Shooting Me Softly: Difference between revisions

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'''Shooting Me Softly''' is the seventh and final level of the [[Desert of Dijiridoos]], the second world in ''[[Rayman Origins]]''. It acts as a transition between the [[Desert of Dijiridoos]] and [[Gourmand Land]], in a similar fashion to the first part of [[Bongo Hills]] in the PC version of [[Rayman 1|the original ''Rayman'' game]] and its ports. It is the third level from this world, and twelfth overall, that is included in the [[Back to Origins]] painting in ''[[Rayman Legends]]''.
==Original version==
{{ROLevel
{{ROLevel
| name = Shooting Me Softly
| name = Shooting Me Softly
Line 5: Line 8:
| followed by = [[Polar Pursuit]]
| followed by = [[Polar Pursuit]]
| world = [[Desert of Dijiridoos]]
| world = [[Desert of Dijiridoos]]
| medallion slot 1 = [[File:RO-Cage.png|50px|Cage]]
| medallion slot 1 = Cage
| medallion slot 2 = [[File:Icon1RO.png|15px|1]][[File:Icon5RO.png|15px|5]][[File:Icon0RO.png|15px|0]] [[File:RO-Lums.png|30px|Lums]]
| medallion slot 2 = Lums
| medallion slot 3 = [[File:Icon3RO.png|15px|3]][[File:Icon0RO.png|15px|0]][[File:Icon0RO.png|15px|0]] [[File:RO-Lums.png|30px|Lums]]
| medallion slot 2 number = 150
| medal = [[File:Icon3RO.png|15px|3]][[File:Icon5RO.png|15px|5]][[File:Icon0RO.png|15px|0]]
| medallion slot 3 = Lums
| medallion slot 3 number = 300
| medal = 350
| format numbers = true
}}
}}


'''Shooting Me Softly''' is the seventh and final level of the [[Desert of Dijiridoos]], the second world in ''[[Rayman Origins]]''. It acts as a transition between the [[Desert of Dijiridoos]] and [[Gourmand Land]], in a similar fashion to the first part of [[Bongo Hills]] in the PC version and its ports of [[Rayman 1|the original ''Rayman'' game]]. It is the third level from this world, and twelfth overall, that is included in the [[Back to Origins]] painting in ''[[Rayman Legends]]''.
As the heroes enter the level amidst heavy winds, they soon encounter [[giant mosquito]]es. As they fly through the level, they must face [[helmet bird]]s, many groups of [[small bird]]s and [[red bird]]s, while avoiding large [[spiky bird]]s. They must also avoid crushing didgeridoos with [[spiky bird]]s attached to them. At times, the [[giant mosquito]]es must shoot [[Drum (UbiArt games)|drums]] to ricochet their shots towards other items, such as [[switch]]es, which will disable air currents that block their way. Eventually, there are swarms of [[flying creature]]s to deal with; the [[giant mosquito]]es must shoot the [[Gong (UbiArt games)|gongs]] to scare them off and open a path for the heroes.
 
==Original version==
As the heroes enter the level amidst heavy winds, they soon encounter [[mosquito]]es. As they fly through the level, they must face [[helmet bird]]s, many groups of [[small bird]]s and [[red bird]]s, while avoiding large [[spiky bird]]s. They must also avoid crushing didgeridoos with [[spiky bird]]s attached to them. At times, the [[mosquito]]es must shoot [[Drum (UbiArt games)|drum]]s to ricochet their shots towards other items, such as [[switch]]es, which will disable air currents that block their way. Eventually, there are swarms of [[flying creature]]s to deal with; the [[mosquito]]es must shoot the [[Gong (UbiArt games)|gongs]] to scare them off and open a path for the heroes.


Afterwards, the heroes reach an area that appears to be the end of the transition between the two worlds. It begins with nothing but clouds, but clears to show the ocean in the background with icebergs and other ice formations. Here, the heroes must avoid many [[helicopter bomb]]s that will explode when shot, then they must fly through icy passages while avoiding [[spiky orange]]s. After dodging the [[spiky orange]]s, the [[mosquito]]es begin to move faster as the floor and ceiling move towards each other; the [[mosquito]]es must move quickly to avoid being crushed. Afterward, the heroes are able to disband their [[mosquito]]es. After going through the door, the heroes can break the [[Electoon]] [[cage]] to end the level; the heroes will pose on the [[The Photographer|photoboard]] as [[the Magician]] waits to see how many [[Lum (UbiArt games)|Lums]] were collected throughout the level.
Afterwards, the heroes reach an area that appears to be the end of the transition between the two worlds. It begins with nothing but clouds, but clears to show the ocean in the background with icebergs and other ice formations. Here, the heroes must avoid many [[helicopter bomb]]s that will explode when shot, then they must fly through icy passages while avoiding [[spiky orange]]s. After dodging the [[spiky orange]]s, the [[giant mosquito]]es begin to move faster as the floor and ceiling move towards each other; the [[giant mosquito]]es must move quickly to avoid being crushed. Afterward, the heroes are able to disband their [[giant mosquito]]es. After going through the door, the heroes can break the [[Electoon]] [[cage]] to end the level; the heroes will pose on the [[The Photographer|photoboard]] as [[The Magician (Rayman Origins)|the Magician]] waits to see how many [[Lum (UbiArt games)|Lums]] were collected throughout the level.


<gallery widths="320px" heights="180px">
<gallery widths="320px" heights="180px">
Shooting Me Softly 2.jpg|[[Spiky bird]]s attached to didgeridoos.
Shooting Me Softly 2.jpg|[[Spiky bird]]s attached to didgeridoos.
Shooting Me Softly 3.jpg|The heroes can shoot projectiles at [[Drum (UbiArt games)|drum]]s to ricochet them.
Shooting Me Softly 3.jpg|The heroes can shoot projectiles at [[Drum (UbiArt games)|drums]] to ricochet them.
Shooting Me Softly 4.jpg|The [[switch]] must be shot at enough times to disable the air currents.
Shooting Me Softly 4.jpg|The [[switch]] must be shot at enough times to disable the air currents.
Shooting Me Softly 5.jpg|[[Rayman]] using a [[Drum (UbiArt games)|drum]] to hit a [[switch]].
Shooting Me Softly 5.jpg|[[Rayman]] using a [[Drum (UbiArt games)|drum]] to hit a [[switch]].
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</gallery>
</gallery>


==[[Back to Origins]]==
==Back to Origins==
{{RLLevel
{{RLLevel
| name = Shooting Me Softly
| name = Shooting Me Softly
| difficulty = [[File:DifficultySkull.png|32px|Skull]][[File:DifficultySkull.png|32px|Skull]]
| difficulty = 2
| image = [[File:Shooting Me Softly - Back to Origins.png|center|320px|Shooting Me Softly]]
| image = [[File:Shooting Me Softly - Back to Origins.png|center|320px|Shooting Me Softly]]
| preceded by = [[Skyward Sonata#Back to Origins|Skyward Sonata]]
| preceded by = [[Skyward Sonata#Back to Origins|Skyward Sonata]]
| followed by = [[Snake Eyes#Back to Origins|Snake Eyes]]
| followed by = [[Snake Eyes#Back to Origins|Snake Eyes]]
| world = [[Desert of Dijiridoos]]
| world = [[Desert of Dijiridoos]]
| teensies = [[File:Icon3RO.png|15px|3]]
| teensies = 3
| bronze cup = [[File:Icon7RO.png|15px|7]][[File:Icon5RO.png|15px|5]] [[File:RO-Lums.png|30px|Lums]]
| bronze cup = 75
| silver cup = [[File:Icon1RO.png|15px|1]][[File:Icon5RO.png|15px|5]][[File:Icon0RO.png|15px|0]] [[File:RO-Lums.png|30px|Lums]]
| silver cup = 150
| lucky ticket = [[File:Icon2RO.png|15px|2]][[File:Icon2RO.png|15px|2]][[File:Icon5RO.png|15px|5]] [[File:RO-Lums.png|30px|Lums]]
| lucky ticket = 225
| gold cup = [[File:Icon3RO.png|15px|3]][[File:Icon0RO.png|15px|0]][[File:Icon0RO.png|15px|0]] [[File:RO-Lums.png|30px|Lums]]
| gold cup = 300
| format numbers = true
}}
}}


In the [[Back to Origins]] version, there are not many differences from the original version, except for the notable elements from ''[[Rayman Legends]]'' that replace some of the elements from the original game.
In the [[Back to Origins]] version, there are not many differences from the original version, except for the notable elements from ''[[Rayman Legends]]'' that replace some of the elements from the original game. Notably, despite him not appearing in the game, the [[Green Teensy]] is present on this level's painting.


<gallery widths="320px" heights="180px">
<gallery widths="320px" heights="180px">
Line 55: Line 59:
Shooting Me Softly - Back to Origins 2.jpg|[[Lum (UbiArt games)|Lum]] chains appear.
Shooting Me Softly - Back to Origins 2.jpg|[[Lum (UbiArt games)|Lum]] chains appear.
Shooting Me Softly - Back to Origins 3.jpg|The orange [[spiky bird]]s use different shading.
Shooting Me Softly - Back to Origins 3.jpg|The orange [[spiky bird]]s use different shading.
Shooting Me Softly - Back to Origins 4.jpg|The projectiles the [[mosquito]] shoots can ricochet off [[Drum (UbiArt games)|drum]]s to hit enemies.
Shooting Me Softly - Back to Origins 4.jpg|The projectiles the [[giant mosquito]] shoots can ricochet off [[Drum (UbiArt games)|drums]] to hit enemies.
Shooting Me Softly - Back to Origins 5.jpg|A [[Teensie]] [[cage]].
Shooting Me Softly - Back to Origins 5.jpg|A [[Teensie]] [[cage]].
Shooting Me Softly - Back to Origins 6.jpg|A [[Gong (UbiArt games)|gong]] providing sound waves.
Shooting Me Softly - Back to Origins 6.jpg|A [[Gong (UbiArt games)|gong]] providing sound waves.
Shooting Me Softly - Back to Origins 7.jpg|Incoming [[helicopter bomb]]s as [[Rayman]] and the [[mosquito]] head into [[Gourmand Land]].
Shooting Me Softly - Back to Origins 7.jpg|Incoming [[helicopter bomb]]s as [[Rayman]] and the [[giant mosquito]] head into [[Gourmand Land]].
Shooting Me Softly - Back to Origins 8.jpg|A look at the Frosty Delights area of [[Gourmand Land]].
Shooting Me Softly - Back to Origins 8.jpg|A look at the Miami Ice area of [[Gourmand Land]].
Shooting Me Softly - Back to Origins 9.jpg|The [[spiky orange]]s have been redesigned.
Shooting Me Softly - Back to Origins 9.jpg|The [[spiky orange]]s have been redesigned.
Shooting Me Softly - Back to Origins 11.jpg|[[Spiky orange]]s attached to the closing platforms.
Shooting Me Softly - Back to Origins 11.jpg|[[Spiky orange]]s attached to the closing platforms.
Line 70: Line 74:
{{Names
{{Names
|en=Shooting Me Softly
|en=Shooting Me Softly
|ar=أقتلني بنعومة
|zh_hans=温柔枪手
|zh_hans=温柔枪手
|cs=Zastřel mě něžně
|cs=Zastřel mě něžně
Line 81: Line 86:
|ja=やさしく うって
|ja=やさしく うって
|ja_S=''[[Rayman Origins]]''
|ja_S=''[[Rayman Origins]]''
|ja_2=「かぜ風にま負けずにう撃て!」
|ja_2=「風に負けずに撃て!」
|ja_2_S=''[[Rayman Legends]]''
|ja_2_S=''[[Rayman Legends]]''
|no=Skyt meg sakte
|no=Skyt meg sakte
Line 102: Line 107:


[[fr:Moskito Presto !]]
[[fr:Moskito Presto !]]
[[hu:Gyengéden lőj le...]]
[[it:Un dolce sparo]]
[[pl:Nie strzelaj tyle]]
[[pl:Nie strzelaj tyle]]


[[Category:Places from Rayman Origins]]
[[Category:Places from Rayman Origins]]
[[Category:Places from Rayman Legends]]
[[Category:Places from Rayman Legends]]

Latest revision as of 15:47, 27 March 2026

Shooting Me Softly is the seventh and final level of the Desert of Dijiridoos, the second world in Rayman Origins. It acts as a transition between the Desert of Dijiridoos and Gourmand Land, in a similar fashion to the first part of Bongo Hills in the PC version of the original Rayman game and its ports. It is the third level from this world, and twelfth overall, that is included in the Back to Origins painting in Rayman Legends.

Original version

Shooting Me Softly
Shooting Me Softly
Shooting Me Softly
No Turning Back Polar Pursuit
World Desert of Dijiridoos

Electoon #1
Cage
Electoon #2
150 Lums
Electoon #3
300 Lums

Tricky Treasure
Medal
350 Lums

As the heroes enter the level amidst heavy winds, they soon encounter giant mosquitoes. As they fly through the level, they must face helmet birds, many groups of small birds and red birds, while avoiding large spiky birds. They must also avoid crushing didgeridoos with spiky birds attached to them. At times, the giant mosquitoes must shoot drums to ricochet their shots towards other items, such as switches, which will disable air currents that block their way. Eventually, there are swarms of flying creatures to deal with; the giant mosquitoes must shoot the gongs to scare them off and open a path for the heroes.

Afterwards, the heroes reach an area that appears to be the end of the transition between the two worlds. It begins with nothing but clouds, but clears to show the ocean in the background with icebergs and other ice formations. Here, the heroes must avoid many helicopter bombs that will explode when shot, then they must fly through icy passages while avoiding spiky oranges. After dodging the spiky oranges, the giant mosquitoes begin to move faster as the floor and ceiling move towards each other; the giant mosquitoes must move quickly to avoid being crushed. Afterward, the heroes are able to disband their giant mosquitoes. After going through the door, the heroes can break the Electoon cage to end the level; the heroes will pose on the photoboard as the Magician waits to see how many Lums were collected throughout the level.

Back to Origins

Shooting Me Softly
Shooting Me Softly
Shooting Me Softly
SkullSkull
Skyward Sonata Snake Eyes
World Desert of Dijiridoos


3


75 Lums

150 Lums

225 Lums

300 Lums

In the Back to Origins version, there are not many differences from the original version, except for the notable elements from Rayman Legends that replace some of the elements from the original game. Notably, despite him not appearing in the game, the Green Teensy is present on this level's painting.

Trivia

Names in other languages

Language Name
English Shooting Me Softly
Arabic أقتلني بنعومة
Chinese (simplified) 温柔枪手
Czech Zastřel mě něžně
Danish Skyd mig med søde ord
Dutch Schiet mij maar lek
Finnish Hennosti ampuen
French Moskito Presto !
German Ba-Ba-Ballermann
Hungarian Gyengéden lőj le...
Italian Un dolce sparo
Japanese やさしく うって (Rayman Origins)

「風に負けずに撃て!」 (Rayman Legends)

Norwegian Skyt meg sakte
Polish Nie strzelaj tyle
Portuguese Disparando gentilmente (Rayman Origins)

Mata-me com cuidado! (Rayman Legends)

Russian Нежно меня убивая
Spanish Desembucha, forastero
Swedish Fyra mygg och en kokad kola

External links