Hunter: Difference between revisions
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==Appearance== | ==Appearance== | ||
In [[Rayman 1|the original ''Rayman'' game]], Hunters are limbless creatures with purple bodies, white hands and a red neckerchief, much like [[Rayman]]. However, they have big, cleft chins, bald heads with only two hairs, and stylish moustaches. They carry several ammunitions on their chests, which they seem to use to reload their guns. Their guns shoot slow-moving [[bullet]]s; as the [[bullet]] glides through the air, a small door opens on its top and an arm extends from it. The arm waves a large wooden | In [[Rayman 1|the original ''Rayman'' game]], Hunters are limbless creatures with purple bodies, white hands and a red neckerchief, much like [[Rayman]]. However, they have big, cleft chins, bald heads with only two hairs, and stylish moustaches. They carry several ammunitions on their chests, which they seem to use to reload their guns. Their guns shoot slow-moving [[bullet]]s; as the [[bullet]] glides through the air, a small door opens on its top and an arm extends from it. The arm waves a large cartoonish wooden mallet back and forth endlessly. | ||
In [[Rayman Raving Rabbids (Game Boy Advance)|the Game Boy Advance version of ''Rayman Raving Rabbids'']], a different kind of limbless Hunters | In [[Rayman Raving Rabbids (Game Boy Advance)|the Game Boy Advance version of ''Rayman Raving Rabbids'']], a different kind of limbless Hunters makes an appearance. These Hunters have huge armoured bodies, and wear brown perforated explorer hats, similar to the [[Livingstone]]s'. Their hats cover their faces completely. The only resemblance that these Hunters have with the original ones are their mallet-wielding [[bullet]]s. | ||
In ''[[Rayman Origins]]'', they make another appearance, having a greater resemblance with the Hunters from [[Rayman 1|the original ''Rayman'' game]]. However, like other returning characters, Hunters now have limbs, looking more [[human]]. They have several features of a stereotypical leading safari man, with a gigantic monocle (similar to the [[Bubble throwing clown|water clown]]s') a combed hairstyle, and an enormous moustache. However, their clothes have extravagant colours: A purple coat, a pair of purple shorts (both wrongly described as "pink" on the launch website) and a red neckerchief with white spots. Their hairy hands and yellow, sharp teeth suggest that, like the [[Livingstone|Lividstones]], Hunters possibly also have a poor personal hygiene. Like the original Hunters, they carry their ammunitions on their chests and have enormous cleft chins. This is the only appearance in which Hunters don't use mallet-wielding [[bullet]]s as ammo. Instead, they use big | In ''[[Rayman Origins]]'', they make another appearance, having a greater resemblance with the Hunters from [[Rayman 1|the original ''Rayman'' game]]. However, like other returning characters, Hunters now have limbs, looking more [[human]]. They have several features of a stereotypical leading safari man, with a gigantic monocle (similar to the [[Bubble throwing clown|water clown]]s') a combed hairstyle, and an enormous moustache. However, their clothes have extravagant colours: A purple coat, a pair of purple shorts (both wrongly described as "pink" on the launch website) and a red neckerchief with white spots. Their hairy hands and yellow, sharp teeth suggest that, like the [[Livingstone|Lividstones]], Hunters possibly also have a poor personal hygiene. Like the original Hunters, they carry their ammunitions on their chests and have enormous cleft chins. This is the only appearance in which Hunters don't use mallet-wielding [[bullet]]s as ammo. Instead, they use big alive [[missile]]s with crazed smiley faces and red noses. | ||
==In ''[[Rayman 1|Rayman]]'' and its spin-offs== | ==In ''[[Rayman 1|Rayman]]'' and its spin-offs== | ||
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===In ''[[Rayman Designer]]''=== | ===In ''[[Rayman Designer]]''=== | ||
In ''[[Rayman Designer]]'', there are two types of Hunters, simply titled '''Hunter 1''' and '''Hunter 2'''. Hunter 1 is identical to the Hunter which appears in [[Rayman 1|the original game]]. Hunter 2 on the other hand, although very similar, will shoot his [[Bullet|projectiles]] launching upwards rather than in a straight line forward. After gaining a bit of height they will then fall down in front of the Hunter making them harder to avoid. | In ''[[Rayman Designer]]'', there are two types of Hunters, simply titled '''Hunter 1''' and '''Hunter 2'''. Hunter 1 is identical to the Hunter which appears in [[Rayman 1|the original game]]. Hunter 2, on the other hand, although very similar, will shoot his [[Bullet|projectiles]] launching upwards rather than in a straight line forward. After gaining a bit of height, they will then fall down in front of the Hunter making them harder to avoid. | ||
The Hunters [[Bullet|projectiles]] can be places as separate events in ''[[Rayman Designer]]'', where they are titled '''Balls'''. These are usually linked to a [[gendoor]] and can only fly forward horizontally like the ones from Hunter 1. | The Hunters [[Bullet|projectiles]] can be places as separate events in ''[[Rayman Designer]]'', where they are titled '''Balls'''. These are usually linked to a [[gendoor]] and can only fly forward horizontally like the ones from Hunter 1. | ||
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[[File:Hunter_RRR_GBA.png|frame|class=sprite|A Hunter, as seen in [[Rayman Raving Rabbids (Game Boy Advance)|the Game Boy Advance version of ''Rayman Raving Rabbids'']].]] | [[File:Hunter_RRR_GBA.png|frame|class=sprite|A Hunter, as seen in [[Rayman Raving Rabbids (Game Boy Advance)|the Game Boy Advance version of ''Rayman Raving Rabbids'']].]] | ||
A variety of Hunters also appear in [[Rayman Raving Rabbids (Game Boy Advance)|the Game Boy Advance version of ''Rayman Raving Rabbids'']]. They can only be found in the [[Forest (world)|Forest world]], a [[the Dream Forest|Dream Forest]]-inspired area containing plentiful references to [[Rayman 1|the original ''Rayman'' game]]. | A variety of Hunters also appear in [[Rayman Raving Rabbids (Game Boy Advance)|the Game Boy Advance version of ''Rayman Raving Rabbids'']]. They can only be found in the [[Forest (world)|Forest world]], a [[the Dream Forest|Dream Forest]]-inspired area containing plentiful references to [[Rayman 1|the original ''Rayman'' game]]. In the game, these big armoured Hunters bear little resemblance to their counterparts in the original, but the hammer-wielding [[bullet]]s they fire are exactly the same. | ||
These Hunters have a much lower resistance, being defeated with one regular [[Telescopic fist|punch]]. However, they protect themselves with their guns, and in order to make them vulnerable, [[Rayman]] must put his Goth costume on, and use the ability to spit gum to shoot at their cannons. With their guns filled with sticky bubble gum, the Hunters will be distracted, trying to pull it out. In that moment, [[Rayman]] can defeat them. | These Hunters have a much lower resistance, being defeated with one regular [[Telescopic fist|punch]]. However, they protect themselves with their guns, and in order to make them vulnerable, [[Rayman]] must put his Goth costume on, and use the ability to spit gum to shoot at their cannons. With their guns filled with sticky bubble gum, the Hunters will be distracted, trying to pull it out. In that moment, [[Rayman]] can defeat them. | ||
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[[File:Hi-Ho Moskito! 10.jpg|thumb|left|A Hunter in the level [[Hi-Ho Moskito!]].]] | [[File:Hi-Ho Moskito! 10.jpg|thumb|left|A Hunter in the level [[Hi-Ho Moskito!]].]] | ||
The Hunters return in ''[[Rayman Origins]]'' and later the [[Back to Origins]] mode in ''[[Rayman Legends]]''. Their behaviour is similar to the Hunters from [[Rayman 1|the original ''Rayman'' game]]. They keep static, aiming horizontally at the players and then shooting blue | The Hunters return in ''[[Rayman Origins]]'' and later the [[Back to Origins]] mode in ''[[Rayman Legends]]''. Their behaviour is similar to the Hunters from [[Rayman 1|the original ''Rayman'' game]]. They keep static, aiming horizontally at the players and then shooting blue alive [[missile]]s. However, these [[missile]]s are much slower than the mallet-wielding [[bullet]]s from the previous games, and players can ride on them without getting harmed (similarly to [[shell]]s), and use them as platforms in order to get to the Hunters, who usually stand in high places. Some Hunters shoot red homing [[missile]]s, which follow the players for a certain period; those [[missile]]s are more dangerous, and players cannot ride on them. It is, however, possible to direct the homing [[missile]]s at the enemies themselves, which unlocks an achievement on Xbox 360 and a trophy on PlayStation 3 called [[Back At You!]]. | ||
Hunters are not as common as the original ones, appearing only in jungle levels like the [[Jibberish Jungle|Ticklish Temples]]. Like most of the enemies in ''[[Rayman Origins]]'', Hunters can be bubblized with one single attack and take four [[mosquito]] shots to be defeated. During [[the Reveal]], a Hunter, along with several [[Livingstone|Lividstones]] can be seen escaping in the [[Warship]] with [[the Magician]], revealing a possible alliance. During the [[mosquito]] sequence, the Hunter is hidden inside | Hunters are not as common as the original ones, appearing only in jungle levels like the [[Jibberish Jungle|Ticklish Temples]]. Like most of the enemies in ''[[Rayman Origins]]'', Hunters can be bubblized with one single attack and take four [[mosquito]] shots to be defeated. During [[the Reveal]], a Hunter, along with several [[Livingstone|Lividstones]] can be seen escaping in the [[Warship]] with [[the Magician]], revealing a possible alliance. During the [[mosquito]] sequence, the Hunter is hidden inside a tube, shooting his red homing [[missile]]s at the players, and eventually, coming out. | ||
An artwork depicting a [[Hunter Bird|scrapped featherless bird-like creature]] can be seen, with a burned moustache and holding a scared Hunter's monocle. It is unknown what relationship was intended to be between Hunters and those [[Hunter Bird|birds]]. However, one of them can be seen on the box art of the game, along with other scrapped enemies. | An artwork depicting a [[Hunter Bird|scrapped featherless bird-like creature]] can be seen, with a burned moustache and holding a scared Hunter's monocle. It is unknown what relationship was intended to be between Hunters and those [[Hunter Bird|birds]]. However, one of them can be seen on the box art of the game, along with other scrapped enemies. | ||