2D Nightmare: Difference between revisions

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{{Quote|text=When [[Rayman]] was younger, [[Rayman 1|he only had two dimensions]].|sign=In-game description|source=''[[Rayman 3]]''}}
{{Quote|text=When [[Rayman]] was younger, [[Rayman 1|he only had two dimensions]].|sign=In-game description|source=''[[Rayman 3]]''}}


'''2D Nightmare''' is the last of the three minigames that are exclusive to the Nintendo GameCube version of ''[[Rayman 3]]''. It was intended to unlock upon connecting a Game Boy Advance to the GameCube, running a copy of ''[[Rayman 3 (Game Boy Advance)|Rayman 3]]'' with all levels completed. However, due to a programming error, the game does not see the final level, [[Heart of the Ancients]], as complete, making it impossible to unlock the minigame without cheating.
'''2D Nightmare''' is the last of the three minigames that are exclusive to the Nintendo GameCube version of ''[[Rayman 3]]''. It was intended to unlock upon connecting a Game Boy Advance to the GameCube, running a copy of ''[[Rayman 3 (Game Boy Advance)|Rayman 3]]'' with all levels completed. However, due to a programming error, the game does not see the final level, [[Heart of the Ancients]], as complete, making it impossible to unlock the minigame by normal means. It can however be unlocked in the GameCube version by inputting a special code in the bonus menu (Up, Up, Down, Down, Left, Right, Left, Right, R, L, R, L).<ref>Bluesky, @RayCarrot, https://bsky.app/profile/raycarrot.bsky.social/post/3mec6x3he4c2j</ref>


2D Nightmare is a flashback to [[Rayman 1|the original ''Rayman'' game]] in the same style as [[2D Madness]]. 2D Nightmare, however, takes place in [[Picture City]], whereas [[2D Madness]] takes place in [[the Dream Forest]]. Extensive use of the [[Throttle Copter]] power-up makes it reminiscent of the second section of [[Pencil Pentathlon]], in which the [[super helicopter]] power was used.
2D Nightmare is a flashback to [[Rayman 1|the original ''Rayman'' game]] in the same style as [[2D Madness]]. 2D Nightmare, however, takes place in [[Picture City]], whereas [[2D Madness]] takes place in [[the Dream Forest]]. Extensive use of the [[Throttle Copter]] power-up makes it reminiscent of the second section of [[Pencil Pentathlon]], in which the [[super helicopter]] power was used.
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In the GameCube version of ''[[Rayman 3]]'', [[2D Madness]] is unlocked by connecting the GameCube version of ''[[Rayman 3]]'' to a [[Rayman 3 (Game Boy Advance)|Game Boy Advance version of ''Rayman 3'']] with every [[cage]] broken. In the other console and PC versions of ''[[Rayman 3]]'', it is unlocked by earning a certain number of points in-game. 2D Nightmare was originally thought to be unlocked by connecting a 100%-complete GameCube version of ''[[Rayman 3]]'' to a 100%-complete [[Rayman 3 (Game Boy Advance)|Game Boy Advance version of ''Rayman 3'']]. Efforts to contact [[Ubisoft]] regarding 2D Nightmare were made, but produced no constructive responses. In December 2011, a method of unlocking 2D Nightmare was finally discovered using external game modifiers, such as Action Replay codes, on the GameCube version.
In the GameCube version of ''[[Rayman 3]]'', [[2D Madness]] is unlocked by connecting the GameCube version of ''[[Rayman 3]]'' to a [[Rayman 3 (Game Boy Advance)|Game Boy Advance version of ''Rayman 3'']] with every [[cage]] broken. In the other console and PC versions of ''[[Rayman 3]]'', it is unlocked by earning a certain number of points in-game. 2D Nightmare was originally thought to be unlocked by connecting a 100%-complete GameCube version of ''[[Rayman 3]]'' to a 100%-complete [[Rayman 3 (Game Boy Advance)|Game Boy Advance version of ''Rayman 3'']]. Efforts to contact [[Ubisoft]] regarding 2D Nightmare were made, but produced no constructive responses. In December 2011, a method of unlocking 2D Nightmare was finally discovered using external game modifiers, such as Action Replay codes, on the GameCube version.


Eventually it was found on March 30, 2016 that the game is supposed to unlock when every level in [[Rayman 3 (Game Boy Advance)|the Game Boy Advance version]] is completed. Unfortunately, the variable tracking the number of completed levels is not incremented after [[Heart of the Ancients|the final level]] is completed, meaning that it never reaches the value that the GameCube version expects in order to unlock the minigame. The minigame can therefore be unlocked by raising the variable manually in [[Rayman 3 (Game Boy Advance)|the Game Boy Advance version]] through a cheat program. On March 23, 2023, a [[List of cheats in Rayman 3 (Game Boy Advance)|cheat code]] was found in [[Rayman 3 (Game Boy Advance)|the Game Boy Advance version]] that marks every level in the game as complete, including [[Heart of the Ancients|the final level]]. Entering this code will allow 2D Nightmare to be unlocked once connected to the GameCube version, marking the first time in the over 20 years since the release of [[Rayman 3]] that the minigame has been unlocked without any modifications or cheating devices.
Eventually it was found on March 30, 2016 that the game is supposed to unlock when every level in [[Rayman 3 (Game Boy Advance)|the Game Boy Advance version]] is completed. Unfortunately, the variable tracking the number of completed levels is not incremented after [[Heart of the Ancients|the final level]] is completed, meaning that it never reaches the value that the GameCube version expects in order to unlock the minigame. The minigame can therefore be unlocked by raising the variable manually in [[Rayman 3 (Game Boy Advance)|the Game Boy Advance version]] through a cheat program. On March 23, 2023, a [[List of cheats in Rayman 3 (Game Boy Advance)|cheat code]] was found in [[Rayman 3 (Game Boy Advance)|the Game Boy Advance version]] that marks every level in the game as complete, including [[Heart of the Ancients|the final level]]. Entering this code will allow 2D Nightmare to be unlocked once connected to the GameCube version, marking the first time in the over 20 years since the release of ''[[Rayman 3]]'' that the minigame has been unlocked without any modifications or cheating devices. On February 7, 2026, a [[List of cheats in Rayman 3#Unlock all bonus levels and bonus videos|cheat code]] was found in the GameCube version of ''[[Rayman 3]]'' that unlocks all bonus levels, including 2D Nightmare, meaning the minigame can be played without needing any external hardware.


Two other GameCube-exclusive ''[[Rayman 3]]'' minigames exist. [[Mad Trax]] is a two-player kart-racing game, in which one player, controlling [[Rayman]] with the GameCube controller, races around an area in a similar fashion to the game's [[Crazy Shoe]] sections, collecting [[Jewel|gems]], and the other player, controlling [[Globox]], arranges the race-track by playing a ''Tetris''-like game on the connected Game Boy Advance. The other minigame, [[Wheelis]], is similar, but it involves four players; two controlling [[Rayman]] and [[Gumsi]] in [[Crazy Shoe]]s, and two playing the ''Tetris''-like game on the Game Boy Advances. Both [[Mad Trax]] and [[Wheelis]] have been unlocked successfully by obtaining enough points in the GameCube version.
Two other GameCube-exclusive ''[[Rayman 3]]'' minigames exist. [[Mad Trax]] is a two-player kart-racing game, in which one player, controlling [[Rayman]] with the GameCube controller, races around an area in a similar fashion to the game's [[Crazy Shoe]] sections, collecting [[Jewel|gems]], and the other player, controlling [[Globox]], arranges the race-track by playing a ''Tetris''-like game on the connected Game Boy Advance. The other minigame, [[Wheelis]], is similar, but it involves four players; two controlling [[Rayman]] and [[Gumsi]] in [[Crazy Shoe]]s, and two playing the ''Tetris''-like game on the Game Boy Advances. Both [[Mad Trax]] and [[Wheelis]] have been unlocked successfully by obtaining enough points in the GameCube version.


===Action Replay Codes (GameCube version)===
===Action Replay codes (GameCube version)===
====NTSC====
====NTSC====
005D8950 0000000C
005D8950 0000000C
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After entering the code, load any saved game and the minigame will appear in the Bonus menu.
After entering the code, load any saved game and the minigame will appear in the Bonus menu.
==References==
<references />


==External links==
==External links==