Up, Up and Get Away!: Difference between revisions

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{{RLLevel
{{RLLevel
| name = Up, Up and Get Away!
| name = Up, Up and Get Away!
| image = [[File:Upupandgetaway.png|center|320px|''Up, Up and Get Away!'']]
| image = [[File:Upupandgetaway.png|center|320px|Up, Up and Get Away!]]
| difficulty = [[File:DifficultySkull.png|32px|''Skull'']][[File:DifficultySkull.png|32px|''Skull'']][[File:DifficultySkull.png|32px|''Skull'']][[File:DifficultySkull.png|32px|''Skull'']]
| difficulty = [[File:DifficultySkull.png|32px|''Skull'']][[File:DifficultySkull.png|32px|''Skull'']][[File:DifficultySkull.png|32px|''Skull'']][[File:DifficultySkull.png|32px|''Skull'']]
| preceded by = [[The Dark Creatures Rise]]
| preceded by = [[The Dark Creatures Rise]]
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==Description==
==Description==
[[Rayman]] and the team start out at the bottom of a wooden platform. They need to use their [[wall run]] power to get to the top, because the long platform will begin to sink in the quick sand. They will have to jump from side to side to avoid obstacles like [[Darkroot]]s, land on [[flower bumper]]s, slide on chains or jump on the [[Swingman|Swingmen]]. The final [[Teensie]] [[cage]] is at the top of the level.
[[Rayman]] and the team start out at the bottom of a wooden platform. They need to use their [[wall run]] power to get to the top, because the long platform will begin to sink in the quick sand. They will have to jump from side to side to avoid obstacles like [[Darkroot]]s, land on [[flower bumper]]s, slide on chains or jump on the [[Swingman|Swingmen]]. The final [[Teensie]] [[cage]] is at the top of the level.


<gallery widths="320px" heights="180px">
<gallery widths="320px" heights="180px">
Up, Up and Get Away! 1.jpg|The start of the level.
Up, Up and Get Away! 1.jpg|The start of the level.
Up, Up and Get Away! 2.jpg|A string of [[Lum (UbiArt games)|Lum]]s.
Up, Up and Get Away! 2.jpg|A string of [[Lum (UbiArt games)|Lums]].
Up, Up and Get Away! 3.jpg|[[Rayman]] swinging on a [[Swingman]].
Up, Up and Get Away! 3.jpg|[[Rayman]] swinging on a [[Swingman]].
Up, Up and Get Away! 4.jpg|A flying [[Teensie]] [[cage]].
Up, Up and Get Away! 4.jpg|A flying [[Teensie]] [[cage]].
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Up, Up and Get Away! 6.jpg|A [[Teensie]] [[cage]] at the end of the level.
Up, Up and Get Away! 6.jpg|A [[Teensie]] [[cage]] at the end of the level.
</gallery>
</gallery>
{{clear}}


==External links==
==External links==
*[https://www.youtube.com/watch?v=Nxq-B0zV44s Up, Up and Get Away!'s playthrough at YouTube (PC version)]
*[https://www.youtube.com/watch?v=Nxq-B0zV44s Up, Up and Get Away!'s playthrough at YouTube (PC version)]



Revision as of 20:41, 17 September 2023

Up, Up and Get Away!
Up, Up and Get Away!
Up, Up and Get Away!
SkullSkullSkullSkull
The Dark Creatures Rise The Amazing Maze
World Olympus Maximus


3


75 Lums

150 Lums

225 Lums

300 Lums

Up, Up and Get Away! is the third level of Olympus Maximus, the fifth world in Rayman Legends. It is also the ninth princess rescue level, based on the Infinite Tower challenge. The princess that will be rescued upon completion is Olympia.

Description

Rayman and the team start out at the bottom of a wooden platform. They need to use their wall run power to get to the top, because the long platform will begin to sink in the quick sand. They will have to jump from side to side to avoid obstacles like Darkroots, land on flower bumpers, slide on chains or jump on the Swingmen. The final Teensie cage is at the top of the level.

External links