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* ''This article is about the recurring enemies in the [[Rayman (series)|Rayman series]]. For the trophy/achievement from [[Rayman Origins]], see [[Explorer]].''
{{Enemy
{{Enemy
| Name = Livingstone
| Name = Livingstone
| image = [[Image:Livingstone-Rayman-Legends.png|300px|''Livingstone'']]
| image = [[File:Livingstone1 RO.JPG|300px|Livingstone]]
| alignment = Bad
| alignment = Bad
| appears in = ''[[Rayman 1|Rayman]]'', ''[[Rayman Junior]]'', ''[[Rayman Designer]]'', ''[[Rayman 3]]'' (cameo), [[Rayman Raving Rabbids (Game Boy Advance)|''Rayman Raving Rabbids'' (Game Boy Advance)]], ''[[Rayman Origins]]'', ''[[Rayman Jungle Run]]'', ''[[Rayman Legends]]'', ''[[Rayman Adventures]]''
| appears in = ''[[Rayman 1|Rayman]]'', ''[[Maths and English with Rayman]]'', ''[[Rayman Designer]]'', [[Rayman (Game Boy Color)|''Rayman'' (GBC)]], ''[[Rayman 3]]'' (cameo), [[Rayman Raving Rabbids (Game Boy Advance)|''Rayman Raving Rabbids'' (GBA)]], ''[[Rayman Origins]]'', ''[[Rayman Jungle Run]]'', ''[[Rayman Legends]]'', ''[[Rayman Adventures]]'', ''[[Rayman: The Board Game]]''
| location = [[The Dream Forest]], [[Forest (world)|Forest world]], [[Jibberish Jungle]], [[Jibberish Jungle|Ticklish Temples]], [[Medieval Mayhem]], [[Toad Story (Rayman Adventures)|Toad Story]] (''[[Rayman Adventures]]'')
| location = [[The Dream Forest]], [[Spellbound Forest (Rayman 1)|Spellbound Forest]], [[Rainy Forest]], [[Ancient Forest]], [[Forest world]], [[Jibberish Jungle]], [[Jibberish Jungle|Ticklish Temples]], [[Teensies In Trouble]], [[Teensies In Trouble|Medieval Mayhem]], [[Toad Story (Rayman Adventures)|Toad Story]] (''[[Rayman Adventures]]'')
| resistance = [[Image:Lifebar2.png|''2 HP'']] (''[[Rayman 1|Rayman]]'', ''[[Rayman Junior]]'', ''[[Rayman Designer]]'', [[Rayman Raving Rabbids (Game Boy Advance)|''Rayman Raving Rabbids'' (Game Boy Advance)]])
| resistance = [[File:Lifebar2.png|2 HP]] (''[[Rayman 1|Rayman]]'', ''[[Maths and English with Rayman]]'', ''[[Rayman Designer]]'', [[Rayman Raving Rabbids (Game Boy Advance)|''Rayman Raving Rabbids'' (GBA)]])
[[Image:Lifebar1.png|''1 HP'']] (''[[Rayman Origins]]'', ''[[Rayman Jungle Run]]'', ''[[Rayman Legends]]'', ''[[Rayman Adventures]]'')
 
| attacks = Contact, hat throw
[[File:Lifebar3.png|3 HP]] ([[Rayman (Game Boy Color)|''Rayman'' (GBC)]])
 
[[File:Lifebar1.png|1 HP]] (''[[Rayman Origins]]'', ''[[Rayman Jungle Run]]'', ''[[Rayman Legends]]'', ''[[Rayman Adventures]]'')
| attacks = Contact, hat throw, nailed planks
| species = Nightmare of [[Polokus]]
| species = Nightmare of [[Polokus]]
}}
}}


'''Livingstones''', also known as '''Lividstones''' or '''Explorators''', are recurring enemies in the [[Rayman (series)|''Rayman'' series]]. They made their first appearance in [[Rayman 1|the original ''Rayman'' game]], and later appeared in ''[[Rayman Junior]]'', ''[[Rayman Designer]]'', [[Rayman Raving Rabbids (Game Boy Advance)|the Game Boy Advance version of ''Rayman Raving Rabbids'']], ''[[Rayman Origins]]'', ''[[Rayman Jungle Run]]'', ''[[Rayman Legends]]'' and ''[[Rayman Adventures]]''. Before ''[[Rayman Origins]]'', they were a limbless species with tall slender bodies, large noses and moustaches.  
'''Livingstones''', also known as '''explorers''' and '''Lividstones''', are recurring enemies in the [[Rayman (series)|''Rayman'' series]]. They made their first appearance in [[Rayman 1|the original ''Rayman'' game]], and later appeared in ''[[Maths and English with Rayman]]'', ''[[Rayman Designer]]'', [[Rayman Raving Rabbids (Game Boy Advance)|the Game Boy Advance version of ''Rayman Raving Rabbids'']], ''[[Rayman Origins]]'', ''[[Rayman Jungle Run]]'', and ''[[Rayman Adventures]]''. Their name is derived from that of famous Scottish explorer David Livingstone.
 
A variant of Lividstones called [[Jacquouille]]s also appears in ''[[Rayman Legends]]'', ''[[Rayman Adventures]]'' and ''[[Rayman: The Board Game]]''.


==In ''[[Rayman 1|Rayman]]'' and its spin-offs==
==In ''Rayman''==
Livingstones are common enemies who only appear in levels of [[the Dream Forest]]. They are averagely-resistant enemies who freely wander on their platform, turning backwards when they face an obstacle. [[Rayman]] must simply avoid contact with them. If not eliminated in one hit, they go crazy and charge toward him until he [[Telescopic fist|punches]] them again or they fall in water. In the Atari Jaguar version, however, they will run toward him regardless of what he does.
In [[Rayman 1|the original ''Rayman'' game]], Livingstones are common enemies who only appear in levels of [[the Dream Forest]]. They are averagely-resistant enemies who freely wander on their platform, turning backwards when they face an obstacle. [[Rayman]] must simply avoid contact with them. If not eliminated in one hit, they go crazy and charge toward him until he [[Telescopic fist|punches]] them again or they fall in the water. In the Atari Jaguar version, however, they will run toward him regardless of what he does.


Besides [[Rayman]]'s [[Telescopic fist|fist]], another way of defeating them is for him to use his [[grimace]], which frightens them and makes them run away from instead of towards him and eventually fall into water. [[Rayman]] can also [[Telescopic fist|punch]] a [[plum]] onto their heads causing them to become dizzy but continue walking as usual, allowing him to jump onto the [[plum]] and use them as a walking platform to reach higher places or finish them off normally.
Besides [[Rayman]]'s [[Telescopic fist|fist]], another way of defeating them is for him to use his [[grimace]], which frightens them and makes them run away from instead of towards him and eventually fall in the water. [[Rayman]] can also [[Telescopic fist|punch]] a [[plum]] onto their heads causing them to become dizzy but continue walking as usual, allowing him to jump onto the [[plum]] and use them as a walking platform to reach higher places or finish them off normally.


Another variety of Livingstones are [[little Livingstone]]s which, as their name implies, are shorter than standard Livingstones, but they are also more aggressive in their attempts to hurt [[Rayman]] and are more adept at dodging blows from his [[telescopic fist]].
Another variety of Livingstones are [[little Livingstone]]s which, as their name implies, are shorter than standard Livingstones, but they are also more aggressive in their attempts to hurt [[Rayman]] and are more adept at dodging blows from his [[telescopic fist]].


===In ''[[Rayman Designer]]''===
==In ''[[Rayman Designer]]''==
In ''[[Rayman Designer]]'', the Livingstones appear as enemy [[Event (Rayman Designer)|events]] in [[The Dream Forest|the Jungle world]]. There are three types of them available.
In ''[[Rayman Designer]]'', the Livingstones appear as enemy [[Event (Rayman Designer)|events]] in [[The Dream Forest|the Jungle world]]. There are three types of them available.
*'''Big livingstone''' - Goes back and forth on the platform. [[Rayman]] can get rid of him by [[Telescopic fist|punching]] him, frightening him by [[grimace|making faces]], or throwing a [[plum]] on his head.
*'''Big livingstone''' - Goes back and forth on the platform. [[Rayman]] can get rid of him by [[Telescopic fist|punching]] him, frightening him by [[Grimace|making faces]], or throwing a [[plum]] on his head.
*'''Little livingstone''' - Goes back and forth on the platform.
*'''Little livingstone''' - Goes back and forth on the platform.
*'''Ferocious little livingstone''' - Goes back and forth on the platform and throws his arms towards [[Rayman]] to hurt him.
*'''Ferocious little livingstone''' - Goes back and forth on the platform and throws his arms towards [[Rayman]] to hurt him.


<gallery widths="316px" heights="200px" class="sprite">
<gallery widths="316px" heights="200px" class="sprite">
Explorateur.png|A typical Livingstone, as seen in [[Rayman 1|the original ''Rayman'' game]].
Explorateur.png|A typical Livingstone, as seen in [[Rayman 1|the original ''Rayman'' game]].
ExplorateurGrimace.png|Livingstones go crazy when they survive a [[telescopic fist|punch]] or are subjected to a [[grimace]].
ExplorateurGrimace.png|Livingstones go crazy when they survive a [[Telescopic fist|punch]] or are subjected to a [[grimace]].
ExplorateurPrune.png|A Livingstone, after having a [[plum]] stuck on his head by [[Rayman]].
ExplorateurPrune.png|A Livingstone, after having a [[plum]] stuck on his head by [[Rayman]].
</gallery>
</gallery>


{{clear}}
==In the Game Boy Color version of ''Rayman''==
The standard variant of Livingstones appear in [[Rayman (Game Boy Color)|the Game Boy Color version of ''Rayman'']], in the worlds [[Spellbound Forest (Rayman 1)|Spellbound Forest]] and [[Ancient Forest]].
 
They are almost identical to those in [[Rayman 1|the original ''Rayman'' game]], except that they have white bodies and hats and green shoes.
They however behave in a similar fashion to the [[little Livingstone]]s from that game, in that they can duck to dodge [[Rayman]]'s [[Telescopic fist|fist]] and throw their hands towards him.
 
Once defeated, their body disappears and only their head remains, only to also disappear moments later.
 
It is possible to punch a [[plum]] onto their heads, but instead of remaining calm as in [[Rayman 1|the original ''Rayman'' game]], they will start running around. They are invincible in this state, though punching them will make them stop for a brief moment and play a unique animation. Livingstones no longer run, however, if not defeated in one shot, and instead continue their patrol until they are beaten.


==In ''[[Rayman 3]]''==
In promotional screenshots from an early version of the game, Livingstones are shown to have been of a different, darker color originally.
[[File:Plum Post R3.png|thumb|right|320px|The [[plum]]-posts in ''[[Rayman 3]]'' bear images of Livingstones, in reference to their role in [[Rayman 1|the original ''Rayman'' game]].]]
 
<gallery widths="160px" heights="144px" class=sprite>
Rayman-GBC-Livingstone.png|A Livingstone in [[Rayman (Game Boy Color)|the Game Boy Color version of ''Rayman'']]
Rayman-GBC-Livingstone-duck.png|A Livingstone ducking to avoid [[Rayman]]'s [[Telescopic fist|fist]]
Rayman-GBC-Livingstone-hands.png|A Livingstone throwing his hands towards [[Rayman]]
AnF 4.PNG|A Livingstone running with a [[plum]] on his head
R1-GBC-early-screenshot-3.jpg|A Livingstone with different colors in an early version of [[Rainy Forest]]
</gallery>
 
==In ''Rayman 3''==
Livingstones do not make a physical appearance in ''[[Rayman 3]]''; however, [[Rayman]] must occasionally throw a [[plum]] onto a post to create a platform in order to progress. These posts bear images of Livingstones, in reference to the role they played in [[Rayman 1|the original game]].
Livingstones do not make a physical appearance in ''[[Rayman 3]]''; however, [[Rayman]] must occasionally throw a [[plum]] onto a post to create a platform in order to progress. These posts bear images of Livingstones, in reference to the role they played in [[Rayman 1|the original game]].


{{clear}}
<gallery widths="320px" heights="240px">
Plum Post R3.png|The [[plum]]-posts in ''[[Rayman 3]]'' bear images of Livingstones, in reference to their role in [[Rayman 1|the original ''Rayman'' game]].
</gallery>


==In [[Rayman Raving Rabbids (Game Boy Advance)|the Game Boy Advance version of ''Rayman Raving Rabbids'']]==
==In [[Rayman Raving Rabbids (Game Boy Advance)|the Game Boy Advance version of ''Rayman Raving Rabbids'']]==
[[Image:RRR1_GBA_Livingstone.png|frame|left|class=sprite|A Livingstone, as seen in [[Rayman Raving Rabbids (Game Boy Advance)|the Game Boy Advance version of ''Rayman Raving Rabbids'']].]]
In [[Rayman Raving Rabbids (Game Boy Advance)|the Game Boy Advance version of ''Rayman Raving Rabbids'']], Explorators have a significantly altered appearance and appear in the [[Forest world]]. They no longer have noses or moustaches but have visible mouths, they wear a belt around their pants, their gloves are a different color and their shoes have a more defined look. They also carry around sacks and can use their hats as a weapon. They can however still be defeated by being punched.
Livingstones also appear in [[Forest (world)|the Forest world]] of [[Rayman Raving Rabbids (Game Boy Advance)|the Game Boy Advance version of ''Rayman Raving Rabbids'']]. Here they are known by the name of '''Explorators''' and have a significantly altered appearance. They no longer have noses or moustaches however they have visible mouths, they wear a belt around their pants, their gloves are a different color, and their shoes have a more defined look. They also carry around sacks and can use their hats as a weapon. They can still be defeated by being punched however.  


{{clear}}
<gallery widths="240px" heights="160px" class="sprite">
RRR1 GBA Livingstone.png|A Livingstone, as seen in [[Rayman Raving Rabbids (Game Boy Advance)|the Game Boy Advance version of ''Rayman Raving Rabbids'']].
</gallery>


==In ''[[Rayman Origins]]''==
==In ''Rayman Origins''==
{{quote|text=They may look (and SMELL) awful, but are surprisingly easy to defeat. Ugh, THIS guy! Seriously, he STINKS. This hygenically challenged villain reports to the [[Hunter]]s and roams the land, imprisoning sweet, little [[Electoon]]s. While the Lividstones are undeniably vile creatures, they're actually pretty pathetic and can be quickly defeated with a quick slap, punch, kick or dodge.|sign=Official site|source=''[[Rayman Origins]]''}}
{{Quote|text=They may look (and SMELL) awful, but are surprisingly easy to defeat. Ugh, THIS guy! Seriously, he STINKS. This hygenically challenged villain reports to the [[Hunter]]s and roams the land, imprisoning sweet, little [[Electoon]]s. While the Lividstones are undeniably vile creatures, they're actually pretty pathetic and can be quickly defeated with a quick slap, punch, kick or dodge.|sign=Official site|source=''[[Rayman Origins]]''}}
Livingstones return as enemies in ''[[Rayman Origins]]'', but here they are renamed '''Lividstones''', perhaps to suggest a connection with the [[Livid Dead]]. Like most of the returning characters from [[Rayman 1|the original ''Rayman'']], they have been redesigned, and now have limbs (rendering [[Rayman]] himself almost unique), visible mouths, longer and more crooked noses, and more scraggy body structures. Their appearance is also more zombie-like. Like most enemies in the game, they have only one [[resistance]] point, and can be defeated and bubblized easily. They can no longer be driven crazy by [[Telescopic fist|punching]] or [[Grimace|grimacing]] at them. Their way of offense is to either headbutt [[Rayman]] or wave their hands in a cowardly manner. They are revealed to enjoy bullying [[Lum (UbiArt games)|Lums]], poking their faces, playing basketball with their bodies and using their heads as deodorant. They are also revealed to be the lackeys of the [[hunter]]s. The smaller variant of Lividstones aren't present in this game, but there are different kinds of Lividstones, some of them holding bamboo sticks to attack the characters, and others with spikes on their hats to hurt anyone who attempts to crush them.
 
Livingstones return as enemies in ''[[Rayman Origins]]'', but here they are renamed Lividstones, perhaps to suggest a connection with the [[Livid Dead]]. Like most of the returning characters from [[Rayman 1|the original ''Rayman'']], they have been redesigned, and now have limbs (rendering [[Rayman]] himself almost unique), visible mouths, longer and more crooked noses, and more scraggy body structures. Their appearance is also more zombie-like. Like most enemies in the game, they have only one [[resistance]] point, and can be defeated and bubblized easily. They can no longer be driven crazy by [[Telescopic fist|punching]] or [[Grimace|grimacing]] at them. Their way of offense is to either headbutt [[Rayman]] or wave their hands in a cowardly manner. They are revealed to enjoy bullying [[Lum (UbiArt games)|Lums]], poking their faces, playing basketball with their bodies and using their heads as deodorant. They are also revealed to be the lackeys of the [[hunter]]s. The smaller variant of Lividstones are not present in this game, but there are different kinds of Lividstones, some of them holding bamboo sticks to attack the characters, and others with spikes on their hats to hurt anyone who attempts to crush them.


<gallery widths="320px" heights="180px">
<gallery widths="320px" heights="180px">
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</gallery>
</gallery>


{{Clear}}
==In ''Rayman Jungle Run''==
In ''[[Rayman Jungle Run]]'', Lividstones appear in various levels. They have the same behavior as in ''[[Rayman Origins]]'', and some have spikes on their hats.
 
Lividstones can also be seen on unlockable artworks in the image gallery.
 
<gallery widths="320px" heights="240px">
Jungle Run 4-3 Screenshot 2.png|Lividstones in [[Punch (Rayman Jungle Run)|Beware the Spiked Helmets!]], including some with spikes on their hats
RJR PierreFrappéecontreLum.png|Artwork of a Lividstone rubbing his armpit with a [[Lum (UbiArt games)|Lum]]
RJR PierreFrappéecontreLum2.png||Artwork of a Lividstone poking a [[Lum (UbiArt games)|Lum]]
RJR RaymancontrePierreFrappée.png|Artwork of a Lividstone hit by [[Rayman]]
</gallery>
 
==In ''Rayman Legends''==
{{Main|Jacquouille}}
 
In ''[[Rayman Legends]]'', a variant of Lividstones called [[Jacquouille]]s is introduced. While physically identical to the Lividstones from ''[[Rayman Origins]]'', they wear different clothes and are no longer explorers, but rather a gang of bandits who break into the houses of the helpless [[Green Teensy|Green Teensies]] who inhabit the area.
 
The Lividstones from ''[[Rayman Origins]]'' also appear in ''[[Rayman Legends]]'', but only in the [[Back to Origins]] levels, with the exception of the level [[Gloo Gloo]] of [[20,000 Lums Under the Sea]] where a single Lividstone is present aboard the [[warship]] that attacks the heroes.
 
<gallery widths="320px" heights="180px">
Rayman Legends E3 2012 1.jpg|Jacquouilles in ''[[Rayman Legends]]''
Castle Rock 3.png|A Jacquouille wearing a bandana in [[Castle Rock]]
Legends concept art 66.jpg|Concept art for bandit and Egyptian-like Jacquouilles
</gallery>
 
==In ''Rayman Adventures''==
{{Main|Jacquouille}}


==In ''[[Rayman Legends]]'' and its spin-offs==
In ''[[Rayman Adventures]]'', both the Lividstones from ''[[Rayman Origins]]'' and the [[Jacquouille]]s from ''[[Rayman Legends]]'' make a return, with the latter being a lot more common in the game. Notably, two [[Jacquouille]]s feature in the introduction scene, where they are seen stealing the [[Ancient Egg]]s from the [[Sacred Tree]], setting the events of the game into motion.
Lividstones return as enemies in ''[[Rayman Legends]]''. However, they're no longer explorers, but a gang of bandits who break into the houses of the helpless [[Green Teensie]]s who inhabit the area. In this game, they wear blue hats with a red feather, a small sleeveless brown unbuttoned shirt, brown wristbands, and a pair of patched blue pants held by a rope. A second version appears in [[Castle Rock]]. These Lividstones are similar to the first Lividstones, but they wear a red bandanna on their heads, and their pants are black as opposed to blue. Their main weapons are planks with pointy nails, and their parachutes allow them to ambush. In the Wii U, PlayStation Vita and Nintendo Switch versions, [[Murfy]] can interact with them by cutting their parachutes, and stun them to let the other players attack them; [[Murfy]] can also grab them and move them wherever he wants. The second kind of Lividstones appear on top of stacked Lividstones, where they sing as opposed to attacking, and are easily destroyed. Normal green Lividstones also appear in the game but only in the [[Back to Origins]] levels.


<gallery widths="320px" heights="180px">
<gallery widths="320px" heights="180px">
Rayman Legends E3 2012 1.jpg|Livingstones wear new clothes and use new weapons in ''[[Rayman Legends]]''.
Intro 1.PNG|The [[Jacquouille]]s who find the [[Ancient Egg]]s
Livingstone normal.jpg|A Lividstone in ''[[Rayman Legends]]''.
Cavern Calamity.JPG|A pair of [[Jacquouille]]s being defeated
Livingstone with shield.jpg|A Lividstone with a shield.
Temple Topple.JPG|A Lividstone like those from ''[[Rayman Origins]]'' being defeated
Ropes Course 4.png|Lividstones tied to ropes.
Livingstones torturing Lums.jpg|Lividstones tormenting [[Lum (UbiArt games)|Lums]].
Ropes Course 1.png|Lividstones on stilts.
</gallery>
</gallery>


===In ''[[Rayman Adventures]]''===
==''Rayman: The Board Game''==
[[File:Intro 1.PNG|320px|thumb|right|The Lividstones who find the [[Ancient Egg]]s.]]
{{Main|Jacquouille}}
Lividstones return again in ''[[Rayman Adventures]]''. Like almost everything in the game, their designs are the exact same from ''[[Rayman Legends]]''. As a change, they are the ones who set off the events in the game. Two Lividstones happen to come across the [[Sacred Tree]] and get into the roots of it. They steal all the [[Ancient Egg]]s within, resulting in the [[Sacred Tree]] wilting. They then flee in their [[Warship|flying ships]] with all of the [[Ancient Egg|eggs]]. One [[Ancient Egg|egg]] happens to fall from the [[Warship|ship]] and land on either [[Rayman]] or [[Barbara]]. Lividstones can be found in [[Medieval Mayhem]] and [[Toad Story (Rayman Adventures)|Toad Story]]. They occupy areas such as the castle grounds, enchanted forests, dark dungeons, and haunted matters. Their attacks are almost all the same, being their weapons are still nailed planks and parachute from above. The second kind of Lividstones also return, but their behavior is still them standing on top of stacked Lividstones and singing. Though speculated, there is one new ability they've learned which is that they can dodge being hit by a knocked back Lividstone. If the player happens to hit the first Lividstone of a chain that jump into the foreground too early, the other Lividstones will jump and avoid being hit by the knocked back Lividstone. But this move is completely rare and doesn't occur often as they only do it in one specific level, thus leading it to be speculated as a glitch or mere coincidence.


It also appears that Lividstones and [[Toad (Rayman Legends)|Toads]] are at war with each other. No longer allied by the [[Dark Teensy|Dark Teensies]], the Lividstones and [[Toad (Rayman Legends)|Toads]] fight for territory. In many levels of [[Toad Story (Rayman Adventures)|Toad Story in ''Adventures'']], Lividstones invade the territory of the [[Toad (Rayman Legends)|Toads]]. Within the levels, Lividstones and [[Toad (Rayman Legends)|Toads]] show signs of winning the battles that are taking place but due to the player interfering, the battles usually end in a stalemate with a [[Francky]] and [[Oger]] preparing to fight each other only to have the player defeat both of them.
[[Jacquouille]]s are set to be included as enemies in ''[[Rayman: The Board Game]]''. They will appear in the [[Teensies In Trouble|Forest]] board.


Lividstones that have their ''[[Rayman Origins]]'' design also return in some levels.
==''Rayman Legends Retold''==
{{Main|Jacquouille}}
 
Jacquouilles return in ''[[Rayman Legends Retold]]'', now simply known as Livingstones.<ref name="Andy">https://www.youtube.com/watch?v=zisQWDnI-gg</ref> They reprise their roles from the [[Rayman Legends|original game]] as the most common enemies in the [[Teensies In Trouble|Old Teensie Kingdom]].
 
Livingstones also appear in the [[Land of the Livid Dead (UbiArt games)|Land of the Livid Dead]], now corrupted by the new villain and covered in darkness. By using the [[Power of Light]] on them, the heroes can cleanse their corruption and leave them vulnerable to attacks.


<gallery widths="320px" heights="180px">
<gallery widths="320px" heights="180px">
Cavern Calamity.JPG|A pair of Lividstones being defeated.
Rayman Legends Retold Castle Rock.jpg|A row of Livingstones in the remade version of [[Castle Rock]].
Temple Topple.JPG|A ''[[Rayman Origins]]'' Lividstone being defeated.
Rayman Legends Retold Haunted Castle.png|A corrupted Livingstone being hit by the [[Power of Light]].
Adventures Toad 8.PNG|Lividstones appearing with the [[Toad (Rayman Legends)|Toads]].
</gallery>
</gallery>


==Artwork gallery==
==Gallery==
<table>
<gallery widths="320px" heights="180px">
<tr>
R1 site Livingstone.jpg|Artwork of a Livingstone from [[Rayman 1|the original ''Rayman'']].
<td valign="top">[[Image:R1 site Livingstone.jpg|thumb|left|Artwork of a Livingstone from [[Rayman 1|the original ''Rayman'']].]]</td>
The Dream Forest.png|[[The Dream Forest]]'s introductory image shows a Livingstone carrying a [[cage]].
<td valign="top">[[Image:The_Dream_Forest.png|frame|left|class=sprite|[[The Dream Forest]]'s introductory image shows a Livingstone carrying a [[cage]].]]</td>
LivingstoneArtworkCP.png|Artwork of some Livingstones from ''[[Rayman CP]]''.
<td valign="top">[[File:LivingstoneArtworkCP.png|thumb|left|Artwork of some Livingstones from ''[[Rayman CP]]''.]]</td>
Livingstone1 RO.JPG|Artwork of some Livingstones from ''[[Rayman Origins]]''.
<td valign="top">[[File:Livingstone1 RO.JPG|thumb|left|Artwork of some Livingstones from ''[[Rayman Origins]]''.]]</td>
Legends concept art 66.jpg|Concept art for bandit and Egyptian-like [[Jacquouille]]s from ''[[Rayman Legends]]''.
</table>
</gallery>
 
==Names in other languages==
{{Names
|en=Livingstone
|en_S=''[[Rayman Designer]]''
|en_2=Explorer
|en_2_S=manuals
|zh_hans=探险家
|nl=Ontdekkingsreiziger
|fr=Livingstone
|fr_S=''[[Rayman Designer]]''
|fr_2=Explorateur
|fr_2_S=manuals
|de=Livingstone
|de_S=''[[Rayman Designer]]''
|de_2=Forscher
|de_2_S=manuals
|he=סייר
|he_T=Sayar
|it=Esploratore
|ja=探検家
|ko=탐험가
|es=Explorador
}}
 
==See also==
*[[Jacquouille]]


{{R1enemies|collapsed=Y}}
{{R1enemies|collapsed=Y}}
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[[fr:Livingstone]]
[[fr:Livingstone]]
[[pl:Livingstony]]
[[pl:Odkrywca]]
[[ru:Исследователь]]
[[ru:Исследователь]]
[[zh:探险家]]


[[Category:Enemies from Rayman 1]]
[[Category:Enemies from Rayman 1]]
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[[Category:Enemies from the Game Boy Advance version of Rayman Raving Rabbids]]
[[Category:Enemies from the Game Boy Advance version of Rayman Raving Rabbids]]
[[Category:Enemies from Rayman Origins]]
[[Category:Enemies from Rayman Origins]]
[[Category:Enemies from Rayman Jungle Run]]
[[Category:Enemies from Rayman Legends]]
[[Category:Enemies from Rayman Legends]]
[[Category:Enemies from Rayman Adventures]]
[[Category:Enemies from Rayman Adventures]]
[[Category:Enemies from Rayman: The Board Game]]
[[Category:Nightmares of Polokus]]
[[Category:Nightmares of Polokus]]
[[Category:Events from Rayman Designer]]
[[Category:Events from Rayman Designer]]

Latest revision as of 13:20, 10 June 2026

Livingstone
Livingstone
Alignment Bad

Appears in Rayman, Maths and English with Rayman, Rayman Designer, Rayman (GBC), Rayman 3 (cameo), Rayman Raving Rabbids (GBA), Rayman Origins, Rayman Jungle Run, Rayman Legends, Rayman Adventures, Rayman: The Board Game
Location The Dream Forest, Spellbound Forest, Rainy Forest, Ancient Forest, Forest world, Jibberish Jungle, Ticklish Temples, Teensies In Trouble, Medieval Mayhem, Toad Story (Rayman Adventures)

Portrayed by {{{portrayed by}}}

Resistance 2 HP (Rayman, Maths and English with Rayman, Rayman Designer, Rayman Raving Rabbids (GBA))

3 HP (Rayman (GBC))

1 HP (Rayman Origins, Rayman Jungle Run, Rayman Legends, Rayman Adventures)

Attacks Contact, hat throw, nailed planks

Sex {{{sex}}}
Species Nightmare of Polokus

Relatives {{{relatives}}}

Livingstones, also known as explorers and Lividstones, are recurring enemies in the Rayman series. They made their first appearance in the original Rayman game, and later appeared in Maths and English with Rayman, Rayman Designer, the Game Boy Advance version of Rayman Raving Rabbids, Rayman Origins, Rayman Jungle Run, and Rayman Adventures. Their name is derived from that of famous Scottish explorer David Livingstone.

A variant of Lividstones called Jacquouilles also appears in Rayman Legends, Rayman Adventures and Rayman: The Board Game.

In Rayman

In the original Rayman game, Livingstones are common enemies who only appear in levels of the Dream Forest. They are averagely-resistant enemies who freely wander on their platform, turning backwards when they face an obstacle. Rayman must simply avoid contact with them. If not eliminated in one hit, they go crazy and charge toward him until he punches them again or they fall in the water. In the Atari Jaguar version, however, they will run toward him regardless of what he does.

Besides Rayman's fist, another way of defeating them is for him to use his grimace, which frightens them and makes them run away from instead of towards him and eventually fall in the water. Rayman can also punch a plum onto their heads causing them to become dizzy but continue walking as usual, allowing him to jump onto the plum and use them as a walking platform to reach higher places or finish them off normally.

Another variety of Livingstones are little Livingstones which, as their name implies, are shorter than standard Livingstones, but they are also more aggressive in their attempts to hurt Rayman and are more adept at dodging blows from his telescopic fist.

In Rayman Designer

In Rayman Designer, the Livingstones appear as enemy events in the Jungle world. There are three types of them available.

  • Big livingstone - Goes back and forth on the platform. Rayman can get rid of him by punching him, frightening him by making faces, or throwing a plum on his head.
  • Little livingstone - Goes back and forth on the platform.
  • Ferocious little livingstone - Goes back and forth on the platform and throws his arms towards Rayman to hurt him.

In the Game Boy Color version of Rayman

The standard variant of Livingstones appear in the Game Boy Color version of Rayman, in the worlds Spellbound Forest and Ancient Forest.

They are almost identical to those in the original Rayman game, except that they have white bodies and hats and green shoes. They however behave in a similar fashion to the little Livingstones from that game, in that they can duck to dodge Rayman's fist and throw their hands towards him.

Once defeated, their body disappears and only their head remains, only to also disappear moments later.

It is possible to punch a plum onto their heads, but instead of remaining calm as in the original Rayman game, they will start running around. They are invincible in this state, though punching them will make them stop for a brief moment and play a unique animation. Livingstones no longer run, however, if not defeated in one shot, and instead continue their patrol until they are beaten.

In promotional screenshots from an early version of the game, Livingstones are shown to have been of a different, darker color originally.

In Rayman 3

Livingstones do not make a physical appearance in Rayman 3; however, Rayman must occasionally throw a plum onto a post to create a platform in order to progress. These posts bear images of Livingstones, in reference to the role they played in the original game.

In the Game Boy Advance version of Rayman Raving Rabbids

In the Game Boy Advance version of Rayman Raving Rabbids, Explorators have a significantly altered appearance and appear in the Forest world. They no longer have noses or moustaches but have visible mouths, they wear a belt around their pants, their gloves are a different color and their shoes have a more defined look. They also carry around sacks and can use their hats as a weapon. They can however still be defeated by being punched.

In Rayman Origins

They may look (and SMELL) awful, but are surprisingly easy to defeat. Ugh, THIS guy! Seriously, he STINKS. This hygenically challenged villain reports to the Hunters and roams the land, imprisoning sweet, little Electoons. While the Lividstones are undeniably vile creatures, they're actually pretty pathetic and can be quickly defeated with a quick slap, punch, kick or dodge.
—Official site, Rayman Origins

Livingstones return as enemies in Rayman Origins, but here they are renamed Lividstones, perhaps to suggest a connection with the Livid Dead. Like most of the returning characters from the original Rayman, they have been redesigned, and now have limbs (rendering Rayman himself almost unique), visible mouths, longer and more crooked noses, and more scraggy body structures. Their appearance is also more zombie-like. Like most enemies in the game, they have only one resistance point, and can be defeated and bubblized easily. They can no longer be driven crazy by punching or grimacing at them. Their way of offense is to either headbutt Rayman or wave their hands in a cowardly manner. They are revealed to enjoy bullying Lums, poking their faces, playing basketball with their bodies and using their heads as deodorant. They are also revealed to be the lackeys of the hunters. The smaller variant of Lividstones are not present in this game, but there are different kinds of Lividstones, some of them holding bamboo sticks to attack the characters, and others with spikes on their hats to hurt anyone who attempts to crush them.

In Rayman Jungle Run

In Rayman Jungle Run, Lividstones appear in various levels. They have the same behavior as in Rayman Origins, and some have spikes on their hats.

Lividstones can also be seen on unlockable artworks in the image gallery.

In Rayman Legends

Main article: Jacquouille

In Rayman Legends, a variant of Lividstones called Jacquouilles is introduced. While physically identical to the Lividstones from Rayman Origins, they wear different clothes and are no longer explorers, but rather a gang of bandits who break into the houses of the helpless Green Teensies who inhabit the area.

The Lividstones from Rayman Origins also appear in Rayman Legends, but only in the Back to Origins levels, with the exception of the level Gloo Gloo of 20,000 Lums Under the Sea where a single Lividstone is present aboard the warship that attacks the heroes.

In Rayman Adventures

Main article: Jacquouille

In Rayman Adventures, both the Lividstones from Rayman Origins and the Jacquouilles from Rayman Legends make a return, with the latter being a lot more common in the game. Notably, two Jacquouilles feature in the introduction scene, where they are seen stealing the Ancient Eggs from the Sacred Tree, setting the events of the game into motion.

Rayman: The Board Game

Main article: Jacquouille

Jacquouilles are set to be included as enemies in Rayman: The Board Game. They will appear in the Forest board.

Rayman Legends Retold

Main article: Jacquouille

Jacquouilles return in Rayman Legends Retold, now simply known as Livingstones.[1] They reprise their roles from the original game as the most common enemies in the Old Teensie Kingdom.

Livingstones also appear in the Land of the Livid Dead, now corrupted by the new villain and covered in darkness. By using the Power of Light on them, the heroes can cleanse their corruption and leave them vulnerable to attacks.

Gallery

Names in other languages

Language Name
English Livingstone (Rayman Designer)

Explorer (manuals)

Chinese (simplified) 探险家
Dutch Ontdekkingsreiziger
French Livingstone (Rayman Designer)

Explorateur (manuals)

German Livingstone (Rayman Designer)

Forscher (manuals)

Hebrew סייר
Sayar
Italian Esploratore
Japanese 探検家
Korean 탐험가
Spanish Explorador

See also