Rayman Legends: Difference between revisions
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===[[Teensies In Trouble]]=== | ===[[Teensies In Trouble]]=== | ||
The nightmares are invading the area and are capturing Teensies as they do so, it is here that the Heroes have slept for many years, and are finally awoken by Murfy. After explaining the situation, Murphy and the heroes go forth to save the Teensies. The area contains various castle structures and deep forestry to progress through. The heroes also encounter the first Dark Teensy, and chase him through a desert landscape. The heroes enter a castle - like area, where they encounter many strange beasts.Later on, the heroes will encounter him once again, where he will summon dragons to keep the heroes at bay, the last of which, the [[Medieval Dragon]], serving as the boss of this world, once bested, the Heroes can then defeat the Dark Teensy, and send him flying to the [[moon]]. The world ends with the musical level of [[Castle Rock]], a parody of the song ''Black Betty'' by Ram Jam. | The nightmares are invading the area and are capturing Teensies as they do so, it is here that the Heroes have slept for many years, and are finally awoken by Murfy. After explaining the situation, Murphy and the heroes go forth to save the Teensies. The area contains various castle structures and deep forestry to progress through. The heroes also encounter the first Dark Teensy, and chase him through a desert landscape. The heroes enter a castle - like area, where they encounter many strange beasts, like [[Gremlins|bizzare flying creatures]]. Later on, the heroes will encounter him once again, where he will summon dragons to keep the heroes at bay, the last of which, the [[Medieval Dragon]], serving as the boss of this world, once bested, the Heroes can then defeat the Dark Teensy, and send him flying to the [[moon]]. The world ends with the musical level of [[Castle Rock]], a parody of the song ''Black Betty'' by Ram Jam. | ||
===[[Toad Story]]=== | ===[[Toad Story]]=== | ||
Revision as of 22:48, 4 October 2013
| Rayman Legends | ||
|---|---|---|
| Published by | Ubisoft | |
| Developed by | Ubisoft Montpellier | |
| Release date | ||
| Platforms | Wii U, PS3, Xbox 360, Vita, PC | |
Rayman Legends is a 2D platform game, and the fifth major game in the Rayman series. It is a direct sequel to Rayman Origins, to which it features very similar gameplay. It was initially planned to be a release title of Wii U [1][2] , but in 8th October 2012, Ubisoft confirmed that Rayman Legends was delayed to the first quarter of 2013. By endings of 2012, Ubisoft confirmed the new release dates would be at 26th February of 2013 for North America and 1st March of 2013 for Europe, exclusively for the Wii U. At 7th February of 2013, Ubisoft revealed that the game was no longer a Wii U exclusive, being a PS3 and Xbox 360 version under development, that consequently delayed for a second time the release date to September of 2013[3]. In 25th April of 2013, Ubisoft decided to release the game to endings of August of 2013 for Europe and begginings of September in North America in order to avoid being released at the same time as high-profile games titles from other companies[4]. A PlayStation Vita version was confirmed by Ubisoft to be released at the same time as the other three versions, but with five exclusive levels, and two exclusive skins, at 28th May of 2013 and a PC release was confirmed at 25th July [5]
Early Plot
Rayman, Globox, and the Teensies are off wandering through an enchanted forest when they discover a mysterious tent filled with a series of captivating paintings. As they look more closely, they notice each painting seems to tell the story of a mythical world. While focusing on a painting that shows a medieval land, they are suddenly sucked into the painting, entering the world, and the adventure begins. The gang must run, jump and fight their way through each world to save the day and discover the secrets of every legendary painting.
Current Plot
"The Glade of Dreams is in trouble once again! During a 100-year nap, the nightmares multiplied and spread, creating new monsters even more terrifying than before! These creatures are the stuff of legend… Dragons, giant toads, sea monsters, and even evil luchadores. With the help of Murfy, Rayman and Globox awake and must now help fight these nightmares and save the Teensies!"
Intro
The game opens with a cut scene explaining the events that have transpired since Rayman Origins, Bubble Dreamer explains to Murfy that Rayman and his friends have been asleep for 100 years. During that time, the nightmares have multiplied and spread, including The Magician, who has turned into 5 Dark Teensies. As such the Glade of Dreams is in great danger, and the Teensies and their royalty, who inhabit it, are captured. To this end, he commands Murfy to awaken the heroes, and begin an adventure anew.
Teensies In Trouble
The nightmares are invading the area and are capturing Teensies as they do so, it is here that the Heroes have slept for many years, and are finally awoken by Murfy. After explaining the situation, Murphy and the heroes go forth to save the Teensies. The area contains various castle structures and deep forestry to progress through. The heroes also encounter the first Dark Teensy, and chase him through a desert landscape. The heroes enter a castle - like area, where they encounter many strange beasts, like bizzare flying creatures. Later on, the heroes will encounter him once again, where he will summon dragons to keep the heroes at bay, the last of which, the Medieval Dragon, serving as the boss of this world, once bested, the Heroes can then defeat the Dark Teensy, and send him flying to the moon. The world ends with the musical level of Castle Rock, a parody of the song Black Betty by Ram Jam.
Toad Story
This world contains many tall beanstalk areas to traverse through, as well as floating castle ruins caught within strong wind currents. Another Dark Teensy resides in this world, and has fitted the boss of this world with mechanical armaments to fight the heroes, as an Armored Toad. Once the Armored Toad is beaten, it suffers the fate of crashing into a castle. The Dark Teensy of this world can also be sent to the moon, to resign to a similar fate as the first. The world ends with the musical level of Orchestral Chaos, which apart from Grannies World Tour is the only piece of music in such levels that is not licensed.
Fiesta de los Muertos
A food world not unlike the Gourmand Land of Rayman Origins, and Candy Chateau of Rayman 1, this world is inhabited by Mexican-inspired Skeletons, and giant Luchadores. The Dark Teensy of this world shows some of the magic abilities he now possesses, by turning the heroes into ducks in some levels, requiring Murfy to aid the heroes in surpassing the various obstacles the world features. Once the Dark Teensy is cornered, he will call upon a large Luchadore to give chase to the Heroes, who only escape him once they reach a lava pit that the Luchadore fall into it, thus defeating it. The boss of this world is the Giant Luchador, whose fight takes place within an arena. By defeating him, the Dark Teensy of this world can be sent to the moon, joining his other like minded selves. The world ends with the musical level of Mariachi Madness, which is a parody of the song Eye of the Tiger by Survivor.
20,000 Lums Under the Sea
This world starts out like the water levels featured in the Sea of Serendipity, but soon takes a more darker edge, and begins to resemble the Moody Clouds. Inspired by the themes involved in spy movies,the heroes will need to avoid many elaborate traps and obstacles created to prevent them from infiltrating the mechanical facilities that the Dark Teensy of this world has built, he has also tamed a Sea Serpent, and will use it to fend off the heroes when chased by them. He has also enlisted the help of Toads in spy gear, and Sharkmen to secure his facilities, both make for dangerous opponents due to their capability of using ranged attacks, meaning the heroes must watch themselves to prevent bubblization. Finally, the Dark Teensy has built a Mechanical Dragon to serve as a boss for this world, whom the heroes accidentally activate near the end of their time in the world. After a ferocious battle, the Dark Teensy is, ironically, trapped by the body of his creation, is also sent to the moon. The world ends with the musical level of Gloo Gloo, which is a parody of the song Woo Hoo by The 5.6.7.8's, as featured in the film Kill Bill: Volume 1.
Olympus Maximus
This world is inspired by Ancient Greece, and is set atop high up mountains, deep caverns, and Ancient Greek-like buildings. The heroes of this world come across many obstacles, such as a mysterious floating hand, which shoots down thunder upon them, swarms of Dark Creatures that cannot be harmed physically by the heroes, and Minotaurs, some of which can shoot fire from their mouths. The Dark Teensy of this world will summon dragons when being encountered for the first time, who will chase the heroes through various labyrinthine corridors and chasms. To end, a mysterious Dark Cloud serves as the boss of this world, going through various forms, each requiring extreme tenacity and skill to beat, once beaten, the heroes are awarded with a vast amount of Lums, before finally sending the final Dark Teensy to the moon. The heroes celebrate the new age of peace in the Glade. The world ends with the musical level of Dragon Slayer, which is a parody of the song Antisocial originally by Trust.
Living Dead Party
Once 400 Teensies are freed, this world unlocks, allowing the heroes to traverse Grannies World Tour, a remix of the Land of the Livid Dead theme of Rayman Origins and "8 bit" versions of each musical level.


Gameplay
The game carries on the style of gameplay from Rayman Origins in which up to four players simultaneously make their way through various levels. Lums can be collected by touching them, defeating enemies, or freeing captured Teensies. Along with Rayman, Globox, and the Teensies returning as playable characters, players can now control a new female character named Barbara.
In the Wii U and Vita versions of the game, an additional player can control Murfy with touch controls, using either the Wii U GamePad or the Vita's touch screen. Murfy can perform various actions such as cutting through ropes, activating mechanisms, grabbing hold of enemies and assisting in gathering Lums. These offer a range of levels in which co-operation is required to progress, such as levels that mix platforming for Rayman and friends with rhythm gameplay for Murfy. In the Xbox 360 and PS3 versions of the game, Murphy is controlled by the computer and can be prompted to interact with certain objects with button controls. Clearing a level once unlocks an 'Invaded' version, where the level is remixed with additional enemies or new objectives. The game will also feature 40 remastered levels from the original Rayman Origins.
In an interview with Nintendo Power, Ubisoft revealed that the majority of the single player campaign will be platforming with Rayman or one of the other characters, temporarily switching to Murfy during certain sections.
Production
Shortly after the game's November 2011 release, Michel Ancel stated 'One has to know that Rayman Origins isn't just one game – we plan to make others, with retro 2D gameplay, and to give more and more details on the story.'[6] In March 2012, artistic director Christophe Villez hinted that a new Rayman game would be revealed in June, at E3 2012.[7] Also in March 2012, Bertrant Chaverot, the general director of Ubisoft Brazil, stated that Rayman Origins would have a continuation, but did not reveal any details.[8]
On 23 April, 2012, a marketing survey containing information about Rayman Legends was leaked to the games media. The survey contained several pieces of information regarding the Rayman Origins sequel, along with two gameplay videos (though only screenshots of these were included in the leak). Like its predecessor, the game will feature co-operative gameplay with up to four players. It will also feature 'brand new settings: legendary worlds filled with castles, vampires, Ghosts, Greek Gods, or dragons...'[9] The following day, the videos from which the images were taken were uploaded to YouTube, but both were quickly taken down at the request of Ubisoft.[10]
On 26 April, 2012, Ubisoft registered the domain names 'RaymanLegends.com' and 'Rayman-Legends.com',[11] leading to speculation that Rayman Legends would be the title of the Rayman Origins sequel.
On 27 April, 2012, the first full-length trailer for the game was leaked to the public.[12] It features the aforementioned settings, gives more details on online gameplay and reveals a new playable character: a Betilla-like warrior girl known as Barbara. [13] In the Wii U version of the game, the player will be able to use certain physical toys to interact with the game world; this is similar to the premise of Skylanders: Spyro's Adventure. The trailer shows a player scanning a Rabbid toy to enter a level where Rayman must fight Rabbids, and hints that similar functionality will be possible with toys based on other Ubisoft characters, such as Ezio from the Assassin's Creed series. Ubisoft initially attempted to suppress the videos, but after a few hours they released an official statement, confirming that Rayman Legends was being developed by Michel Ancel and Ubisoft Montpellier, but downplaying the video's accuracy, claiming that 'This video was intended as a purely internal demonstrative video, and in NO way represents the final game, the final console or their features. The game was officially unveiled with a gameplay demonstration at the 2012 Electronic Entertainment Expo, showcasing Murphy, a new playable character, controlled via the Wii U system's touch screen on the tablet controller. It also showed medieval-themed stages as well as a rhythm-based map of the Land of the Livid Dead from Rayman Origins featuring remixed music. '[14]
It was originally set to be released on November 30, 2012 (as a Wii U launch title). However, on October 8, 2012, it was reported to be delayed. On December 13, 2012, a demo of the game was released on the eShop. The official release date was revealed to be February 26, 2013, but was delayed further to September 2013 to allow for the title to have a simultaneous release on PlayStation 3 and Xbox 360. This delay was negatively received by gamers and critics since the developer stated that the Wii U version was finished. Fans started a petition for the game to be released on the original date on the Wii U, which now has over 11,000 people signed onto it. To appease fans, Ubisoft said the Wii U would get another exclusive demo in the future, however this was just as negatively received. Developers that worked on the game have also expressed their distaste for the delay,with creator Michel Ancel also protesting for the release of the game.
In response to the delay, the development team have announced that they will be releasing the game's Online Challenges mode for free via the Nintendo eShop, which released on April 25, 2013. This mode features daily challenges based on one of five scenarios, one of which is exclusive to Wii U, and features online leaderboards and ghost functionality. They also stated that with the extra development time, they would be adding new levels, enemies and more to the game.Pre-orders of certain versions of the game come with a bonus costume for Barbara, inspired by Assassin's Creed IV: Black Flag. On August 7, 2013, in a Nintendo Direct presentation, 2 new costumes were announced for the Wii U version: a Mario costume for Rayman, and a Luigi costume for Globox.
Worlds
- Teensies In Trouble
- Toad Story
- Fiesta de los Muertos
- 20,000 Lums Under the Sea
- Olympus Maximus
- Living Dead Party
Back to Origins
Back to Origins features remastered levels from Rayman Origins, levels are unlocked via lucky ticket. The following levels are:
There are also a few differences between the levels featured in this mode compared to their original designs:
- Some level names have been slightly altered.
- Electoons and some Skull Coins are replaced by Teensies, some levels have had their layout modified slightly.
- Some enemies from Rayman Origins are replaced by enemies from Rayman Legends.
Screenshots gallery
Artwork
External links
References
- ↑ http://www.joystiq.com/2012/09/13/rayman-legends-a-european-wii-u-launch-title-launching-nov-30/
- ↑ http://kotaku.com/5934894/wii-u-exclusive-rayman-legends-looks-so-lovely
- ↑ http://uk.ign.com/articles/2013/02/07/rayman-legends-delayed-no-longer-wii-u-exclusive
- ↑ http://www.nintendolife.com/news/2013/04/rayman_legends_release_brought_forward_to_27th_august_in_north_america_30th_august_in_europe
- ↑ http://www.neogaf.com/forum/showpost.php?p=59607797&postcount=34
- ↑ GameShake, Toulouse Game Show 2011 : interview de Michel Ancel, http://www.gameshake.fr/?p=923
- ↑ Bafta.org, GAME British Academy Video Games Awards, http://www.bafta.org/games/awards/
- ↑ Kotaku Brasil, [ATUALIZADO] Lá vem Rayman Origins 2, avisa a Ubisoft http://www.kotaku.com.br/la-vem-rayman-origins-2-avisa-a-ubisoft/
- ↑ Kotaku, Marketing Survey Hints at a Rayman Origins Sequel of Mythic Proportions, http://kotaku.com/5904264/marketing-survey-hints-at-a-rayman-origins-sequel-of-mythic-proportions/gallery/1
- ↑ PS3gen.fr, Rayman Origins : 2 vidéos volées d'un nouvel opus se promenent sur internet, http://www.ps3gen.fr/rayman-origins-2-suite-nouvel-opus-episode-jeu-videos-officieux-non-annonce-trailer-ubisoft-actualite-24768.html
- ↑ Fusible, Ubisoft Entertainment registers "Rayman Legends" domain names, http://www.fusible.com/2012/04/ubisoft-entertainment-registers-rayman-legends-domain-names/
- ↑ MCV, VIDEO: Rayman Legends trailer confirms special Wii U functionality, http://www.mcvuk.com/news/read/video-rayman-legends-trailer-confirms-special-wii-u-functionality/095175
- ↑ http://www.youtube.com/watch?gl=GB&v=gmx17Mwo-2c
- ↑ Wii News at IGN, Wii U Details Revealed By Leaked Rayman Trailer, http://ie.wii.ign.com/articles/122/1223893p1.html