Bonton: Difference between revisions

From RayWiki, the Rayman wiki
Jump to navigation Jump to search
m Appearances: clean up
m Fixed links to redirects
 
(2 intermediate revisions by 2 users not shown)
Line 1: Line 1:
[[File:Mawpaw.jpg|thumb|320px|right|A group of [[Teensie]]s using a Bonton for transportation.]]
[[File:Mawpaw.jpg|thumb|320px|right|A group of [[Teensie]]s using a Bonton for transportation.]]
{{Quote|text=This big furry creature was initially intended to play an important role in [[Rayman]]'s adventure, serving to introduce "puzzle" elements. Depending on its various physical attributes (horns, wings, trunk, very thick fur, etc.), the Flabar had the very precise function of unblocking the player in the level. For example, [[Rayman]] could make the horned Flabars charge to ram down certain doors, or fly on the backs of the winged ones to reach otherwise inaccessible places. But since the game design for this creature was unsatisfactory, in the end it was used only to supply the [[Hoodlum]]s with raw material to make their clothing (as the introduction to the game shows).|sign=VIP-zone description|source=[[RaymanZone]]}}


'''Bontons''', also known as '''Flabars''', are creatures which resemble kangaroos or goats. They have brown or blue fur (blue in the [[Xowar secret]]). Some have horns. The [[Teensie]] tribe known as the [[Sylkin]]s tend the Bontons for their wool and milk, and some [[Sylkin]]s are seen shepherding them in the ''[[Rayman 3]]'' intro sequence.
'''Bontons''', also known as '''Flabars''', are creatures which resemble kangaroos or goats. They have brown or blue fur (blue in the [[Xowar secret]]). Some have horns. The [[Teensie]] tribe known as the [[Sylkin]]s tend the Bontons for their wool and milk, and some [[Sylkin]]s are seen shepherding them in the ''[[Rayman 3]]'' intro sequence.
Line 9: Line 11:
An in-game model for the Bonton was created, but when the creature [[Rayman 3 (early production)|was cut]] from ''[[Rayman 3]]'', the developers decided to hide a blue, horned Bonton in [[Xowar secret|a secret room]] so that their work would not entirely go to waste. [[Xowar secret|The room]] also contains other unused models, such as the [[Xowar]] and a [[Glute]].
An in-game model for the Bonton was created, but when the creature [[Rayman 3 (early production)|was cut]] from ''[[Rayman 3]]'', the developers decided to hide a blue, horned Bonton in [[Xowar secret|a secret room]] so that their work would not entirely go to waste. [[Xowar secret|The room]] also contains other unused models, such as the [[Xowar]] and a [[Glute]].


The Bonton was [[Rayman 3 (early production)|initially intended]] to play a much larger role in ''[[Rayman 3]]''. The Bonton served to introduce "puzzle" elements. Depending on its various physical attributes (horns, wings, trunk, very thick fur, etc.), the Bonton had the very precise function of unblocking the player in the level. For example, [[Rayman]] could make the horned Bontons charge to ram down certain doors, or fly on the backs of the winged ones to reach otherwise inaccessible places. But since the game design for this creature was unsatisfactory, in the end it was used only to supply the [[Hoodlum]]s with raw material to make their clothing (as the introduction to the game shows).
The Flabar was [[Rayman 3 (early production)|initially intended]] to play a much larger role in ''[[Rayman 3]]'', but in the end it was used only to supply the [[Hoodlum]]s with raw material to make their clothing. In the final version of ''[[Rayman 3]]'', Bontons appear in the intro video, the [[Xowar secret]], ''[[Wanna Kick Rayman]] – Lesson 069'', ''[[Wanna Kick Rayman]] – Lesson 273'', ''[[Wanna Kick Rayman]] – Lesson 502'', and ''[[Wanna Kick Rayman]] – Lesson 312''.
 
In the final version of ''[[Rayman 3]]'', Bontons appear in the intro video, the [[Xowar secret]], ''[[Wanna Kick Rayman?]] – Lesson 069'', ''[[Wanna Kick Rayman?]] – Lesson 273'', ''[[Wanna Kick Rayman?]] – Lesson 502'', and ''[[Wanna Kick Rayman?]] – Lesson 312''.


<gallery widths="320px" heights="240px">
<gallery widths="320px" heights="240px">

Latest revision as of 10:47, 25 May 2025

A group of Teensies using a Bonton for transportation.
This big furry creature was initially intended to play an important role in Rayman's adventure, serving to introduce "puzzle" elements. Depending on its various physical attributes (horns, wings, trunk, very thick fur, etc.), the Flabar had the very precise function of unblocking the player in the level. For example, Rayman could make the horned Flabars charge to ram down certain doors, or fly on the backs of the winged ones to reach otherwise inaccessible places. But since the game design for this creature was unsatisfactory, in the end it was used only to supply the Hoodlums with raw material to make their clothing (as the introduction to the game shows).
—VIP-zone description, RaymanZone

Bontons, also known as Flabars, are creatures which resemble kangaroos or goats. They have brown or blue fur (blue in the Xowar secret). Some have horns. The Teensie tribe known as the Sylkins tend the Bontons for their wool and milk, and some Sylkins are seen shepherding them in the Rayman 3 intro sequence.

Hoodlums

The Bontons are harvested by the Black Lums, who use their wool to weave Hoodlum outfits for themselves. At one point in Rayman 3, the Black Lums are seen attacking a Bonton like a swarm of locusts in order to steal its fur. However, the instruction manual has stated that the Black Lums just use animal fur in general. The Snorty was also dressed in animal hide, which could have been Flabar fur.

Appearances

An in-game model for the Bonton was created, but when the creature was cut from Rayman 3, the developers decided to hide a blue, horned Bonton in a secret room so that their work would not entirely go to waste. The room also contains other unused models, such as the Xowar and a Glute.

The Flabar was initially intended to play a much larger role in Rayman 3, but in the end it was used only to supply the Hoodlums with raw material to make their clothing. In the final version of Rayman 3, Bontons appear in the intro video, the Xowar secret, Wanna Kick Rayman – Lesson 069, Wanna Kick Rayman – Lesson 273, Wanna Kick Rayman – Lesson 502, and Wanna Kick Rayman – Lesson 312.