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[[Image:DoublePower.png|thumb|316px|right|A Double Power]]
[[Image:DoublePower.png|thumb|316px|right|A Double Power.]]


'''Double Powers''', also known as '''Power 2''', are power-ups in ''[[Rayman 1|Rayman]]'' and ''[[Rayman Designer]]'', looking like small red balls with the letter P, around which gravitate two health points. They restore [[Rayman]]'s health by two points.
{{quote|text=A '''Double Power''' gives you two energy points.|sign=Manual|source=''[[Rayman 1|Rayman]]''}}
 
'''Double Powers''', also known as '''Power 2''', are power-ups in [[Rayman 1|the original ''Rayman'' game]], ''[[Rayman Junior]]'' and ''[[Rayman Designer]]'', looking like small red balls with the letter P, around which gravitate two health points. They restore [[Rayman]]'s health by two points.


There are similar pickups called [[Simple Power]]s, which restore [[Rayman]]'s health by only one point, and another type called a [[Big Power]], which restores his health completely.
There are similar pickups called [[Simple Power]]s, which restore [[Rayman]]'s health by only one point, and another type called a [[Big Power]], which restores his health completely.

Revision as of 23:53, 27 June 2017

A Double Power.
A Double Power gives you two energy points.
—Manual, Rayman

Double Powers, also known as Power 2, are power-ups in the original Rayman game, Rayman Junior and Rayman Designer, looking like small red balls with the letter P, around which gravitate two health points. They restore Rayman's health by two points.

There are similar pickups called Simple Powers, which restore Rayman's health by only one point, and another type called a Big Power, which restores his health completely.

See also