Telescopic fist: Difference between revisions
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{{quote|text=[[Rayman]] doesn’t have big biceps – hardly surprising, for an armless hero! – but he does have 2 fists which can prove to be very powerful.|sign=Manual|source=''[[Rayman 3: Hoodlum Havoc]]''}} | {{quote|text=[[Rayman]] doesn’t have big biceps – hardly surprising, for an armless hero! – but he does have 2 fists which can prove to be very powerful.|sign=Manual|source=''[[Rayman 3: Hoodlum Havoc]]''}} | ||
The '''telescopic fist''' is the first power [[Rayman]] receives. It usually serves as his primary offensive ability and is seen in most titles within [[Rayman series| | The '''telescopic fist''' is the first power [[Rayman]] receives. It usually serves as his primary offensive ability and is seen in most titles within the [[Rayman (series)|''Rayman'' series]] in some form. | ||
== Role in the games == | == Role in the games == | ||
=== The original ''Rayman'' game === | === The original ''Rayman'' game === | ||
{{quote|text=Hello Rayman, I'm Betilla the Fairy, and I'm going to help you in your quest. I can give you a new power. | {{quote|text=Hello [[Rayman]], I'm [[Betilla the Fairy]], and I'm going to help you in your quest. I can give you a new power. | ||
Now you can punch with your fist. Good luck! Press the □ button to punch. The longer you press, the further you punch.|sign=[[Betilla the Fairy]] in [[Pink Plant Woods]]|source=''[[Rayman 1|Rayman]]''}} | Now you can punch with your fist. Good luck! Press the □ button to punch. The longer you press, the further you punch.|sign=[[Betilla the Fairy]] in [[Pink Plant Woods]]|source=''[[Rayman 1|Rayman]]''}} | ||
The telescopic fist is the first power that [[Rayman]] is granted by [[Betilla]] in [[Rayman 1|the original game]] in [[Pink Plant Woods]]. It is his most widely used power, and with it, he can hurl a fist that defeats any enemies that are in his way. Another power, the [[ | The telescopic fist is the first power that [[Rayman]] is granted by [[Betilla]] in [[Rayman 1|the original game]] in [[Pink Plant Woods]]. It is his most widely used power, and with it, he can hurl a fist that defeats any enemies that are in his way. Another power, the [[grappling fist]], allows [[Rayman]]'s fist to grab objects such as extra [[Life|lives]] and [[flying ring]]s. It can be powered up by picking up [[Gold Fist|gold fists]], which doubles the fist power, and [[Speed Fist|speed fists]] which makes him throw it faster. Picking up more [[Speed Fist|speed fists]], up to three, will further increase the speed. [[Rayman]] can also increase the power of his punches by either charging the fist or punching while jumping. | ||
During the encounter with [[Mr Dark]] in [[Mr Dark's Dare]], [[Rayman | During the encounter with [[Mr Dark]] in [[Mr Dark's Dare]], [[Rayman]]'s fist is stolen by [[Mr Dark]]. The [[Electoon]]s do however come to [[Rayman]]'s aid and gives it back to him. | ||
{| | {| | ||
| [[Image:BetillaTelescopicFist.png|class=sprite|thumb|316px|left|[[Rayman]] is given his first power by [[Betilla the Fairy]]]] | | [[Image:BetillaTelescopicFist.png|class=sprite|thumb|316px|left|[[Rayman]] is given his first power by [[Betilla the Fairy]].]] | ||
| [[Image:Poing.png|class=sprite|thumb|316px|center|[[Rayman]] hurling his fist]] | | [[Image:Poing.png|class=sprite|thumb|316px|center|[[Rayman]] hurling his fist.]] | ||
| [[File:MrDark.png|316px|class=sprite|thumb|right|]] | | [[File:MrDark.png|316px|class=sprite|thumb|right|[[Rayman]] trying to get back his fist in [[Mr Dark's Dare]].]] | ||
|} | |} | ||
=== ''Rayman Revolution'' === | === ''Rayman Revolution'' === | ||
In ''[[Rayman 2]]'', [[Rayman]] [[Magic fist|shoots energy balls]] instead of throwing his fist when attacking. However, at the beginning of ''[[Rayman Revolution]]'' he is temporarily given the ability to punch by [[Globox]]. This power only lasts until he frees the [[Grand Minimus]] in [[the Woods of Light]], where he is given the [[Magic fist|shooting]] power as in the other versions of ''[[Rayman 2]]''. | In ''[[Rayman 2]]'', [[Rayman]] [[Magic fist|shoots energy balls]] instead of throwing his fist when attacking. However, at the beginning of ''[[Rayman Revolution]]'', he is temporarily given the ability to punch by [[Globox]]. This power only lasts until he frees the [[Grand Minimus]] in [[the Woods of Light]], where he is given the [[Magic fist|shooting]] power as in the other versions of ''[[Rayman 2]]''. | ||
According to the [[L'Histoire de Rayman|History of Rayman]], ''[[Rayman 2]]'' was initially going to include the traditional telescopic fist power, but due to visual and gameplay problems, it was replaced by the [[Magic fist]]. | According to the [[L'Histoire de Rayman|History of Rayman]], ''[[Rayman 2]]'' was initially going to include the traditional telescopic fist power, but due to visual and gameplay problems, it was replaced by the [[Magic fist]]. | ||
=== ''Rayman 3'' === | === ''Rayman 3'' === | ||
The telescopic fist returns in ''[[Rayman 3]]''. | The telescopic fist returns in ''[[Rayman 3]]''. [[Rayman]] can shoot it laterally by strafing around enemies. The fist can be upgraded temporarily by the [[Laser-Washing Powder|Laser Detergent Cans]] some [[Hoodlum]]s leave behind. Using his fist isn't his only means of attack in the game. | ||
[[Rayman]] can also kick his opponents if he is close enough. | [[Rayman]] can also kick his opponents if he is close enough. | ||
The telescopic fist can be used offensively against most enemies in the game, barring the [[Knaaren]] who do not take damage against it and can only be evaded. The stilts of the [[Stumbleboom]] are also resistant to [[Rayman | The telescopic fist can be used offensively against most enemies in the game, barring the [[Knaaren]] who do not take damage against it and can only be evaded. The stilts of the [[Stumbleboom]] are also resistant to [[Rayman]]'s telescopic fist, but can be destroyed if the [[Vortex]] power-up is active. | ||
{| | {| | ||
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=== The Game Boy Advance version of ''Rayman Raving Rabbids'' === | === The Game Boy Advance version of ''Rayman Raving Rabbids'' === | ||
[[File:RRR GBA Hands.png|class=sprite|thumb|right|[[Rayman]] finding his fists.]] | [[File:RRR GBA Hands.png|class=sprite|thumb|right|[[Rayman]] finding his fists.]] | ||
In [[Rayman Raving Rabbids (Game Boy Advance)|the Game Boy Advance version of ''Rayman Raving Rabbids'']] [[Rayman]]'s fists behave as they did in [[Rayman 3 (Game Boy Advance)|the Game Boy Advance version of ''Rayman 3'']], but without any upgrades except for the one to grab [[Purple Lum]]s. He starts out the game without his fists, though quickly finds them after escaping. | In [[Rayman Raving Rabbids (Game Boy Advance)|the Game Boy Advance version of ''Rayman Raving Rabbids'']], [[Rayman]]'s fists behave as they did in [[Rayman 3 (Game Boy Advance)|the Game Boy Advance version of ''Rayman 3'']], but without any upgrades except for the one to grab [[Purple Lum]]s. He starts out the game without his fists, though quickly finds them after escaping. | ||
=== The DS version of ''Rayman Raving Rabbids'' === | === The DS version of ''Rayman Raving Rabbids'' === | ||
In [[Rayman Raving Rabbids (Nintendo DS)|the DS version of ''Rayman Raving Rabbids'']] [[Rayman]] is able to use both his telescopic fist and [[Magic Fist]] | In [[Rayman Raving Rabbids (Nintendo DS)|the DS version of ''Rayman Raving Rabbids'']], [[Rayman]] is able to use both his telescopic fist and [[Magic Fist]]. However, his telescopic fist functions differently in comparison to most titles. His fist does not retract when shot, nor can it be charged. | ||
=== ''[[Rayman Origins | === ''[[Rayman Origins]]'', ''[[Rayman Legends]]'' and their spin-offs === | ||
[[Rayman]] begins ''[[Rayman Origins]]'' with only the ability to jump on enemies to defeat them, this is quickly rectified as [[Rayman]] and his friends rescue [[Betilla]] in [[It's a Jungle Out There...]], who then gives the heroes the ability to attack. Unlike past titles, where the telescopic fist was [[Rayman]]'s primary means of attack, [[Rayman]] is now able to perform a variety of attacks and | [[Rayman]] begins ''[[Rayman Origins]]'' with only the ability to jump on enemies to defeat them, this is quickly rectified as [[Rayman]] and his friends rescue [[Betilla]] in [[It's a Jungle Out There...]], who then gives the heroes the ability to attack. Unlike past titles, where the telescopic fist was [[Rayman]]'s primary means of attack, [[Rayman]] is now able to perform a variety of attacks and combos. The telescopic fist remains accessible to [[Rayman]] by holding down the attack button, and releasing, as it behaved in past titles. Other heroes also have attacks that are functionally similar, but aesthetically different, [[Globox]] attacks using slaps, while [[Teensie]]s attack using magic. | ||
The attack power is retained in ''[[Rayman Legends]]'', all previous characters use the same attacks, barring the ground kick move, which is changed to a ground slam move. | The attack power is retained in ''[[Rayman Legends]]'', all previous characters use the same attacks, barring the ground kick move, which is changed to a ground slam move. | ||
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=== Other games === | === Other games === | ||
[[File:Rayman card.jpg|thumb|right|[[Rayman|Rayman's]] fist in the discontinued ''[[Rabbids Heroes]]''.]] | [[File:Rayman card.jpg|thumb|right|[[Rayman|Rayman's]] fist in the discontinued ''[[Rabbids Heroes]]''.]] | ||
[[Rayman]]'s telescopic fist is an unlockable weapon in the [[Ubisoft]] game, ''Prince of Persia: Warrior Within''. One of the cards in the now discontinued game ''[[Rabbids Heroes]]'', is named after [[Rayman | [[Rayman]]'s telescopic fist is an unlockable weapon in the [[Ubisoft]] game, ''Prince of Persia: Warrior Within''. One of the cards in the now discontinued game ''[[Rabbids Heroes]]'', is named after [[Rayman]]'s fist. | ||
{{Rayman 1|collapsed=Y}} | {{Rayman 1|collapsed=Y}} | ||
Revision as of 16:56, 28 June 2017
Rayman doesn’t have big biceps – hardly surprising, for an armless hero! – but he does have 2 fists which can prove to be very powerful.—Manual, Rayman 3: Hoodlum Havoc
The telescopic fist is the first power Rayman receives. It usually serves as his primary offensive ability and is seen in most titles within the Rayman series in some form.
Role in the games
The original Rayman game
Hello Rayman, I'm Betilla the Fairy, and I'm going to help you in your quest. I can give you a new power.Now you can punch with your fist. Good luck! Press the □ button to punch. The longer you press, the further you punch.
The telescopic fist is the first power that Rayman is granted by Betilla in the original game in Pink Plant Woods. It is his most widely used power, and with it, he can hurl a fist that defeats any enemies that are in his way. Another power, the grappling fist, allows Rayman's fist to grab objects such as extra lives and flying rings. It can be powered up by picking up gold fists, which doubles the fist power, and speed fists which makes him throw it faster. Picking up more speed fists, up to three, will further increase the speed. Rayman can also increase the power of his punches by either charging the fist or punching while jumping.
During the encounter with Mr Dark in Mr Dark's Dare, Rayman's fist is stolen by Mr Dark. The Electoons do however come to Rayman's aid and gives it back to him.
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Rayman Revolution
In Rayman 2, Rayman shoots energy balls instead of throwing his fist when attacking. However, at the beginning of Rayman Revolution, he is temporarily given the ability to punch by Globox. This power only lasts until he frees the Grand Minimus in the Woods of Light, where he is given the shooting power as in the other versions of Rayman 2.
According to the History of Rayman, Rayman 2 was initially going to include the traditional telescopic fist power, but due to visual and gameplay problems, it was replaced by the Magic fist.
Rayman 3
The telescopic fist returns in Rayman 3. Rayman can shoot it laterally by strafing around enemies. The fist can be upgraded temporarily by the Laser Detergent Cans some Hoodlums leave behind. Using his fist isn't his only means of attack in the game. Rayman can also kick his opponents if he is close enough.
The telescopic fist can be used offensively against most enemies in the game, barring the Knaaren who do not take damage against it and can only be evaded. The stilts of the Stumbleboom are also resistant to Rayman's telescopic fist, but can be destroyed if the Vortex power-up is active.
The Game Boy Advance version of Rayman 3
Rayman uses his telescopic fist in the Game Boy Advance version of Rayman 3 in a similar manner to how it was used in the original Rayman game, with him being able to charge his fists for stronger attacks or just throw them normally. Throughout the game he will receive several upgrades for his fists, such as being able to throw both at once, grab Purple Lums and charge the fists for even stronger attacks.
The Game Boy Advance version of Rayman Raving Rabbids

In the Game Boy Advance version of Rayman Raving Rabbids, Rayman's fists behave as they did in the Game Boy Advance version of Rayman 3, but without any upgrades except for the one to grab Purple Lums. He starts out the game without his fists, though quickly finds them after escaping.
The DS version of Rayman Raving Rabbids
In the DS version of Rayman Raving Rabbids, Rayman is able to use both his telescopic fist and Magic Fist. However, his telescopic fist functions differently in comparison to most titles. His fist does not retract when shot, nor can it be charged.
Rayman Origins, Rayman Legends and their spin-offs
Rayman begins Rayman Origins with only the ability to jump on enemies to defeat them, this is quickly rectified as Rayman and his friends rescue Betilla in It's a Jungle Out There..., who then gives the heroes the ability to attack. Unlike past titles, where the telescopic fist was Rayman's primary means of attack, Rayman is now able to perform a variety of attacks and combos. The telescopic fist remains accessible to Rayman by holding down the attack button, and releasing, as it behaved in past titles. Other heroes also have attacks that are functionally similar, but aesthetically different, Globox attacks using slaps, while Teensies attack using magic.
The attack power is retained in Rayman Legends, all previous characters use the same attacks, barring the ground kick move, which is changed to a ground slam move.
Other games

Rayman's telescopic fist is an unlockable weapon in the Ubisoft game, Prince of Persia: Warrior Within. One of the cards in the now discontinued game Rabbids Heroes, is named after Rayman's fist.




