Shoot for the Stars: Difference between revisions

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'''Shoot for the Stars''' is a level in ''[[Rayman Origins]]''. It is located in the [[Moody Clouds]] and is the last area of the game (not including the optional [[Land of the Livid Dead (Rayman Origins)|Land of the Livid Dead]]). This is the fourth level from this world and thirty-ninth overall that's included in the [[Back to Origins]] mode in ''[[Rayman Legends]]''.  
 
'''Shoot for the Stars''' is a level in ''[[Rayman Origins]]''. It is located in the [[Moody Clouds]] and is the last area of the game (not including the optional [[Land of the Livid Dead (Rayman Origins)|Land of the Livid Dead]]).


==Original version==
==Original version==
This area takes place high in the clouds and starts out with the [[Magician]] running from [[Rayman]] and jumping off a ledge. He reappears shortly after riding an airship with a couple of [[Lividstone]]s, who slap their behinds mockingly at Rayman. Rayman will then get on the [[Mosquito]], and they will fly along with the airship in the background, fighting [[Big mecha fly|big mecha flies]], [[Small mecha fly|small mecha flies]], turrets, and [[Helicopter bomb]]s.
This area takes place high in the clouds and starts out with [[the Magician]] running from [[Rayman]] and the team by jumping off a ledge. He reappears shortly after riding an airship with a couple of [[Lividstone]]s, who slap their behinds mockingly at the players. The heroes will then get on the [[mosquito]]es, and they will fly along with the airship in the background, fighting [[Big mecha fly|big mecha flies]], [[Small mecha fly|small mecha flies]], turrets, and [[Helicopter bomb]]s.


After a bit of this, the airship will disappear, and Rayman will continue on, fighting Big Mecas and small flies. After a while, they will have to deal with red homing missiles, as well, while the airship shows up in front of them, giving them a chance to shoot it. After a short time, the airship will return to the background. They enter a very large structure, and the airship will continue to return to the foreground for short periods of time (a [[Hunter]] will appear on the airship later on to shoot red homing missiles at Rayman) before going back to the background.
After a bit of this, the airship will disappear, and the team will continue on, fighting Big Mecas and small flies. After a while, they will have to deal with red homing missiles, as well, while the airship shows up in front of them, giving them a chance to shoot it. After a short time, the airship will return to the background. They enter a very large structure, and the airship will continue to return to the foreground for short periods of time (a [[Hunter]] will appear on the airship later on to shoot red homing missiles at the team) before going back to the background.


They will end up in a dark place with red lights, triangular yellow signs with exclamation points on them, and arrows pointing towards the exit, indicating they are somewhere dangerous. After this, the airship will start to near a huge orange sphere, much to the Magician’s and the Lividstones’ dismay, as they scream in fear as the ship taps the sphere, causing a large crack to form. This sphere turns out to be at the center of the huge, floating city, which explodes due to the damage to the sphere. Rayman and his friends end up falling and landing back in the [[Snoring Tree]], where they go back to sleeping and snoring loudly, as they had done at the start of the game. After this, the credits play.
They will end up in a dark place with red lights, triangular yellow signs with exclamation points on them, and arrows pointing towards the exit, indicating they are somewhere dangerous. After this, the airship will start to near a huge orange sphere, much to the Magician’s and the Lividstones’ dismay, as they scream in fear as the ship taps the sphere, causing a large crack to form. This sphere turns out to be at the center of the huge, floating city, which explodes due to the damage to the sphere. Rayman and his friends end up falling and landing back in the [[Snoring Tree]], where they go back to sleeping and snoring loudly, as they had done at the start of the game. After this, the credits play.
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[[Category:Places from Rayman Origins]]
[[Category:Places from Rayman Origins]]
[[Category:Articles requiring expansion]]

Revision as of 21:34, 13 May 2017

Shoot for the Stars
Shoot for the Stars
Shoot for the Stars
Get Away! Don't Trample the Flowers
World Moody Clouds

Electoon #1
Cage
Electoon #2
150 Lums
Electoon #3
300 Lums

Tricky Treasure
Medal
350 Lums

Shoot for the Stars is a level in Rayman Origins. It is located in the Moody Clouds and is the last area of the game (not including the optional Land of the Livid Dead). This is the fourth level from this world and thirty-ninth overall that's included in the Back to Origins mode in Rayman Legends.

Original version

This area takes place high in the clouds and starts out with the Magician running from Rayman and the team by jumping off a ledge. He reappears shortly after riding an airship with a couple of Lividstones, who slap their behinds mockingly at the players. The heroes will then get on the mosquitoes, and they will fly along with the airship in the background, fighting big mecha flies, small mecha flies, turrets, and Helicopter bombs.

After a bit of this, the airship will disappear, and the team will continue on, fighting Big Mecas and small flies. After a while, they will have to deal with red homing missiles, as well, while the airship shows up in front of them, giving them a chance to shoot it. After a short time, the airship will return to the background. They enter a very large structure, and the airship will continue to return to the foreground for short periods of time (a Hunter will appear on the airship later on to shoot red homing missiles at the team) before going back to the background.

They will end up in a dark place with red lights, triangular yellow signs with exclamation points on them, and arrows pointing towards the exit, indicating they are somewhere dangerous. After this, the airship will start to near a huge orange sphere, much to the Magician’s and the Lividstones’ dismay, as they scream in fear as the ship taps the sphere, causing a large crack to form. This sphere turns out to be at the center of the huge, floating city, which explodes due to the damage to the sphere. Rayman and his friends end up falling and landing back in the Snoring Tree, where they go back to sleeping and snoring loudly, as they had done at the start of the game. After this, the credits play.

Shoot for the Stars
Shoot for the Stars
Shoot for the Stars
SkullSkullSkullSkull
Mecha No Mistake! The Mamma of All Nightmares
World Mystical Pique


3


75 Lums

150 Lums

225 Lums

300 Lums

Back to Origins

In the Back to Origins version, there aren't many differences between the original version; except of the notable elements from Rayman Legends replacing some of the elements from Origins. The ending cutscene does not appear and instead the player will simply have to free a Teensie in order for the level to finish.

The start of the level.
Two big Big mecha fly enemies.
A Teensie cage.
A Purple Lum chain.
Shooting the gear will open the gate.
A group of Small mecha flies.
Another group of Small mecha flies.
The second Teensie.
Missiles flying at Rayman.
A Big mecha fly.
The warship the player is chasing can now be seen in the background.
A bunch of Helicopter bombs.
The warship going off screen where the ending cutscene would originally have played.
A Purple Lum chain.
The end has been expanded due to the cutscene not being present.

External links