Umi69MFX4po Gloo Gloo (8-Bit Edition)'s playthrough at YouTube (PC version)] | ||
Revision as of 16:32, 14 July 2023
| Gloo Gloo | ||||||||
|---|---|---|---|---|---|---|---|---|
| ← A Madman's Creation! | Shields Up... and Down → | |||||||
Gloo Gloo is the tenth level of 20,000 Lums Under the Sea, the fourth world in Rayman Legends. It is also the fourth music level in the game. The music in this level is a parody of the song Woo Hoo by The 5.6.7.8's, as featured in the film Kill Bill: Volume 1. Completing the level unlocks the achievement, Splash!.
Description
The team appears in an underwater area that looks very much like the caves of the Sea of Serendipity from Rayman Origins. The music begins to play when the players jump into the water and start swimming. A visible, deadly force appears from behind, so the heroes need to swim fast while avoiding the many swordfish. Soon, Murrays will appear but like the spiky fishes, don't pose much of a threat to the players. On land, a Warship controlled by a Lividstone shoots helicopter bombs, but they are easy to avoid as long as the heroes jump from chain to chain and from wooden platform to wooden platform. Eventually, after bouncing off of several flower bumpers, the team lands on a sail to end the level.
-
The start of the level.
-
Swordfish attacking in a rhythm.
-
Pink spiky fish jumping in a rhythm.
-
A Murray pursuing the heroes.
-
The Murray crashing through the rocks.
-
The Murray getting stuck in a trench.
-
Another Murray pursuing the heroes.
-
The first cage, and a Murray knocking pink spiky fish out of the water.
-
More pink spiky fish jumping.
-
A warship firing helicopter bombs at the heroes.
-
The second cage.
-
A Murray jumping out of the water and breaking the wooden platforms.
-
A Murray sticking its head out of the water.
-
The third cage.
-
Flower bumpers near the end of the level.
-
The end of the level.
| Gloo Gloo, 8-Bit Edition | ||||||||
|---|---|---|---|---|---|---|---|---|
| ← Mariachi Madness, 8-Bit Edition | Dragon Slayer, 8-Bit Edition → | |||||||
8-Bit Edition
Gloo Gloo, 8-Bit Edition is the fifth level of Living Dead Party, the sixth world in Rayman Legends. It is also the tenth music level in the game. The 8-bit effect in this music level is the same as it was in the 8-Bit edition of Castle Rock, but with a monochrome blue tinted filter also being applied during the level.
-
The fish-eye lens at the start of the level.
-
A monochrome filter being applied with a blue tint as the Murray gets stuck.
-
The fish-eye lens during the warship attack.
Gallery
-
An alternative painting for Gloo Gloo
Name in other languages
| Language | Name |
|---|---|
| Dutch | ............ |
| French | Glou Glou |
| German | Glug-Glug |
| Italian | Glu-Glu |
| Japanese | W4-7 「グルーグルー」 |
| Russian | Гло-Гло |
| Spanish | Glú-Glú |
External links
- Gloo Gloo's playthrough at YouTube (PC version)
- Gloo Gloo (8-Bit Edition)'s playthrough at YouTube (PC version)