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''‘A pioneer [[Hoodlum]] is having a few problems with the local inhabitants. To drive them back, he throws [[plum juice|explosive cocktails]] at them.’'' —''[[Rayman 3: Hoodlum Havoc]]'' <sup>[http://www.raymanpc.com/wiki/en/File:Sentinel-Arcade-R3HH-PC-InstructionScreen.jpg[source]]</sup>
[[File:Sentinel-Arcade-R3HH-PC-TitleScreen.jpg|thumb|right|320px|The title screen of Sentinel.]]


{{Quote|text=A pioneer [[Hoodlum]] is having a few problems with [[Knaaren|the local inhabitants]]. To drive them back, he throws [[Plum juice|explosive cocktails]] at them.|sign=In-game description|source=''[[Rayman 3]]''}}


[[File:Sentinel-Arcade-R3HH-PC-TitleScreen.jpg|thumb|left|320px|The title screen of Sentinel]]
'''Sentinel''' is the fifth of the nine minigames which can be unlocked and played in every version of ''[[Rayman 3]]''. It is unlocked by earning 65,000 points.
 
[[File:Sentinel-Arcade-R3HH-PC-Knaaren.jpg|thumb|right|320px|The [[Knaaren]] need to be eliminated with the [[plum juice|explosive cocktails.]]
 
[[File:Sentinel-Arcade-R3HH-PC-Radar.jpg|thumb|right|320px|The radar located in the upper-right corner of the screen indicates the [[Knaaren]] coordinates with a red spot.]]
 
'''Sentinel''' is the fifth of the twelve minigames which can be unlocked and played in ''[[Rayman 3: Hoodlum Havoc]]''.


==Description==
==Description==
This minigame takes place in the mountains of the [[Glade of Dreams]], apparently in [[the Summit Beyond the Clouds]]. The goal of the minigame is to survive for three minutes, while eliminating the [[Knaaren]] that attempt to tear down the [[Hoodboom]]'s fort. As time passes, the yellow bar will reduce in size. The red bar represents the fort's stability level, that is reduced every time a [[Knaaren]] succeeds in reaching the wooden pillars that hold the fort. If the player allows the [[Knaaren]] to knock down the fort, the [[Hoodboom]] will fall and the player loses the minigame. The [[Knaaren]] can be located in the radar, represented by red spots, and a yellow square marks were the [[Hoodboom]] is standing and which direction it is facing. The vertical bar represents the throwing strength: the more it is applied, the further the [[Plum juice|explosive cocktail]] is thrown. The player wins when the yellow bar is completely empty.


[[File:Sentinel-Arcade-R3HH-PC-Hoodboom.jpg|thumb|left|320px|The player controls a [[Hoodboom]]]]
==Gallery==
 
<gallery widths="320px" heights="240px">
[[File:Sentinel-Arcade-R3HH-PC-Strenght.jpg|thumb|right|320px|The small vertical bar represents the throwing strength from the [[Hoodboom]]. The more it is applicated, the further the explosive cocktail will be thrown.]]
Sentinel-Arcade-R3HH-PC-Knaaren.jpg|The [[Knaaren]] need to be eliminated with [[Plum juice|explosive cocktails]].
 
Sentinel-Arcade-R3HH-PC-Hoodboom.jpg|The player controls a [[Hoodboom]].
This minigame takes place in the mountains from the [[Glade of Dreams]], probabily in the [[Summit Beyond the Clouds]]. The main goal is to survive enough time while eliminating the [[Knaaren]] that will attempt to cut down the fort where the [[Hoodboom]], controlled by the player, stands. As long as time passes, the yellow bar will reduce its size. The red bar represents the fort's stability level, that is reduced every time a [[Knaaren]] suceeds in reaching to the wooden pillars that hold the fort. If four [[Knaaren]] reach to the wooden pillars, the fort will knock down with the [[Hoodboom]] and the player loses the mini-game. The [[Knaaren]] can be located in the radar, represented by red spots, being the yellow losangle the [[Hoodboom]]'s coordinate. The vertical bar represents the throwing strength: the more it is applicated, the further the [[plum juice|explosive]] cocktail is thrown. The player wins when the yellow bar is completely empty.
Sentinel-Arcade-R3HH-PC-Radar.jpg|The radar located in the upper-right corner of the screen indicates the [[Knaaren]] coordinates with a red spot.
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 


Sentinel-Arcade-R3HH-PC-Strenght.jpg|The small vertical bar represents the throwing strength of the [[Hoodboom]]. The more it is applicated, the further the [[Plum juice|explosive cocktail]] will be thrown.
</gallery>


==External links==
==External links==
* [https://www.youtube.com/watch?v=Z9Gs8td4dzw Sentinel playthrough at YouTube (PC version)]


* [http://www.youtube.com/watch?v=W_ujO9u9AM0 Sentinel playthrough at YouTube (PC version)]
{{Rayman 3|collapsed=Y}}
{{Rayman3minigames}}


{{Rayman3minigames}}
[[fr:Sentinel]]
[[it:Sentinel]]
[[pl:Strażnik]]
[[ru:Стражник]]


[[Category:Minigames]]
[[Category:Minigames from Rayman 3]]
[[Category:Minigames from Rayman 3]]

Latest revision as of 14:19, 9 April 2025

The title screen of Sentinel.
A pioneer Hoodlum is having a few problems with the local inhabitants. To drive them back, he throws explosive cocktails at them.
—In-game description, Rayman 3

Sentinel is the fifth of the nine minigames which can be unlocked and played in every version of Rayman 3. It is unlocked by earning 65,000 points.

Description

This minigame takes place in the mountains of the Glade of Dreams, apparently in the Summit Beyond the Clouds. The goal of the minigame is to survive for three minutes, while eliminating the Knaaren that attempt to tear down the Hoodboom's fort. As time passes, the yellow bar will reduce in size. The red bar represents the fort's stability level, that is reduced every time a Knaaren succeeds in reaching the wooden pillars that hold the fort. If the player allows the Knaaren to knock down the fort, the Hoodboom will fall and the player loses the minigame. The Knaaren can be located in the radar, represented by red spots, and a yellow square marks were the Hoodboom is standing and which direction it is facing. The vertical bar represents the throwing strength: the more it is applied, the further the explosive cocktail is thrown. The player wins when the yellow bar is completely empty.

Gallery

External links