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==Original version==
==Original version==
This level begins on the snowy top of [[Mystical Pique]], where there are four [[Teensie]]s and the five [[nymph|nymphs]]. The Teensies go around the middle nymph, [[Helena Handbasket]], repeatedly bowing, while she says a few words, activating the nearby gate. Then, [[Rayman]] and his friends go through the gate, getting taken up into the clouds in a ball of light. Up in the clouds, it is very stormy. [[The Magician]] is here, and if the players jump on his hat, he warns them that it is dangerous and not to proceed. The heroes continue anyway, and past a few clouds shooting out lightning, they reach the [[mosquito]]es, which they ride on for the rest of the level.
This level begins on the snowy top of [[Mystical Pique]], where there are four [[Teensie]]s and the five [[nymph|nymphs]]. The Teensies go around the middle nymph, [[Helena Handbasket]], repeatedly bowing, while she says a few words, activating the nearby portal. Then, [[Rayman]] and his friends go through the portal, getting taken up into the clouds in a ball of light. Up in the clouds, it is very stormy. [[The Magician]] is here, and if the players jump on his hat, he warns them that it is dangerous and not to proceed. The heroes continue anyway, and past a few clouds shooting out lightning, they reach the [[mosquito]]es, which they ride on for the rest of the level.


As the team rides the mosquitoes, they must avoid clouds with lightning shooting between them at first, and then an airship shows up in the background. It shoots [[helicopter bomb|helicopter bombs]] into the foreground. The heroes and the mosquitoes must avoid these, small fly enemies, and more clouds shooting lightning. After quite a while, large fly enemies show up, as well. As the team goes through this area, strange structures can be seen in the background, some quite large. There appears to be more structures as the team progresses further into the level, with the largest being at the end.  Eventually the heroes reach an area with pipe-like structures all around. Here, they must face turrets and machines that shoot electricity between each other in addition to the small and large flies. After a while, they must avoid red missiles, as well. Right after this, the team is able to get off the mosquitoes, break open an [[Electoon]] [[cage]], and finish the level. They will then pose on the [[Photographer|photoboard]] as the Magician waits for the total amount of [[Lum (UbiArt games)|Lums]] that were collected.
As the team rides the mosquitoes, they must avoid clouds with lightning shooting between them at first, and then an airship shows up in the background. It shoots [[helicopter bomb|helicopter bombs]] into the foreground. The heroes and the mosquitoes must avoid these, [[Small mecha fly|small fly]] enemies and more clouds shooting lightning. After quite a while, [[Big mecha fly|large fly]] enemies show up as well. As the team goes through this area, strange structures can be seen in the background, some quite large. There appears to be more structures as the team progresses further into the level, with the largest being at the end.  Eventually the heroes reach an area with pipe-like structures all around. Here, they must face turrets and machines that shoot electricity between each other in addition to the small and large flies. After a while, they must avoid red missiles, as well. Right after this, the team is able to get off the mosquitoes, break open an [[Electoon]] [[cage]], and finish the level. They will then pose on the [[Photographer|photoboard]] as the Magician waits for the total amount of [[Lum (UbiArt games)|Lums]] that were collected.


{|
{|
|-
|-
| [[File:Riding the Storm 2.jpg|320px|thumb|left|]]
| [[File:Riding the Storm 2.jpg|320px|thumb|left|[[Helena Handbasket]] saying a few words to activate the portal.]]
| [[File:Riding the Storm 3.jpg|320px|thumb|center|]]
| [[File:Riding the Storm 3.jpg|320px|thumb|center|[[Helena Handbasket]] mentioning [[Polokus]], known in the game as [[Polokus|Bubble Dreamer]].]]
| [[File:Riding the Storm 4.jpg|320px|thumb|right|]]
| [[File:Riding the Storm 4.jpg|320px|thumb|right|[[The Magician]] warning to not advance.]]
|-
|-
| [[File:Riding the Storm 5.jpg|320px|thumb|left|]]
| [[File:Riding the Storm 5.jpg|320px|thumb|left|The beginning of the flight.]]
| [[File:Riding the Storm 6.jpg|320px|thumb|center|]]
| [[File:Riding the Storm 6.jpg|320px|thumb|center|[[Helicopter bomb]]s.]]
| [[File:Riding the Storm 7.jpg|320px|thumb|right|]]
| [[File:Riding the Storm 7.jpg|320px|thumb|right|[[Small mecha fly|Mecha flies]] and [[Helicopter bomb|helicopter bombs]].]]
|-
|-
| [[File:Riding the Storm 8.jpg|320px|thumb|left|]]
| [[File:Riding the Storm 8.jpg|320px|thumb|left|More [[Small mecha fly|Mecha flies]].]]
| [[File:Riding the Storm 9.jpg|320px|thumb|center|]]
| [[File:Riding the Storm 9.jpg|320px|thumb|center|Stormy clouds shooting lighting.]]
| [[File:Riding the Storm 10.jpg|320px|thumb|right|]]
| [[File:Riding the Storm 10.jpg|320px|thumb|right|[[Small mecha fly|Mecha flies]] in turrets.]]
|-
|-
| [[File:Riding the Storm 11.jpg|320px|thumb|left|]]
| [[File:Riding the Storm 11.jpg|320px|thumb|left|A gear that must be repeatedly hit to open up a path.]]
| [[File:Riding the Storm 12.jpg|320px|thumb|center|]]
| [[File:Riding the Storm 12.jpg|320px|thumb|center|A machine with electrical wires can be deactivated.]]
| [[File:Riding the Storm 13.jpg|320px|thumb|right|]]
| [[File:Riding the Storm 13.jpg|320px|thumb|right|More [[Small mecha fly|Mecha flies]] in turrets.]]
|-
|-
| [[File:Riding the Storm 14.jpg|320px|thumb|left|]]
| [[File:Riding the Storm 14.jpg|320px|thumb|left|Small machinery shooting electrical shocks.]]
| [[File:Riding the Storm 15.jpg|320px|thumb|center|]]
| [[File:Riding the Storm 15.jpg|320px|thumb|center|Red missiles.]]
| [[File:Riding the Storm 16.jpg|320px|thumb|right|]]
| [[File:Riding the Storm 16.jpg|320px|thumb|right|The [[cage]] that can be broken to end the level.]]
|}
|}



Revision as of 17:12, 3 June 2017

Riding the Storm
Riding the Storm
Riding the Storm
Murray of the Deep On Top of Old Smokey
World Moody Clouds

Electoon #1
Cage
Electoon #2
150 Lums
Electoon #3
300 Lums

Tricky Treasure
Medal
350 Lums

Riding the Storm is the first level of the Moody Clouds, a world in Rayman Origins. In this level, Rayman and the team will ride on the mosquitoes to get through the stormy weather. This level can only be played if the Four Kings are saved. This is the first level from this world and thirty-fifth overall that's included in the Back to Origins mode in Rayman Legends.

Original version

This level begins on the snowy top of Mystical Pique, where there are four Teensies and the five nymphs. The Teensies go around the middle nymph, Helena Handbasket, repeatedly bowing, while she says a few words, activating the nearby portal. Then, Rayman and his friends go through the portal, getting taken up into the clouds in a ball of light. Up in the clouds, it is very stormy. The Magician is here, and if the players jump on his hat, he warns them that it is dangerous and not to proceed. The heroes continue anyway, and past a few clouds shooting out lightning, they reach the mosquitoes, which they ride on for the rest of the level.

As the team rides the mosquitoes, they must avoid clouds with lightning shooting between them at first, and then an airship shows up in the background. It shoots helicopter bombs into the foreground. The heroes and the mosquitoes must avoid these, small fly enemies and more clouds shooting lightning. After quite a while, large fly enemies show up as well. As the team goes through this area, strange structures can be seen in the background, some quite large. There appears to be more structures as the team progresses further into the level, with the largest being at the end. Eventually the heroes reach an area with pipe-like structures all around. Here, they must face turrets and machines that shoot electricity between each other in addition to the small and large flies. After a while, they must avoid red missiles, as well. Right after this, the team is able to get off the mosquitoes, break open an Electoon cage, and finish the level. They will then pose on the photoboard as the Magician waits for the total amount of Lums that were collected.

Helena Handbasket saying a few words to activate the portal.
Helena Handbasket mentioning Polokus, known in the game as Bubble Dreamer.
The Magician warning to not advance.
The beginning of the flight.
Helicopter bombs.
Mecha flies and helicopter bombs.
More Mecha flies.
Stormy clouds shooting lighting.
Mecha flies in turrets.
A gear that must be repeatedly hit to open up a path.
A machine with electrical wires can be deactivated.
More Mecha flies in turrets.
Small machinery shooting electrical shocks.
Red missiles.
The cage that can be broken to end the level.
Riding the Storm
Riding the Storm
Riding the Storm
SkullSkull
Golly G. Golem Tricky Temple Too
World Mystical Pique


3


75 Lums

150 Lums

225 Lums

300 Lums

Back to Origins

In the Back to Origins version, there aren't many differences between the original version; except of the notable elements from Rayman Legends replacing some of the elements from Origins.

The start of the level.
Rayman flying between dark clouds.
Several new Lums have been added in the level.
Two Purple Lum chains
Helicopter bombs can be inhaled or destroyed.
Rayman shooting an inhaled enemy.
Rayman will have to time his movement to avoid the lightning.
A heart can be collected from the bottle.
A cannon shooting fire.
Shooting the gear will open the gate.
Several more cannons shooting fire.
The second Teensie in the level.
A bunch of red missiles.
A Purple Lum chain.
The end of the level.

External links