Up, Up and Get Away!: Difference between revisions

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==Description==
==Description==
[[Rayman]] and the team start out at the bottom of a wooden platform. They need to use their [[wall run]] power to get to the top, because the long platform will begin to sink in the quick sand. They will have to jump from side to side to avoid obstacles like spiky beanstalk roots, land on flower bulbs, slide on chains or jump on the [[Swingman|swingmen]]. The final [[Teensie]] [[cage]] is at the top of the level.
[[Rayman]] and the team start out at the bottom of a wooden platform. They need to use their [[wall run]] power to get to the top, because the long platform will begin to sink in the quick sand. They will have to jump from side to side to avoid obstacles like spiky beanstalk roots, land on [[flower bumper]]s, slide on chains or jump on the [[Swingman|swingmen]]. The final [[Teensie]] [[cage]] is at the top of the level.


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Revision as of 20:46, 4 September 2019

Up, Up and Get Away!
Up, Up and Get Away!
Up, Up and Get Away!
SkullSkullSkullSkull
The Dark Creatures Rise The Amazing Maze
World Olympus Maximus


3


75 Lums

150 Lums

225 Lums

300 Lums

Up, Up and Get Away! is the third level of Olympus Maximus, the fifth world in Rayman Legends. It is also the ninth princess rescue level, based on the Infinite Tower challenge. The princess that will be rescued upon completion is Olympia.

Description

Rayman and the team start out at the bottom of a wooden platform. They need to use their wall run power to get to the top, because the long platform will begin to sink in the quick sand. They will have to jump from side to side to avoid obstacles like spiky beanstalk roots, land on flower bumpers, slide on chains or jump on the swingmen. The final Teensie cage is at the top of the level.


External links