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{{Template:ROLevel
{{Template:ROLevel
| name = Snake Eyes
| name = Snake Eyes
| image =
| image = [[Image:Snake Eyes 1.jpg|center|320px|''Snake Eyes'']]
| preceded by = [[High Voltage]]
| preceded by = [[High Voltage]]
| followed by = [[To Bubblize a Mocking Bird]]
| followed by = [[To Bubblize a Mocking Bird]]
Line 23: Line 23:
==Area 1==
==Area 1==
Right from the very start, [[Rayman]] and his friends must get onto the [[Serpent flute]] to advance. The first [[Skull Coin]] can be collected by body slamming on a bongo that leads to a green [[bird]], along with the coin and a [[Helmet Bird]]. When the players get off of the Serpent flute, the first secret area can be found. It's located above the exit.
Right from the very start, [[Rayman]] and his friends must get onto the [[Serpent flute]] to advance. The first [[Skull Coin]] can be collected by body slamming on a bongo that leads to a green [[bird]], along with the coin and a [[Helmet Bird]]. When the players get off of the Serpent flute, the first secret area can be found. It's located above the exit.
{|
| [[File:Snake Eyes 2.jpg|320px|thumb|left|]]
| [[File:Snake Eyes 3.jpg|320px|thumb|center|]]
|}


===Secret Area 1===
===Secret Area 1===
[[File:Snake Eyes 4.jpg|320px|thumb|right|]]
The team will have to wait for the right time to get onto a circling [[Serpent flute]] to destroy the [[Red Bird]]s. Once done, the [[Electoon]] [[cage]] will be able to be broken.
The team will have to wait for the right time to get onto a circling [[Serpent flute]] to destroy the [[Red Bird]]s. Once done, the [[Electoon]] [[cage]] will be able to be broken.
{{Clear}}


==Area 2==
==Area 2==
[[File:Snake Eyes 5.jpg|320px|thumb|left|]]
[[File:Snake Eyes 6.jpg|320px|thumb|right|]]
After body slamming a wooden barricade, another [[Serpent flute]] will appear. The second [[Skull Coin]] can be found by going to the left where [[Antitoon|Darktoons]] are attached to a high pillar and an electrical wire. The players will have to be quick in getting back on the Serpent flute. Shortly, another Serpent flute will appear, and can be useful for avoiding the electrical shocks. Once the team gets to the exit, they can first use the [[Swingman]] to reach the third coin.
After body slamming a wooden barricade, another [[Serpent flute]] will appear. The second [[Skull Coin]] can be found by going to the left where [[Antitoon|Darktoons]] are attached to a high pillar and an electrical wire. The players will have to be quick in getting back on the Serpent flute. Shortly, another Serpent flute will appear, and can be useful for avoiding the electrical shocks. Once the team gets to the exit, they can first use the [[Swingman]] to reach the third coin.
{{Clear}}


==Area 3==
==Area 3==
This time, to get to the exit, [[Rayman]] and the team must progress vertically, still with the assistance of different [[Serpent flute]]s. As the heroes continue, they will have to avoid electrical shocks and [[Spiky bird]]s. Later, the team will aid the help of another serpent flute to get to the exit. If the player touches the grass scenery near the exit, a [[Blue Punch]] appears in the form of a bubble.
This time, to get to the exit, [[Rayman]] and the team must progress vertically, still with the assistance of different [[Serpent flute]]s. As the heroes continue, they will have to avoid electrical shocks and [[Spiky bird]]s. Later, the team will aid the help of another serpent flute to get to the exit. If the player touches the grass scenery near the exit, a [[Blue Punch]] appears in the form of a bubble.
{|
| [[File:Snake Eyes 7.jpg|320px|thumb|left|]]
| [[File:Snake Eyes 8.jpg|320px|thumb|center|]]
| [[File:Snake Eyes 9.jpg|320px|thumb|right|]]
|}


==Area 4==
==Area 4==
If the player collected the [[Blue Punch]] in the last area, it will prove to be very useful for destroying barricades and bad [[bird]]s. The fourth [[Skull Coin]] can be acquired by timing a body slam on the first bongo of the area. The fifth Skull Coin can be retrieved by quickly shooting a [[switch]] to make the [[Helmet Bird]]s disappear and dropping down to the left side. The sixth coin can be collected by hitting a different switch and performing walljumps on the pillar next to the switch. The [[Serpent flute]]s continues to help the heroes move on to the exit. Once the end is reached, the second secret area can be found by [[Helicopter|gliding]] down in between two big [[Spiky bird]]s.
If the player collected the [[Blue Punch]] in the last area, it will prove to be very useful for destroying barricades and bad [[bird]]s. The fourth [[Skull Coin]] can be acquired by timing a body slam on the first bongo of the area. The fifth Skull Coin can be retrieved by quickly shooting a [[switch]] to make the [[Helmet Bird]]s disappear and dropping down to the left side. The sixth coin can be collected by hitting a different switch and performing walljumps on the pillar next to the switch. The [[Serpent flute]]s continues to help the heroes move on to the exit. Once the end is reached, the second secret area can be found by [[Helicopter|gliding]] down in between two big [[Spiky bird]]s.
{|
| [[File:Snake Eyes 10.jpg|320px|thumb|left|]]
| [[File:Snake Eyes 11.jpg|320px|thumb|center|]]
| [[File:Snake Eyes 12.jpg|320px|thumb|right|]]
|}


===Secret Area 2===
===Secret Area 2===
In this secret area, the team will ride on the [[mosquito]]es to reach the [[cage]]. During the flight, they will come across [[Small bird]]s, red mini-[[Murray]]s and purple mini-Murrays. After a while, the players need to destroy a red mini-Murray to be able to break the cage open.
In this secret area, the team will ride on the [[mosquito]]es to reach the [[cage]]. During the flight, they will come across [[Small bird]]s, red mini-[[Murray]]s and purple mini-Murrays. After a while, the players need to destroy a red mini-Murray to be able to break the cage open.
{|
| [[File:Snake Eyes 13.jpg|320px|thumb|left|]]
| [[File:Snake Eyes 14.jpg|320px|thumb|center|]]
| [[File:Snake Eyes 15.jpg|320px|thumb|right|]]
|}


==Area 5==
==Area 5==
[[File:Snake Eyes 16.jpg|320px|thumb|right]]
All the heroes need to do is defeat the two [[Red Bird]]s. When completed, the [[Electoon]] [[cage]] can be broken open to end the level. The players will then pose on the [[Photographer|photoboard]] as [[the Magician]] waits for the total amount of [[Lum (UbiArt games)|Lums]] that were collected.
All the heroes need to do is defeat the two [[Red Bird]]s. When completed, the [[Electoon]] [[cage]] can be broken open to end the level. The players will then pose on the [[Photographer|photoboard]] as [[the Magician]] waits for the total amount of [[Lum (UbiArt games)|Lums]] that were collected.



Revision as of 12:39, 14 May 2017

Snake Eyes
Snake Eyes
Snake Eyes
High Voltage To Bubblize a Mocking Bird
World Grumbling Grottos

Electoon #1
Cage
Electoon #2
Cage
Electoon #3
Cage
Electoon #4
150 Lums
Electoon #5
300 Lums
Electoon #6
3:00 Time

Tricky Treasure
Medal
350 Lums
Cup
2:38 Time

Snake Eyes is the sixth level of the Grumbling Grottos, a world in Rayman Origins. The level draws a similar goal from Skyward Sonata in order to reach the end; the players must ride on the Serpent flutes. This level is the fourth one in this world and thirteenth overall that's included in the Back to Origins mode in Rayman Legends.

Original version

Area 1

Right from the very start, Rayman and his friends must get onto the Serpent flute to advance. The first Skull Coin can be collected by body slamming on a bongo that leads to a green bird, along with the coin and a Helmet Bird. When the players get off of the Serpent flute, the first secret area can be found. It's located above the exit.

Secret Area 1

The team will have to wait for the right time to get onto a circling Serpent flute to destroy the Red Birds. Once done, the Electoon cage will be able to be broken.


Area 2

After body slamming a wooden barricade, another Serpent flute will appear. The second Skull Coin can be found by going to the left where Darktoons are attached to a high pillar and an electrical wire. The players will have to be quick in getting back on the Serpent flute. Shortly, another Serpent flute will appear, and can be useful for avoiding the electrical shocks. Once the team gets to the exit, they can first use the Swingman to reach the third coin.


Area 3

This time, to get to the exit, Rayman and the team must progress vertically, still with the assistance of different Serpent flutes. As the heroes continue, they will have to avoid electrical shocks and Spiky birds. Later, the team will aid the help of another serpent flute to get to the exit. If the player touches the grass scenery near the exit, a Blue Punch appears in the form of a bubble.

Area 4

If the player collected the Blue Punch in the last area, it will prove to be very useful for destroying barricades and bad birds. The fourth Skull Coin can be acquired by timing a body slam on the first bongo of the area. The fifth Skull Coin can be retrieved by quickly shooting a switch to make the Helmet Birds disappear and dropping down to the left side. The sixth coin can be collected by hitting a different switch and performing walljumps on the pillar next to the switch. The Serpent flutes continues to help the heroes move on to the exit. Once the end is reached, the second secret area can be found by gliding down in between two big Spiky birds.

Secret Area 2

In this secret area, the team will ride on the mosquitoes to reach the cage. During the flight, they will come across Small birds, red mini-Murrays and purple mini-Murrays. After a while, the players need to destroy a red mini-Murray to be able to break the cage open.

Area 5

All the heroes need to do is defeat the two Red Birds. When completed, the Electoon cage can be broken open to end the level. The players will then pose on the photoboard as the Magician waits for the total amount of Lums that were collected.


Snake Eyes
Snake Eyes
Snake Eyes
SkullSkull
Shooting Me Softly Don't Shoot the DJ
World Desert of Dijiridoos


10


150 Lums

300 Lums

450 Lums

600 Lums

Back to Origins

This level is playable in the Back to Origins mode in Rayman Legends as the fifth one from the Desert of Dijiridoos. There aren't many notable differences between the versions; except the notable differences that appear in every other Back to Origins level.

The starting area.
The first Skull Coin of the level.
The first secret area.
Turnips and Lum chains appear.
The second Skull Coin.
The fourth Skull Coin is hidden behind a scenery piece.
Multiple Serpent flutes will sometimes appear at the same time.
The second secret area of the level.
A red mini-Murray will need to be defeated in order to break open the cage.
The fifth and final area of the level.



External links