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{{quote|text=[[Rayman]] doesn’t have big biceps – hardly surprising, for an armless hero! – but he does have 2 fists which can prove to be very powerful.|sign=Manual|source=''[[Rayman 3: Hoodlum Havoc]]''}}
{{quote|text=[[Rayman]] doesn’t have big biceps – hardly surprising, for an armless hero! – but he does have 2 fists which can prove to be very powerful.|sign=Manual|source=''[[Rayman 3: Hoodlum Havoc]]''}}


[[Image:BetillaTelescopicFist.png|thumb|316px|left|[[Rayman]] is given his first power by [[Betilla the Fairy]]]]
The '''telescopic fist''' is the first power [[Rayman]] receives in the series, it usually serves as his primary offensive ability, and is seen in most titles of the series.


The '''telescopic fist''' is the first power that [[Rayman]] is granted by [[Betilla the Fairy]] in [[Rayman 1|the original game]], after the second map of [[Pink Plant Woods]]. It is his most widely used power, and with it, he can hurl a fist that defeats any enemies that are in his way. Another power, the [[Grappling Fist|grappling fist]], allows [[Rayman]]'s fist to grab things such as extra [[Life|lives]] and [[flying ring]]s. It can be powered up by picking up [[Gold Fist|gold fists]], which doubles the fist power, and [[Speed Fist|speed fists]] which can make him throw it faster (there are three levels of speed). [[Rayman]] can also increase the power of his punches by either charging of fist or punching while jumping.


[[Image:Poing.png|thumb|316px|right|[[Rayman]] hurling his fist]]
==In the [[Rayman 1|original ''Rayman'' game]]==
The telescopic fist is the first power that [[Rayman]] is granted by [[Betilla the Fairy]] in [[Rayman 1|the original game]], after the second map of [[Pink Plant Woods]]. It is his most widely used power, and with it, he can hurl a fist that defeats any enemies that are in his way. Another power, the [[Grappling Fist|grappling fist]], allows [[Rayman]]'s fist to grab things such as extra [[Life|lives]] and [[flying ring]]s. It can be powered up by picking up [[Gold Fist|gold fists]], which doubles the fist power, and [[Speed Fist|speed fists]] which can make him throw it faster (there are three levels of speed). [[Rayman]] can also increase the power of his punches by either charging of fist or punching while jumping.


This power is not the same as [[Energy ball|shooting]], a power [[Rayman]] primarily uses in ''[[Rayman 2: The Great Escape|Rayman 2]]'', though in the beginning of ''[[Rayman Revolution]]'' he is temporarily given the ability to punch things by [[Globox]] until he frees the [[Grand Minimus]] in [[the Woods of Light]], where he is given the [[Energy ball|shooting]] power.
{|
|[[Image:BetillaTelescopicFist.png|thumb|316px|left|[[Rayman]] is given his first power by [[Betilla the Fairy]]]]
|[[Image:Poing.png|thumb|316px|right|[[Rayman]] hurling his fist]]
|}




[[Rayman]] also uses the telescopic fist in ''[[Rayman 3: Hoodlum Havoc|Rayman 3]]'', where he can shoot it laterally by strafing around enemies. This is upgraded temporarily by the [[Laser-Washing Powder|Laser Detergent Cans]] the [[Hoodlum]]s leave behind.
==In ''[[Rayman Revolution]]''==
This power is not the same as [[Energy ball|shooting]], a power [[Rayman]] primarily uses in ''[[Rayman 2: The Great Escape|Rayman 2]]'', though in the beginning of ''[[Rayman Revolution]]'' he is temporarily given the ability to punch things by [[Globox]] until he frees the [[Grand Minimus]] in [[the Woods of Light]], where he is given the [[Energy ball|shooting]] power as in other versions of ''Rayman 2''.
 
According to the [[L'Histoire de Rayman|History of Rayman]], Rayman 2 was initially to include the traditional telescopic fist power, but due to visual and gameplay problems, it was replaced by the [[Magic Fist]].
 
==In ''[[Rayman 3]]''==
[[Rayman]] also uses the telescopic fist in ''[[Rayman 3: Hoodlum Havoc|Rayman 3]]'', where he can shoot it laterally by strafing around enemies. The fist can also be upgraded temporarily by the [[Laser-Washing Powder|Laser Detergent Cans]] the [[Hoodlum]]s leave behind. Rayman can also kick his opponents if he is within proximity to his enemies.
 
The telescopic fist can be used offensively against most enemies in the game, barring the [[Knaaren]], who do not take damage against it, and can only be evaded. The stilts of the [[Stumbleboom]] are also resistant to Rayman's telescopic fist, but can be destroyed if the [[Vortex]] power-up is active.
 
===In the [[Rayman 3 (GBA)|Game Boy Advance version of ''Rayman 3'']]===
Rayman uses his telescopic fist in a similar manner to how it was used in [[Rayman 1|the original ''Rayman'' game]], he does however, receive double fists, allowing him to attack more swiftly by firing his fists in succession.
 
==In the portable versions of ''[[Rayman Raving Rabbids]]''==
==[[Rayman Raving Rabbids (GBA)|Game Boy Advance version of ''Rayman Raving Rabbids''==
As with the [[Rayman 3 (GBA)|Game Boy Advance version of ''Rayman 3'']], [[Rayman]]'s fists behave as they did in [[Rayman 1|the original ''Rayman'' game]].
 
==[[Rayman Raving Rabbids (DS)|DS Advance version of ''Rayman Raving Rabbids''==
[[Rayman]] is able to use both his telescopic fist and [[Magic Fist]], however, his telescopic fist functions differently in comparison to most titles. His fist does not retract when shot, nor can it be charged.
 
==In ''[[Rayman Origins]]'' and ''[[Rayman Legends]]''==
[[Rayman]] begins ''Rayman Origins'' with only the ability to jump on enemies to defeat them, this is quickly rectified as Rayman and his friends rescue [[Betilla]] in [[It's a Jungle out there...]], who then gives the heroes the ability to attack. Unlike past titles, where the telescopic fist was Rayman's primary means of attack, Rayman is now able to perform a variety of attacks and comboes. The Telescopic Fist remains accessible to Rayman by holding down the attack button, and releasing, as it behaved in past titles. Other heroes also have attacks that are functionally similar, but aesthetically different, Globox attacks using slaps, while Teensies attack using magic.
 
The attack power is retained in Rayman Legends, all previous characters use the same attacks, barring the ground kick move, which is changed to a ground slam move. The human characters attack using a weapon.


[[Rayman]] uses this power yet again in ''[[Rayman Origins]]''. He gets this power after saving [[Betilla the Fairy]] from the mouth of a [[Darktoon]], as well as regular punch and kicking. While Rayman uses the telescopic fist, [[Globox]] slaps and the [[Teensies]] use their magic to hit.


==Trivia==
==Trivia==

Revision as of 15:07, 26 December 2014

This article or section needs to be rewritten and/or expanded.
Hello Rayman, I'm Betilla the Fairy, and I'm going to help you in your quest. I can give you a new power.

Now you can punch with your fist. Good luck! Press the □ button to punch. The longer you press, the further you punch.

Rayman doesn’t have big biceps – hardly surprising, for an armless hero! – but he does have 2 fists which can prove to be very powerful.

The telescopic fist is the first power Rayman receives in the series, it usually serves as his primary offensive ability, and is seen in most titles of the series.


In the original Rayman game

The telescopic fist is the first power that Rayman is granted by Betilla the Fairy in the original game, after the second map of Pink Plant Woods. It is his most widely used power, and with it, he can hurl a fist that defeats any enemies that are in his way. Another power, the grappling fist, allows Rayman's fist to grab things such as extra lives and flying rings. It can be powered up by picking up gold fists, which doubles the fist power, and speed fists which can make him throw it faster (there are three levels of speed). Rayman can also increase the power of his punches by either charging of fist or punching while jumping.

Rayman is given his first power by Betilla the Fairy
Rayman hurling his fist


In Rayman Revolution

This power is not the same as shooting, a power Rayman primarily uses in Rayman 2, though in the beginning of Rayman Revolution he is temporarily given the ability to punch things by Globox until he frees the Grand Minimus in the Woods of Light, where he is given the shooting power as in other versions of Rayman 2.

According to the History of Rayman, Rayman 2 was initially to include the traditional telescopic fist power, but due to visual and gameplay problems, it was replaced by the Magic Fist.

In Rayman 3

Rayman also uses the telescopic fist in Rayman 3, where he can shoot it laterally by strafing around enemies. The fist can also be upgraded temporarily by the Laser Detergent Cans the Hoodlums leave behind. Rayman can also kick his opponents if he is within proximity to his enemies.

The telescopic fist can be used offensively against most enemies in the game, barring the Knaaren, who do not take damage against it, and can only be evaded. The stilts of the Stumbleboom are also resistant to Rayman's telescopic fist, but can be destroyed if the Vortex power-up is active.

In the Game Boy Advance version of Rayman 3

Rayman uses his telescopic fist in a similar manner to how it was used in the original Rayman game, he does however, receive double fists, allowing him to attack more swiftly by firing his fists in succession.

In the portable versions of Rayman Raving Rabbids

[[Rayman Raving Rabbids (GBA)|Game Boy Advance version of Rayman Raving Rabbids

As with the Game Boy Advance version of Rayman 3, Rayman's fists behave as they did in the original Rayman game.

[[Rayman Raving Rabbids (DS)|DS Advance version of Rayman Raving Rabbids

Rayman is able to use both his telescopic fist and Magic Fist, however, his telescopic fist functions differently in comparison to most titles. His fist does not retract when shot, nor can it be charged.

In Rayman Origins and Rayman Legends

Rayman begins Rayman Origins with only the ability to jump on enemies to defeat them, this is quickly rectified as Rayman and his friends rescue Betilla in It's a Jungle out there..., who then gives the heroes the ability to attack. Unlike past titles, where the telescopic fist was Rayman's primary means of attack, Rayman is now able to perform a variety of attacks and comboes. The Telescopic Fist remains accessible to Rayman by holding down the attack button, and releasing, as it behaved in past titles. Other heroes also have attacks that are functionally similar, but aesthetically different, Globox attacks using slaps, while Teensies attack using magic.

The attack power is retained in Rayman Legends, all previous characters use the same attacks, barring the ground kick move, which is changed to a ground slam move. The human characters attack using a weapon.


Trivia

  • Rayman's telescopic fist is an unlockable weapon in another Ubisoft game, Prince of Persia: Warrior Within.