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''‘The [[Hoodlum|hoodlums]] get bored on Sundays. So they dream up stupid games.’'' —Racket Jump instruction screen, ''[[Rayman 3: Hoodlum Havoc]]''
[[File:Racketjump-TitleScreen-R3HH-Arcade-PC.JPG|thumb|right|320px|The title screen of Racket Jump.]]
{{Quote|text=The [[Hoodlum]]s get bored on Sundays. So they dream up stupid games.|sign=In-game description|source=''[[Rayman 3]]''}}


'''Racket Jump''' is the second of the nine minigames which can be unlocked and played in every version of ''[[Rayman 3]]''. It is unlocked by earning 9,000 points.


'''Racket Jump''' is the second of the twelve minigames which can be unlocked and played in ''[[Rayman 3: Hoodlum Havoc]]''. In most versions of the game, it is unlocked by earning 3,000 points; in the GameCube version, it is presumed to be unlocked by connecting a Game Boy Advance with ''[[Rayman 3 (Game Boy Advance)|Rayman 3]]'' cartridge inside.
==Description==
 
This minigame is based on the game of tennis. It takes place in a grass court located in a forest somewhere in the [[Glade of Dreams]], most likely in the [[Clearleaf Forest]]. Two [[Grim Keeper]]s play in singles while a [[Grim]] is arbitrating the match. There are [[Knaaren]] in great number (including [[Reflux]] duplicates), and few [[Globox]]es watching the match. The main goal is to win five Sets against the adversary by controlling the bottom [[Grim Keeper]]. To win one set, the player must get four points (in the following order: "love", "fifteen", "thirty", and "forty") plus an extra point in advantage to the adversary. To substitute the rackets and the tennis balls, the [[Grim Keeper]]s use their wooden shields as rackets and [[Plum juice|explosive cocktails]] as tennis balls. The red bar represents the player's health bar, that decreases as long as the opponent keeps winning sets, and the yellow bar represents the opposite. If the upper [[Grim Keeper]] gets four sets, the red bar gets empty and the player loses the minigame immediately. The player wins when the yellow bar gets empty (the equivalent to winning five sets).


==Description==
==Gallery==
This minigame is based in a tennis match, which takes place in a grass court located in the forests of the [[Glade of Dreams]]. Two [[Grim Keeper|Grim Keepers]] play in singles while a [[Grim]] is arbitrating the match. There are [[Knaaren|Knaarens]] in great number,  and few Globoxes watching the match. The main goal is to win five Sets against the adversary; To win one Set, the player must get four points (In the following order: "love", "fifteen", "thirty", and "forty") plus an extra point in advantage to the adversary. To substitute the rackets and the tennis balls, the [[Grim Keeper|Grim Keepers]] use their wooden shields as rackets and explosive cocktails as tennis balls.
<gallery widths="320px" heights="240px">
Racketjump-Pic1-R3HH-Arcade-PC.JPG|The two [[Grim Keeper]]s prepare themselves to play a match.
Racketjump-Pic3-R3HH-Arcade-PC.JPG|The player controls the bottom [[Grim Keeper]].
Racketjump-Pic2-R3HH-Arcade-PC.JPG|A [[Grim]] is arbitrating the match. He is also the server of the [[Plum juice|explosive cocktail]] that serves as a tennis ball.
</gallery>


==External links==
==External links==
* [http://www.youtube.com/watch?v=WrAeTaLRRvM Racket Jump playthrough at YouTube (PC version)]
* [https://www.youtube.com/watch?v=VMPs2cigYKE Racket Jump playthrough at YouTube (PC version)]


{{Rayman 3|collapsed=Y}}
{{Rayman3minigames}}
{{Rayman3minigames}}


[[Category:Minigames]]
[[fr:Racket Jump]]
[[pl:Skaczące rakiety]]
[[ru:Ракетка]]
 
[[Category:Minigames from Rayman 3]]
[[Category:Minigames from Rayman 3]]

Latest revision as of 12:23, 9 April 2025

The title screen of Racket Jump.
The Hoodlums get bored on Sundays. So they dream up stupid games.
—In-game description, Rayman 3

Racket Jump is the second of the nine minigames which can be unlocked and played in every version of Rayman 3. It is unlocked by earning 9,000 points.

Description

This minigame is based on the game of tennis. It takes place in a grass court located in a forest somewhere in the Glade of Dreams, most likely in the Clearleaf Forest. Two Grim Keepers play in singles while a Grim is arbitrating the match. There are Knaaren in great number (including Reflux duplicates), and few Globoxes watching the match. The main goal is to win five Sets against the adversary by controlling the bottom Grim Keeper. To win one set, the player must get four points (in the following order: "love", "fifteen", "thirty", and "forty") plus an extra point in advantage to the adversary. To substitute the rackets and the tennis balls, the Grim Keepers use their wooden shields as rackets and explosive cocktails as tennis balls. The red bar represents the player's health bar, that decreases as long as the opponent keeps winning sets, and the yellow bar represents the opposite. If the upper Grim Keeper gets four sets, the red bar gets empty and the player loses the minigame immediately. The player wins when the yellow bar gets empty (the equivalent to winning five sets).

Gallery

External links