Stone man: Difference between revisions

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| alignment = Bad
| alignment = Bad
| appears in = ''[[Rayman 1|Rayman]]'', ''[[Rayman Junior]]'', ''[[Rayman Designer]]'', ''[[Rayman Origins]]'', ''[[Rayman Legends]]
| appears in = ''[[Rayman 1|Rayman]]'', ''[[Rayman Junior]]'', ''[[Rayman Designer]]'', ''[[Rayman Origins]]'', ''[[Rayman Legends]]
| location = [[Blue Mountains]], [[The Caves of Skops]]
| location = [[Blue Mountains]], [[The Caves of Skops]], [[Mystical Pique]]
| resistance = [[Image:Lifebar5.png|''5 HP'']] (''[[Rayman 1|Rayman]]'', ''[[Rayman Junior]]'', ''[[Rayman Designer]]'')
| resistance = [[Image:Lifebar5.png|''5 HP'']] (''[[Rayman 1|Rayman]]'', ''[[Rayman Junior]]'', ''[[Rayman Designer]]'')
[[Image:Lifebar1.png|''1 HP'']] (''[[Rayman Origins]]'')
[[Image:Lifebar1.png|''1 HP'']] (''[[Rayman Origins]]'')
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==''[[Rayman Origins]]''==
==''[[Rayman Origins]]''==
[[File:Stoneman RO HD.jpg|thumb|320px|left|A stone man throwing [[lava rock]]s at [[Rayman]], [[Globox]] and two [[Teensie]]s]]  
[[File:Stoneman RO HD.jpg|thumb|320px|left|A stone man throwing [[lava rock]]s at [[Rayman]], [[Globox]] and two [[Teensie]]s]]  
[[File:Mystical Munkeys 13.jpg|thumb|right]]
[[File:Mystical Munkeys 13.jpg|thumb|right|The stone men can stand on the walls and throw [[lava rock]]s from there.]]
The stone men make a return in ''[[Rayman Origins]]'' as the most regular enemies in the mountain world of the game, [[Mystical Pique]]. Their appearance in the game was confirmed in the sixth issue of the [[Daily Bubble]] on the official blog. Their battle tactics were considerably changed since [[Rayman 1|the original ''Rayman'' game]]. Here, stone men are static enemies, throwing bouncing lava rocks at the heroes from high places. The players can slap the lava rocks back at them, or attack them directly. Like most of the enemies in the game, stone men are bubblized with one single hit, being much weaker than their older counterparts. Some stone men can be seen attached to walls, throwing lava rocks at [[Rayman]]; in order to defeat them, the heroes must do a [[wall run]] to reach the places where they are attached.
The stone men make a return in ''[[Rayman Origins]]'' as the most regular enemies in the mountain world of the game, [[Mystical Pique]]. Their appearance in the game was confirmed in the sixth issue of the [[Daily Bubble]] on the official blog. Their battle tactics were considerably changed since [[Rayman 1|the original ''Rayman'' game]]. Here, stone men are static enemies, throwing bouncing lava rocks at the heroes from high places. The players can slap the lava rocks back at them, or attack them directly. Like most of the enemies in the game, stone men are bubblized with one single hit, being much weaker than their older counterparts. Some stone men can be seen attached to walls, throwing lava rocks at [[Rayman]]; in order to defeat them, the heroes must do a [[wall run]] to reach the places where they are attached.



Revision as of 18:40, 21 March 2017

Stone man
Stone man
Alignment Bad

Appears in Rayman, Rayman Junior, Rayman Designer, Rayman Origins, Rayman Legends
Location Blue Mountains, The Caves of Skops, Mystical Pique

Portrayed by {{{portrayed by}}}

Resistance 5 HP (Rayman, Rayman Junior, Rayman Designer)

1 HP (Rayman Origins)

Attacks Contact, flames, lava rocks

Sex {{{sex}}}
Species {{{species}}}

Relatives {{{relatives}}}

Stone men are limbless enemies encountered throughout the Rayman series. They appear in the original Rayman, where they can be found in the Blue Mountains, and Rayman Origins, where they can be found in Mystical Pique. Unlike most of the characters encounted in both these games, their appearance remains remarkably consistent between the two. Stone men along with the Electoons are also the only characters in Rayman Origins to preserve Rayman's limbless feature, while the other ones were considerably redesigned to bear limbs.

Rayman and its spin-offs

In the original Rayman, stone men freely wander on their platform, turning backwards when they face an obstacle. There are two types of stone men: those who hit the ground and fire a flame at Rayman, and those who throw lava rocks at him.

Upon being defeated, stone men inevitably resuscitate after a few seconds. The only exception is in the Gameboy Advance version where they get defeated as normal enemies. Notably, Rayman's hits need to be spaced out or they will be ineffective against stone men.

A stone man throwing a lava rock at Rayman
A stone man firing a flame at Rayman

Rayman Designer

In Rayman Designer the stone men appear as enemy events in the Mountain and Cave worlds. There are four types of them available in both worlds.

  • Lava rock throwing steady stone man - Throws lava rocks without moving.
  • Lava rock throwing stone man - Throws lava rocks and moves on the platform.
  • Falling lava rock throwing stone man - Throws lava rocks and moves without turning around when reaching an edge.
  • Flame launching stone man - Shoots flames and moves on the platform.

Rayman Origins

A stone man throwing lava rocks at Rayman, Globox and two Teensies
The stone men can stand on the walls and throw lava rocks from there.

The stone men make a return in Rayman Origins as the most regular enemies in the mountain world of the game, Mystical Pique. Their appearance in the game was confirmed in the sixth issue of the Daily Bubble on the official blog. Their battle tactics were considerably changed since the original Rayman game. Here, stone men are static enemies, throwing bouncing lava rocks at the heroes from high places. The players can slap the lava rocks back at them, or attack them directly. Like most of the enemies in the game, stone men are bubblized with one single hit, being much weaker than their older counterparts. Some stone men can be seen attached to walls, throwing lava rocks at Rayman; in order to defeat them, the heroes must do a wall run to reach the places where they are attached.

A specific area of the mountain requires the players to run through diagonal platforms while avoiding the lava rocks thrown by a stone man at the end of the path, where a cage must be broken; this is a reference to the classic arcade game Donkey Kong.