Hunter Gatherer: Difference between revisions

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{|
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| [[File:Hunter Gatherer 2.jpg|thumb|left|]]
| [[File:Hunter Gatherer 2.jpg|thumb|left|Two groups of [[Small fly|small flies]].]]
| [[File:Hunter Gatherer 3.jpg|thumb|center|]]
| [[File:Hunter Gatherer 3.jpg|thumb|center|A large group of [[Small fly|small flies]].]]
| [[File:Hunter Gatherer 4.jpg|thumb|right|]]
| [[File:Hunter Gatherer 4.jpg|thumb|right|Many [[Spiky flower]]s appear in the level.]]
|-
|-
| [[File:Hunter Gatherer 5.jpg|thumb|left|]]
| [[File:Hunter Gatherer 5.jpg|thumb|left|Some of the [[Spiky flower]]s can be temporarily defeated by shooting at a blue flower bulb.]]
| [[File:Hunter Gatherer 6.jpg|thumb|center|]]
| [[File:Hunter Gatherer 6.jpg|thumb|center|Geysers appear from the water.]]
| [[File:Hunter Gatherer 7.jpg|thumb|right|]]
| [[File:Hunter Gatherer 7.jpg|thumb|right|The water has [[Baby Piranhas|Baby piranhas]] infested in it.]]
|-
|-
| [[File:Hunter Gatherer 8.jpg|thumb|left|]]
| [[File:Hunter Gatherer 8.jpg|thumb|left|The [[Baby Piranhas|Baby piranhas]] follow the players.]]
| [[File:Hunter Gatherer 9.jpg|thumb|center|]]
| [[File:Hunter Gatherer 9.jpg|thumb|center|At one point, there are many spiky vines surrounding the players.]]
| [[File:Hunter Gatherer 10.jpg|thumb|right|]]
| [[File:Hunter Gatherer 10.jpg|thumb|right|A dark shadow casts on a certain area.]]
|-
|-
| [[File:Hunter Gatherer 11.jpg|thumb|left|]]
| [[File:Hunter Gatherer 11.jpg|thumb|left|More spiky vines grow.]]
| [[File:Hunter Gatherer 12.jpg|thumb|center|]]
| [[File:Hunter Gatherer 12.jpg|thumb|center|Some of the vines will attempt to grab the players.]]
| [[File:Hunter Gatherer 13.jpg|thumb|right|]]
| [[File:Hunter Gatherer 13.jpg|thumb|right|Later, they will begin to close.]]
|-
|-
| [[File:Hunter Gatherer 14.jpg|thumb|left|]]
| [[File:Hunter Gatherer 14.jpg|thumb|left|More geysers and [[Spiky flower]]s.]]
| [[File:Hunter Gatherer 15.jpg|thumb|center|]]
| [[File:Hunter Gatherer 15.jpg|thumb|center|The explosive bulb needs to be shot in order to continue.]]
| [[File:Hunter Gatherer 16.jpg|thumb|right|]]
| [[File:Hunter Gatherer 16.jpg|thumb|right|The ending part of the level.]]
|}
|}



Revision as of 16:33, 1 May 2017

Hunter Gatherer
Hunter Gatherer
Hunter Gatherer
Up And Down Climb Out
World Ticklish Temples

Electoon #1
Cage
Electoon #2
150 Lums
Electoon #3
300 Lums

Tricky Treasure
Medal
350 Lums

Hunter Gatherer is the fourth level of the Ticklish Temples, a world in Rayman Origins. This level centers around Rayman and his friends riding on mosquitoes in order to progress. This is the second level from this world and seventh overall that is included in the Back to Origins mode in Rayman Legends.

Original version

This level takes place in a forested area, with a misty background. Just past a group of Spiky Flowers is a mosquito, which Rayman and his friends will ride. Throughout much of this area, they must deal with many groups of small flies, Baby piranha infested water, Lividstones with spiky protective hats, and Spiky Flowers that are swaying around in their way, many of which can’t be retracted. After a while, they go to the background, where everything is seen as black silhouettes. Here, they must avoid many thorns covering the ground and ceiling, while the area around them moves. Many spiky vines grow out of the ground and ceiling, as well. In the background, thick, thorny vines can be seen. After a bit, they return to the foreground. After a short time here, Rayman and the team can get off the mosquitoes, go through a door, and break an Electoon cage to finish the level. They will pose on the photoboard as the Magician waits for the total amount of Lums that were collected in the level.

Two groups of small flies.
A large group of small flies.
Many Spiky flowers appear in the level.
Some of the Spiky flowers can be temporarily defeated by shooting at a blue flower bulb.
Geysers appear from the water.
The water has Baby piranhas infested in it.
The Baby piranhas follow the players.
At one point, there are many spiky vines surrounding the players.
A dark shadow casts on a certain area.
More spiky vines grow.
Some of the vines will attempt to grab the players.
Later, they will begin to close.
More geysers and Spiky flowers.
The explosive bulb needs to be shot in order to continue.
The ending part of the level.
Hunter Gatherer
Hunter Gatherer
Hunter Gatherer
SkullSkull
Still Flowing Poor Little Daisy
World Jibberish Jungle


3


75 Lums

150 Lums

225 Lums

300 Lums

Back to Origins

In the Back to Origins version, there aren't many differences between the original version; except of the notable elements from Rayman Legends replacing some of the elements from Origins.

The start of the level.
One of the many purple Lum chains.
The player is able to inhale enemies.
Another purple Lum chain.
A big shadow can be seen in the background.
A tight passage with spikes on the walls.
The walls will now move, making it harder to avoid the spikes.
The screen transitioning back to the foreground.
Shooting the red spot will cause the rock to collapse, clearing the way.


External links